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BlueMountain
Novice Member
Joined: 8/28/06
Lo, the mighty Oak. Just a little nut who stood his ground. |
1/08/13 7:04:36 PM#21
Unity also supports Linux, according to the Unity website.
To dream, perhaps to be. |
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1/08/13 7:19:28 PM#22
The Games only alittle over 60% funded and only has days left on kickstarter. I think Pathfinder has bigger thing to worry about then the unity engine. If they don't make their kicstarter goal it will be several more years, if ever before pathfinder see light of day. By which time any engine they use will be outdated.
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1/08/13 9:17:18 PM#23
Originally posted by MumboJumbo
They usually do their updates every other Wed and tomorrow should be their next one. I expect to see a lot more info around Unity and what it means for the game then. |
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1/08/13 9:26:11 PM#24
Unity is fine for retro games like wasteland 2 and shadowrun returns and project eternity. Those games are throwbacks to baldur's gate era. Unity is NOT good for a serious mmo, it will be hamstrung by it's limitations. Whether people think that it's capable of great things or not, so far there's been no examples of anything great about Unity.
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BlueMountain
Novice Member
Joined: 8/28/06
Lo, the mighty Oak. Just a little nut who stood his ground. |
1/08/13 9:37:24 PM#25
Originally posted by winter Well that is radically different from my infomation. They are already fully funded from investors. This kickstarter is to add some talent to their dev staff and get the game ready for testing earlir. If they make the million it should enter early enrollment in 2015 instead of 2016. If they make two million (doesn't look likely) it would be even earlier. They have plans ready in case they get 3 million. To dream, perhaps to be. |
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1/09/13 10:21:30 AM#26
Originally posted by adam_nox Being a Unity developer I disagree. The only direct limitation of Unity as far as MMOs is the server/client architecture and possibly the UI. There are already solid, professionally built assets for those to be used in combination with Unity. Furthermore, with the experience they have on their team they could just as easily homebrew their own system to tie in with Unity. I would assume they've likely gotten the source code for Unity as part of their negotiation to make it even easier to tie in their own systems. Finally, Unity has a lot of great functionality and enhancements that you might not get with MMO specific engines that will help speed up their development. |
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