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The Pub at MMORPG.COM  » The industry is expanding the definition of MMO

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175 posts found
  Magiknight

Elite Member

Joined: 4/10/09
Posts: 382

12/17/12 12:09:06 AM#121
Any words that comes to mean anything mean nothing. That is what is happening to "Massively Multiplayer Online"
  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 11332

 
12/17/12 1:24:32 PM#122
Originally posted by Aelious
I don't think the "industry" is specifically saying LoL, for example, is considered a "Massively Multiplayer Online" game. The term is used because it's recognizable.

But the "industry" is not excluding it from the MMO category. It is quite clear in the newzoo report. It is quite clear that massively covers LOL. It is quite clear that it is listed as one on this website.

While even Riot called LOL a MOBA, most are still grouping it as a MMO.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 11332

 
12/17/12 1:25:56 PM#123
Originally posted by Magiknight
Any words that comes to mean anything mean nothing. That is what is happening to "Massively Multiplayer Online"

Well, it does mean that you have to have an online component, and you have to be able to play with others.

So you can exclude things like Mark of the Ninja, and the first dead space.

It is not meaningless if you can exlcude some game. It is just a matter of degree of how broad the term is.

  VengeSunsoar

Elite Member

Joined: 3/10/04
Posts: 3015

GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION.

12/17/12 1:26:04 PM#124
Originally posted by Magiknight
Any words that comes to mean anything mean nothing. That is what is happening to "Massively Multiplayer Online"

To me they always meant a lot of people online in the same game.   That hasn't changed. 

You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect.

This is 5000BC stuff and you know what? Nothing has changed. :P

  Rusque

Hard Core Member

Joined: 6/08/10
Posts: 357

12/17/12 1:30:13 PM#125
Originally posted by VengeSunsoar
Originally posted by Magiknight
Any words that comes to mean anything mean nothing. That is what is happening to "Massively Multiplayer Online"

To me they always meant a lot of people online in the same game.   That hasn't changed. 

+1

I'm not understanding what other magical definitions other people are coming up with, but it's pretty self explanatory.

  Shannia

Novice Member

Joined: 11/06/05
Posts: 2125

"World of WarCraft is held alive solely by the mediocrity of competing products." RendRegen

12/17/12 1:38:41 PM#126
Originally posted by Quizzical
Originally posted by Cuathon

Quizz, the real indicator of mmo status is massively multiplayer. How many people does your activity affect? LoL is not an MMO because the actions in one game do not change the experience of players within the whole game. EvE is an MMO because the actions of any given player permanently alter the experience of many other players.

That's an interesting effort, but it doesn't resolve the question.

What if League of Legends had 100 players per match instead of 10?  How about 1000 players per match?  10000?  Surely affecting 10000 people constitutes massively multiplayer.  If you're going to argue that it isn't because it doesn't affect everyone, then WoW isn't an MMO either, because what happens on one server doesn't affect people on other servers.

And again, we can't go strictly by the number of players.  We can agree that EVE is definitely an MMO.  But what if it were unpopular, and only 50 people played it?  Surely it would still be an MMO, wouldn't it?  Shouldn't being an MMO be something about game design rather than popularity?

If it's about affecting everyone in the entire game, then what if League of Legends were unpopular to the degree that there were never multiple matches running simultaneously.  Surely that wouldn't make it an MMO if it isn't now, would it?

If it's about permanence, then you'd have to argue that the periodic wipes of A Tale in the Desert make it not an MMO.  And that surely can't be right, as one player there can more strongly affect everyone else than in any other game I'm aware of.

 

I believe games like D3, LoL, and WoT definately do NOT belong here.  I've advocated for years here on the forums that they should stick to their name's sake.  If you took out all the hybrids, things would definately be slow around here.  Like it or not, new MMORPGs come in waves.  Over the past 15 years we've seen 2-3 year gaps between highly anticipated AAA games.   I believe these games are tapping into the MMORPG name to seek investor funding on the coat tails of games like EQ and WoW.  As long as people playing hybrids like D3 and WoT can remember they are not playing MMORPGs, I think we can all get along.

Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

http://en.wikipedia.org/wiki/Vaporware

"Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  Magiknight

Elite Member

Joined: 4/10/09
Posts: 382

12/17/12 1:52:42 PM#127
Originally posted by Rusque
Originally posted by VengeSunsoar
Originally posted by Magiknight
Any words that comes to mean anything mean nothing. That is what is happening to "Massively Multiplayer Online"

To me they always meant a lot of people online in the same game.   That hasn't changed. 

+1

I'm not understanding what other magical definitions other people are coming up with, but it's pretty self explanatory.

There are people in these forums arguing that COD, D3, and facebook are MMOs. Even calling LOL a MMO is bending the definition. LOL does not have a lot of people online in the same game. It has somewhere around 10 people online in the same game.

Adding instances to games bends the definition. The people that enter an instance are no longer in the same game as the rest of the population. The party that enters an instance are just off in their own little world with a small number of other people.

  VengeSunsoar

Elite Member

Joined: 3/10/04
Posts: 3015

GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION.

12/17/12 2:01:28 PM#128
Originally posted by Magiknight
Originally posted by Rusque
Originally posted by VengeSunsoar
Originally posted by Magiknight
Any words that comes to mean anything mean nothing. That is what is happening to "Massively Multiplayer Online"

To me they always meant a lot of people online in the same game.   That hasn't changed. 

+1

I'm not understanding what other magical definitions other people are coming up with, but it's pretty self explanatory.

There are people in these forums arguing that COD, D3, and facebook are MMOs. Even calling LOL a MMO is bending the definition. LOL does not have a lot of people online in the same game. It has somewhere around 10 people online in the same game.

Adding instances to games bends the definition. The people that enter an instance are no longer in the same game as the rest of the population. The party that enters an instance are just off in their own little world with a small number of other people.

I think many facebook games are MMO"s.  No they may not be space/fantasy games but you can interact with hundreds/thousands of people in the game at the same time.  Thats an MMO. 

You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect.

This is 5000BC stuff and you know what? Nothing has changed. :P

  Shannia

Novice Member

Joined: 11/06/05
Posts: 2125

"World of WarCraft is held alive solely by the mediocrity of competing products." RendRegen

12/17/12 2:06:49 PM#129
Originally posted by VengeSunsoar
Originally posted by Magiknight
Originally posted by Rusque
Originally posted by VengeSunsoar
Originally posted by Magiknight
Any words that comes to mean anything mean nothing. That is what is happening to "Massively Multiplayer Online"

To me they always meant a lot of people online in the same game.   That hasn't changed. 

+1

I'm not understanding what other magical definitions other people are coming up with, but it's pretty self explanatory.

There are people in these forums arguing that COD, D3, and facebook are MMOs. Even calling LOL a MMO is bending the definition. LOL does not have a lot of people online in the same game. It has somewhere around 10 people online in the same game.

Adding instances to games bends the definition. The people that enter an instance are no longer in the same game as the rest of the population. The party that enters an instance are just off in their own little world with a small number of other people.

I think many facebook games are MMO"s.  No they may not be space/fantasy games but you can interact with hundreds/thousands of people in the game at the same time.  Thats an MMO. 

 

Very true.  Truth be told, I think it's all about the advertising $$$$, and as such, if a game is going to get more $$$$ being called an MMORPG vs a Fancy Chat Room Small Party Game, then they are going where the money is.

 

Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:

http://en.wikipedia.org/wiki/Vaporware

"Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 11332

 
12/17/12 2:08:19 PM#130
Originally posted by VengeSunsoar
 

I think many facebook games are MMO"s.  No they may not be space/fantasy games but you can interact with hundreds/thousands of people in the game at the same time.  Thats an MMO. 

I don't disagree with your logic, but Facebook games are not MMOs by common usage. That is why i think definition based on logic and reasoning are useless. It is all a matter of common usage.

BTW, all the facebook games are classified as "social games" by newzoo and other industrial sites. Don't ask me why. You are certainly right that facebook games are a) massive (heck probably more massive than WOW & LOL), b) multiplayer (duh!) and c) online.

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 8656

EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :)

12/17/12 2:12:53 PM#131
Originally posted by nariusseldon
Originally posted by VengeSunsoar
 

I think many facebook games are MMO"s.  No they may not be space/fantasy games but you can interact with hundreds/thousands of people in the game at the same time.  Thats an MMO. 

I don't disagree with your logic, but Facebook games are not MMOs by common usage.

Moonlight Online - https://www.facebook.com/MoonlightUS

In what way is that any different from World of Warcraft?

 

filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community.

Nitth: What makes you so sure its a simple fix?

filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 11332

 
12/17/12 2:14:05 PM#132
Originally posted by Loktofeit
Originally posted by nariusseldon
Originally posted by VengeSunsoar
 

I think many facebook games are MMO"s.  No they may not be space/fantasy games but you can interact with hundreds/thousands of people in the game at the same time.  Thats an MMO. 

I don't disagree with your logic, but Facebook games are not MMOs by common usage.

Moonlight Online - https://www.facebook.com/MoonlightUS

In what way is that any different from World of Warcraft?

 

Probably not. That is why common usage is defining the term, not logic or reasoning.

  corpusc

Hard Core Member

Joined: 7/25/03
Posts: 1279

CHATTANOOGAN

contact me if you are seriously interested in
* C#
* making an old schoolish FPS

12/17/12 2:18:23 PM#133
Originally posted by nariusseldon
 

 That is why i think definition based on logic and reasoning are useless.

 

lolol

 

your efforts at supporting and furthering the cause of making words useless...... are beyond compare.

The End
---------------------------
i don't expect to like Darkfall, altho i may like it MORE than other MMOs. i know it is gonna have a very frustrating level of grind to it, even if its significantly less than most. waiting for a pure FAST action virtual world. dice rolling & character levels (even "skills") IN COMBAT should have never carried over from pencil & paper to a computer that can reasonably model 3D spaces and objects

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 8656

EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :)

12/17/12 2:35:58 PM#134
Originally posted by nariusseldon
Originally posted by Loktofeit
Originally posted by nariusseldon
Originally posted by VengeSunsoar
 

I think many facebook games are MMO"s.  No they may not be space/fantasy games but you can interact with hundreds/thousands of people in the game at the same time.  Thats an MMO. 

I don't disagree with your logic, but Facebook games are not MMOs by common usage.

Moonlight Online - https://www.facebook.com/MoonlightUS

In what way is that any different from World of Warcraft?

Probably not. That is why common usage is defining the term, not logic or reasoning.

I don't understand your answer. Are you saying there is some measure by which that is not an MMO?

filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community.

Nitth: What makes you so sure its a simple fix?

filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 11332

 
12/17/12 2:50:02 PM#135
Originally posted by Loktofeit
Originally posted by nariusseldon
Originally posted by Loktofeit
Originally posted by nariusseldon
Originally posted by VengeSunsoar
 

I think many facebook games are MMO"s.  No they may not be space/fantasy games but you can interact with hundreds/thousands of people in the game at the same time.  Thats an MMO. 

I don't disagree with your logic, but Facebook games are not MMOs by common usage.

Moonlight Online - https://www.facebook.com/MoonlightUS

In what way is that any different from World of Warcraft?

Probably not. That is why common usage is defining the term, not logic or reasoning.

I don't understand your answer. Are you saying there is some measure by which that is not an MMO?

I think games on facebook are classified differently as "social games" by most gaming press and marketing firms.

  madazz

Advanced Member

Joined: 10/07/03
Posts: 1051

12/17/12 4:14:29 PM#136
Well, it December 17th, the industry still hasn't expanded what MMO means.... Can't we all just get a long until it actually happens?
  Indol

Advanced Member

Joined: 2/10/12
Posts: 169

12/18/12 8:12:54 AM#137
Originally posted by corpusc
Originally posted by nariusseldon
 

 That is why i think definition based on logic and reasoning are useless.

 

lolol

 

your efforts at supporting and furthering the cause of making words useless...... are beyond compare.

I just about fell off my chair laughing when i read what nariusseldon said.

 

It's all so clear now. I finally understand the source of his irrationality and devotion to arbitrariness and being confused. You can't reason with someone who doesn't believe in reason.

 

Suffice it to say, this thread is about as pointless as it gets.

The Secret World - Ultima Online - Age of Wushu

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 11332

 
12/18/12 11:14:47 AM#138
Originally posted by madazz
Well, it December 17th, the industry still hasn't expanded what MMO means.... Can't we all just get a long until it actually happens?

Does it? Now LOL is considered a MMO by newzoo, and this site. Don't you think the definition is quite different from the days of UO?

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 6654

12/18/12 11:21:29 AM#139


Originally posted by nariusseldon

Originally posted by madazz Well, it December 17th, the industry still hasn't expanded what MMO means.... Can't we all just get a long until it actually happens?
Does it? Now LOL is considered a MMO by newzoo, and this site. Don't you think the definition is quite different from the days of UO?



The term has been expanded to include things that didn't exist when UO existed. The idea of an MMORTS or MMOFPS now exists as an offshoot of the MMO root. The telling thing is that there are people who see LoL as a form of MMO. It's all well and good for the industry to say it, but there are people who just see "LoL" and "MMO" in the same sentence and they just say, "OK" and move on with the rest of the sentence.

Join the League For Gamers.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 11332

 
12/18/12 11:31:12 AM#140
Originally posted by lizardbones



The term has been expanded to include things that didn't exist when UO existed. The idea of an MMORTS or MMOFPS now exists as an offshoot of the MMO root. The telling thing is that there are people who see LoL as a form of MMO. It's all well and good for the industry to say it, but there are people who just see "LoL" and "MMO" in the same sentence and they just say, "OK" and move on with the rest of the sentence.

 

Ultimately, it is just a way to discuss a group of games. In industry discussions, don't you think that developers would notice variants of MMOs that are successful?

Players are flaky and discussions can go anywhere.

But i think industrial discussions like GDC will benefit a lot from the broadening of defition and discusses pros and cons of different gameplay style.

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