Trending Games | Skyforge | World of Warcraft | Elder Scrolls Online | Camelot Unchained

    Facebook Twitter YouTube
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:3,024,562 Users Online:0
Games:842  Posts:6,481,054
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online AD2460 ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Ninja Anime Pirates Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord 2 Archlord X Armored Warfare Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Bionic Marine Command Online Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blackguards 2 Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodborne Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chroma Squad Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crowfall Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Heart Online Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dying Light Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthlock: Festival of Magic Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Fable Legends Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
GRAV GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods Rush Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Hand of Fate Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Immune Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online Kill Strain King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Grimrock 2 Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lords of the Fallen 2 Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Hunter 4: Ultimate Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Necropolis Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Nova Genesis Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Overwatch Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Rebel Galaxy Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Chronicles Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Coast Legends Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Banner Saga 2 The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Trapped Dead: Lockdown Traveller AR Travia Online Travian Triad Wars Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utherous Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warriors World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles 3D Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » If You Were an MMO Game Developer

11 posts found

Novice Member

Joined: 8/19/12
Posts: 312

OP  12/18/12 9:10:38 AM#1

The Scenario:

You just landed your dream job as a lead developer of a new or existing MMORPG. You have a huge budget to work with. You have the following options:

1. You can remake an existing MMO, or create its sequel. (Please indicate which you are doing.)

2. You can remake an MMO currently in development (including beta).

3. You can completely make a new game from scratch.

The Challenge:

Present enough information about your game to get other players interested in purchasing your game. Your goal is to create a successful MMORPG.

Alternatively you can simply critique other players ideas. Would you buy their game? Why or why not?

Please remember to keep it nice and friendly (no hate, trolling or name calling). This is just a fun thread to see what everyone can come up with and what the community is looking for in a game.


Novice Member

Joined: 9/22/04
Posts: 509

12/18/12 11:42:53 AM#2

To be honest you will not get a lot of answers. Too vague, too tedious and result is obvious: Flames or nothing at all.

What do you mean by saying 'successful'? Financially successful? Low player churn? High population per server? Lots of ingame PvPing? Pushing MMO technology forward? High player satisfaction? High publisher satisfaction? My own satisfaction as a developer or private investor?

Whom do I make the game for? The broad mass of casuals? A certain niche? A niche game will not be considered good by the masses. Do you consider a high quality niche game with 10k players a success? Or only a game with the sub numbers of WoW?

Also the answers on this forum are very predictable. Theme parks will be shot down, sand boxes will be liked. If you are looking for what sand box enthusiasts want you are at the right place. If you want to know what the common Joe wants you are definately at the wrong place.

Insanity: Doing the same thing over and over again and expecting different results.


Elite Member

Joined: 1/18/06
Posts: 2378

12/18/12 12:53:58 PM#3
Originally posted by Inf666

To be honest you will not get a lot of answers. Too vague, too tedious and result is obvious: Flames or nothing at all.

What do you mean by saying 'successful'? Financially successful? Low player churn? High population per server? Lots of ingame PvPing? Pushing MMO technology forward? High player satisfaction? High publisher satisfaction? My own satisfaction as a developer or private investor?

Whom do I make the game for? The broad mass of casuals? A certain niche? A niche game will not be considered good by the masses. Do you consider a high quality niche game with 10k players a success? Or only a game with the sub numbers of WoW?

Also the answers on this forum are very predictable. Theme parks will be shot down, sand boxes will be liked. If you are looking for what sand box enthusiasts want you are at the right place. If you want to know what the common Joe wants you are definately at the wrong place.

Yeah, wrong place for what the "common Joe" wants. The same "common Joe's" that aren't sticking with the Themepark games that have been released since WoW, and just end up going back to the best "Been-There-Done-That" game made... for lack of anything better.

Working on a reply, but getting hammered with more important things at the moment, heh.

Once upon a time....


Novice Member

Joined: 11/18/12
Posts: 94

12/18/12 12:59:15 PM#4
I would ask Blizzard why they are not milking vanilla WoW. There are many players out there that would love to play vanilla WoW 1-60. They should release WoW:Vanilla Edition. FTW

Elite Member

Joined: 1/18/06
Posts: 2378

12/18/12 2:44:19 PM#5
I would build a game from scratch, but with a heavy basis from UO. So sort of a combination. You could call it UO-Advanced-3D, without the rampant PKing.

Design wise, I'd start and follow through like this:
  • Start with as much playable realism as possible.
  • Add Fantasy. Not high fantasy, more along the lines of Dungeons and Dragons.
  • UO like customizable construction, but add a need for laborers (NPCs and or Player)
  • NPC labor, guided and owned by Players. Skills based on the Player Owner's skills, suporvision, and training. Food and drink requirements as well as wages. These laborers would be for everything, crafting, guards, shop and tavern and temple keepers, construction. The food/drink/wage requirements would be a limiting factor and large numbers more easily handled by guild/faction organizations, who can also take them on just like a single player. See "Organizational Social Structures".
  • "Organizational Social Structures" would basically be guild like entities that can be formed as guilds, factions (religions or otherwise), cities, alliances. These would have powers to affect players (and others for management) granted to elected officials by a subset of elected "councilmen". Keeping it as simple as possible, the idea being to give powers to communities while requiring multiple "signatures" of elected officials to sign off on those powers.
  • These powers would include taxation, guard management, resource management, construction management, warfare, and a "Justice" system to manage "crime" and keep it down though punishment of "criminals" that affects them in a meaningfull way (stat loss (perma-death for the worst), jail time).

Player Characters and MOBs (functioning the same way, except MOBs would be done in bigger chunks at growth stages):
  • No extreme advancement, no godmode. Mostly in a 100 percentile range.
  • Pure skill system, with limits based on stats. Including a limit to numbers of skills learnable by Intelligence.
  • Direct use of Stats as well as modifying skills. Use Strength to push or break heavy objects, use Agility to leap and climb, etc. Also modify skill results with stats as commonly done (except no godmode bonuses).
  • Stats limited in advancement, something along the lines of 1.5x original created stats.
  • Size matters, start with average, + size= +Str+Con and -Agility-Dexterity, and reverse. Hit Points based on Size as well as Constitution. MOBs work the same way. Large Size is easier to hit and reverse. So a huge Dragon is easy to hit, has a lot of HPs, but does a lot of damage due to strength. While a humming bird is very hard to hit, but dies easily and does little to no damage. Can create a powerfull but less agile and slower warrior, or the reverse. All of this is modified by point allowance within range at creation. Said warrior can be more Agile if less Intelligent, for example (but remember the limits to skills learned).
  • Perception skill (see pets too). Use to detect stealth and hidden (including traps and secret cubbyholes).

  • Very interactive. Lots of moving, pushing, pulling, jumping, climbing, of all sorts of objects and circumstances. Dungeons/Ruins full of traps, tricks, moveable objects and hidden things. World too, where applicable.
  • Huge open world.
  • Construction anywhere, but can be damaged and torn down, or repaired too. Guards or magical defenses needed. Makes cities have value here, while allowing expansion into the world.
  • Swimming and diving, with underwater MOBs and resources (pearls and the like). Fishing and boats.
  • Lots of hidden stuff to discover and including use for said discoveries. Examples: secret shrines with powers, shortcuts for travel, lost crypts, caves, etc.
  • Resource centers (mines, groves, fields), players can claim ownership, players can "war" said ownership for control.

  • Deep lore based on multiple past eras and ancient cults.
  • Lots of mystery. Answers hidden in the world. Multiple answers together can solve mysteries and lead to possible rewards of great value (treasure or special knowledge, skills or magic). Many smaller mysteries for small rewards. Answers can also lead to knowledge of ancient cults still active (secretly), giving insight into their activities and plans.

Mysteries and discoveries of all sorts can be added as the game ages.
GM's active in the game world to keep things moving and interesting. Instead of always adding new levels, this game would add new experiences. GM played antagonsists, and recruiting players, working within the world for some goal.

  • Yes.
  • But not overly powerfull, more along the lines of aids (hunting, gathering, watchdog, bloodhound, combat).

  • MOBs with advanced AI both individually as well as group. Wandering MOBs, growing MOB communities able to "spawn" off new Wanderers and new communities. Seeks territorial control, hunts area, etc. Will seek habitats that allow for greater "spawns", such as ruins or caves, based on species. Think "recruitment" here.

  • Wide ranging. Most common, some very rare and to be discovered in one use readings of ancient tomes, or secret glyphs hidden in the world. Some would be kept very rare.

Well, I guess that's enough for a rough idea.

Once upon a time....


Spotlight Poster

Joined: 2/10/12
Posts: 1402

12/18/12 3:21:16 PM#6

My own from scratch.


Theme: Memory Wipe

Nobody knows who they are. The entire world awakes within whatever kingdom they used to reside. It's anarchy. People claiming that they were king, claiming that they owned this and that, etc. Mild order is restored. However, nobody knows who they really were.


Quests: No personal quests. Instead, I'm offering quests that must be completed by large numbers of people, e.g., we need 10 tons of meat in order to feed the people through winter, etc.

Classes: No classes. Only skills. There are 1,000 detailed skills. Skills range from Two-Hand Sword usuage to Mineral collecting. A player can progress up to 30 skills at a time.

Factions: 5 Factions all fighting each other over the resources of the land. You can, however, break off and either go rogue or form your own faction.

Social Atmosphere: Cantinas / Inns with player gambling and card games. Players can wage money and bet via gameplay. Bounty Hunter Terminals for real player bounties, LoTRO-style musical instruments with constant "Battle of the Bands" contest hosted by the devs, horseback racings, inner-city gladiator combat tournaments (not esports), player shops within the city (expensive to rent one of the limited city huts - reserved for the best crafters in the game).

Housing: World Housing

World Size: Vanguard's world would equal one map.

Gore: Decapitations etc.

PvP: No Battlegrounds. All World PvP...with proper sactions.

  1. enemy level and healthbar will not show
  2. enemy name-player will not show unless they are clicked on
  3. opposing faction's city guards will attack you on sight
  4. if killed, you will drop anything that is not equipped.
  5. if a player kills the same enemy over and over, he or she will be placed on the player bounty terminals. if you die via bounty, you will drop everything.
  6. ability to claim gignatic sections of land if your faction can fortify enough player-made castles and forts.
Crafting: Star Wars Galaxies. Nuff said.
Raiding: Raid Party vs Dragon and Raid Party vs NPC Army
Story: There is no personal story. You make it up as you go. You don't spawn into the game as a special little snowflake.

Spotlight Poster

Joined: 9/04/11
Posts: 124

12/18/12 3:26:05 PM#7

I would create a prison mmorpg.

Break out of prison and play in the world, pk or break the law and you go back to prison.

"Don't tell me what to do! , you're not my mod"

Saying invented by me.


Novice Member

Joined: 4/29/06
Posts: 355

12/18/12 3:31:25 PM#8
I've had an "if I had the money and know-how" idea for a game for a while now.  At this point I could probably fill up several posts and need to create my own thread to describe the game.  The short answer to your question would be #3 but using ideas born out of games I've already played....the long answer I've been tempted to post and may do so some day.
  User Deleted
12/18/12 3:32:52 PM#9

If I've learned anything about this industry in the last year it's that job security is nil. I used think about how awesome it would be to work on MMO's as a career, but fuck that! If I were an MMO developer I'd be looking to switch careers lol. I don't know how guys and gals with families can do it. Insane amount of crunch, and if things don't go swimmingly, you lose your job in a "reorganization." Sounds like a recipe for a nervous breakdown for me.


Novice Member

Joined: 9/22/04
Posts: 509

12/18/12 4:52:50 PM#10

I will only write about the core features of a game I would like to see:

General stuff

Survival Coop + Faction PvP in a fantasy world with some alien technology. You can join a guild. The guild can join one of five factions. PvP rewards are dependend on your guilds performance in working for their faction. Rewards are everything from resources over items to skill updates.

The game world consists of 30 "zones" connected by teleporters. Yep, zoning. The zones will have a huge amount of space for guilds to build their outpost. A guild can also build several outposts and connect them via teleporters. All players of their faction can use the teleporters, so basically every faction has their own traveling infrastructure.

Every zone will contain one or two area archetypes (forest, volcano, sea, swamp, jungle, underground,...). Every archetype will have its own natural dangers. A volcano will have fire resistant monsters, lava streams, eruptions with poisonous hot gas, a cliffy terrain and a red dragon flying around spitting fire on everything that moves. You get close to a lava stream? dead. You get caught by a gas cloud? dead. A flying rock from an eruption hits you? dead. Only specialized players who know the zone well should be able to survive.


Character builders paradise.

No levels but you have to travel to acquire skills by performing hard unlocking quests. Unlocking a single skill should be an achievement worthy of bragging about. You can only have 5 active skills at one time + main attack 1 + main attack2 + block. You can collect up to 30 skills of the 500 skills available.


Skilled PvPers paradise.

Combat: FPS / Third person like TERA / skyrim / dark souls. No tab targeting but I will add a little twist: Players have low hp and can get killed from 2-4 hits from an offensive skill. To counter the players can use defensive skills that completly negate the damage (shield block, dodge, magic shield for 1s, heal, ...). Combat should be about timing your defensive skills against your opponents offensive skills or trying to find a hole in the opponents defence to hit him with a skill. It is about tactics, observation and timing. As a bonus this makes aoe skills very potent. I want the pvp to be about small groups not zergfests.

Explorers paradise.

Every now and then rifts to new randomly generated zones will open up. Players can travel through the rift and start an outpost for their faction / guild somewhere. Add a teleporter and the faction has a new zone to play with. Once the rift deforms and all teleporters are disabled the zone implodes and is lost forever. A new zone will have new resources, treasures and maybe new skills to fight over.


Crafters paradise

Crafting: Like SWG but more specialized. Additionally there are no central market hubs. Every outpost has their own hub. Items also decay over time: Items start with a max endurance of 100. If the endurance gets under 50 the item will have a debuff. If the endurance is 0 the items is broken and must be repaired. On death the max endurance is reduced by 1. As for the skills:

Skill "Weapons Crafting" = create any level 1 weapon. You can then learn skill "Pierceing weapons crafting" = create level 2 spears. Then you can learn "Dragon spear crafting" and you can craft level 3 dragon spears (there are 10 different spears in the game). You can craft anything you want as long as you learn the corresponding skills. Don't forget the 30 skill limit per player.

You can also learn "Elemental enchantments" = Add +1 elemental (fire, ice,.. ) damage to a weapon. Then you can learn "Fire enchantments" = Add +2 fire damage.

If you have "Dragon spear crafting" and "Fire enchantments" you can learn the skill "Red dragons spear" = an expensive and very unique weapon.

Add in different resources, item slots and weapon experimentation (see SWG).

Insanity: Doing the same thing over and over again and expecting different results.


Hard Core Member

Joined: 1/29/07
Posts: 1496

"Ideas are worthless. The only currency that holds any weight is the ability and drive to execute."

12/18/12 5:42:56 PM#11

Originally posted by Lizardone
I would ask Blizzard why they are not milking vanilla WoW. There are many players out there that would love to play vanilla WoW 1-60. They should release WoW:Vanilla Edition. FTW

I feel the same way about Everquest. I spent 5,000+ hours playing it; and someone who starts brand new today can surpass my characters in a couple weeks. ROFL

Luckily, i don't need you to like me to enjoy video games. -nariusseldon.
In F2P I think it's more a case of the game's trying to play the player's. -laserit