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12/19/12 1:31:29 PM#21
Enjoying the expansion so far. Still a few bars away from 90, I can't wait to get into the dungeons, dailies, scenarios, and all the other juicy end-game content.
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12/19/12 2:11:52 PM#22
Originally posted by Ozmodan
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12/19/12 2:24:49 PM#23
I just can’t get interested in WoW anymore, I played it a lot over the years and have my fair share of high level alts (9x 85s 2x 90s) but the draw the game once had is gone for me. I think a lot to do with it was the nerfing of the talent system and the number of dailies MoP has, it completely put me off especially as I enjoy gearing alts out. The only reason I went back to check MoP out is because all my friends still play, but even that isn’t enough for me to play the game long term anymore. |
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12/19/12 2:27:30 PM#24
While I respect that there are those who still ove WoW, 7 years of treadmiling got so old it even hurt other games for me. The moment I see a treadmill in other games now, I lose interest in the game, that's how badly Blizz had beaten that horse to death. But if you're into it, hey whatever floats your boat. Just wish other companies would actually dare to compete and innovate rather than copy/paste what Blizz has done in WoW.
Even peace may be purchased at too high a price, and the only time you are completely safe is when you lie in the grave. |
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Omnifish
Advanced Member
Joined: 2/16/11
I'll kick your a**e so hard, you could build a swimming pool in the footprint! |
12/19/12 2:36:20 PM#25
Originally posted by trenshod They've been doing this since the Shattered Sun days, i.e. Burning Crusade. Clearly WoW needs more dailies as there weren't enough already.... This looks like a job for....The Riviera Kid! |
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12/19/12 2:44:02 PM#26
Blizzard marketing at work. The usual "lets take some extremly well receive feature from another games during their launch and pretend our game has it too (even if its doesnt even come close) and hype it as their own one. This scenario and featured screens are clearly tackled at ArcheAges extremly prominent large scale naval combat and heavy rvr, which is technically worlds apart from the archaic and limited gameplay of WoW. Even added the flying mounts now to mimic the glider combat. Kinda hillarious how obvious it is again. They did it when GW2 reavealed dynamic events with their joke of "world events" like Black Wing randomly popping up at some spawnpoints, cutscenes and "storytelling" scenarios when SWToR revealed its storylines, or when Aion revealed open world siege mecahnics they suddenly added the joke of a wallzerg in Wintergrasp, faction warfare during BC because of WAR. But the worst joke is, countless even eat it up and strongly believe they got even a grasp of better working, more complex and indepth features of other games and hang them self upon the popular myth of Blizzard "improving/polishing" the poorly cloned and at best dumbed down features of other games. 'Seamless world' - A world lacking visible or phys. seams, forming forced breaking points during transition and movement;
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12/19/12 2:48:16 PM#27
Originally posted by Sukiyaki people believe the most delusional of things.... |
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12/19/12 3:50:26 PM#28
I played WoW for 6+ years, but I disagree with the articles writer. WoW over the last 2 expansions only made me want to quit playing. The constant dumbing down of the talents and gameplay being the major put off. Pandas running around just did not excite me. Blizzard could have created a 3rd faction (maybe the Forsaken breaking away). NOW that would have peaked my interest in continuing my subscription. If they wanted WAR then they should have done something fresh and new to the game's combat instead of nerfing and carebearing the crap out of the talent trees.
I am a vanilla player and remember the days when WoW was great. Those days are gone as is my subscription. Blank-man |
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12/19/12 5:09:36 PM#29
Originally posted by Xepo Exactly... Blizz has turned a fun game with good content into a speed fest to lvl as quickly as possible. I started playing in BC and I loved all the endless CHOICES and leveling up of weapons, skills, etc., and having to carry ammo, and all the micromanagement in general...the game was more realistic and immersive then, and you enjoyed the journey, not just the destination.
And although things like dungeon finder are time savers, I preferred finding a good group of people and grinding thru several dungeons and actually having to travel to each, it was just more fun that way and each of you adapted to the other persons playstyles, and had more fun that way cause it didn't really feel like a grind. Nowadays dungeons feel more like a "job" thus they get tiresome very quickly. |
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12/19/12 5:42:34 PM#30
I enjoy wow like never before. It is best expansion and best gameplay ever, so much to do and so many good things happen in pvp. Nice article Reza, to bad you wan't find many wow players on forums because they like more to play than to read :) P.S pet battles are awesome, it is not some kind of mini game, it is good game inside the best game ever created
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12/19/12 5:56:02 PM#31
The problem with Big Bads is that if you aren't a raider, all the buildup tends to be wasted. I still think that stories are not the optimal way to breath life into an MMO, but if you are going to have them, then I think having an episodic story that rolls out a series of transformations to the land is a nice way to go. The main concern on my mind is the sustainability of the pace and fragmentation of the community through an increasing complex maze of phases. Will the open world evolve into a collection of open instances? |
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12/19/12 7:28:03 PM#32
Originally posted by pmiles TOTALLY agree with this. I left because of the dumbing down of content, and the "single player feel". I loved trying to find groups, playing with people of different experience levels, teaching them how to play better, and them doing the same for me. Daily quests in sunwell felt really weird for me to do, and felt like it just detached the whole group experience that was WoW. All we have are memories now, and honestly im fine with that :) WoW is certainly dead in the eyes of a person who liked those 40 man groups, and the difficulity of organizing 40 people to complete a raid, it felt like pure unity and teamwork when you took down a boss and brought tons of people together. |
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12/19/12 7:32:15 PM#33
Originally posted by Ericcompton So true, i loved bouncing back and forth through dungeons in The Barrens, like wailing caverns and razer fin craul. I remember when I had a level 39 show me RFC in the barrens when I was around level 29 at launch, and I was amazed beacuse the dungeon was so hidden from view! Now you can see the dungeons in the finder, new players have no idea what they missed! The feeling of finding something almost hidden was amazing :) |
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12/19/12 7:58:47 PM#34
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12/19/12 8:02:06 PM#35
Originally posted by zomard100 You're right that there are a lot of great people in the game. Stay tuned for my next article. ;) |
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12/19/12 10:36:49 PM#36
I love mop. The farming actually took me by suprise I didn't expect to like it having hated farmville and the like. But farming in mop is actually fun and since i need those crops to cook its not a bad thng to do. I got into a funk after cata released didn't play much , alot of my freinds left wow and i just got bored, cata to me sucked. mop got me sucked back into wow and wanting to level so i can get to pandaria. I love the whole continent. mop has made wow fun for me again. |
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12/19/12 10:59:10 PM#37
Originally posted by Telondariel You haven't done a heroic raid at 90 I take it...These are some of the hardest raids i've ever seen in 12+ years of raiding (i think EQ is 13 now right? or is it 14, i lost count lol) The bosses require you to move constantly in most of them, and in alot of them you have to have good communication and be in sync with your group if you want to kill the bosses.
As for Landfall, I absolutely love it. The one thing that I missed majorly (it stuck out like a sore thumb to me) was the lack of open world pvp content. With Landfall the capturable objects are making a come back to Azeroth. Now I don't have to go hang out in outland to open world pvp :) CPU: Intel Core i7-3630QM Processor(2.40GHz 1600MHz 6MB) |
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12/20/12 12:38:03 AM#38
World of Warcraft is a great game, I bought Mists of Pandaria and had some fun - but quickly got bored and left. I think for me, I have already played so much of World of Warcraft that even a new expansion doesn't do much for me. Maybe I'll go back in a few months and see what some of these content patches have changed.
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12/20/12 1:53:34 AM#39
I loved Azeroth. It will always have a warm place in my heart. It used to be fun to hate on the game because I had come back to several expansions and was very dissapointed. Was a good article. Much nicer to hear an old game thats still being loved. Hopefully Blizzards next mmorpg can do the same, lately I have been losing hope. Though truthfully. I am not 17 anymore and life has become so much more important then games, unsure if I will ever be able to enjoy such things in the same way. Though there have sure been some moments the last year. GW2 PvE grind/story. Tera combat.
Hero Evermore |
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12/20/12 6:43:05 AM#40
i have 8 lv 85s, 4 on ally 4 on horde, and i stopped playing a while ago, i played the 10 day free trial of MOP and after a short time spent on it i was assured that there was nothing new and i wasnt missing out on anything .. Blizzard hasnt changed, they still dumb things down, the talent tree's are even worse than they have ever been .. and i thought the last time they changed them was as bad as it could get. I wont be getting this expansion, or going back to wow it seems ever again .. i can only guess it will keep getting worse than it is now since it has kept in that direction for so long now. Ill go back to EQ, least its still a challenge.
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