Trending Games | The Crew | Landmark | Neverwinter | Guild Wars 2

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,849,676 Users Online:0
Games:732  Posts:6,223,356
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Age of Wushu

Age of Wushu 

General Discussion  » What's the theme of this box?

2 Pages 1 2 » Search
40 posts found
  bcbully

Elite Member

Joined: 3/03/12
Posts: 7195

 
OP  1/07/13 10:27:10 PM#1

I'm in the camp of, AoW is about as sandy as it gets. Others think AoW is a hybrid.

 

What I'd like to know is, what do you feel are the "themepark" elements? Is it slpit 50/50?  No right or wrong answers here, but i'd like to hear some.

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

  dinams

Novice Member

Joined: 6/17/10
Posts: 1403

1/07/13 10:29:39 PM#2

One could argue that missions, quests and instances to be themepark elements

Other could argue based on what it lacks, which would be housing, terraforming and such

"It has potential"
-Second most used phrase on existence
"It sucks"
-Most used phrase on existence

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7195

 
OP  1/07/13 10:31:52 PM#3
Originally posted by dinams
One could argue that missions, quests and instances to be themepark elements

Those are the three I thought of, with missions being a kind of blend. What percent would you say is the split?

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

  mindw0rk

Advanced Member

Joined: 8/31/06
Posts: 1356

1/07/13 11:46:57 PM#4
There are thousands of quests and few dungeons, but in more then 2 weeks I havent done any of them and I dont feel like I miss something
  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 12113

Currently playing EVE, SMITE, Wildstar, and Combat Arms

1/08/13 12:10:11 AM#5
Originally posted by bcbully

I'm in the camp of, AoW is about as sandy as it gets. Others think AoW is a hybrid.

What I'd like to know is, what do you feel are the "themepark" elements? Is it slpit 50/50?  No right or wrong answers here, but i'd like to hear some.

Players follow a basic storyline (one of a half dozen)

Combat is the primary path, with professions intended to complement fighting, not to provide an alternative to it.

 

Other than that, the game seems to look toward open ended gameplay in most other areas but seems to lack many of the social tools that make the sandbox content more than just alternate themepark grinds. It's an interesting mix of themepark and sandbox, but without social emphasis the sandbox side tends to fall flat much the way themepark does when it lacks forced interdependency.

 

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fovoroth

  GrayKodiak

Novice Member

Joined: 11/15/12
Posts: 576

1/08/13 12:22:55 AM#6
Originally posted by Loktofeit
Originally posted by bcbully

I'm in the camp of, AoW is about as sandy as it gets. Others think AoW is a hybrid.

What I'd like to know is, what do you feel are the "themepark" elements? Is it slpit 50/50?  No right or wrong answers here, but i'd like to hear some.

Players follow a basic storyline (one of a half dozen)

Combat is the primary path, with professions intended to complement fighting, not to provide an alternative to it.

 

Other than that, the game seems to look toward open ended gameplay in most other areas but seems to lack many of the social tools that make the sandbox content more than just alternate themepark grinds. It's an interesting mix of themepark and sandbox, but without social emphasis the sandbox side tends to fall flat much the way themepark does when it lacks forced interdependency.

 

Exactly what crafting would you like to see that didn't complement fighting? Are you thinking Lotro style house decorations in crafting or something else?

  Rayshe

Novice Member

Joined: 11/30/11
Posts: 1295

1/08/13 12:25:00 AM#7
This is a hybrid being that ive played on the Far right (Sandbox) Far Left (Themepark) and see that it fits in the middle.

Because i can.
I'm Hopeful For Every Game, Until the Fan Boys Attack My Games. Then the Knives Come Out.
Logic every gamers worst enemy.

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 12113

Currently playing EVE, SMITE, Wildstar, and Combat Arms

1/08/13 12:31:32 AM#8
Originally posted by GrayKodiak
Originally posted by Loktofeit
Originally posted by bcbully

I'm in the camp of, AoW is about as sandy as it gets. Others think AoW is a hybrid.

What I'd like to know is, what do you feel are the "themepark" elements? Is it slpit 50/50?  No right or wrong answers here, but i'd like to hear some.

Players follow a basic storyline (one of a half dozen)

Combat is the primary path, with professions intended to complement fighting, not to provide an alternative to it.

Other than that, the game seems to look toward open ended gameplay in most other areas but seems to lack many of the social tools that make the sandbox content more than just alternate themepark grinds. It's an interesting mix of themepark and sandbox, but without social emphasis the sandbox side tends to fall flat much the way themepark does when it lacks forced interdependency.

Exactly what crafting would you like to see that didn't complement fighting? Are you thinking Lotro style house decorations in crafting or something else?

My statement wasn't that the end results of crafting were solely intended for use by fighters, but that the crafting professions are designed to complement your main path as a fighter, not replace it.

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fovoroth

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7195

 
OP  1/08/13 12:57:27 AM#9
Originally posted by Loktofeit
Originally posted by GrayKodiak
Originally posted by Loktofeit
Originally posted by bcbully

I'm in the camp of, AoW is about as sandy as it gets. Others think AoW is a hybrid.

What I'd like to know is, what do you feel are the "themepark" elements? Is it slpit 50/50?  No right or wrong answers here, but i'd like to hear some.

Players follow a basic storyline (one of a half dozen)

Combat is the primary path, with professions intended to complement fighting, not to provide an alternative to it.

Other than that, the game seems to look toward open ended gameplay in most other areas but seems to lack many of the social tools that make the sandbox content more than just alternate themepark grinds. It's an interesting mix of themepark and sandbox, but without social emphasis the sandbox side tends to fall flat much the way themepark does when it lacks forced interdependency.

Exactly what crafting would you like to see that didn't complement fighting? Are you thinking Lotro style house decorations in crafting or something else?

My statement wasn't that the end results of crafting were solely intended for use by fighters, but that the crafting professions are designed to complement your main path as a fighter, not replace it.

I said "no right and wrong answers, buuut ;) Perhaps you didn't know about fishing, weqi, devination, and caligraphy.

 

What social elements do you feel are missing? I'm in no guild and have a 20+ person friend list (talk to 7 or 8 of them a day for all types of things) a couple follwers a hand full of enemies, and I random open world group atleast 3 times a day. School leaders, deacons, managers,  guild keeps, guildwars, and an inter-connected profession system. Honest question, what elements are missing?

 

damnit I bit... So what are the theme park elements in this game? What's the split?

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

  GrayKodiak

Novice Member

Joined: 11/15/12
Posts: 576

1/08/13 1:00:33 AM#10
no one likes fishing.
  bcbully

Elite Member

Joined: 3/03/12
Posts: 7195

 
OP  1/08/13 1:01:58 AM#11
Originally posted by GrayKodiak
no one likes fishing.

lmao best fishing in a mmorpg evaaa! to bad I can't sell any of this. I wanted to open a fish market. Gonna have to wait till later in live I guess lol.

 

@gary the *Number 1 Evil* guy put a warrent on me tonight... wtf huh? So as i type I'm chilling in my stall trying to make some cash. I set it up before they take me to prison and end my night.

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

  rdrpappy

Novice Member

Joined: 3/18/04
Posts: 337

1/08/13 1:10:36 AM#12

Sandbox games give the players the ability to actually alter the code in a game to include, move or remove game ellements. If you can't plop down a building or town, move things around the landscape or otherwise affect the game world in a permenant manner, then it has zero to do with the concept of sandbox.

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 12113

Currently playing EVE, SMITE, Wildstar, and Combat Arms

1/08/13 1:11:56 AM#13
Originally posted by bcbully
Originally posted by Loktofeit
Originally posted by GrayKodiak
Originally posted by Loktofeit
Originally posted by bcbully

I'm in the camp of, AoW is about as sandy as it gets. Others think AoW is a hybrid.

What I'd like to know is, what do you feel are the "themepark" elements? Is it slpit 50/50?  No right or wrong answers here, but i'd like to hear some.

Players follow a basic storyline (one of a half dozen)

Combat is the primary path, with professions intended to complement fighting, not to provide an alternative to it.

Other than that, the game seems to look toward open ended gameplay in most other areas but seems to lack many of the social tools that make the sandbox content more than just alternate themepark grinds. It's an interesting mix of themepark and sandbox, but without social emphasis the sandbox side tends to fall flat much the way themepark does when it lacks forced interdependency.

Exactly what crafting would you like to see that didn't complement fighting? Are you thinking Lotro style house decorations in crafting or something else?

My statement wasn't that the end results of crafting were solely intended for use by fighters, but that the crafting professions are designed to complement your main path as a fighter, not replace it.

I said "no right and wrong answers, buuut ;) Perhaps you didn't know about fishing, weqi, devination, and caligraphy.

What social elements do you feel are missing? I'm in no guild and have a 20+ person friend list (talk to 7 or 8 of them a day for all types of things) a couple follwers a hand full of enemies, and I random open world group atleast 3 times a day. School leaders, deacons, managers,  guild keeps, guildwars, and an inter-connected profession system. Honest question, what elements are missing?

Ah, the snake pit. nvm.

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fovoroth

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7195

 
OP  1/08/13 1:12:38 AM#14
Originally posted by rdrpappy

Sandbox games give the players the ability to actually alter the code in a game to include, move or remove game ellements. If you can't plop down a building or town, move things around the landscape or otherwise affect the game world in a permenant manner, then it has zero to do with the concept of sandbox.

You know you just disqualified EVE from being a sandbox right? 

 

On topic though. What do you feel are the theme park elements of the game

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7195

 
OP  1/08/13 1:14:16 AM#15
Originally posted by Loktofeit
Originally posted by bcbully
Originally posted by Loktofeit
Originally posted by GrayKodiak
Originally posted by Loktofeit
Originally posted by bcbully

I'm in the camp of, AoW is about as sandy as it gets. Others think AoW is a hybrid.

What I'd like to know is, what do you feel are the "themepark" elements? Is it slpit 50/50?  No right or wrong answers here, but i'd like to hear some.

Players follow a basic storyline (one of a half dozen)

Combat is the primary path, with professions intended to complement fighting, not to provide an alternative to it.

Other than that, the game seems to look toward open ended gameplay in most other areas but seems to lack many of the social tools that make the sandbox content more than just alternate themepark grinds. It's an interesting mix of themepark and sandbox, but without social emphasis the sandbox side tends to fall flat much the way themepark does when it lacks forced interdependency.

Exactly what crafting would you like to see that didn't complement fighting? Are you thinking Lotro style house decorations in crafting or something else?

My statement wasn't that the end results of crafting were solely intended for use by fighters, but that the crafting professions are designed to complement your main path as a fighter, not replace it.

I said "no right and wrong answers, buuut ;) Perhaps you didn't know about fishing, weqi, devination, and caligraphy.

 

What social elements do you feel are missing? I'm in no guild and have a 20+ person friend list (talk to 7 or 8 of them a day for all types of things) a couple follwers a hand full of enemies, and I random open world group atleast 3 times a day. School leaders, deacons, managers,  guild keeps, guildwars, and an inter-connected profession system. Honest question, what elements are missing?

Ah, the snake pit. nvm.

Look you got me to bite. The least you could do is answer my honest questions about the social elements you think are missing, and what is this storyline you keep talking of. Is it good?

 

edit - what are you talking about at all? 

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 12113

Currently playing EVE, SMITE, Wildstar, and Combat Arms

1/08/13 1:16:22 AM#16
Originally posted by rdrpappy

Sandbox games give the players the ability to actually alter the code in a game to include, move or remove game ellements. If you can't plop down a building or town, move things around the landscape or otherwise affect the game world in a permenant manner, then it has zero to do with the concept of sandbox.

I know that crafters can help to build the guild's village once they control territory. Not sure if it's in an instanced area, conquerable or any of the other specifics beyond that.

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fovoroth

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7195

 
OP  1/08/13 1:17:40 AM#17
Originally posted by Loktofeit
Originally posted by rdrpappy

Sandbox games give the players the ability to actually alter the code in a game to include, move or remove game ellements. If you can't plop down a building or town, move things around the landscape or otherwise affect the game world in a permenant manner, then it has zero to do with the concept of sandbox.

I know that crafters can help to build the guild's village once they control territory. Not sure if it's in an instanced area, conquerable or any of the other specifics beyond that.

Open world, and conquerable.

When I eat chocolate chip pie it just doesn't feel like chocolate chip cookies. The texture, the consistency, it's just not the same and this is disappointing.

  rdrpappy

Novice Member

Joined: 3/18/04
Posts: 337

1/08/13 1:26:19 AM#18
Originally posted by bcbully
Originally posted by rdrpappy

Sandbox games give the players the ability to actually alter the code in a game to include, move or remove game ellements. If you can't plop down a building or town, move things around the landscape or otherwise affect the game world in a permenant manner, then it has zero to do with the concept of sandbox.

You know you just disqualified EVE from being a sandbox right? 

 

On topic though. What do you feel are the theme park elements of the game

 Ok, well then Eve isn't a sandbox, the term itself should be fairly apparent to everyone if you think about it. If a game developer makes a game world you can join and persistantly alter such as city building, then they have given you a sandbox to play in as you will.

If a game developer makes a game world that you simply have fun on their premade rides then it's a themepark , people think because some games have an economy they are sandbox and that is where the confusion is.

So if you as a player have the GUI to affect the code of the game by making permenant changes as you see fit,  you sir are in a sandbox. Anything else is themepark no matter how tedious it is or how many rocks you mine.

  Hokie

Elite Member

Joined: 1/11/04
Posts: 1038

Hey Devs, just so you know. The more you give us to play with, the more we play.

1/08/13 2:08:44 AM#19
Originally posted by rdrpappy
Originally posted by bcbully
Originally posted by rdrpappy

Sandbox games give the players the ability to actually alter the code in a game to include, move or remove game ellements. If you can't plop down a building or town, move things around the landscape or otherwise affect the game world in a permenant manner, then it has zero to do with the concept of sandbox.

You know you just disqualified EVE from being a sandbox right? 

 

On topic though. What do you feel are the theme park elements of the game

 Ok, well then Eve isn't a sandbox, the term itself should be fairly apparent to everyone if you think about it. If a game developer makes a game world you can join and persistantly alter such as city building, then they have given you a sandbox to play in as you will.

If a game developer makes a game world that you simply have fun on their premade rides then it's a themepark , people think because some games have an economy they are sandbox and that is where the confusion is.

So if you as a player have the GUI to affect the code of the game by making permenant changes as you see fit,  you sir are in a sandbox. Anything else is themepark no matter how tedious it is or how many rocks you mine.

I hate to be the one to tell you this. Your definition of sandbox is incorrect as how it currently releates to MMOs and what is commonly accepted to mean by the developers and the players.

Sand Box is player choice. Or more specifically putting choice back in the players hands. The more freedom to choose the more snadbox game is. The more guided the player is the more theampark it is.

 

It has nothing to do with changing, adding or removing game code... As a matter of fact, how the fu..., hell did you even come up with that?!?

"I understand that if I hear any more words come pouring out of your **** mouth, Ill have to eat every fucking chicken in this room."

  Cname

Novice Member

Joined: 12/10/12
Posts: 91

1/08/13 7:03:46 AM#20
Originally posted by rdrpappy

So if you as a player have the GUI to affect the code of the game by making permenant changes as you see fit,  you sir are in a sandbox. Anything else is themepark no matter how tedious it is or how many rocks you mine.

So griefers can add permanent  code  "Area effect:  Cause 9999hp dps on newbie as they enter "  to ground area where new players spawn into this "sandbox"  and watch the virtual bodies pilling up...

Next idea please... 

"A game is fun if it is learnable but not trivial" -- Togelius & Schmidhuber

2 Pages 1 2 » Search