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Yamota
Elite Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
1/02/13 5:52:11 AM#61
Originally posted by Rimmersman Yeah I think this too. Age of Wulin seems more of a sandbox than ArcheAge. |
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1/02/13 6:08:40 AM#62
Originally posted by Yalexy I would pay SO much for something as deep as EVE online that played like freelancer. They wouldn't be able to take my money fast enough. Everything creates huge amounts of negativity on the internet, that's what the internet is for: Negativity, porn and lolcats. |
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1/02/13 6:11:54 AM#63
Originally posted by Majinash couldn't agree more |
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1/02/13 6:17:44 AM#64
Originally posted by Pala Totally agree woth you here,can't stand FPS in any MMORPG.I am hoping there is a good MMORPG soon because I have been without one for over a year. I am the kind of person that sticks with one game which for me was EQ2 launch - 18 months ago.I have enjoyed playing Vanguard but I am an alt player too and I just feel too far behind when i play an older MMO. This is the reason why I hope a new one comes,the sooner the better where I can start in a world at the same time as other people.Also not one of the level cap in a week or less games with pointless crafting and story mode/cut scenes with my character talking in it. Can't stand any of that nonsence. |
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1/02/13 6:17:58 AM#65
Originally posted by Majinash I think Age Of Wushu is as close as you are going to get. |
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NBlitz
Advanced Member
Joined: 2/16/08
"Give a man a mask and he will show you his true face." |
1/02/13 6:25:48 AM#66
Originally posted by Yamota People need to understand this. Else they'll be sorely disappointed when they get their hands on the game. Followed by a bunch of QQ everywhere. No, I'm already positive this is what's going to happen. AA is a sandbox but also a themepark. Wait, wut? ![]() |
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1/02/13 6:50:31 AM#67
Again. Take Freelancer and put 1k players within sight of each other... then start the fight. Believe me, it'll be nothing else then a big messy zergfest, where everyone looses orientation. I've played Freelancer for ages in multiplayer slugging it out with other clans, but there's a tippingpoint where the larger numbers of players isn't fun anymore. Look at the really large battles in Darkfall or Planetside... it's nothing but a zergfest when there's too many players in FPS-combat. |
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1/02/13 6:51:58 AM#68
That's actually a huge PLUS of ArcheAge, that it is a hybrid. |
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1/02/13 12:31:35 PM#69
Originally posted by Celusios And your post is nothing but obvious and worthless unconstructive trolling. And there we go to the ignore list. No I dont care either about what you "dont care" for.
Ironically a huge portion of the advanced combat, beyond the enhanced classic combat involving rarely seen physical movement imparing effects, mounted combat, seamless transition between mounted combat and classic melee combat, battle pets etc, a rarely ever rivaled (skill based by you standards) aimed, semirealistic ballistic projectile based, combat on surface, on sea, in air, in air to surface and sea to surface combat. Leave alone strategical siege tools like siegetowers and rams. So its not just being ignorant over everything other than combat, its even wrong for ignorantly reducing the game to nothing but "fighting" either. 'Seamless world' - A world lacking visible or phys. seams, forming forced breaking points during transition and movement;
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Phaserlight
Hard Core Member
Joined: 7/18/04
The simple is the seal of the true. And beauty is the splendor of truth. -S. Chandrasekhar |
1/02/13 1:01:44 PM#70
Yalexy, I was going to let this drop as it is an ArcheAge forum and I really don't have time to respond as I properly should, but I will say from experience that the larger battles get in Vendetta online the better they tend to be. I think you may be closed off to the possibility that Eve does not have a corner on the space-battles market, so I'm not going to argue with you. I also don't know what it's like being part of a 2,500 ship battle, but I would assume there is a certain element of randomness to it as well. I know from experience that when I follow certain simple rules like "don't run into the ship ahead of me", "stay out of my wingman's firing solution" or "follow my group leader's lead", combat tends to be self-organizing. There is a lot going on in those videos I linked to, and it's probably not something you would pick up on if you didn't have at least some experience in VO. Did you notice, for example, my group leader giving me instructions in the second video? What about the list of nearby players on the right side of the screen? The front (bottom left) and rear (bottom right) radar hemispheres showing the relative heading to nearby targets? I don't think it's fair to say that manual aiming is completely random and Eve is completely tactical. There are probably both random and tactical elements to both. I've watched videos of large battles in Eve, and while I admit there is likely a lot going on that I did not pick up on, I would have to say I did see a lot of what you would call "zerging" going on there also. I doubt this detracts from the overall experience. Anyway, that's enough out of me in this thread. "To be what you are not, experience what you are not." -Saint John of the Cross |
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azzamasin
Hard Core Member
Joined: 6/06/12
We live in a fantasy world, a world of illusion. The great task in life is to find reality. |
1/02/13 1:07:20 PM#71
Originally posted by Doogiehowser I could never play another turn-based tab target stand still combat game again either.
AA will be one of the greatest failures in the MMO world even worse then SWTOR I think because theres 3 strikes on the game already:
3 super negative strikes on the game already. |
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azzamasin
Hard Core Member
Joined: 6/06/12
We live in a fantasy world, a world of illusion. The great task in life is to find reality. |
1/02/13 1:19:22 PM#72
Originally posted by xAPOCx Thats strange since combat is usually the #1 thing you'll do the most of and so it must be the best.
For me graphics are at the bottom of the list, along with story. |
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1/02/13 1:31:53 PM#73
Originally posted by azzamasin Missing the point. Combat is goin to be the thing you do the most so reguardless of how fun it is at first it will get dull and boring sooner or later. So yea. Combat is the least of my worries.
My biggest worrie is how there goin to keep me interested in playing. If i want combat ill play any number of fighting sims out there now. I want an indepth game i can spend years in.
I want to spend my time in game doin nothing and be happy doin it. If you cant understand what that means then the subject is lost on you.
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NL-Rikkert
Hard Core Member
Joined: 8/22/11
Currently playing: |
1/02/13 1:43:21 PM#74
Tab targeting means no skill? Clearly never played GW.. Hope you find a game that suits you instead of complaining about ones you THINK are bad. ;) Have a fine day sir! STOOPID |
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1/02/13 1:45:18 PM#75
Sure combat is horrible I had to agree, but the sandbox aspect of the game is really thrilling since we don't many games like this.
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1/02/13 1:46:28 PM#76
Originally posted by azzamasin
Or it could go....
1. Its Weastern in origin 2. Its Twitch target combat 3. Its Theampark
3 super negative strikes on X Add US Game Here
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Darth_Osor
Apprentice Member
Joined: 2/17/09
Just because you are unique does not mean you are special |
1/02/13 1:50:57 PM#77
Add another that does not want twitchy MMO combat and prefers traditional tab targetting. Twitch combat is the number one reason I will not play a MMO.
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1/02/13 5:23:18 PM#78
Originally posted by xeniar If you jump into the game without reading guides and planning your built, you gonna have a hard time past level 20, but if you take some time to plan the built which you want to play, then you can solo up to about level 30. But past level 30 you need to start looking for groups to do quests. It still possible to solo up to level 40 for hardcore players, but slowly (not by doing all quests for some grouping is a must, for example at mob camps where 5+ will attack at the same time, a DPS can deal with 2-3 mobs, but not with 4). But after reaching 40+ you will have to leave the southern continents and move to the northern one, where are mobs even harder and you have to keep an eye for PvP'ers too. And after reaching the max level 50 the real party starts with sieges, territory control and fighting for the resources. Indeed the game is challenging, more then the usual MMOs. |
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1/02/13 5:29:02 PM#79
FPS combat has nothing to do with a mmo. Look at all the crap mmos like darkfail. The future of mmo combat is tab targeting, skill and position management. Imagine Fallen earth with Tab targeting, would be so epic. |
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1/02/13 5:30:48 PM#80
Originally posted by LlexX Sorry but their are other MMO's that are just as challenging, EVE and Age Of Wushu to name two mmos. |
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