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Darkfall: Unholy Wars

Darkfall: Unholy Wars 

General Discussion  » Why oh why... FPS kills it for me

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55 posts found
  Yalexy

Novice Member

Joined: 12/17/10
Posts: 1020

 
OP  12/16/12 8:54:44 AM#1

Well. What can I say. I'm actually quiet interested in sandbox MMOs with FFA PvP and territorial warfare.

However, I cannot stand FPS-gameplay in a MMO when we're talking about large battles with hundreds of players on the battlefield.
There's no way you can actually get a good overview of the battlefield, and there's no way for actual focus-fire, etc.

So FPS is actually a dealbreaker for me, as it takes away the tactical precision I'm used to from DAoC and EvE Online.

  RealPvPisFPS

Apprentice Member

Joined: 3/04/12
Posts: 49

12/16/12 8:59:59 AM#2

Why should that be a deal breaker? Maybe it's a deal breaker for the people who rely on scripting to PvP but for the honest players it will force you to actually use your skill on the keyboard and mouse instead of your character's skill. Sounds like these guys built a solid game gonna have to check it out. This is the way PvP should be.

 

Oh and for the scriptors out there you can always try aimbot or the invincible hacks, heh.

  shawn01

Advanced Member

Joined: 11/26/08
Posts: 148

12/16/12 9:03:52 AM#3

Based on the videos ive seen, the only time you are in first person is when you are using ranged attacks. I myself prefer 3rd person view. I wish there were more options available for the view.

On the other hand, I'm sorta glad that they aren't making the game based on what players ask for. Companies have been making games based on what the vocal minority is asking for, and we keep getting WoW clones. Even if this game isn't exactly what I want it to be, I applaud the makers for sticking to their vision and making something different from the crappy sameness of the previous 20 big releases.

I'm hoping ill get used to the close in camera position.

  Zorgo

Hard Core Member

Joined: 12/05/05
Posts: 2210

Who did wrong? The advertiser hired to sell the game or the consumer who put faith in advertising?

12/16/12 9:06:06 AM#4
Originally posted by RealPvPisFPS

 Maybe it's a deal breaker for the people who rely on scripting to PvP.

He said he was used to EVE, is that how you would describe EVE's pvp?

  Yalexy

Novice Member

Joined: 12/17/10
Posts: 1020

 
OP  12/16/12 9:07:08 AM#5


Originally posted by RealPvPisFPS
Why should that be a deal breaker? Maybe it's a deal breaker for the people who rely on scripting to PvP but for the honest players it will force you to actually use your skill on the keyboard and mouse instead of your character's skill. Sounds like these guys built a solid game gonna have to check it out. This is the way PvP should be.

 

Oh and for the scriptors out there you can always try aimbot or the invincible hacks, heh.


That's not what I wrote there.

My point is that FPS doesn't give you the option to scroll out and overview the battlefield aswell as no option to focus fire opponents.

I'm used to tactical warfare, especially with hundreds of players on the battlefield. I'm used to analyzing the situation and start picking targets based on their threat.

  hockeyplayr

Advanced Member

Joined: 9/27/10
Posts: 555

12/16/12 9:11:36 AM#6
I am pretty sure they said there are 3 different camera angles you could use.  3rd person being one of them
  Thaliost

Apprentice Member

Joined: 12/08/06
Posts: 93

12/16/12 9:15:27 AM#7
Originally posted by Yalexy

 


Originally posted by RealPvPisFPS
Why should that be a deal breaker? Maybe it's a deal breaker for the people who rely on scripting to PvP but for the honest players it will force you to actually use your skill on the keyboard and mouse instead of your character's skill. Sounds like these guys built a solid game gonna have to check it out. This is the way PvP should be.

 

 

Oh and for the scriptors out there you can always try aimbot or the invincible hacks, heh.


 

That's not what I wrote there.

My point is that FPS doesn't give you the option to scroll out and overview the battlefield aswell as no option to focus fire opponents.

I'm used to tactical warfare, especially with hundreds of players on the battlefield. I'm used to analyzing the situation and start picking targets based on their threat.

 

So... you are playing a "human" character in medieval times (with magic in it) and you would like to get a tactical overview of the battlefield?

That sounds like you are complaining just for the sake of complaining...

 

 

And you say it's impossible to focus fire? Why is that?

Whatever you are used to, just try the game and decide for yourself what you can and cannot do.

If you already tried DF1, it's worth trying again because there are many changes that make the game more friendly to people, namely, 3rd person view even for ranged casting and archery.

Immortals [EU] - Darkfall:UW Clan
http://immortals-online.eu/

  immodium

Hard Core Member

Joined: 11/03/07
Posts: 1280

12/16/12 9:16:10 AM#8
Originally posted by Yalexy

 


Originally posted by RealPvPisFPS
Why should that be a deal breaker? Maybe it's a deal breaker for the people who rely on scripting to PvP but for the honest players it will force you to actually use your skill on the keyboard and mouse instead of your character's skill. Sounds like these guys built a solid game gonna have to check it out. This is the way PvP should be.

 

 

Oh and for the scriptors out there you can always try aimbot or the invincible hacks, heh.


 

That's not what I wrote there.

My point is that FPS doesn't give you the option to scroll out and overview the battlefield aswell as no option to focus fire opponents.

I'm used to tactical warfare, especially with hundreds of players on the battlefield. I'm used to analyzing the situation and start picking targets based on their threat.

You can do that in FPS. You just have to move about instead of staying stationary. I can totally understand 3rd/isometric view for rts games where your controlling multiple units.

 

All 3rd person does in an RPG/FPS game is make the game easier IMO.

  hockeyplayr

Advanced Member

Joined: 9/27/10
Posts: 555

12/16/12 9:16:36 AM#9
forgot to mention I doubt you can zoom out all the way like in EVE.  I think they are going for a more realistic approach where you can only see what you are actually looking at in game
  Morydin

Novice Member

Joined: 8/20/04
Posts: 75

12/16/12 9:18:45 AM#10
First person view is not the only camera option available......

  gekido

Apprentice Member

Joined: 2/04/04
Posts: 52

12/16/12 9:20:27 AM#11
Thanks for this really informative and important forum post.  We were very curious as to why you weren't going to play Darkfall.
  Jakdstripper

Novice Member

Joined: 2/14/10
Posts: 2108

12/16/12 9:21:20 AM#12
Originally posted by Yalexy

Well. What can I say. I'm actually quiet interested in sandbox MMOs with FFA PvP and territorial warfare.

However, I cannot stand FPS-gameplay in a MMO when we're talking about large battles with hundreds of players on the battlefield.
There's no way you can actually get a good overview of the battlefield, and there's no way for actual focus-fire, etc.

So FPS is actually a dealbreaker for me, as it takes away the tactical precision I'm used to from DAoC and EvE Online.

yes it is harder to "situationally aware" with a fps view then a 3rd person view.

Yes it is possible to focuse fire from a fps view, i have done it countless times in all FPS games i've played.

i understand that you just dont like FPS combat. It's perfectly ok, there hundreds if not thousand of 3rd person tab targeting mmos to chose from. Bye

  Yalexy

Novice Member

Joined: 12/17/10
Posts: 1020

 
OP  12/16/12 9:30:36 AM#13

To those who don't understand "focus fire".

Focus fire means, that I can call an enemy target and have all my troops attack this specific target.

In a FPS that seems quiet impossible tho, as there's no way to to have all your troops hit that one announced target without there being a way to lock onto the target.

I'm enjoying FPS-games and I'm currently playing Borderlands 2 and have lots of fun there, but with hundreds of players it just becomes a mess imho.

I read about the changes for ranged classes having added 3rd person view, but that's not helping that much as limited as the zoom-out is and you still can't highlight and lock on to specific targets.

Territorial warfare with hundreds of players is simpy not alot of fun, if there's no possibility for a tactical overview of the battlefield and focus fire.

Anyways, that's just my POV.

  corpusc

Novice Member

Joined: 7/25/03
Posts: 1368

CHATTANOOGAN

contact me if you are seriously interested in
* C#
* making an old schoolish FPS

12/16/12 9:36:42 AM#14
there's a spell that used to be called "Beacon", that tags a person, and makes an animated flare hover over them

The End
---------------------------
i don't expect to like Darkfall, altho i may like it MORE than other MMOs. i know it is gonna have a very frustrating level of grind to it, even if its significantly less than most. waiting for a pure FAST action virtual world. dice rolling & character levels (even "skills") IN COMBAT should have never carried over from pencil & paper to a computer that can reasonably model 3D spaces and objects

  Doomtec

Novice Member

Joined: 12/16/12
Posts: 32

12/16/12 9:38:28 AM#15
Originally posted by Yalexy

To those who don't understand "focus fire".

Focus fire means, that I can call an enemy target and have all my troops attack this specific target.

In a FPS that seems quiet impossible tho, as there's no way to to have all your troops hit that one announced target without there being a way to lock onto the target.

I'm enjoying FPS-games and I'm currently playing Borderlands 2 and have lots of fun there, but with hundreds of players it just becomes a mess imho.

I read about the changes for ranged classes having added 3rd person view, but that's not helping that much as limited as the zoom-out is and you still can't highlight and lock on to specific targets.

Territorial warfare with hundreds of players is simpy not alot of fun, if there's no possibility for a tactical overview of the battlefield and focus fire.

Anyways, that's just my POV.

Competitive FPS gamers have been using focus fire for literally decades. It's called "aim".

If you want a tactical view of the battle, climb a hill or get up on a rock or something.

Darkfall, for those who get into the meta game, is the ultimate RTS.

  shawn01

Advanced Member

Joined: 11/26/08
Posts: 148

12/16/12 9:40:29 AM#16
First person view is not more realistic imo because the angle of view is too small. 3rd person view gives a more realistic angle. I can see clearly in about 140 or 150 degrees, with an extra 15 degrees on each side of blurry peripheral vision.
  BuniontToes

Novice Member

Joined: 3/10/10
Posts: 544

12/16/12 9:40:51 AM#17

Beacon wasn't very effective  in DFO 1.

 

I  have called a few battles for some large allainces at that.  Battlefield overview is a combination off positioning, scouting, and knowing the terraiin.  Battlefield awareness is crucial in this game far more than any tab-target MMO.

 

This is made even more important by collision detection.

 

Strategy andd tactics are required when calling a siege.  If you don't use them you will get wiped in a hurry.

  BuniontToes

Novice Member

Joined: 3/10/10
Posts: 544

12/16/12 9:41:59 AM#18
Originally posted by shawn01
First person view is not more realistic imo because the angle of view is too small. 3rd person view gives a more realistic angle. I can see clearly in about 140 or 150 degrees, with an extra 15 degrees on each side of blurry peripheral vision.

let skip the "realism"  angle.  Just as in real life you can turn your head and people can talk.

  Aethaeryn

Hard Core Member

Joined: 2/14/10
Posts: 1881

12/16/12 9:45:56 AM#19

I don't think Conan, Legolas, blah blah [insert fantasy character here] were able to zoom out for situational awareness.

I think this adds to the depth.  You get someone on high ground to shout out orders.  It leads to recon etc.  I think it is a good thing.

Wa min God! Se æx on min heafod is!

  Aethaeryn

Hard Core Member

Joined: 2/14/10
Posts: 1881

12/16/12 9:46:51 AM#20
Originally posted by BuniontToes

Beason wasn't very effective  in DFO 1.

 

I  have called a few battles for some large allainces at that.  Battlefield overview is a combination off positioning, scouting, and knowing the terraiin.  Battlefield awareness is crucial in this game far more than any tab-target MMO.

 

This is made even more important by collision detection.

 

Strategy andd tactics are required when calling a siege.  If you don't use them you will get wiped in a hurry.

What he said.

Wa min God! Se æx on min heafod is!

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