Trending Games | ArcheAge | Dragon Age: Inquisition | Elder Scrolls Online | World of Warcraft

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,645,614 Users Online:0
Games:686  Posts:6,082,294
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Everquest Next: Landmark Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Elder Scrolls Online

Elder Scrolls Online 

General Discussion  » What the hell is going on with the anti holy trinity lately

9 Pages 1 2 3 4 5 6 7 » Last Search
166 posts found
  Khelden

Novice Member

Joined: 12/02/09
Posts: 21

 
OP  12/17/12 6:30:50 PM#1

When I read they were going to release an elder scroll online, I thought it was a great idea...

 

Now, reading a bit on the left and right, I came to learn that the game WON'T have an aggro system. Seriously, after GW2 failfest I don't understand why company still try to go that way. Even in GW2 high end players were recreating a holy trinity by using game gimmicks, which was far from being fun let me add.

 

Being a tank in every game that I play (single player too when I can...), this is simply a big fun killer for me. The holy trinity is nothing but efficient tactic.

 

I don't know, make the game not REQUIRE holy trinity, why not give it a try... But simply DENYING this aspect by not having aggro system at all is just wrong from my point of view.

 

I will probably try the game nonetheless, but my hopes for this game went from high to underground with this.

 

Sources:

 

http://www.elderscrollsguides.com/the-elder-scrolls-online-leaked-info-so-far/

http://www.rpgamer.com/news/Q4-2012/102212a.html

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

12/17/12 6:43:48 PM#2
From what I understand TESO while it has healers doesn't have traditional tanks or any threat mechanics
  Khelden

Novice Member

Joined: 12/02/09
Posts: 21

 
OP  12/17/12 6:50:54 PM#3
Originally posted by ShakyMo
From what I understand TESO while it has healers doesn't have traditional tanks or any threat mechanics

That's my understanding too considering they said someone could play a sneaky healer...

 

But no threat mechanic to go with is a shame.

  ghstwolf

Novice Member

Joined: 3/21/08
Posts: 386

12/17/12 7:04:31 PM#4
Originally posted by Khelden

Being a tank in every game that I play (single player too when I can...), this is simply a big fun killer for me. The holy trinity is nothing but efficient tactic.

 I don't know, make the game not REQUIRE holy trinity, why not give it a try... But simply DENYING this aspect by not having aggro system at all is just wrong from my point of view.

 

 

Aggro systems are lazy hold overs from the past.  The trinity doesn't require an aggro system, and IMO would be much more fun without it.  Then again I am in favor of virtually any change that eliminates the DDR feel of group PvE.

"Doing it right" would be a ton more work.  You'd need positional blocking, an AI with a threat vs proximity metric and release/retarget subroutine, plus a few other considerations (friendly fire for example).  Sadly though, even if it were to be executed perfectly, the game would fail.  That leap in complexity would alienate too many players that want (need is probably the better word) the static encounter to be "epic".

  muffins89

Hard Core Member

Joined: 10/15/12
Posts: 1250

12/17/12 7:11:10 PM#5
where the source on the "no threat mechanic" i've not heard  anything like that.

I think the prostitute mod corrupted your game files man. -elhefen

  Zyzra

Novice Member

Joined: 6/18/07
Posts: 363

12/17/12 7:14:35 PM#6
Anti-Holy Trinity?  Probably just some people who are likely to get coal in their stocking.
  bansan

Novice Member

Joined: 5/20/10
Posts: 371

12/17/12 7:22:09 PM#7
*snip* Sadly though, even if it were to be executed perfectly, the game would fail.  That leap in complexity would alienate too many players that want (need is probably the better word) the static encounter to be "epic".

I don't know about failing, but you need go no further than GW2 to see this play out.  You get some really good players that work togother and do the content with w/e mix of classes is available.

Then you have people, like the OP, who can't hack it outside the trinity and think everything else sucks.

  Khelden

Novice Member

Joined: 12/02/09
Posts: 21

 
OP  12/17/12 7:22:35 PM#8
Originally posted by ghstwolf
Originally posted by Khelden

Being a tank in every game that I play (single player too when I can...), this is simply a big fun killer for me. The holy trinity is nothing but efficient tactic.

 I don't know, make the game not REQUIRE holy trinity, why not give it a try... But simply DENYING this aspect by not having aggro system at all is just wrong from my point of view.

 

 

Aggro systems are lazy hold overs from the past.  The trinity doesn't require an aggro system, and IMO would be much more fun without it.  Then again I am in favor of virtually any change that eliminates the DDR feel of group PvE.

"Doing it right" would be a ton more work.  You'd need positional blocking, an AI with a threat vs proximity metric and release/retarget subroutine, plus a few other considerations (friendly fire for example).  Sadly though, even if it were to be executed perfectly, the game would fail.  That leap in complexity would alienate too many players that want (need is probably the better word) the static encounter to be "epic".

I disagree, I think aggro system is something which adds a lot to the game, whatever the way it is done. I wouldn't mind playing in an environment with temporary threat management, where the monster can pretty much attack randomly but where there are a few taunts to manage the situation. For example, during a special phase or to save an ally. I would even enjoy it.

 

But as it seems right now, after the huge fail of GW2 system where everybody was on his own,  TESO is going for the Healer is responsible for everybody.

 

Let's not forget, also, that unless the sword/mace and shield warrior deals as much damage as a dual-wield or two-handed warrior, the fact that there is no threat will most likely make him unwanted for high end groups where efficiency matters. 

 

There are a lot of stuff to be improved in the MMO industry, but I'm fairly sure that harming the possibility of playing the role we want isn't something great.

  Vorthanion

Elite Member

Joined: 7/02/11
Posts: 1829

12/17/12 7:27:36 PM#9
Originally posted by ShakyMo
From what I understand TESO while it has healers doesn't have traditional tanks or any threat mechanics

If that's true, the healers better be able to take care of themselves as well as the group or no one is going to play the healing pin cushion.  The problem I have with games like GW2 is that the combat mechanic is based around death and ressurecting rather than focusing on survival.  All of the hard encounters are designed specifically to kill people and success is determined more on attentive rezzing than anything else.

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

12/17/12 7:33:21 PM#10
I think no threat is a good thing

You can tank in otherways, worked out ok with gw1 and war.
  Wizardry

Elite Member

Joined: 8/27/04
Posts: 6352

Perhaps tomorrow will be better.

12/17/12 7:58:12 PM#11

Every argument people use,is still possible inside the Trinity.

IMO it is simply a case of lazy or cheap developers.

I can use one example and it comes form the develoepr that puts the most effort into their design,Square.

The sub class system,gives you the ability to be versatile and acheive anything all on the same player,no need for wasting time on alts.Yo uwant some dps with healing,you go it.You don't liek trinity,no one is saying inside of FFXI design that you have to use it.

The bottom line is Hate/Aggro/Trinity are all about organized game play.Anything taking those away is creating a sloppy game design.At least FFXI gives you the choice,the anti Trinity games give you no choice,just grab a class and go in guns a blazing,whoever gets hate get it,nothing organized.Whgo is healing?We don't know,just go in and fight,we will figure it out as we fight.Oh wait we can kill in 3 hits no need for healing,just grab the most dps you can muster.

Like i said if you want that sloppy game play,you can still do it inside the trinity design.using the argument i noticed,unless you can't hack the challenge?

You are not going to get a more Trinity based game than FFXI but if you are smart and understand your class,Almost anything can make up a group.Geesh i remember befriending a black mage who asked me to team up. Ithought no way we die fast.He was smart he lined up far opposite side and we bounced hate back n forth,the mob never got close enough to hit us.If we did get hit,it was only once then the mob darted for the other guy.Yo uca ngo blm/ninja for shadows and still take many hits with no damage,the key is game design and versatility,GOOD games have it.

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  Zyzra

Novice Member

Joined: 6/18/07
Posts: 363

12/17/12 8:02:47 PM#12
Originally posted by Wizardry

Every argument people use,is still possible inside the Trinity.

IMO it is simply a case of lazy or cheap developers.

I can use one example and it comes form the develoepr that puts the most effort into their design,Square.

The sub class system,gives you the ability to be versatile and acheive anything all on the same player,no need for wasting time on alts.Yo uwant some dps with healing,you go it.You don't liek trinity,no one is saying inside of FFXI design that you have to use it.

The bottom line is Hate/Aggro/Trinity are all about organized game play.Anything taking those away is creating a sloppy game design.At least FFXI gives you the choice,the anti Trinity games give you no choice,just grab a class and go in guns a blazing,whoever gets hate get it,nothing organized.Whgo is healing?We don't know,just go in and fight,we will figure it out as we fight.Oh wait we can kill in 3 hits no need for healing,just grab the most dps you can muster.

Like i said if you want that sloppy game play,you can still do it inside the trinity design.using the argument i noticed,unless you can't hack the challenge?

You are not going to get a more Trinity based game than FFXI but if you are smart and understand your class,Almost anything can make up a group.Geesh i remember befriending a black mage who asked me to team up. Ithought no way we die fast.He was smart he lined up far opposite side and we bounced hate back n forth,the mob never got close enough to hit us.If we did get hit,it was only once then the mob darted for the other guy.Yo uca ngo blm/ninja for shadows and still take many hits with no damage,the key is game design and versatility,GOOD games have it.

Darn A Tale In The Desert, with its lack of a trinity and obviously sloppy game design.  They must have lazy and cheap developers.

  Loktofeit

Hard Core Member

Joined: 1/13/10
Posts: 11363

Currently playing EVE, SMITE, ESO, and Combat Arms

12/17/12 8:04:51 PM#13
Originally posted by Khelden

When I read they were going to release an elder scroll online, I thought it was a great idea...

Now, reading a bit on the left and right, I came to learn that the game WON'T have an aggro system. Seriously, after GW2 failfest I don't understand why company still try to go that way. Even in GW2 high end players were recreating a holy trinity by using game gimmicks, which was far from being fun let me add.

Being a tank in every game that I play (single player too when I can...), this is simply a big fun killer for me. The holy trinity is nothing but efficient tactic.

I don't know, make the game not REQUIRE holy trinity, why not give it a try... But simply DENYING this aspect by not having aggro system at all is just wrong from my point of view.

I will probably try the game nonetheless, but my hopes for this game went from high to underground with this.

Doing something different doesn't mean they are "anti" your favored system. It just means they are doing something different.

On another note, the trinity/aggro design is "efficient tactic" in MMOs with no CD, strict roles and arranged combat with incredibly stupid opponents. The more the game deviates from the formula the less efficient the trinity is.

  tollbooth

Novice Member

Joined: 12/22/11
Posts: 302

12/17/12 8:05:53 PM#14

GW2 didn't get rid of the trinity.. all they did was make the current person getting hit the tank, and everyone the healer after that person goes into the down state.

Instead of taking a sidestep in mechanics and trying something new they took a step backwards into a land that no game bothered implementing before because you could see it was fail before you even tried.

  bcbully

Hard Core Member

Joined: 3/03/12
Posts: 6489

12/17/12 8:10:29 PM#15
Originally posted by Zyzra
Anti-Holy Trinity?  Probably just some people who are likely to get coal in their stocking.

I would like to see the link too.  It would be slightly disappointing

  SirFubar

Advanced Member

Joined: 7/21/11
Posts: 399

12/17/12 8:10:51 PM#16
Originally posted by Vorthanion
Originally posted by ShakyMo
From what I understand TESO while it has healers doesn't have traditional tanks or any threat mechanics

If that's true, the healers better be able to take care of themselves as well as the group or no one is going to play the healing pin cushion.  The problem I have with games like GW2 is that the combat mechanic is based around death and ressurecting rather than focusing on survival.  All of the hard encounters are designed specifically to kill people and success is determined more on attentive rezzing than anything else.

What? GW2 combat mechanic based around death and res?? If you're success is determined more on attentive rezzing than anything else, you obviously don't know how to play or just don't understand the mechanics of the game well. In a good group, its completely possible to do every single dungeons without having to rez anyone 1 single time if you know what you're doing. And some can be really challenging before you figure them out.

  FromHell

Novice Member

Joined: 11/10/12
Posts: 1338

12/17/12 8:15:43 PM#17

oh god please no. The age of GW2 clones is coming upon us.

That must be what the Mayans have predicted. :(

Secrets of Dragon´s Spine Trailer.. ! :D
http://www.youtube.com/watch?v=fwT9cFVQCMw

Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World
http://www.youtube.com/watch?v=T2X_SbZCHpc&t=21s
.


.
The Return of ELITE !

  User Deleted
12/17/12 8:19:34 PM#18
I haven't heard about the aggro system (or lack of) in TESO.
  KhinRunite

Apprentice Member

Joined: 11/05/10
Posts: 887

12/17/12 8:21:14 PM#19
Originally posted by SirFubar
Originally posted by Vorthanion
Originally posted by ShakyMo
From what I understand TESO while it has healers doesn't have traditional tanks or any threat mechanics

If that's true, the healers better be able to take care of themselves as well as the group or no one is going to play the healing pin cushion.  The problem I have with games like GW2 is that the combat mechanic is based around death and ressurecting rather than focusing on survival.  All of the hard encounters are designed specifically to kill people and success is determined more on attentive rezzing than anything else.

What? GW2 combat mechanic based around death and res?? If you're success is determined more on attentive rezzing than anything else, you obviously don't know how to play or just don't understand the mechanics of the game well. In a good group, its completely possible to do every single dungeons without having to rez anyone 1 single time if you know what you're doing. And some can be really challenging before you figure them out.

Yeah it's pretty obvious that the game's mechanics (still) hasn't sunk in yet for some people. The mere fact that others can conquer what they can't attests to that, but they prefer to blame it on the game.

I don't know what the frack is this talk about GW2's combat mega-failing, but I really prefer not being rejected in a group because I can't do anything else aside from DPSing, where in any MMO is the most abundant archetype. Maybe because I always pick the DPS class, and this game gives me the ability to tank and heal all at the same time. Natural tanks and healers may be feeling sore because they're no longer that special in GW2, and by extension in this game.

  Khelden

Novice Member

Joined: 12/02/09
Posts: 21

 
OP  12/17/12 8:21:52 PM#20
Originally posted by bcbully
Originally posted by Zyzra
Anti-Holy Trinity?  Probably just some people who are likely to get coal in their stocking.

I would like to see the link too.  It would be slightly disappointing

http://www.elderscrollsguides.com/the-elder-scrolls-online-leaked-info-so-far/

http://www.rpgamer.com/news/Q4-2012/102212a.html

9 Pages 1 2 3 4 5 6 7 » Last Search