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12/25/12 9:23:01 PM#141
Originally posted by SEANMCAD If I have to explain it... it won't matter. I'll happily leave it at letting everyone who reads this thread make up their own mind. I think it is pretty self-evident. |
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corpusc
Elite Member
Joined: 7/25/03
CHATTANOOGAN contact me if you are seriously interested in |
12/26/12 4:11:26 AM#142
Originally posted by Biskop
lol
if you think THIS is bad, you should read that thread (main topic was about games without NPCs) where she argues that youtube is not worthwhile because "the majority of everything is crap", and acts like the part in quotes is some kind of advanced concept that has to be taught to people, rather than being the equivalent of "the sky is blue".
she.... 1) keeps forgetting that options are....OPTIONAL along with all the other _______, 2) has no clue that Mortal Online, another "hardcore full loot FFA PVP sandbox" thats the most closely related game to DF DOES HAVE CHAT BUBBLES, and it works out JUST FINE IN REALITY 3) thinks DF players wouldn't want this, when in fact %97+ of the people in the official forum are enthusiastically practically begging for them, TONS of upvotes, and hardly a naysayer in the lot...... and the players THERE are FAR more "hardcore full loot FFA PVP sandbox" focused than the population here, and FAR more likely to argue with you, and poo-poo your every suggestion
examine her profile a bit, so you can get a better understanding of who you're spending time on. 8) The End |
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corpusc
Elite Member
Joined: 7/25/03
CHATTANOOGAN contact me if you are seriously interested in |
12/26/12 4:14:38 AM#143
Originally posted by Zyzra
lolol your insider coding knowledge is amazing! The End |
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corpusc
Elite Member
Joined: 7/25/03
CHATTANOOGAN contact me if you are seriously interested in |
12/26/12 4:20:41 AM#144
Originally posted by SEANMCAD
i can kinda see why you think that, because i was surprised by the current thread based on what i've usually heard on the subject in the past but our tiny amount of anecdotal evidence is no match for the large (and recent) PUBLIC FORUM thread on the issue.
i was surprised too. my theory is that Mortal Online's recent F2P transition has opened up a lot of peoples eyes on the subject, now that they can see the REALITY of it, in an existing, similar game. there's PROBABLY been a lot of DF downtime in this beta, and it only makes sense that tons of DF'ers are logging into MO during those times. The End |
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12/26/12 7:50:28 AM#145
Originally posted by xzyax he is using EXACTLY to the tee same evidence approach as I did, and you didnt even notice it
perhaps the user base is different now? does your game have rainbow sprinkles and magic ponies!? |
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12/26/12 7:51:43 AM#146
Originally posted by corpusc back in the early days of DF1 chat bubbles was an on going joke on the DF forums as well as in various chat channels I was in.
Perhaps the user base has changed which wouldnt surprise me a lot of people I know left because the direction DF2 was going. does your game have rainbow sprinkles and magic ponies!? |
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12/26/12 8:09:34 AM#147
I think it's prett clear that chat bubbles would be a good feature we could love and use however a list of such features is quite long and this one is and should be particularly low on to do list. Remember it's AV we talk about.
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12/26/12 8:14:56 AM#148
Originally posted by StarI aside from totally disagreeing with you lets get a bit more technical for a second.
have you ever been in combat with a team member who was not on voice and you had to text him?
baaahhhhhhh hysterical massive fail... does your game have rainbow sprinkles and magic ponies!? |
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Ramonski7
Spotlight Poster
Joined: 5/21/03
"A wise man has something to say, but a fool just has to say something." |
12/26/12 9:02:53 AM#149
After reading this entire thread and weighing both sides of the argument, the nay side being that emplementing a chat bubble option effects anyone on that particular player's screen to see all bubbles not just his own, therefor giving away another player's position when he's trying to stay covert. And the yay side telling them that the option would be for local and maybe trade channels only, which would have shorter ranges to begin with. I really don't see the issue with adding chat bubbles in this situation as a option for players that wish to toggle this on. If players who really think they'd be at a disadvantage in PvP situation from someone who has chat bubbles activated, why would you be talking in a local or trade channel in the first place? Unless you feel that you are that absent-minded, in which case you really shouldn't be playing DF to begin with. I only say that because I've heard it stated many times that DF players have to be aware of their surroundings at all times. Wouldn't this include keeping you mouth shut in certain situations? If something needs to be said "real" DF player would be using vchat, guild chat or pm's anyway right?
And since its been pointed out by someone here that a majority of DF players are actually FOR this particular feature, unlike the opposition here that claims to represent that majority, I have to say I too find it easier on the eyes to visually see with whom I am speaking to. And chat bubbles allow me to zero in on them without looking down and sorting through lines of text. I think younger people have a easier time sorting through and scanning useless text messages while old dogs like me liken chat bubbles to face to face conversations. I like to size up with who I am speaking to, even if its just a quick scan of my eyes over their avatars appearance. Either way if it gets too distracting to look at all dem bubbles, I can easily toggle the option off. That's the good thing about having options I guess.
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12/26/12 9:11:53 AM#150
Originally posted by Ramonski7 1. there is no more evidence that the majority of DF players are actually for this feature then I have evidence to the exact opposite. 2. You could plant a person in a group area of people who are known to use chat bubbles and then spam tons of lines of text filling the screen not allows those people to see what is about to hit them. Now in all fairness that could be accounted for but this is just one casual not even well thought out example. 3. anyone who has played DF1 knows using text chat while in combat of any kind (small or large) is an instant loose. Given that reality I really question the claim that most DF players want chat bubble when texting while in combat is nearly impossible to begin with does your game have rainbow sprinkles and magic ponies!? |
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12/26/12 9:14:25 PM#151
Originally posted by SEANMCAD No, thats hysterical epic fail. https://www.youtube.com/watch?v=hjU8R_VLIdE Bad players will always be bad at communicating. With or without voice comms. C:\Users\FF\Desktop\spin move.gif |
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12/26/12 10:19:53 PM#152
oh god... chat bubbles
can you imagine the exploits this would cause.
i can see it now. players fill their chat bar with spaces letters and gibberish, maxing out the allotted chat bar. then go about business. once pvp happens they hit enter twice, unleashing a screen blocking chat bubble, blocking the attackers view of the battle field.
now imagine this during a siege with hundreds of players blotting out the sky with chat bubbles as they advance on the confused and blinded opponents.
people had no issues RPing in 1.0...in fact it was kinda funny how much people RP'ed in this game. but chat bubbles...nah...makes the game feel like some childish cartoon, they get annoying, i can see what you type in the chat box anyway. |
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12/27/12 12:53:25 AM#153
Originally posted by Crunchy222 No one complained about this in Mortal online. This is an fps game so its gonna be different from your typical wow and tweaked. The difference with others mmo's you can usually zoom outt he camera so ridiculously far, that if chat bubble wasnt taking over the screen, it wouldnt be possible to read. For an fps game, if you limit it, it wont be hard to read since your your camera is right behind your character or in your face. Look at the way mortal online do it before you make fun of the system again. Battle Saint were the only known RPers. The rest left the game. C:\Users\FF\Desktop\spin move.gif |
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12/27/12 2:48:06 AM#154
Today, someone made an other thread about bubble chat. Guess what? 2 pages and Everyone in the thread wants it. No one is against it so far. C:\Users\FF\Desktop\spin move.gif |
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12/27/12 9:11:19 AM#155
Originally posted by Realbigdeal you dont think that has anything to do with this string do you?
lol..
yeah ok. does your game have rainbow sprinkles and magic ponies!? |
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12/27/12 9:12:23 AM#156
Originally posted by Realbigdeal text chat while in combat is a reasonable possible win? [mod edit]does your game have rainbow sprinkles and magic ponies!? |
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12/27/12 3:26:31 PM#157
Originally posted by SEANMCAD Im not trolling cuz this is not suppose to be counter strike. Its an mmorpg after all. You dont just communicate to win your battles. I dont need to explain that common sense, but you make me feel like there's more like you who lack basic knowledge. C:\Users\FF\Desktop\spin move.gif |
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12/27/12 4:08:00 PM#158
Originally posted by Realbigdeal 1. we are not talking about how things 'should' be we are talking about how things actually are in darkfall 2. I didnt say 'communicate' I said text and you know it. In Darkfall texting while in combat against other players is almost always going to get you killed. The fact that you are advertising that you dont know this is rather odd does your game have rainbow sprinkles and magic ponies!? |
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12/27/12 4:46:55 PM#159
Originally posted by SEANMCAD So you are taking the idea of adding chat bubbles and putting in an example that using it in combat will get you killed?! That is your logic? Your reasoning? You are afraid if chat bubbles were implemented that people would stop fighting to send out chat box smack talk? |
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12/28/12 9:18:13 AM#160
Originally posted by Badaboom what I just posted one could call a side point, not directly related to should chat bubbles be put in the game or not because my comment is relating to texting regardless of the format thus it doesnt directly apply to the chat buddle arguement but is an intresting side note that in an abstract way does relate.
do you understand? does your game have rainbow sprinkles and magic ponies!? |
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