| 237 posts found | |
|---|---|
|
1/06/13 6:03:35 PM#201
Originally posted by strangiato2112 Well prepare to be shocked. Here's a republic count: 3,545 Here's the youtube video of it: http://www.youtube.com/watch?v=ghzwSTuVuiI I'll count up the empire side next and just edit the post when I get a total. Here's the youtube of it: http://www.youtube.com/watch?v=H9fl3ttcTzc Empire total: 3,307 Total on Jedi Covenant: 6,852 Let's be nice and estimate the 8 US servers only have 6,000 players on each one. That's 48,000 concurrent US players. |
|
|
1/06/13 6:51:11 PM#202
Originally posted by Camaro68 Of course there is no zone where they can all be together, but thats an enormous playerbase per server to draw guilds from. Easily the biggest server size of the AAA MMORPGs except for EvE. |
|
|
1/06/13 7:51:17 PM#203
Any thoughts on taking that from concurrent players to total players? Join the League For Gamers. |
|
|
1/06/13 8:46:24 PM#204
Originally posted by lizardbones The only reference I have is from years ago. I was logged into EQ1 and they announced 100k concurrent players on the serverwide. The line I heard later was they maxed at about 400k subs around that timeframe. But who knows what the real number is. |
|
|
1/07/13 8:04:20 PM#205
Originally posted by Pivotelite
One interesting fact about xfire players from yesterday, January 7th: World of Warcraft Average play session: 5.19 hours SWTOR Average play session: 5.12 hours GW2 Average play session: 4.12 hours
The only editorial conclusion I can make is these xfires are hardcore gamers. We're not looking at grandmas logging in for some PVP in between knitting blankets. It's also interesting that the big bad soulless corporate behemoths, WoW and SWTOR, are keeping gamers engrossed a full hour longer than GW2 does. |
|
|
1/07/13 9:09:00 PM#206
I don't think anyone here is worried about the hours played per player. Which is odd, because it seems like just as valid a way to compare games as anything else you would get out of Xfire. Join the League For Gamers. |
|
|
1/07/13 9:13:34 PM#207
so what happened to the guy with his "nearly as smart" friend that was going to post some research for us?
|
|
|
1/07/13 9:17:37 PM#208
Originally posted by Camaro68 I think that around 4-5x peak concurrent users is about right, I remember EvE topping 60k with 300k subs |
|
|
1/07/13 9:38:49 PM#209
We are still waiting. I am curious to know how they got from concurrent players to total players in all those different games. I'm reasonably sure that the ratio of concurrent players to total players falls over time as a game ages. I don't think it would be a constant value. I'm also very curious at how long the "sampling" took, and how many different servers per game were sampled to arrive at the concurrent player numbers. Just call me Curious George if you want. Join the League For Gamers. |
|
|
Yamota
Elite Member
Joined: 10/05/03
There's a beast within every man that stirs when you put a sword in his hand |
TERA is showing a big bump which is most likely due to the 7 days reactivation of accounts. Let's see if it lasts until the game goes F2P in a month or so.
|
|
1/16/13 10:39:46 AM#211
Originally posted by strangiato2112 concurrent users on Eve, top was about 50 - 52k with an overall sub base of between 350k - 400k. |
|
|
1/17/13 10:17:37 PM#212
XFire got a little more interesting now that Anet claims GW2 sold 3 million copies. It says GW2 has 3255 players on per day. Is that an average? I don't know how they arrive at that number. For SWTOR it shows 1488 players per day.
Either way it looks like GW2 players have left in droves or SWTOR has more players than alot of people think. |
|
|
1/17/13 10:36:49 PM#213
Let's say GW2 only has a 20% retention rate of the 3 million copies sold. Sounds kinda pathetic for such a hyped game but that still means they've got 600,000 active players. Going by xfire, 1488 users for SWTOR and 3255 for GW2, puts SWTOR at 45% of GW2's active players. 45% of 600,000 is 270,000. |
|
|
1/17/13 10:46:48 PM#214
I play mmos since meridian 59, thats like 15 years. Played almost every AAA mmo, clearing the endgame. And never used Xfire. Almost no one i know uses it and i run a gaming community for 10 years. You obviously underestimate the real hardcore playerbase that done bother with usless toys like that. Leader of Excessum Gaming Community www.excessum-gaming.com |
|
|
1/17/13 10:47:33 PM#215
Official forum activity is a better indicator. You don't have to download anything either. Throw in in-game visual population estimates and you're set. Also to the guy above me's point, a lot of people don't use x-fire. I don't, everyone I know (From games) doesn't. GW2 players have left in droves by the way. |
|
|
1/17/13 10:54:18 PM#216
Originally posted by Betakodo
Official forum activity is usless for determining population. |
|
|
1/17/13 11:30:13 PM#217
Originally posted by Khebeln Well in my experience since UO's troubled launch I've learned to not get too far up on a high horse before I get too carried away with myself. Xifre users average 5 hours per session on SWTOR. That's hardcore. Also, xfire's proven to be relevant in the past year. Try reading this then get back to us. Enjoy. |
|
|
1/18/13 2:16:03 AM#218
Originally posted by Camaro68 I dont think anyone disputes that xfire is at least a decent indicator of population trends, but this thread is about population estimates. And xfire is useless in determinging the populaton of game X based on information we have from game Y. |
|
|
1/18/13 8:55:50 AM#219
That's a fascinating opinion. Thanks for sharing it with everybody!
|
|
|
1/18/13 7:26:23 PM#220
Originally posted by Camaro68 Most of the guys i know plays 10-12h a day. I talk about hardcore. Not Softcore. Leader of Excessum Gaming Community www.excessum-gaming.com |
|