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Ramonski7
Spotlight Poster
Joined: 5/21/03
"A wise man has something to say, but a fool just has to say something." |
12/11/12 7:24:14 PM#161
Originally posted by nariusseldon No, I'm simply stating that D3's AH and chat are MMO and it's server world is Multiplayer Online RPG. The massive part doesn't include the world.
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12/11/12 9:15:36 PM#162
lol pretty much. This whole conversation it absurd. MMOS have big worlds thats why people play them vs single player games. Yes socializing is part of it whether loners like it or not. In Fact there is a whole bunch of sandboxes on the horizon where socializing will become even more important. Uh Oh.
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12/11/12 9:25:42 PM#163
Originally posted by RoyalPhunk I'm that guy who doesn't join to socialize at all. I kind of just end up making friends in game. When it's forced its okay if done right. I don't like the kind of grouping you get with modern raids/dungeons. They are just temporary people you'll probably never see again. Back to the topic, I am glad other people are seeing the truth of what an MMO is. I don't even know how people started mixing it up. I honestly do not understand how the words massive multiplayer online don't come across more clearer. It makes me feel like the DJ that had to talk to the woman who thought that we should move deer crossing signs away from the highways lol. http://www.youtube.com/watch?v=RFCrJleggrI "why are we encouraging deer to cross the interstate" LOL! I wish we could just go back to arguing whether people like sandparks or themeparks better... or instances within MMO's, or dungeon group finders... I miss those days now.
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12/11/12 10:45:08 PM#164
Originally posted by Quirhid I have never heard of those games but my guess, they would be similar to Astro Empires. It's really a numbers type game too. This site is not called MMO.com though. It's called MMORPG.com and for an MMO to be an RPG you need a world, one that should be persistent. I'm sure I will get some push back on this one but I'd like to see a world that has no mounts, no easy button travel tools and is a week real time to get through. Better, a month of real time. All a horse allows you to do is carry more stuff. If it has cars or other automotive travel, the week to a month design starts with that even if you don't. I'd love to return to exploring worlds and have it take me 6 months of subs to do it. More and more, games are not PvE. The environment consists of a bunch of weak and under powered mobs that you farm for various items used in a gear grinding quest. This is the failing of all MMO's on the market today. There is no PvE. Not real PvE. There are no worlds. |
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12/11/12 11:09:10 PM#165
Originally posted by free2play True that. PVE is dead. Even if games have a persistent world it's a shadow of what it used to be. |
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12/12/12 1:31:11 AM#166
Originally posted by lizardbones That's right... it doesn't have to have the massive multiplayer part to be an MMO! It just needs a persistent world... that makes TOTAL sense. Why didn't we call it PWRPG instead of MMO? DAMN! All these years I've been so wrong... |
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12/12/12 2:15:06 AM#167
Interesting... now back to farmville to do some PvP and raid the chicken coop.
![]() My XIVPad: [video]http://xivpads.com?13754614[/video] |
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rojo6934
Elite Member
Joined: 8/13/09
"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli |
12/12/12 2:27:18 AM#168
a subscription is not required to be a AAA quality mmo.
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12/12/12 3:30:07 AM#169
This is becoming an episode from Orwell’s Ministry of Truth. As much as our easyMMO apologists want to rewrite the English language, it is not going to happen. The new MMO’s are built on very different principles to the old. Find a new name for them, Mini MMO’s, Theme MMO’s, whatever. Those who think the design values of old school MMO’s are redundant are the only ones who call for all MMO’s to come under one banner. Don’t fall in with gaming companies advertising, every MMO is not built to the same standards. Wanting instant access is wanting a lobby, wanting instant travel is wanting a lobby, if you like that, then its for you. But call them what they would be, Lobby MMO’s, and don’t expect everyone to want what you want. I think there is room (hopefully a Massive room) for both types of MMO’s. Open world and Themepark, call them what you will. If you only want one type you are being narrow minded and destructive to gaming. Variety in gameplay is the life blood of the industry, without it, it can but wither long term. |
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12/12/12 3:50:50 AM#170
Originally posted by VengeSunsoar so if EA add a chat window and a AH to BF3 we have a MMO and its even a MMORPG acording to this because it also have 4 classes
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12/12/12 6:09:41 AM#171
Going with the idea that the virtual worlds are persistent and shared, the thinking is that even if you have a limited number of players on the server at any given time, you could have a massive number of people interacting with the world over a period of time. For instance, if a server has one hundred fifty* player slots available for game play, but two thousand people log into the server over the course of a week, they've had a 'massive' amount of interaction on the server. There isn't anything that says the interactions have to be concurrent or simultaneous. Research this cr@p for yourself if you don't believe me. * This could be one server slot or one thousand server slots, the exact number doesn't matter. Join the League For Gamers. |
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12/12/12 6:11:25 AM#172
I have a post in this particular sub-thread that is wrong. CoD, D3, BF3, etc. aren't MMOs. Even adding a chat window wouldn't make them MMOs. Join the League For Gamers. |
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12/12/12 6:13:04 AM#173
If people actually bother to go looking it up, there are a lot of different types of games that can fall under the MMO banner. The only requirement is that the game have a persistent and shared virtual world. Even with a limited number of concurrent players, this allows for massive interactions. Join the League For Gamers. |
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Adalwulff
Elite Member
Joined: 1/18/10
"I am not the light, or the darkness, but the twilight in between" |
12/12/12 6:18:51 AM#174
Originally posted by Quirhid
Never gunna happen, they are not even on the same page, two different games. This post is not even interesting, the idea is silly and I wonder if the OP was just really bored. |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
12/12/12 6:30:09 AM#175
Originally posted by RoyalPhunk Does it make a difference whether eBay is a virtual world or not? It's not a game (yes, yes, Mr Troll, like anything else it can be treated as one), so it's irrelevant when discussing the criteria for a game.
filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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12/12/12 8:00:40 AM#176
If we're going to define and apply the term "MMO", it needs to be definitive. It also needs to be something that can be applied consistently. If it can't stand up to the challenges put forth, then it's really not a good definition. MMOs must have a virtual world that is persistent and shared. Are auction houses virtual worlds? I think I explained why the Auction House in D3 is not a virtual world, so the AH being persistent and shared is irrelevant. Looking outside of D3, I thought eBay was an example of how Auction Houses in general are not considered virtual worlds, even if they are considered games. Auction houses can be games, and they can exist inside virtual worlds, but they are not virtual worlds in themselves. Which leads me to think D3's auction house isn't something that can be used to argue that it is an MMO. I'm just explaining how when I made that comment it wasn't random and wasn't an attempt to derail the thread. Join the League For Gamers. |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
12/12/12 8:03:05 AM#177
Originally posted by lizardbones Agreed. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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12/12/12 10:58:39 AM#178
Let's just be friends.
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12/12/12 11:04:36 AM#179
Originally posted by Quirhid LOL!! Hell yeah!! So you're saying that Travian , a sorry excuse of a game , is a MMO? Sorry , where I stand, browser games such as Travian are garbage. I don't even consider them as games , wtf is the joy in starting a new game with a 1 week protection and once that protection is done you're farmed by players that have been playing for 2-3 months? And then people cry about EVE's Online skill/leveling system ... please... ROFL. |
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12/12/12 11:28:13 AM#180
Originally posted by Scot You should heed your own advice. It is also silly to assume you get to define common english usage. So now the gaming press, and almost every developer is calling DDO, and GW1 MMOs. And many MMOs are more and more like lobby gaming style (like WOW LFD, or take your pick). They are still commony referred to as MMOs. Do you really think you have the power to change common usage across the whole internet? You probably can't even dictate how the term is used in a gamestop. |
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