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The Pub at MMORPG.COM  » 15$ a month sub model is so old school!

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203 posts found
  MMOExposed

Spotlight Poster

Joined: 6/17/10
Posts: 6229

 
OP  1/06/13 8:56:18 PM#1

but 5$ a month sub model is the thing of the future.

 

Developers still get a constant sub, but not as intimidating as 15 dollar sub model is.

And with growing number of MMORPG game list, consumers would be better off being able to sub to multiple MMOs rather than commit to a single 15$ a month AAA MMO.

By lowering it down to 5$ a month, consumers can squeeze 3 AAA MMOs out of a single month with that same traditional 15$ a month.

With more MMORPG on the game list, more will be played at a time for the avg MMO consumer in theory. (and even more for those that already comfortable with coughing over 60+$ a month to play multiple MMOs)

 

keep in mind this is about sub model alternative then doing the risky F2P and B2P models.

Like this idea of MMO changing standard sub fee down to 5$ a month instead of 15$

I like this idea
Dont like it (help make it better)
(login to vote)

  Traugar

Advanced Member

Joined: 7/29/10
Posts: 171

1/06/13 9:00:21 PM#2
If a game is worth 15 bucks then people will pay it.  If not then they won't.  The issue is the developers keep making such shallow games that aren't worth paying for.  If a game has some true depth to it then I won't have time to be playing 3 or 4 games at the same time.  
  BeansnBread

Hard Core Member

Joined: 9/19/06
Posts: 5565

1/06/13 9:02:06 PM#3

The payment wall would still exist at $5 and you would likely not grow your base by enough to make it worth it.

SWTOR is the greatest mmo ever!

  Ortwig

Hard Core Member

Joined: 4/20/12
Posts: 1077

1/06/13 9:02:54 PM#4
I'm really starting to like the B2P model with optional payments for DLCs (and optional sub to get them automatically).  It really does free the player to game when they like and not worry about getting their money's worth.  I also like that it takes away the incentive to rush/locust through content.
  Fearum

Apprentice Member

Joined: 1/15/11
Posts: 1092

1/06/13 9:06:02 PM#5
If gaming is your hobby and the game is worth 15$ a month it is fine. If you bitch about it being too much your either playing a shitty game or your just a cheap bastard and need to find a new hobby. I doubt there is cheaper hobby out there.
  Loktofeit

Hard Core Member

Joined: 1/13/10
Posts: 12405

Currently playing EVE, SMITE, ArcheAge, and Combat Arms

1/06/13 9:10:45 PM#6
Originally posted by colddog04

The payment wall would still exist at $5 and you would likely not grow your base by enough to make it worth it.

Even worse, of the people that would normally pay a sub, many would avoid it due to the perception that it is priced so low because it is not of the quality of a $15 MMO.

 

 

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fivoroth

  MMOExposed

Spotlight Poster

Joined: 6/17/10
Posts: 6229

 
OP  1/06/13 9:13:35 PM#7
Originally posted by Fearum
If gaming is your hobby and the game is worth 15$ a month it is fine. If you bitch about it being too much your either playing a shitty game or your just a cheap bastard and need to find a new hobby. I doubt there is cheaper hobby out there.

thats not really the point.

Example:

if the total number of MMO on the market was ==1.

And the sub fee was 15$ a month.

Well paying 15$ a month grants you access to 100% of all MMO.

 

Now if we keep the same sub fee cost, but increase the number of total MMO on the market to 5.

Playing 15$ a month only grants me access to 20% of all MMO.

 

Increase the total number of MMO again to 10.

And 15$ a month only gets me access to 10% of all MMO.

 

As we go on, the total number of MMO keep going up, but the price still remains the same. So at some point, most of the MMO will fall off the list, as we can see this more often today with so much MMO inflation.

 

The prices have to drop, or place a halt on the number of total MMO on the market. One has to give out for the other. Which would you rather have?

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 6115

1/06/13 9:17:39 PM#8

I'm pretty much done with subs.  The idea of renting access to a game doesn't appeal to me much anymore.  I don't mind freemium or sub-free games with a premium account status (TSW, EQ2, LotRO, etc) but I don't plan on buying more than a month at a time and only if it makes unlocking character and account features cheaper.

I'm not really opposed to the idea of a larger one time flat fee for permanent premium account status (ie: lifetime subs) like is offered with TSW and STO.

edit: I have really liked how B2P has worked with GW1, GW2, and TSW.

Curse you AquaScum!

  Fearum

Apprentice Member

Joined: 1/15/11
Posts: 1092

1/06/13 9:18:03 PM#9
Your talking about quanity over quality. Hyundai vs Mercedes. Just because you have a billion cheap ass cars does not take away the value of a good car with more features.
  Loktofeit

Hard Core Member

Joined: 1/13/10
Posts: 12405

Currently playing EVE, SMITE, ArcheAge, and Combat Arms

1/06/13 9:24:12 PM#10
Originally posted by MMOExposed
Originally posted by Fearum
If gaming is your hobby and the game is worth 15$ a month it is fine. If you bitch about it being too much your either playing a shitty game or your just a cheap bastard and need to find a new hobby. I doubt there is cheaper hobby out there.

thats not really the point.

Example:

if the total number of MMO on the market was ==1.

And the sub fee was 15$ a month.

Well paying 15$ a month grants you access to 100% of all MMO.

 

Now if we keep the same sub fee cost, but increase the number of total MMO on the market to 5.

Playing 15$ a month only grants me access to 20% of all MMO.

 

Increase the total number of MMO again to 10.

And 15$ a month only gets me access to 10% of all MMO.

 

As we go on, the total number of MMO keep going up, but the price still remains the same. So at some point, most of the MMO will fall off the list, as we can see this more often today with so much MMO inflation.

 

The prices have to drop, or place a halt on the number of total MMO on the market. One has to give out for the other. Which would you rather have?

 

I really like the way you think. You bring some truly unique perspectives to things.

 

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fivoroth

  Fearum

Apprentice Member

Joined: 1/15/11
Posts: 1092

1/06/13 9:26:00 PM#11
Originally posted by Loktofeit
Originally posted by MMOExposed
Originally posted by Fearum
If gaming is your hobby and the game is worth 15$ a month it is fine. If you bitch about it being too much your either playing a shitty game or your just a cheap bastard and need to find a new hobby. I doubt there is cheaper hobby out there.

thats not really the point.

Example:

if the total number of MMO on the market was ==1.

And the sub fee was 15$ a month.

Well paying 15$ a month grants you access to 100% of all MMO.

 

Now if we keep the same sub fee cost, but increase the number of total MMO on the market to 5.

Playing 15$ a month only grants me access to 20% of all MMO.

 

Increase the total number of MMO again to 10.

And 15$ a month only gets me access to 10% of all MMO.

 

As we go on, the total number of MMO keep going up, but the price still remains the same. So at some point, most of the MMO will fall off the list, as we can see this more often today with so much MMO inflation.

 

The prices have to drop, or place a halt on the number of total MMO on the market. One has to give out for the other. Which would you rather have?

 

I really like the way you think. You bring some truly unique perspectives to things.

 

Does not make sense. Your not taking quality into account.

  Robokapp

Hard Core Member

Joined: 11/15/09
Posts: 4817

The only luck I had today was to have you as my opponent.

1/06/13 9:30:36 PM#12
Originally posted by MMOExposed
Originally posted by Fearum
If gaming is your hobby and the game is worth 15$ a month it is fine. If you bitch about it being too much your either playing a shitty game or your just a cheap bastard and need to find a new hobby. I doubt there is cheaper hobby out there.

thats not really the point.

Example:

if the total number of MMO on the market was ==1.

And the sub fee was 15$ a month.

Well paying 15$ a month grants you access to 100% of all MMO.

 

Now if we keep the same sub fee cost, but increase the number of total MMO on the market to 5.

Playing 15$ a month only grants me access to 20% of all MMO.

 

Increase the total number of MMO again to 10.

And 15$ a month only gets me access to 10% of all MMO.

 

As we go on, the total number of MMO keep going up, but the price still remains the same. So at some point, most of the MMO will fall off the list, as we can see this more often today with so much MMO inflation.

 

The prices have to drop, or place a halt on the number of total MMO on the market. One has to give out for the other. Which would you rather have?

logic flaw. you're assuming playing 10 mmos at once is something most/many players can do. in reality one good mmo is more than sufficient. I tried playing EVE and WOW at same time and rushing from a fleet to a raid then back to another fleet can be very stressful.

 

 

  Lovely_Laly

Novice Member

Joined: 11/02/10
Posts: 736

game is also real

1/06/13 9:37:04 PM#13

I already posted same idea like 2 years ago, when I looked at past success of runescape.

May be WoW can use 15$ sub as they have premium quality service to offer; other games concern, I would more see 5-8$ (scale to month/year payment) as beneficial, at least devs would be sure about income (not like item shop surprise).

I still don't know why they never tried to use cheap sub system instate of premium service and such.

To all who called OP cheap etc, think that people not have only game to pay / not all gamers live in "rich" country, so with low sub you can add clients base from like all over the world, which can be nice for players as they could meet mates living far from their home.

I would make open servers and try to do my best for provide decent support and development to this game.

Also I'm not against of Item Shop for cosmetic items.

try before buy, even if it's a game to avoid bad surprises.
Worst surprises for me: Aion, GW2

  greenreen

Hard Core Member

Joined: 11/19/12
Posts: 1514

1/06/13 10:02:47 PM#14

Chea, no.

I'd go the opposite route. Make people pay 50 a month so that they CAN'T play other games without spending more than their internet cost.

The problem right now is not that we have so many games, it's that everyone is sticking their finger in all of them for shorter periods. Like bar skanks they mean just about as much to users. They are expendable and in heavy supply. You can dump a game for anything, there are what - about 400 waiting to be your "next" (chat roulette reference).

Bring back MMO monogamy I would rally.

Remember when someone told you they played x game and that meant it was the ONLY one they dedicated themselves to? Man, they could tell you all about it up and down. They knew the tricks and the things to avoid. Now people think giving a review is telling you the payment model and talking about what is in the cash shop and whether or not you have to buy it to pay to win.

Love who you like but beware, when you spread your love between two masters, your love isn't all encompassing for either. No one heart can love two equally.

TLDR - Can any man, in truth, be true to two masters at once?

  Rydeson

Elite Member

Joined: 3/05/07
Posts: 3560

1/06/13 10:03:52 PM#15
     I'm all for B2P..  Today's devs have scared me off..  In  4 months people are shelling out $60, which is equal to that of any single player game or original content and NOT getting anything for it..   You want my $60 Mr Game Dev., then give us some good content to buy at the cash shop..
  Robokapp

Hard Core Member

Joined: 11/15/09
Posts: 4817

The only luck I had today was to have you as my opponent.

1/06/13 10:09:47 PM#16
Originally posted by Rydeson
     I'm all for B2P..  Today's devs have scared me off..  In  4 months people are shelling out $60, which is equal to that of any single player game or original content and NOT getting anything for it..   You want my $60 Mr Game Dev., then give us some good content to buy at the cash shop..

lifetime subscriptions are a variation of B2P that has been tried and every single lifetime MMO has ended up f2p burning the lifetimers badly.

 

I see no reason any other flavor of B2P would have a better success.

  greenreen

Hard Core Member

Joined: 11/19/12
Posts: 1514

1/06/13 10:17:15 PM#17
Originally posted by Robokapp
Originally posted by Rydeson
     I'm all for B2P..  Today's devs have scared me off..  In  4 months people are shelling out $60, which is equal to that of any single player game or original content and NOT getting anything for it..   You want my $60 Mr Game Dev., then give us some good content to buy at the cash shop..

lifetime subscriptions are a variation of B2P that has been tried and every single lifetime MMO has ended up f2p burning the lifetimers badly.

 

I see no reason any other flavor of B2P would have a better success.

Bingo, I would never do lifetime again because LOTRO did just that. Told us all if we paid for years upfront that they would have plenty of funds. We did it, they went F2P anyway after saying they had no plans to do it. GrrrrrrrrrRRRRR. Hulk getting angry.

  User Deleted
1/06/13 10:20:01 PM#18
I think it's more about time than money. To be honest even if all subs were $5 a month I would still only sub to one game because it's all I have time to play, especially if it's a game I really enjoy, it would be the only game I'd want to play.
  NorseGod

Apprentice Member

Joined: 2/28/12
Posts: 580

1/06/13 10:20:11 PM#19

AO has a $5 sub plan, are you playing that game?

IMO,I can afford $15, so it's not an issue for me personally. IMO, If I couldn't afford $15 per month, I wouldn't be playing and looking for a job. IMO

  kzaske

Apprentice Member

Joined: 9/28/09
Posts: 515

1/06/13 10:22:51 PM#20
Originally posted by Fearum
Originally posted by Loktofeit
Originally posted by MMOExposed
Originally posted by Fearum
If gaming is your hobby and the game is worth 15$ a month it is fine. If you bitch about it being too much your either playing a shitty game or your just a cheap bastard and need to find a new hobby. I doubt there is cheaper hobby out there.

thats not really the point.

Example:

if the total number of MMO on the market was ==1.

And the sub fee was 15$ a month.

Well paying 15$ a month grants you access to 100% of all MMO.

 

Now if we keep the same sub fee cost, but increase the number of total MMO on the market to 5.

Playing 15$ a month only grants me access to 20% of all MMO.

 

Increase the total number of MMO again to 10.

And 15$ a month only gets me access to 10% of all MMO.

 

As we go on, the total number of MMO keep going up, but the price still remains the same. So at some point, most of the MMO will fall off the list, as we can see this more often today with so much MMO inflation.

 

The prices have to drop, or place a halt on the number of total MMO on the market. One has to give out for the other. Which would you rather have?

 

I really like the way you think. You bring some truly unique perspectives to things.

 

Does not make sense. Your not taking quality into account.

Paying a sub does not mean that it is a higher quality game.  Want proof, Vanguard SoH.

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