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News & Features Discussion  » [Column] The Elder Scrolls Online: Socially Connected on a New Level

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145 posts found
  Arglebargle

Elite Member

Joined: 6/13/07
Posts: 596

1/02/13 12:01:51 AM#101

Yay!   I get to be bittervettish about something finally!   Not that interested in social media to begin with, so this has no value added for me.   I do bet it sounds great when pitched to the suits at HQ though.

 

Just hope it doesn't take much effort away from other useful programming to integrate this into the game.  

If you are waiting for the perfect game, the only game you play will be the waiting one.

  Alberel

Advanced Member

Joined: 12/02/09
Posts: 956

1/02/13 12:06:41 AM#102
Originally posted by Uhwop

This is just another way for the devs to have the playerbase passively advertise the game for them. 

Connect to facebook and have it post status updates on your achievements and activities for you; so that that all of your friends and familly can see what your playing. 

It's just another company trying to turn your facebook page into another advertising resource. 

TESO also won't be the first game to have this social network connection, Rift already does it.  I don't know a single person that actually uses it either. 

 

And quite frankly, when I see developers hyping this sort of stuff it just gives me the impression that they've got nothing of substance to show anyone and instead are resorting to gimmicks. 

Just seems a little odd tha tthey have yet to mention anything about crafting or non combat related proffesions in the game, yet they're talking about being able to connect to facebook.  Awesome. 

Who needs a real Elder scrolls MMO when you can play generic MMO number 637; now with more facebook, and phasing, and quest grinding, and themepark. 

This. It's been done before and no one uses it... They're wasting resources on this and somehow think it's worthy of an entire news release; makes you worry about what their priorities are...

  goemoe

Advanced Member

Joined: 8/27/04
Posts: 83

1/02/13 12:28:41 AM#103
Useless addition to the game. It's done for the devs, not the customers, who don't use it in any way. BS, I would not buy it, if it can't be deactivated.
  Theocritus

Apprentice Member

Joined: 7/15/08
Posts: 2840

1/02/13 1:12:07 AM#104
      Doe social media have to infiltrate every second of our lives??...cant we just play games in peace?
  Theocritus

Apprentice Member

Joined: 7/15/08
Posts: 2840

1/02/13 1:14:13 AM#105
Originally posted by Arglebargle

Yay!   I get to be bittervettish about something finally!   Not that interested in social media to begin with, so this has no value added for me.   I do bet it sounds great when pitched to the suits at HQ though.

 

Just hope it doesn't take much effort away from other useful programming to integrate this into the game.  

     Yeah someone high up is probably a twitter/facebook nerd and the devs are trying to score points......

  evilastro

Elite Member

Joined: 1/16/06
Posts: 2605

I can count to purple backwards!

1/02/13 1:28:49 AM#106

I would block anyone who filled up their social media with this annoyance. Seriously, why should any of my real life friends care about my 'achievements' in a video game?

Leave it in game where it belongs.

  evilastro

Elite Member

Joined: 1/16/06
Posts: 2605

I can count to purple backwards!

1/02/13 1:36:20 AM#107
Maybe if they instead developed an in-game friend page with updates like Facebook, that would be more interesting. Most already do this to a minor extent with achievements published in guild tabs. But a more fleshed out version could be cool.
  allendale5

Advanced Member

Joined: 8/19/12
Posts: 120

1/02/13 2:03:08 AM#108
I guess it could be good for those who really want to use it, but for me, I think this is dangerous.  The last thing we need is a way to identify real life names, families, addresses, and other personal information in a fantasy game where griefing, rez camping, pvp, trolling, and the like will no doubt occur.  Hello, future lawsuits.  
  Vesavius

Old School

Joined: 3/08/04
Posts: 6992

Players come for the game, but they stay for the people- Most Devs have forgotten this.

1/02/13 2:16:18 AM#109
Originally posted by Rimmersman
Originally posted by Vesavius
Modern developers need really understand that building communities in these games has *nothing* to do wih Facebook... I hate recieved wisdom faddish thinking in games design like this tbh.

Some devs do understand, take Age Of Wushu as an example. The game is the most social mmo since EQ, you don't need facebook or any other media outlet. The whole game is based on intereaction with other players. 

Pretty sure mmorpg.com done a write up on GW2  about the same thing.

 

I am sure they did, we are down to getting puff pieces on what the devs favourite colour is on GW2 on this site there have been so many... :P

 

But you are saying that they said GW2 wad a success when it came to community building? Or that it suffered from exactly the same broken thinking in that regard as we are seeing in TES?

  karmath

Apprentice Member

Joined: 8/24/05
Posts: 719

1/02/13 2:21:50 AM#110

lol.

Every single bit of information that we get is completely the opposite of what we want/expected.

  Phry

Elite Member

Joined: 7/01/04
Posts: 3797

1/02/13 3:16:21 AM#111
so, not only the game interface with Facebook, but twitter and google circles too.. that just reeks of desperation to me, Zenimax reach new levels of epic failness, i just hope that it doesnt hurt the elder scrolls IP generally, as Bethesda is owned by Zenimax, if anything though, this news just reinforces my own opinion of the game, which is that this game will be one to avoid.
  Indrome

Novice Member

Joined: 5/03/12
Posts: 294

This is like trying to drive straight through Schroedinger's minefield!

1/02/13 3:41:51 AM#112

No thanks. This whole "import your friends into ESO" business will only work for friends who have also linked their accounts. And many might refrain from doing so due to already crumbling safety of web-anonymity.

Also, if you link your account, probably every single one of your friends on facebook will be able to see if, when and how long you are / have been playing ESO.

That doesn't lead to social connectedness, only to social awkwardness.

 

edit:

Also, I play MMOs to escape things like facebook where everyone and their sister always wants something or has some new thing he wants to tell everyone and his mother about. ...

I don't need that in my games, no thank you.

  Ardnut

Advanced Member

Joined: 8/26/06
Posts: 67

1/02/13 6:08:14 AM#113

why they think we need all that crap added to the game i dont know.

i still dont use fb, twatter, google+ and it has yet to effect the way i use the internet or play games.

we dont realy need them to play games,  and who needs to let 1000 "friends" that you've never even met or spoken to irl know what your doing in games? i'd think this was an invasion of your privacy if it was compulsary to use them in the game.

come to think of it, i have spygle blocked on my browser to try to stop it tracking every web site i visit, wonder if could use something like ghostry or noscript to keep it blocked in a game and if you dont use fb and twatter etc would you still be able to play the game without having an account with those sites?

in the UK I'm classed as slightly overweight. In the states I'd be classed as anorexic

  alakram

Hard Core Member

Joined: 11/02/06
Posts: 2103

1/02/13 6:18:00 AM#114

They can't add housing but they can add facebook and twitter? oh... great....

Really most players care about gameplay features not social stuff.

-=AlaKraM=-
Don't fight against poverty, fight against greed.
My Lord of the Rings Gallery

  yorkforce

Apprentice Member

Joined: 8/17/04
Posts: 150

1/02/13 6:23:55 AM#115

Stopped using FB when I realised they wanted automatic ownership of my social life.

Personally, I think this game is going to be hyped up so much, that when it arrives its just going to be a huge dissappointment. The only thing that made the single player games great were the modding community who quite frankly fixed half the crap in the vanilla versions.

Its been thier saving grace for many years that they provided the dev tools. MMO'ing a single player game will be thier un-doing.

As for player housing, they have never put anything even remotely good in the single playergames, as mentioned above, its the modders who fix/improve that kind of content.

  WolfClaws

Advanced Member

Joined: 12/21/05
Posts: 373

1/02/13 6:54:05 AM#116

The Secret World is socially connected...

 

That is all.

  Agent_Joseph

Hard Core Member

Joined: 11/11/06
Posts: 398

1/02/13 6:57:55 AM#117
ok, but what about social aspect in game ?  or they dont care about in game socialisation!?

only EVE is real MMO...but I am impressive with TSW

  Mike-McQueen

Novice Member

Joined: 10/30/05
Posts: 241

1/02/13 6:59:05 AM#118
Big waste of resources IMO. This game will be fun..for 30 days then fail. The end.

I'm a unique and beautiful snowflake.

  erictlewis

Hard Core Member

Joined: 11/08/08
Posts: 2944

The definition of insanity is doing the same thing over and over while expecting different results.

1/02/13 7:00:05 AM#119
LoL the first mmo that uses facebook, and all.  Hey eq2 does that, as well as all soe products.  Just saying that is nothing new, or nothing to write home about. 
  itbewilly

Hard Core Member

Joined: 6/05/09
Posts: 286

1/02/13 7:02:36 AM#120

So basically ill be out owning Bandits at a Bandit Camp and have to stop every 3 seconds to poke all the females back on my Friends list who keep poking a cracka? Sweet! 

 

..and by females i mean "fatties" 

..and by owning i mean dying repeatedly like a noob 

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