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corpusc
Elite Member
Joined: 7/25/03
CHATTANOOGAN contact me if you are seriously interested in |
12/16/12 10:03:30 PM#61
Originally posted by BigMango
if wasting or not wasting your time doesn't change a thing for you....... well i can't comment on your life. but lets just say most people value their time.
they're too small to push content out, and yet they release with a huge handcrafted world, whose launch size is pretty much only rivalled by Vanguard. AND THEN REMOVE much of it, because of the overabundance of their output. The End |
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12/16/12 10:04:29 PM#62
Originally posted by Kyleran yeah this is why I made myself stop playing ps2 beta. its also a wise decision if you have the patience, game will undoubtable be more balanced, stable, populated and more content at launch, plus on steam. but darkfall is different, I must play it as soon as possible. Im guessing most df1 players feel the same. darkfall is not a game for everyone, but for the people it was for there is nothing else like it. |
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corpusc
Elite Member
Joined: 7/25/03
CHATTANOOGAN contact me if you are seriously interested in |
12/16/12 10:07:40 PM#63
Originally posted by SirFubar
exactly. exactly.
this guy actually understands PVP and the sandboxy end of the game-type spectrum. The End |
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12/16/12 10:11:42 PM#64
Originally posted by corpusc
I am talking about content, not added land mass. The huge world you are talking about is an empty world. On the PVP only side, PVP mmorpgs are subpar games compared to pvp games. The only pvp mmorpgs that succeded so far are those that added content regularly. And this AV have shown us they are too small to do. If people leave Darkfall because of the grind it means that the game has nothing else to keep them. |
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12/16/12 10:19:36 PM#65
Originally posted by SirFubar
Oh, then you are so wrong with this game. Tasos himself said 1 week ago in the mmorpg.com video interview that Darkfall UW is not a sandbox, he personaly is not interested in sandbox, he cares only about pvp; and they have no plans to add any sandbox elements in the future because they have no ressources for this. I guess it would be good for you to go watch that interview to at least know what game your are getting into. |
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12/16/12 10:22:44 PM#66
Originally posted by BigMango That's fine when you are the only open world PvP niche game on the market, but others are coming, and with full sandbox features. I'n ready to dive into DFUW, but I'm watching other sandbox games for 2013 that offer a more well-rounded and inclusive system. We'll see what happens, I guess. |
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corpusc
Elite Member
Joined: 7/25/03
CHATTANOOGAN contact me if you are seriously interested in |
12/16/12 10:25:28 PM#67
Originally posted by BigMango
you still don't understand. as long as the PVP is fun and there's little grind, there's no need to add content cuz the PLAYERS ARE THE CONTENT. with no grind, EVERBODY participates and EVERYBODY has fun. not just the top tiny percentage. which is not enough to keep the game populated. like happened exactly in DF1. exactly.... which goes to show that they had WAY more content than necessary, and that it WAS NOT a content issue at all. this is because of GRIND. this is why removing grind makes ALL THE DIFFERENCE in the world. opposite of meaning nothing, which is your claim. people who love PVP.....*SURPRISE*.... wanna spend their time PVPing. not grinding up skills and resources to PREPARE for PVP, while avoid it for months and months and months. so are you saying people like me or Badaboom, or countless others in internet forums are liars? or don't realize that we secretly LOVE to grind? because plenty of people are saying that they liked so many other things about the game, but couldn't take the grind. you know...... the OPPOSITE of what you keep saying. when you hate the grind (ie, respect your own time) it doesn't matter how great the other draws of the game are. The End |
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12/16/12 10:26:47 PM#68
Originally posted by MindTrigger
Yes of course. I have the game installed and ready to play and I'm also playing Mortal Online. We'll see how it goes. |
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12/16/12 10:51:11 PM#69
im looking forward to playing it but im not loosing sleep over it.
there are 2 types of mmo, imitators and innovaters. |
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12/17/12 1:48:47 AM#70
Originally posted by BigMango The players, their tribes, their alliances, their enemies and the territory for their empire they'll fight over is the content. Far more varied and dynamic than any theme park MMO could achieve. Only EVE Online matches it. MMO's should be about the players being the content, something that has been lost over the decade in triple AAA titles. Ulitma online is still going for this very reason , especially on private run shards. |
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12/17/12 5:28:45 AM#71
very exited over here!
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12/17/12 5:55:26 AM#72
I buy, I excited...!
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12/17/12 4:25:54 PM#73
Yea, I am excited :)
www.mmo-fortress.com |
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12/17/12 4:39:42 PM#74
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