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12/25/12 10:20:33 AM#41
Originally posted by hikaru77 And what is innovative about TSW? I only played a beta trial of some type, and didn't care for it too much.
If it has something i missed, i may give it another go. |
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KingJiggly
Novice Member
Joined: 8/03/11
Definition for innovation is below. Your welcome. |
12/25/12 10:20:51 AM#42
More innovative than anything else on that list.
http://www.merriam-webster.com/dictionary/innovation |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
12/25/12 10:23:18 AM#43
Originally posted by taus01
Stop. Take a breath.
Once you're relaxed, take off the tinfoil hat
and tell us more about how everyone here, except you of course, was paid to vote for GW2.
filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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KingJiggly
Novice Member
Joined: 8/03/11
Definition for innovation is below. Your welcome. |
12/25/12 10:24:48 AM#44
Originally posted by Loktofeit Lol http://www.merriam-webster.com/dictionary/innovation |
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12/25/12 10:27:18 AM#45
Originally posted by hikaru77 I really enjoyed TSW. In some ways more than GW2 by far. Still, I don't see how it was more innovative. Better story lines, fucking way better dungeon design, etc. But more innovative? Sorry, don't see it. 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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KingJiggly
Novice Member
Joined: 8/03/11
Definition for innovation is below. Your welcome. |
12/25/12 10:30:44 AM#46
Originally posted by Wickedjelly Yeah, just because you say gw2 is not innovative doesnt make tsw innovative. Now, pirate101... http://www.merriam-webster.com/dictionary/innovation |
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NBlitz
Advanced Member
Joined: 2/16/08
"Give a man a mask and he will show you his true face." |
12/25/12 10:31:02 AM#47
Originally posted by Wickedjelly What about the way the quests were presented? The same I can say about GW2. The presentation of the quests. Isn't this enough to be considered innovative? Disregarding everything else in both games. ![]() |
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12/25/12 10:35:06 AM#48
Originally posted by Marcus- I'm not saying TSW is more innovative than any other game, but here are a few things it introduced to MMOs:
There may be more, but that's a good start.
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KingJiggly
Novice Member
Joined: 8/03/11
Definition for innovation is below. Your welcome. |
12/25/12 10:35:30 AM#49
Originally posted by NBlitz Nope. It is never enough for the fanboys and trolls. Never, ever enough. Can we just close all threads pertaining to "innovation"? It always end up with people arguing the definition and not answering the real question. Then you bring other games in and it is a interforum war. http://www.merriam-webster.com/dictionary/innovation |
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12/25/12 10:36:56 AM#50
All the little features to create the systems in GW2 are what are innovative. Dynamic Events overall presentation and structure are an innovation on Warhammers PQ foundation, and a further improvement on Rifts system. Hearts are an innovative twist again in the presentation and structure of the traditional quest. Classes and Combat are yet another innovative twist on how traditional fantasy archetypes and roles are percieved. Yes the individual features in combat have been pretty much done in other MMO's but please point to me a single MMO that shares the exact same combat as GW2. It is the number of all of the little improvements that make it unique and innovative. There are many other small examples I could come up with, but my overall point is that the enitre package of little improvements is what made GW2 innovative. If you boil it down feature by feature, then yes most of it has been done elsewhere. However, games are more then feature bullet points. They should be treated as a total package and rated as such. |
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12/25/12 10:38:10 AM#51
Originally posted by NBlitz They were both innovative in their own ways far as I'm concerned. DEs were a great step forward in design in making them more organic and (for some...I stress some) more heroic. TSW's implementation of adding puzzle elements and research was also a nice change of pace. It was also nice how both games used exploration to a degree to uncover some quests rather than have everything marked off on their maps. Far as questing goes they both excelled in that area. Would love to see other games evolve these concepts even further. 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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12/25/12 10:40:19 AM#52
Originally posted by KingJiggly Nope. It is never enough for the fanboys and trolls. Never, ever enough. Regardless the obvious motivation of the OP seems silly to me to close threads like these when the site itself decides to even have an award in relation to the matter. Although the endless debate over "what is innovation" in relation to games does get really tiring. 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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12/25/12 10:40:55 AM#53
Originally posted by Loktofeit So far whatever i have read on these forums and what GW2 fans have posted i have come to the conclusion that only polls which are rigged are where GW2 does't win. But when GW2 wins polls are fair and win is well deserved. I was really looking forward to the reply this post was going to get because i read somethign similar how polls were rigged because Pirate 101 won game of the year player choice award. I see that things are balanced out. |
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12/25/12 10:55:30 AM#54
Originally posted by Zalmon Where? I haven't seen this. Can't say I've seen anyone seriously say they think it has been rigged if GW2 doesn't win. Plenty have said the opposite. Personally, I can see why it would win mmo of the year. Far as ones as for game of the year? Not by a long shot far as I'm concerned. Although I don't think sites that gave it to GW2 did it because Anet paid for it. 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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12/25/12 10:58:54 AM#55
Originally posted by NBlitz Wow , amazing that nothing on that list is Inovative... gj |
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12/25/12 10:59:26 AM#56
Originally posted by Wickedjelly For starters...
Originally posted by Eir_S |
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KingJiggly
Novice Member
Joined: 8/03/11
Definition for innovation is below. Your welcome. |
12/25/12 11:01:54 AM#57
Originally posted by Scorchien All of it in one game is. http://www.merriam-webster.com/dictionary/innovation |
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NBlitz
Advanced Member
Joined: 2/16/08
"Give a man a mask and he will show you his true face." |
12/25/12 11:04:00 AM#58
Originally posted by Scorchien Yikes. I should've reworded what I posted back then :p The question was asked and I simply posted what was posted a while ago. Nowhere did I say I agree with that. But reading what I copy pasted I can see how one might think that. ![]() |
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12/25/12 11:08:49 AM#59
Originally posted by ZalmonOriginally posted by Eir_S Touche Well...can't speak for them. Silly to make such an observation considering the game won an award itself in a different category. To be fair though I would say that is more a minority opinion than anything. 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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12/25/12 11:09:53 AM#60
Originally posted by NBlitz Yeah, must say I thought you were in agreement as well with the way you presented it. 1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical. 2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself. 3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose. |
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