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12/13/12 11:48:37 PM#281
Originally posted by ArachniaDragon I understand. All of what you said is based on personal taste, so arguing about the things that you prefer over the things I prefer in say, animation, is futile. It's important to know however that none of those things relate to polish on the context of my pevious post. The way GW2 looks, from dialogue screens to animations are a design choice, and they're done with care to details. The animation, while they don't work to your liking, has way more frames and sets than most other MMOs. The characters don't simply "slide" across the terrain while playing a "run" animation. The polish I was talking about comes from the feeling that all the features, while most were taken from other games who pioneered the idea, were not simply meshed together and served to the players. They were personalized in order to work together effectively. I'll give an example: Rift events in RIFT are the peg of the game, but in some instances they are seen as annoyances. I don't know how they improved on this now but back then Rifts can become hindrances for questing players in low pop areas. They were seen as hindrances to those doing quests who wanted to get to level cap, and they want to cap fast because the game followed the WoW endgame model. Players also weren't given reasons to go back to lower levels, further contributing to the problem. All in all Rifts ended up clashing with the other aspects of the game. Again, this was back then. Now, disregarding the fact that GW2 DE and RIFT Rifts weren't a clone of each other (they were developed in parallel), GW2's implementation is more polished (but not perfect) because: 1.) Doing DEs is the main levelling activity. The hearts are just side activities. 2.) DEs award not only EXP, but gold and karma, inviting everyone to participate, even if you've done it before. 3.) While in your low level zone, It is more likely to find (scaled down)higher level players in this game than in Rift, because rewards are scaled. Also Karma points remain relevant regardless of level. 4.) Even if you can't find anyone to help you with "Group events", there are still tons of soloable events running around |
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12/14/12 1:47:18 AM#282
hey guys can somewhone say when the game wildstar will be out to play?
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12/14/12 7:53:29 AM#283
What no WorldAlpha for most anticipated! Oh well, maybe next year!
Thanks, |
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12/14/12 5:10:59 PM#284
Best of luck KingsIsle with Pirate 101. My family loves your games, Pirate 101 and Wizard 101, I truly hope you win every catagory you are nominated!
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12/14/12 5:24:08 PM#285
The problem with this kind of voting is that it isnt objective, people vote for the game they are currntely playing, or the name that they just happen to have seen uberhyped. This makes the votes completely irrelevant, at least the way that they are put without reasoning.
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12/14/12 9:38:34 PM#286
Guild Wars 2 is by far one of the best MMOs. Affordable game that anyone can enjoy, no overcharged MMOs such as KingsIsle's Pirate101. GW2 has sweet graphics, awesome storyline, music, and great holiday events. No one can beat that! |
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12/14/12 10:10:05 PM#287
Originally posted by ezpz77 didnt u hear? this site is PRO GW2! According to the ppl on here its the ONLY game of 2012
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12/15/12 2:40:12 AM#288
Originally posted by Shroom_Mage Nope, you can't invent the wheel twice. |
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12/15/12 2:43:30 AM#289
Originally posted by hyperion529 You have no clue what you are talking about, three online games, one office in Canada, thats it. |
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12/15/12 4:21:43 AM#290
well a game doesnt have to be the best game of all times to be the best game of the year ... ^^
but anyway GW2 for sure has problems buts its the best executed MMOgame the last years for my points of view which include gameplay, graphics, story (ok there is meh)
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12/15/12 5:11:55 AM#291
Originally posted by Zzad yes EVERY detail in GW2 is put in the right place and seeing that GW1 servers are still open,, that should give a clue about their long term planning,,GW2 FTW |
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12/15/12 5:46:46 AM#292
Originally posted by gaeanprayer here is how it works: the winning game will use the winners badge in advertising since this is determined by actual players, it does have more value than most analysts the new wave of players will generate a snowball efect ,and investors will hear about this investors will put more money in game, which will again expand even more
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12/15/12 6:00:20 AM#293
Originally posted by Dantae87 no,,but its clearly the best one TERA was meh,,SWTOR even worse,,just let people vote with their hearts,,thats whats driving us to play these games anyway yes i would be glad if "my" games win,,but i wont stop playing them , if they dont even STO launch didnt drive me away from that |
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12/15/12 7:09:42 AM#294
Originally posted by Kuppa No one likes the stale, repetitive, entropying World of Warcraft. Star Citizen has a committed, active, fan base. |
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12/15/12 9:58:44 AM#295
Originally posted by DancingQueen But you can innovate the wheel, by using it for transportation instead of its first use as a potter's wheel, by making it in wood instead of stone to be lighter, by adding a metal coating to resist longer, by having spokes instead of being a single solid chunk, etc. Innovation and invention are two different words with different meanings. Innovation doesn't mean improvement either (evolution doesn't mean improvement either). Currently playing: GW2 |
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12/15/12 10:54:27 AM#296
No, no one is buying votes, the Wizard101/Pirate101 community loves kingsisle and will continue to vote, our community is very powerful and will dominate this for them. We dont need rewards, the reward is playing the great games they create. Before you knock on these games, how about you try them first. Most of you expect Guild of wars to win, and I cant wait till Pirate101 wins instead. ;) |
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12/16/12 4:51:27 AM#297
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It will be interesting to see where Pirate 101 places with the campaign they have going on and the numerous glitches it possesses that may sway even it's most loyal away from it.
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12/16/12 8:15:11 AM#298
Star Citizen and Secre World all the way for me.
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12/16/12 8:29:24 AM#299
Wait, wait, wait. WTF? SW:TOR is a game from 2011. Changing payment models made it qualify for two years in a row? Next, World of Tanks. This thing is from 2010. (The same would go for TERA but it was avaible only in asia so who cares.) Other than that - pretty nice. First time i see a player awards voting on any site that would not be obviously bought out. (you know, usually only voting options is stuff that should never even get a nomination so crappy stuff gets titles. This time we get to actually choose the best from the good stuff ) |
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12/16/12 8:36:05 AM#300
Originally posted by Rayshe No trinity, free mob tagging / contribution, dynamic event chains. All of that is more innovative than anything we have seen in this genre since EQ1. Whether you like it or not is irrelevant, nothing else on that list was innovative at all. Especially not TSW, even though I enjoy that game. |
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