|61 posts found|
4/20/13 9:04:08 AM#61
PS2 has some seriously big problems. First is the way you spawn in. It's hard to find action sometimes, and the spawn system sucks. You spend 10 minutes running, get shot, spend another ten minutes running. I've had a 40 minute stretch where I was 2 kills 2 deaths. Yeah that's a lot of action in 40 minutes, huh?
Another huge problem is vehicle balance. You know it's not so much that I think the vehicles are overpowered, but the way the map is made makes them ridiculous. All the terrain outside is barren. There is ZERO cover infantry. The landscapes are incredibly boring, and there is just nowhere for infantry to get cover. Many times you spawn in a far off base, there are 5 tanks outside, and you are simply screwed, with no way to even get out of the spawn building. Horrible design.
The gun mechanics when compared to something like BF3 are horrible as well, but I can live with that I suppose. Still, the bullet drop is like 5 times what it should be, the time to kill is super long , and the spread even with an assault rifle is almost a meter when shooting from a mere 100 meters. It's a sloppy game in regards to gun play.
Don't get me wrong it's not horrible, and the scale of the game is simply amazing, but planetside 2 is like 6/10 at best. Now I will say this; PS2 has set a precedent on scaling, and world size, and size of battles. Hopefully a new generation of shooter can do this as well. That's really the only thing that makes PS2 competitive with any good shooter, because at the actual "shooter" stuff, PS2 is a huge fail.