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ArcheAge

ArcheAge 

General Discussion  » Combat sucks... why so much hype?

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150 posts found
  ste2000

Novice Member

Joined: 2/28/04
Posts: 4710

1/01/13 6:02:13 PM#41
Originally posted by Celusios
This game is nothing but recycled non skill based auto target fighting. Why do you people hype it up so much?

It's a Sandbox, we could not care a rat ass about combat

Combat is not the reason why why people are excited about AA

If you said AA has no combat, I would still play it.

I hope this clear things up

  LlexX

Advanced Member

Joined: 1/09/12
Posts: 196

1/01/13 6:02:18 PM#42
Originally posted by Theocritus
      I dont really get the hype for thsi game eitehr...The vids I watched had one person jsut tearing through every mob in a matter of seconds...I didnt see any real skill or anything, just quick zergfest fighting.....I guess for some people that makes a great game while others like slower, strategic combat.

Now go back and watch some videos again, AA is one of the harder games where teamwork is needed even for questing, its hard to quest alone, since you are gonna have hard time when 3 mobs attacking. And the combat isn't fast paced at all.

You probably watched another MMO, or just a high level character roaming in a low level zone.

You can't reach max level in AA alone (or you can but it will take you long, and many deaths), unlike for example in GW2 where you can reach max level without writting a single line in the chatbox!

  Cecropia

Gumshoe

Joined: 3/06/09
Posts: 3199

Poacher killer.

1/01/13 6:03:01 PM#43

I'm a huge fan of FPS style MMOs, but as others have said, there is no reason that tab targetting cannot coexist with other combat styles. I also agree with the comments regarding EVE; I'll be going into this game (if it doesn't end up as "F2P") with the understanding that there is so much more to do besides fighting. It will be a part of the experience but not the main focus. This is the big reason I have an eye on the title.  

"Chuck's a good fighter but he's a UFC fighter... this is Pride." - Quinton Rampage Jackson
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb

  Yamota

Hard Core Member

Joined: 10/05/03
Posts: 6384

There's a beast within every man that stirs when you put a sword in his hand

1/01/13 6:04:32 PM#44
Originally posted by Ramanadjinn
if combat were the only thing that mattered we'd all be playing Tera.

  Yamota

Hard Core Member

Joined: 10/05/03
Posts: 6384

There's a beast within every man that stirs when you put a sword in his hand

1/01/13 6:06:11 PM#45
Originally posted by ste2000
Originally posted by Celusios
This game is nothing but recycled non skill based auto target fighting. Why do you people hype it up so much?

It's a Sandbox, we could not care a rat ass about combat

Combat is not the reason why why people are excited about AA

If you said AA has no combat, I would still play it.

I hope this clear things up

Sorry I dont agree with this. Combat is not all that matters but it is a component and without it, the game would be Second Life or some crap MMO like that.

  LlexX

Advanced Member

Joined: 1/09/12
Posts: 196

1/01/13 6:12:24 PM#46
Originally posted by Celusios
This game is nothing but recycled non skill based auto target fighting. Why do you people hype it up so much?

As other have mentioned, it has tons of other features, and its a game where teamplay is needed, where soloers will have a hard time.

The tab-based combat with real physics is just fine for an RPG, if i wan't to play action games then i go and pick up an FPS game or go out for paintball with friends. Don't get me wrong that i have action based MMORPG's, i don't, but i never seen any of them doing it right so far, so far all of these action-fighting-console-style MMOs failed for me. Its better to have a tab-based "MMORPG" with 6xaction bars filled with all kind of skills, than an action-based with 1xaction bar, its an called an RPG afterall and not an FPS where you have like 5 skills.

  AvsRock21

Apprentice Member

Joined: 7/26/10
Posts: 260

1/01/13 6:13:16 PM#47
Originally posted by Cecropia

I'm a huge fan of FPS style MMOs, but as others have said, there is no reason that tab targetting cannot coexist with other combat styles. I also agree with the comments regarding EVE; I'll be going into this game (if it doesn't end up as "F2P") with the understanding that there is so much more to do besides fighting. It will be a part of the experience but not the main focus. This is the big reason I have an eye on the title.  

I would maybe change that mentality. All you'll hear on this site is how EVE would be better with manual flying and shooting. That mentality is completely backwards to how EVE players think. Combat in EVE is one of my favorite things. It's not slow, it's not boring. Once you're doing level 4 missions, the combat can be very hectic. To me EVE combat is way more intense than any other mmo I have played. And it actually requires thought. I love taking smaller ships into level 3/4 missions or tough complexes. It gets intense. 

  elocke

Spotlight Poster

Joined: 6/15/04
Posts: 4036

1/01/13 6:14:37 PM#48
Originally posted by Celusios
This game is nothing but recycled non skill based auto target fighting. Why do you people hype it up so much?

Maybe because we are looking at more than just the combat.  Duh.  I for one don't care what "type" of combat is involved as long as it's fun, familiar and the rest of the gameplay is just as imersive.  Not all of us hate the tab target combat you know.  I say keep what I know and innovate the other gameplay aspects, especially those that involve world building/interaction the likes of which ArcheAge touts and other current MMOs do not.  THAT"S why it's hyped, not because of the combat but because of everything else you can do in the game. 

  Duracri

Novice Member

Joined: 4/11/11
Posts: 155

1/01/13 6:22:16 PM#49
Originally posted by Celusios
This game is nothing but recycled non skill based auto target fighting. Why do you people hype it up so much?

How many MMORPG's have you played without auto target again?

  Purutzil

Elite Member

Joined: 10/02/11
Posts: 2649

The Critical Hit Pretzel!

1/01/13 6:28:03 PM#50
Originally posted by Ramanadjinn
if combat were the only thing that mattered we'd all be playing Tera.

^ Yeah, can't help but point this out. If combat was all that mattered Tera would be on the top of the MMo market or at the very least very close (since some people do vary on tastes that the style might not be in their cup of tea). Minecraft has relatively 'meh' combat but its the sandbox features that keep people locked in that game. 

 

That and if 'auto target' for you instantly means no skill, you really haven't played to many MMos. I know plenty that have that style and many can't even come close to doing good, else playing Rift I'd not have plenty of people to 'glare' at in dungeons for doing so poor damage. 

  Cecropia

Gumshoe

Joined: 3/06/09
Posts: 3199

Poacher killer.

1/01/13 6:29:18 PM#51
Originally posted by AvsRock21
Originally posted by Cecropia

I'm a huge fan of FPS style MMOs, but as others have said, there is no reason that tab targetting cannot coexist with other combat styles. I also agree with the comments regarding EVE; I'll be going into this game (if it doesn't end up as "F2P") with the understanding that there is so much more to do besides fighting. It will be a part of the experience but not the main focus. This is the big reason I have an eye on the title.  

I would maybe change that mentality. All you'll hear on this site is how EVE would be better with manual flying and shooting. That mentality is completely backwards to how EVE players think. Combat in EVE is one of my favorite things. It's not slow, it's not boring. Once you're doing level 4 missions, the combat can be very hectic. To me EVE combat is way more intense than any other mmo I have played. And it actually requires thought. I love taking smaller ships into level 3/4 missions or tough complexes. It gets intense. 

A great review of EVE I stumbled upon in '05 right before I started playing, explained that when speaking of combat in EVE it was less "Han Solo" style and more "Captain Picard" style. Definitely not something I would describe as boring.

While I personally spent much of my time in the game being active in combat, I would spend weeks at a time doing lots of other things that had nothing to do with it. We had people in our Corp that never even touched the combat aspect of the game that were with us for years.

God, what a wonderful MMO.

"Chuck's a good fighter but he's a UFC fighter... this is Pride." - Quinton Rampage Jackson
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb

  Sinella

Advanced Member

Joined: 12/03/09
Posts: 329

1/01/13 6:31:21 PM#52
Originally posted by elocke
Originally posted by Celusios
This game is nothing but recycled non skill based auto target fighting. Why do you people hype it up so much?

Maybe because we are looking at more than just the combat.  Duh.  I for one don't care what "type" of combat is involved as long as it's fun, familiar and the rest of the gameplay is just as imersive.  Not all of us hate the tab target combat you know.  I say keep what I know and innovate the other gameplay aspects, especially those that involve world building/interaction the likes of which ArcheAge touts and other current MMOs do not.  THAT"S why it's hyped, not because of the combat but because of everything else you can do in the game. 

Well said. I have no problem with tab target combat, actually I prefer it to any twitch based hope around in circles combat style....and what I'm looking forward in AA is mostly the other features, the non-combat gameplay. I feel sorry for players who use word 'gameplay' as a word  equivalent to combat-style...this means they've never played a game which offered more than just fight-fight-fight. 

Wish we had more games that focus on non-combat gameplay just as much as on combat (or even more).

  theoneandonly

Novice Member

Joined: 12/06/12
Posts: 103

Life - the one and only MMO. All the rest will FAIL!!!!

1/01/13 6:35:57 PM#53
AA gives u freedom. Freedom to be. Freedom from evrything . Freedom to live in a  world were u can place your own mark on. Who cares about combat when its 10% of a 100?
  TheHavok

Advanced Member

Joined: 7/13/04
Posts: 2354

"Free crack and everybody gets laid."

1/01/13 6:38:12 PM#54

To sum up the OP

  elocke

Spotlight Poster

Joined: 6/15/04
Posts: 4036

1/01/13 7:02:08 PM#55
Originally posted by Sinella
Originally posted by elocke
Originally posted by Celusios
This game is nothing but recycled non skill based auto target fighting. Why do you people hype it up so much?

Maybe because we are looking at more than just the combat.  Duh.  I for one don't care what "type" of combat is involved as long as it's fun, familiar and the rest of the gameplay is just as imersive.  Not all of us hate the tab target combat you know.  I say keep what I know and innovate the other gameplay aspects, especially those that involve world building/interaction the likes of which ArcheAge touts and other current MMOs do not.  THAT"S why it's hyped, not because of the combat but because of everything else you can do in the game. 

Well said. I have no problem with tab target combat, actually I prefer it to any twitch based hope around in circles combat style....and what I'm looking forward in AA is mostly the other features, the non-combat gameplay. I feel sorry for players who use word 'gameplay' as a word  equivalent to combat-style...this means they've never played a game which offered more than just fight-fight-fight. 

Wish we had more games that focus on non-combat gameplay just as much as on combat (or even more).

Exactly.  Just the videos that show scuba diving and treasuring hunting on the ocean floor in actual swimwear has me giddy with excitement.

  xeniar

Hard Core Member

Joined: 11/09/06
Posts: 772

1/01/13 7:05:05 PM#56
Originally posted by LlexX
Originally posted by Theocritus
      I dont really get the hype for thsi game eitehr...The vids I watched had one person jsut tearing through every mob in a matter of seconds...I didnt see any real skill or anything, just quick zergfest fighting.....I guess for some people that makes a great game while others like slower, strategic combat.

Now go back and watch some videos again, AA is one of the harder games where teamwork is needed even for questing, its hard to quest alone, since you are gonna have hard time when 3 mobs attacking. And the combat isn't fast paced at all.

You probably watched another MMO, or just a high level character roaming in a low level zone.

You can't reach max level in AA alone (or you can but it will take you long, and many deaths), unlike for example in GW2 where you can reach max level without writting a single line in the chatbox!

Is this true? or are you just getting my hopes up for a game where grouping is promoted?

i have to say i have not yet delved into alot that is AA exept for a video here and there. I want to keep the world as rich and exiting as it posibly can be but from what im hearing and seeing i will love it.

  Mothanos

Elite Member

Joined: 10/20/10
Posts: 1555

1/02/13 2:34:43 AM#57

How cares about combat when 99% of the game is rock solid ?
Finaly a sandbox after 7 years of themepark failures !

Gues you cant please everyone, cant wait for the next negative Aholes screaming IT FAILS IT FAILS THE WORLD WILL END IT FAILS !!!

http://speedtest.net/result/2112016336.png

  Rimmersman

Advanced Member

Joined: 10/15/12
Posts: 911

1/02/13 2:40:52 AM#58
Originally posted by xeniar
Originally posted by LlexX
Originally posted by Theocritus
      I dont really get the hype for thsi game eitehr...The vids I watched had one person jsut tearing through every mob in a matter of seconds...I didnt see any real skill or anything, just quick zergfest fighting.....I guess for some people that makes a great game while others like slower, strategic combat.

Now go back and watch some videos again, AA is one of the harder games where teamwork is needed even for questing, its hard to quest alone, since you are gonna have hard time when 3 mobs attacking. And the combat isn't fast paced at all.

You probably watched another MMO, or just a high level character roaming in a low level zone.

You can't reach max level in AA alone (or you can but it will take you long, and many deaths), unlike for example in GW2 where you can reach max level without writting a single line in the chatbox!

Is this true? or are you just getting my hopes up for a game where grouping is promoted?

i have to say i have not yet delved into alot that is AA exept for a video here and there. I want to keep the world as rich and exiting as it posibly can be but from what im hearing and seeing i will love it.

There are mmos out now that promote grouping, you don't have to wait another 1-2  years to find grouping.

  Rimmersman

Advanced Member

Joined: 10/15/12
Posts: 911

1/02/13 2:45:46 AM#59
Originally posted by Mothanos

How cares about combat when 99% of the game is rock solid ?
Finaly a sandbox after 7 years of themepark failures !

Gues you cant please everyone, cant wait for the next negative Aholes screaming IT FAILS IT FAILS THE WORLD WILL END IT FAILS !!!

 

I agree that combat is just a small part of the game. As for a sandbox after seven years, AA isnt a sandbox MMO. Its has some great features that you find in some sandbox games but it's also a themepark.

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

1/02/13 4:14:43 AM#60
Originally posted by Ramanadjinn
if combat were the only thing that mattered we'd all...

...never cease arguing about which brand does it best?

True!

We can accept that a 30-year trend is basically a "given"?

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

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