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Rift: Storm Legion hit the stage last month and, since that time, we've been chronicling our adventures through the first expansion. See how Storm Legion fares in our official review. Played Storm Legion? Leave us your thoughts in the comments.
Read more of Rob Lashley's Rift: Storm Legion is a Winner. Associate Editor: MMORPG.com |
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12/14/12 8:15:35 AM#2
It is the best expansion of 2012 easily, IMO it might be one of the best expansions for any game ever - if you consider how bland and meh rift was at release, now look at Storm Legion - I honestly had a feeling of "this can't be the same game" - it is FAR improved in almost all aspects. Storm Legion would go down in history as one of the most epic expansions period, the Trion team should be awarded for the work they've done here, as since Kunark (1st eq1 expansion), what else has even come close? |
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12/14/12 8:33:53 AM#3
Whilst I agree with the grade, there are a few things on the review I don't agree with. I find it unfair to say the game added nothing to the 1-50 leveling experience. Whilst this is true, it's not something the expansion aims to do. Also the 1-50 leveling has been given a huge speedboost because of the adding or random warfront dailies, they give as much as 120-40% of xp up to level 40, after which it drops. RIFT also has Instant Adventures in almost every pre-50 zone now as well, giving yet another thing to pick whilst leveling. These weren't in the expansion, but they did add them on top of the 'do one of both storylines'. Also the fact that the PvP part is mentioned very briefly as a new argument in the conclusion surprises me. It's mentioned nowhere else and it doesn't hold up for PvP servers, where the Guardians and Defiants are still fighting. Conquest also is back up, they probably (and this is speculation on my part) waited until there were enough people at level 60 to enable it once again. With the points of gameplay and innovation I got the feeling it wasn't much more of a summation of things new to RIFT. I found the reviews in progress to be much better, maybe there's just too much RIFT to put into this small a space :D "We need men who can dream of things that never were." - John F. Kennedy |
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ThomasN7
Hard Core Member
Joined: 3/17/07
"Had to be me. Someone else might have gotten it wrong.” - Mordin Solus |
12/14/12 8:40:17 AM#4
I think the score is way too high for a game that is still loaded with a bunch of fedex quests. If anything people can now have a better alternative to WoW.
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12/14/12 8:56:49 AM#5
I know the game is polished, plays great, and is being run by one of the best teams in the industry. I played the game for the first 10 months, from headstart till december. I just couldn't get back into it.
Questing for levels in a high fantasy world. GW2, then Panadas, now RIFT. I couldn't make it past a month. If a person who is new to the genre asked "Which mmorpg should I play?" I would probably tell them RIFT. I'm not new though, and I can't help but feel like "I've seen this before." DamonVile- Games built for disposable players are now apparently built by disposable employees. |
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12/14/12 8:58:17 AM#6
I think the score is spot on; it's undoubtedly the best expansion of 2012 and represents a significant landmark to the game. I can’t think of any expansion that has added so much to a game and represents such high value to the consumer. |
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12/14/12 9:06:43 AM#7
Spot on review. I'd add the content is not face roll and also loot is just handed to you at max level. Gear progression has multiple paths they don't require raiding if you don't want too. The newest level 60 chronicle is also well done.
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12/14/12 9:07:52 AM#8
Err that should be loot is not handed out to you. Derp.
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12/14/12 10:14:29 AM#9
The polish score is way too high. This is the buggiest most poorly thought out release they've made yet. They've made some clunky changes and "it's really big" isn't a good excuse for poor execution. Dimensions will be great when they're polished. If they integrate them into the rest of the game better as time goes on then I think they will easily rival what EQ2 housing has to offer. I'm not a big fan of their homegenization of Planar Attunement (not to mention the lack of PA tier 3 still), massive class rebalancing, or how they gated the game for those who didn't buy the xpac. Hey, I've still got paid subscription time left Trion. I think they made a huge mistake, or at least missed a great opportunity, from not shifting to B2P. That's just my opinion, and we'll see how time treats that. Even so I think the expansion is really good for those who are satisfied with the direction Trion has taken rift. |
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12/14/12 10:17:19 AM#10
Originally posted by Azuri21 Oh please, several main stream games have alternate paths to second tier or weaker gear that don't require raiding. EQ2, LotRO, WoW, etc. all offer second rate gear for non-raiders. Rift isn't any different than any other progression raiding game where the best loot is locked behind raiding. Sure you can get good gear through alternative paths that serves well for non-raid content. You can do that in pretty much any game though. |
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12/14/12 11:12:17 AM#11
Questing so far seems to be about 90% kill quests, which gets old. But Dimensions make up for this by far. I'm spending most of my gaming time in Rift these days, building houses for a small army of alts and having a ball. Good review!
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Foomerang
Hard Core Member
Joined: 11/10/05
A man convinced against his will is of the same opinion still |
12/14/12 11:29:38 AM#12
Nice writeup. I would say its pretty accurate. Themepark is not a sub genre, its an excuse. |
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12/14/12 12:03:27 PM#13
Originally posted by DMKano EverQuest 2: "Echoes of Faydwer" expansion is by far still the best MMO expansion ever. It was THE expansion that completely turned that game around and brought people back. |
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12/14/12 12:10:53 PM#14
Still just another Wow clone, just the same old, same old. Hard to get excited about it. I certainly was not going to waste my money on this expansion.
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12/14/12 12:44:11 PM#15
Is this game still a one button smash macro game? Thats the main reason I left it. I cant stand braindead games.
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12/14/12 1:21:22 PM#16
@steene Not as much as it was.
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12/14/12 1:51:08 PM#17
Innovation is way overrated especially in the time of GW2. Rifts do not spawn randomly, they spawn at predetermined points, and follow a formula. They have little to do with the world they spawn in. Combat is the same old stand in place and mash buttons, dps, heal or tank. I think its obvious that GW2 raised the bar. And Rift is now below it. |
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12/14/12 2:09:22 PM#18
oddly enough, I bought SL, have been playing it daily since launch, even had a raid scheduled for last night. But where was I? Playing an 8 hr consecutive session of AC2, and having far more fun then I have had in at least 6 yrs of gaming
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12/14/12 2:12:18 PM#19
Weird, you talk as if GW2's events don't. On topic, I think the score is a little too high - I read some big issues with the launch, and polish is not one of the pro's IMO. But still, good work Trion. |
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12/14/12 2:15:33 PM#20
I tried Rift yesterday, and I found the game to be extremly boring and hollow like most themeparks, and I don't think the expansion is going to fix the core gameplay issues with the game (it being a direct copy and paste wow clone). You just mindlessly go from quest hub to quest hub, and this gets old very fast. Doing random shit for random npc's you don't give a rats ass about in the first place. Is there anything in Rift that is actually fun to do? Because running around douing random quests for random npc's is not my idea of fun.
Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either: A. Proven right (if something bad happens) or B. Pleasantly surprised (if something good happens) Either way, you can't lose! Try it out sometime! |
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