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1/03/13 6:29:51 PM#101
Originally posted by jpnz You missed the point. If servers fluctuate between "full" and "very high," then does that mean those players are no longer bound to the server? My point still stands. The game has a healthy population. |
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1/03/13 6:30:56 PM#102
Originally posted by dlld XFire isn't used in asia I assume. So if he was making a guess it would have to be based on assuming a number of players in the US/EU. The rough guess is that there are 4 million subscribers in US/EU. I wouldn't use that logic to guess GW2 player numbers though. |
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Sevenstar61
Elite Member
Joined: 7/22/12
"But it was so artistically done..." - Grand Admiral Thrawn's final words |
1/03/13 6:35:16 PM#103
Originally posted by Serenes The same to say that if I never ever was called to participate in any poll and I don't know anybody who participated ... therefore all polls are meaningless. It is hard to determine the quality of the sample which are Xfire users. This is definitely not a "random" sample. Xfire has some neat features especially if you play many games. For one... it has listed all games installed on your computer and it will launch them for you. It has voice chat, game video recording, and much more. I downloaded it to find out what is so special about it... and I actually like it. It also will track for you how much time you spend in games. Ouch. It shows you all your friends who also use Xfire and what are they playing and even on what server. Great tool for social players. There are about 21 millions Xfire accounts based on wiki.
As for GW2 population? Less then WoW and more then SWTOR... based on XFire. I would not dare to judge numbers, but about 2 millions probably sounds right on.
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1/03/13 6:42:10 PM#104
Originally posted by Rhoms According to what? You just admitted (because ANet said so) that server status can't be trusted. We have an example showing there is a portion of the playerbase that stopped playing via Xfire. We have examples of servers being a wasteland. Heck, we even have an ANet dev accepting the '20-70 wasteland' issue as 'We have to figure something out' in a recent Reddit AMA. Whether a fan accepts those facts is irrevelent now as ANet themselves acknowledges them. Wonder why there seems to be more haters on the internet? Read this by an actual marketing guy to find out why. |
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1/03/13 7:43:57 PM#105
Originally posted by jpnz Yes you are right wasteland doom and gloom --- Damn forgot my tin foil any way carry on |
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1/04/13 4:31:10 AM#106
Threads like this are pointless. First of all, there is no 100% flawless way to find the exact number of active players inside the game at any given point. Activity is a variable term anyway. Does active mean 4 mins a day or 10+ hours? Also, when it comes time to release quarterly reports, every MMO company out there makes a press release that paints them in the most favorable light possible. With WOW, SWTOR, and others, it has always been this way. Even non-MMOs use numbers like "boxes shipped" instead of sold. Witcher 2: most played game in Poland! Anyway, Anet will release numbers at some point... and we will either see "boxes shipped", total copies sold", "Internet sales", "Lifetime registered users", or whatever play on words they can find to paint the game in the best possible light. So no, the number of active players is never an important stat. I don't blame them though. That's how video games work.
Error: 37. Signature not found. Please connect to my server for signature access. |
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1/04/13 9:28:15 AM#107
SWTOR - Bioware lay-offs April 2012 - 4 months after release. TERA - August 2012 - a couple months after release in the west. TSW - August 2012 - 1 month after release Rift - December 2012 - 1 month after release of the xpac. Turbine - October 2012 - same month as new xpac of LOTRO
So far Anet didn't have any lay-offs with 4 months of life (the NCSOF layoffs didn't hit Anet).and talks of features, content and an expansion in 2013. GW1 is still running by the way. Currently playing: GW2 |
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1/04/13 9:58:43 AM#108
This may shine some light on things. "There are more than 2 million Guild Wars 2 accounts. Yes, 2,000,000+ accounts! With player volumes that high, there will be cheaters, exploiters, scammers, and of course, the occasional and deeply regretted error on our part, the unwarranted suspension or closure of an account." Partial quote from: http://www.linkedin.com/in/gailegray on Guild Wars 2 official forum https://forum-en.guildwars2.com/forum/support/account/Fear-of-Ban/first#post1138053 Now you know at best it is somewhere between 2m and 3m. The wording isn't clear whether it includes banned accounts but that gives you some general numbers to start arguing with. Go! lol Think I counted 51 servers here. https://forum-en.guildwars2.com/forum/pvp/wuvwuv/Updated-World-Ratings-Dec-28 |
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1/04/13 10:00:27 AM#109
People don't like the game and for what ever reason, feel that the game should fail without them. That is what it seems like to me, reading posts on this forum. The world doesn't revovle around people on this site, just like it doesn't matter if I like the game or not. It seems to be very full and busy - actually even after the removal of the Wintersday patch - all the main cities show an overflow and same with some of the areas, so that means there are people playing (this is based on the server I am currently on and that is all I can base it on, afterall). Have people really invested so much in their despisng of this game, that they want a company to fail? It is kind of ludirous.
You like the game, play it. You don't like the game, don't play and move on. Don't piss in my themepark and I won't piss in your sandbox. SInce the game is B2P, it will still be going, after all, GW1 is still active. |
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1/04/13 10:17:53 AM#110
Originally posted by greenreen She also said a few post below that "100 posts is 0.00005% of our population". So that is around 200 million players. So I wouldn't give much importance to Gayle Gray numbers Currently playing: GW2 |
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1/04/13 10:27:20 AM#111
Originally posted by Gaia_Hunter She is also a speaker for the company. If you choose to ignore it. Go for it. It is the closest thing to players given to date and the post was less than 24 hours old so it isn't ancient. It's quite relevant to the conversation. She was probably trying to infer that 5% of the general population participates in forums but did it wrong. That's the number we always quote to people in web development when asked how active forums are. I'm indifferent at this point. I don't play the game so I'm not coming to any conclusions about it but I see others still debating so why not give them facts to work with. The truth is, she is closer to the company than any of us are. |
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1/04/13 10:40:42 AM#112
Originally posted by greenreen She was doing 100/2000000. She forgot to multiply by 100 to get the percentage. She is a support liaison. She uses the numbers that were given to her - and the 2 million+ was the number given in early September. If you want sales numbers or numbers of active players good sources will be someone in a different position.
Currently playing: GW2 |
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1/04/13 10:54:53 AM#113
Plenty of people playing, but most people are either low level or max level.
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1/04/13 10:59:04 AM#114
I just wonder what these people are doing. It's not pvp or WvW. No more than 20 spvp servers running, that's about 300 people.
DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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1/04/13 10:59:16 AM#115
I wouldn't know how many players are playing atm. In LA or WvW have to almost bump into other players before the game shows them to me. This player culling totally destroyed immersion for me during holiday events. When this is fixed, I start playing again.
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1/04/13 12:04:40 PM#116
Originally posted by bcbully We had WvW queues last night at about midnight east coast, Jade Quarry server. At least in the Tier 1 servers (only thing I can go by) there's quite a healthy WvW population out there. |
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1/04/13 12:28:11 PM#117
Originally posted by Selo
I'm from Far Shiverpeaks, and i stopped playing in December but i can confirm what he said about the population. Orr zones are perma-contested. Majority of people are in FotM i guess.... ANet made a wonderful big world, and after november update gave no reason to people to go there, aside levelling ofc. Pratically GW2 became 90% instanced like GW1, except that GW1 gameplay is a 10 thousand times deeper. |
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1/04/13 12:36:11 PM#118
The only important measure is 'peak/average concurrent users', and only EVE provides those numbers. Knowing there are X accounts or Y subs tells you nothing about how many people are usually online. |
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1/04/13 1:59:20 PM#119
I love these threads. "The game is empty!" "No one in the open world!" "All areas contested!" Of course then I go play (top two images today just a few minutes ago, 3rd yesterday) and I get to do DE's with tons of people in the most remote areas of the game. Currently playing: GW2 |
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1/04/13 2:13:10 PM#120
Originally posted by Gaia_Hunter Gaile Gray was the support liason during GW1 but she got promoted and works for NCSoft/A.Net - she is not some underling like you are making her out to be. |
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