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12/10/12 12:50:35 PM#81
Originally posted by Paradigm68 That is what you are about. I am about good GAMES. "World" and "community" should not over-take fun. They are not always on the opposite side .. but some of the older notions of what "community" means does. For example, some may think limiting a community to a server is a good thing. I think that is limiting. I would much rather have cross-server functionalities, so i can play with any friend, or any one i choose to.
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12/10/12 12:51:43 PM#82
Originally posted by nariusseldon Your wrong. in Wow you can choose to play with a handfull of people but the other people are there in your face, they can look at you interact with you. in d3 i can choose to interact with random people or i choose not too. those people are not in my face they are not around me and Massivly does point towards a number (ALOT of people not 50) but it also point to a persistant world, because all those people are there not exactly next to you but are in your WORLD not in your instance game until one wins and you create a new game. |
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12/10/12 12:51:44 PM#83
Originally posted by botrytisOriginally posted by nariusseldon Lol, how did I know GW2 would get mentioned somewhere in your post. The thing is that in GW2 you are in many instances unlike a game like Vanguard that has a vast open non instanced world. I wouldn't use GW2 as an example, it's full of instancing. |
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12/10/12 12:54:18 PM#84
Originally posted by RoyalPhunk That's too bad.
Regardless of the OP's intent, it has sparked a good discussion that higlights the utter absurdity of reductionist, super-inclusive ideas of what we mean when we say "MMORPG" ... personally, I've always had trouble including even D3 and PS2 in what I'm willing to call an MMORPG. But others (and we can easily see who they are in this thread) are willing to be much more inclusive...to an absurd degree. I still say Facebook fits their definition. |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
12/10/12 12:55:03 PM#85
Originally posted by lizardbones I'm thinking that might be what he's saying, which I agree with, but he hasn't really been very clear on that front. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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12/10/12 12:55:39 PM#86
Originally posted by xeniar "in Wow you can choose to play with a handfull of people but the other people are there in your face, they can look at you interact with you." Same as in D3. You can whisper them. You can in-their-face spam them. You can inspect them. That is interacting. True you cannot see their 3D model, but that is not the only kind of interaction. "Massive does point towards a persistant world" .. nope .. it says "massive" .. not "massive with a persistent world". massive .. just mean "a lot". Nothin more .. nothing less. |
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12/10/12 12:58:39 PM#87
Originally posted by Iselin It shows how narrow minded some people here are. If you violate even their little sense of what a "proper" definition of MMO .. they will go all nasty. No wonder they can't deal with change and rant here about the MMO industry all day. Personally, MMO is just a label to me, and i use it similar to common usage. it does not bother me whether D3 and PS2 are included. But D3 and PS2 are obviously the kind of games being discussed here. May be we should just use "MOG" .. and discuss as such. And my position is that a virtual world (3D representation, persistent) is not required for a good MOG. |
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VengeSunsoar
Elite Member
Joined: 3/10/04
GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION. |
12/10/12 12:59:53 PM#88
Originally posted by xeniar Massive doesn't imply a persistant world, that is your interpretation. All massively implies is a lot. You could argue that this means there is a lot of areas to associate with people in and you would have a good argument. However that doesn't mean a world. A chat room that can host 1000 people simultaneously where they tell stories could be an MMO, not a game but an MMO. A lobby room game does have an area with hundreds/thousands of people to interact with. You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect. This is 5000BC stuff and you know what? Nothing has changed. :P |
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12/10/12 1:05:45 PM#89
Originally posted by nariusseldon How many random people have you interacted with in diablo 3? id tell you my number. 1. 1 person wich i did not know beforehand and that was only because he was selling something i wanted. How many in WoW? and im not talking instances but in your server. well i cant tell you a number . as ive interacted with many about alot of things. helping them with info, saving them from death etc etc the list goes on. Hi player interaction on a much much bigger scale. Because i will run into these people in random places. not just in my little instance bubble i created. massive indeed does not havve the word world in it. it indeed points towards a large number. a large number of people playing YOUR game at the same time. Not the same game but Your game theres a diffrence. thats why MMO's and online games are not the same thing. if you think it is... you people are just off in the head tbh..... |
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12/10/12 1:07:54 PM#90
Originally posted by nariusseldon It has nothing to do with narrow or broad minds. What it has to do is with the navel gazing silly debates (in this forum in poarticular) about what is meant by something that is simply a convenient acronym that we consensually use to describe a certain type of game.
We know where the name came from and what we used to mean by it when UO, EQ and AC were the only 3 to choose from. But now it seems that there are some here who want to change the meaning of the acronym to include whatever on-line pursuit they enjoy... neither single-player games with on-line components nor large scale RTS games are what I think of when I'm trying to discuss MMORPGs with others.
The absurd lengths to which you and others are willing to go to bring your pet games into the fold just serve to confuse the genre and lead ultimately to a definition that includes any and all online pursuits in your definition... like Facebook... really. |
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VengeSunsoar
Elite Member
Joined: 3/10/04
GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION. |
12/10/12 1:09:03 PM#91
Originally posted by xeniar Those are things you chose to do in Wow, you didn't need to but they were available as interactions. You chose not to do the things d3 does that let you interact.
You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect. This is 5000BC stuff and you know what? Nothing has changed. :P |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
12/10/12 1:10:59 PM#92
Originally posted by Iselin Facebook isn't a game, although it is definitely a virtual community. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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12/10/12 1:11:07 PM#93
Originally posted by xeniar
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12/10/12 1:11:08 PM#94
Unfortunately, there is no difference between Battlefield or CoD and themeparks, hence the fact that those people say it.
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12/10/12 1:13:01 PM#95
Originally posted by Iselin
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12/10/12 1:13:51 PM#96
Originally posted by Loktofeit Facebook is an online community where many people play the game of pretending to be something that they're not... if that's not a role playing game, I don't know what is. |
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12/10/12 1:15:18 PM#97
Originally posted by Quirhid You are absolutely right for a MMO you don't need a world. Your example Planetarionsee your own link "Planetarion (commonly referred to as PA) is a browser-based massively multiplayer online game." I don't feel a MMO should feel like a World, I do feel a MMORPG needs to feel like a world, but you need to understand these are my personaly preferences and not something I state as fact. I do agree that there aint "true mmorpg's" it's just all just based on opinions, needs and wants out of a certain game genre, expectations. And while I might feel that SWG was for me the greatest MMORPG experiance ever doesn't mean it was the greatest MMORPG ever made. To me yes, but definitly not for the masses......... |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
12/10/12 1:15:48 PM#98
Originally posted by Iselin I'm sorry. I thought you genuinely wanted to have an intelligent discussion. My mistake. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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VengeSunsoar
Elite Member
Joined: 3/10/04
GRIND DOES NOT EXIST. IT IS ENTIRELY YOUR PERCEPTION. |
12/10/12 1:17:00 PM#99
It helps to just think of MMO as exactly what the word implies, lots of people online on the same game/platform/application. Hopefully with some level of interaction. It's an umbrella term. RPG is a subgenre, lobby is a sub-genre, social games/platforms are a subgenra, fps, rts, muds... edit - they are suffixes. You know, in ancient Egypt. One of the hieroglyphics on the walls of the pyramids actually says 'I am upset as my heir will ruin my kingdom' or something to that affect. This is 5000BC stuff and you know what? Nothing has changed. :P |
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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
12/10/12 1:18:08 PM#100
Originally posted by VengeSunsoar Well said. filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |