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Guild Wars 2

Guild Wars 2 

General Discussion  » Guild Wars 2 Enjoyment Guide.

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40 posts found
  klerken

Novice Member

Joined: 7/12/11
Posts: 47

12/09/12 5:32:20 PM#21
at least all the people who gets told they play it "wrong" can learn how to do it right with the guide, good thing the "smart" people can enlighten us on on how to have fun the right way
  Cod_Eye

Advanced Member

Joined: 9/04/09
Posts: 996

12/10/12 1:58:03 PM#22
It would be more enjoyable if Anet didnt keep nerfing drop rates into oblivion, and forcing peoples hand into doing specific dungeons to get specific items.  When I have the need to gamble, i go to the bookies or play at the casino.


[video]http://xivpads.com/?Cod-Eye-Ragnarok[/video]

  Kuppa

Novice Member

Joined: 9/24/10
Posts: 3442

The problem with censorship is ********

12/10/12 2:00:14 PM#23
Originally posted by biggarfoot
It would be more enjoyable if Anet didnt keep nerfing drop rates into oblivion.

They were actually raised.

 http://wiki.guildwars2.com/wiki/Game_updates/November_2012


  Randayn

Advanced Member

Joined: 7/16/12
Posts: 584

12/10/12 2:06:26 PM#24

lol...a fun guide...like so many others have said....when you need to post this for a game, it tells you everything about it.  I've tried countless times to like this game and "have fun' but it just doesnt work.  

This is most certainly not an explorer's game though...I still have yet to find anything worth exploring...

  Cod_Eye

Advanced Member

Joined: 9/04/09
Posts: 996

12/10/12 2:07:15 PM#25
Originally posted by Kuppa
Originally posted by biggarfoot
It would be more enjoyable if Anet didnt keep nerfing drop rates into oblivion.

They were actually raised.

 http://wiki.guildwars2.com/wiki/Game_updates/November_2012

Drop rates have been diabolical since the post lost shores event, salvaging rares has also been hampered since lost shores, why the globs and dyes have more than doubled in price.  No announcement since lost shores that they reverted the drop rates back to how they were before then.


[video]http://xivpads.com/?Cod-Eye-Ragnarok[/video]

  botrytis

Advanced Member

Joined: 1/04/05
Posts: 2445

12/10/12 2:09:33 PM#26
Originally posted by biggarfoot
Originally posted by Kuppa
Originally posted by biggarfoot
It would be more enjoyable if Anet didnt keep nerfing drop rates into oblivion.

They were actually raised.

 http://wiki.guildwars2.com/wiki/Game_updates/November_2012

Drop rates have been diabolical since the post lost shores event, salvaging rares has also been hampered since lost shores, why the globs and dyes have more than doubled in price.  No announcement since lost shores that they reverted the drop rates back to how they were before then.

I have received more dyes, etc since the November patch.

"In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
by Naqaj - 7/17/2013 MMORPG.com forum

  Kuppa

Novice Member

Joined: 9/24/10
Posts: 3442

The problem with censorship is ********

12/10/12 2:10:36 PM#27
Originally posted by biggarfoot
Originally posted by Kuppa
Originally posted by biggarfoot
It would be more enjoyable if Anet didnt keep nerfing drop rates into oblivion.

They were actually raised.

 http://wiki.guildwars2.com/wiki/Game_updates/November_2012

Drop rates have been diabolical since the post lost shores event, salvaging rares has also been hampered since lost shores, why the globs and dyes have more than doubled in price.  No announcement since lost shores that they reverted the drop rates back to how they were before then.

Unfortunutely this is pure speculation. I haven't noticed it drop.


  Muntz

Apprentice Member

Joined: 10/09/09
Posts: 279

12/10/12 2:12:51 PM#28
Originally posted by Randayn

lol...a fun guide...like so many others have said....when you need to post this for a game, it tells you everything about it.  I've tried countless times to like this game and "have fun' but it just doesnt work.  

This is most certainly not an explorer's game though...I still have yet to find anything worth exploring...

I'm having fun and didn't need a guide so I don't really think it needs it. Maybe you could post a guide for the opposite that would help me and other not enjoy the game? Or maybe what we like is just different, I'm guessing the former. Also disagree on the explorer's aspect of the game but I'm guessing our definitions are different so we are both right. 

  Randayn

Advanced Member

Joined: 7/16/12
Posts: 584

12/10/12 2:47:33 PM#29
Originally posted by Muntz
Originally posted by Randayn

lol...a fun guide...like so many others have said....when you need to post this for a game, it tells you everything about it.  I've tried countless times to like this game and "have fun' but it just doesnt work.  

This is most certainly not an explorer's game though...I still have yet to find anything worth exploring...

I'm having fun and didn't need a guide so I don't really think it needs it. Maybe you could post a guide for the opposite that would help me and other not enjoy the game? Or maybe what we like is just different, I'm guessing the former. Also disagree on the explorer's aspect of the game but I'm guessing our definitions are different so we are both right. 

Im so happy for you that Im shatting rainbows

  Rimmersman

Advanced Member

Joined: 10/15/12
Posts: 911

12/10/12 2:56:52 PM#30
Originally posted by Torgrim
Originally posted by ironhelix
I'm not playing a game the requires a "guide" to have fun. Guild Wars 2 is the ultimate expression of the "on-rails" type of game  taken to the extreme. There is NO freedom of any kind in this game, you do what is scripted for you, or you don't play. It's that simple. Dead, lifeless world, with no point whatsoever but to go from A to B and collect your reward. I feel bad for the countless man-hours that were put into such a hollow experience.

This is GW2 forums not SWTOR.

 

SWTOR forums or not, he actually sums up what GW2 is.

  botrytis

Advanced Member

Joined: 1/04/05
Posts: 2445

12/10/12 3:04:13 PM#31
Originally posted by ironhelix
I'm not playing a game the requires a "guide" to have fun. Guild Wars 2 is the ultimate expression of the "on-rails" type of game  taken to the extreme. There is NO freedom of any kind in this game, you do what is scripted for you, or you don't play. It's that simple. Dead, lifeless world, with no point whatsoever but to go from A to B and collect your reward. I feel bad for the countless man-hours that were put into such a hollow experience.

What - you go look at a vista - is that scripted? You find a cave and go in - is that scripted? It is not dead and lifeless - your opinion. It is not point A to B. I am not following anything in particular just going where my whim takes me in the game.

 

I feel sorry for you that you have such extreme ennui that you actually have to post in a GW2 forum to express yourself. You should see a psychiatrist and get medicated for it. I suggest lithium.

"In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
by Naqaj - 7/17/2013 MMORPG.com forum

  Havekk

Hard Core Member

Joined: 7/14/08
Posts: 1302

12/10/12 3:14:53 PM#32
Originally posted by Maelzrael

My recommendations for enjoying guild wars 2 as i have.(600 hours played)

1. Join an active guild with friendly and helpful players to show you the depth of things as well as have something to do stuff with, from beginning to endgame.

2. If you can, start playing the game with a friend, or make some right away. Try to level a set of characters together. Learning how your combo fields/finishers work with another class and owning content/pvp/wvw or w/e you like together can make a huge difference in how much you enjoy the game and how much you want to log in.

3. Try everything. That means exploring, De's, Hearts, Crafting, Spvp, WvW, dungeons, exp modes, Tournaments, Mini games, etc. If you do this I'm 95% sure you'll find more enjoyment then a person who jumps in, tried on or two things of the above and then says "oh this sucks /ragequit"

4. Remember that the purchase of 60$ grants you unlimited access to a AAA mmorpg that is, in most ways, different from the others, and most definatly not a WoW clone like the genre has been full of.

5. Remember that this is NOT WoW. Do not expect to play it like WoW. Gw2 really does require a different mindset then other theme-park mmo's. For example. No kill stealing/node stealing means you can safely play with other people you encounter without raining on their parade. Therefore, you start to feel less threatened by other players and actually welcome them. Note that in alot of cases people Want to play by themeselves and you may be one of them initially, however after the "newness" passes, you'll find there are plenty of people who want to group up for zone clearing, champion mobs, jumping puzzles, and a myriad of other activities that are just more fun with other people around.

6. Finally, just try it, theres no better value for your money on the MMO market today. Yes the forums around different websites may be littered with trolls and the like. However once in the game, at least on my server (Darkhaven), I find it very difficult to find people who arent helpful or fun. Let me give an example to close: In WoW, out of 10 players, 6 of them will be trolls whom would rather troll you then help you. 2 of them will be friendly, and 2 of them will be silent. In Gw2, 6 of them will be friendly, 2 of them will be Trolls, and 2 of them will be silent. At least that is my experience in Darkhaven as i've leveled up and even at Endgame.

Hope this helps would be Gw2 players and/or existing players.

I really didn't find this to be true. I played this game for about two months and can honestly say that I was never in a group with other players, although I tried. I tried to talk to folks and attempted to group, but people were too concerned with running around and getting stuff done quickly to even acknowledge me most of the time. I spoke with several of my friends who also played and their experience was similar. There was very little social interaction between players. Since the game bascially puts you in groups, there was no reason to form one. Now I'm sure if you find a good guild, this may not be an issue; but in my experience.. this was the most anti-social mmo I've ever played. 

 

And to your closing comment.. I went back to WoW and have been playing about a month now. I've fould a ton of helpful people, and with the Cross realm zoing, there have been a ton of people around in the zone and I have been grouping like crazy for questing. I haven't seen a whole lot of trolls around. I think most of the WoW trolls have moved on. At least, that is my experience. 

  evolver1972

Novice Member

Joined: 3/18/11
Posts: 1126

What is "real"? How do you define "real"?

12/10/12 3:18:10 PM#33

It's amazing to me how many people don't like this game yet can't seem to stop talking about it.  If you think it sucks, move on.  If you have a legit gripe, by all means let's talk about it.  But make sure you get your facts straight first.  i.e.  GW2 is not a very good example of an "on rails" kind of game....unless you want to play it that way.  That's the beauty of it in my eyes; you can play it pretty much however you want.

 

As for an "Enjoyment Guide", I applaud the idea but I think that those who will enjoy it will just enjoy it by playing it.  Those who don't enjoy it will just come on this site and bitch about it.

You want me to pay to play a game I already paid for???

Be afraid.....The dragons are HERE!

  Havekk

Hard Core Member

Joined: 7/14/08
Posts: 1302

12/10/12 3:18:18 PM#34
Originally posted by botrytis
Originally posted by ironhelix
I'm not playing a game the requires a "guide" to have fun. Guild Wars 2 is the ultimate expression of the "on-rails" type of game  taken to the extreme. There is NO freedom of any kind in this game, you do what is scripted for you, or you don't play. It's that simple. Dead, lifeless world, with no point whatsoever but to go from A to B and collect your reward. I feel bad for the countless man-hours that were put into such a hollow experience.

What - you go look at a vista - is that scripted? You find a cave and go in - is that scripted? It is not dead and lifeless - your opinion. It is not point A to B. I am not following anything in particular just going where my whim takes me in the game.

 

I feel sorry for you that you have such extreme ennui that you actually have to post in a GW2 forum to express yourself. You should see a psychiatrist and get medicated for it. I suggest lithium.

I think he was bascially saying that the game is a theme-park and leads you from one area to the next with a scripted story that drives you along. In that sense... he's absolutely correct. I don't think he meant that every step you take around the zone is scripted. I mean, once you're in a zone you can run around, but you will indeed be lead to the next area. The only difference I experienced was that you could go back to earlier areas with no penalty as it leveled you back down. 

  Havekk

Hard Core Member

Joined: 7/14/08
Posts: 1302

12/10/12 3:21:44 PM#35
Originally posted by evolver1972

It's amazing to me how many people don't like this game yet can't seem to stop talking about it.  If you think it sucks, move on.  If you have a legit gripe, by all means let's talk about it.  But make sure you get your facts straight first.  i.e.  GW2 is not a very good example of an "on rails" kind of game....unless you want to play it that way.  That's the beauty of it in my eyes; you can play it pretty much however you want.

 

As for an "Enjoyment Guide", I applaud the idea but I think that those who will enjoy it will just enjoy it by playing it.  Those who don't enjoy it will just come on this site and bitch about it.

Without knowing why people don't like it... how would anything ever improve? While it's true that not everyone will like the same game due to different taste, I think it's a good thing to discuss what players do or don't like about it. Wouldn't you agree?

 

How would anything improve if everyone just sat around patting each other on the back and telling each other how great the game is?

  Muntz

Apprentice Member

Joined: 10/09/09
Posts: 279

12/10/12 3:31:40 PM#36
Originally posted by Praetalus
Originally posted by evolver1972

It's amazing to me how many people don't like this game yet can't seem to stop talking about it.  If you think it sucks, move on.  If you have a legit gripe, by all means let's talk about it.  But make sure you get your facts straight first.  i.e.  GW2 is not a very good example of an "on rails" kind of game....unless you want to play it that way.  That's the beauty of it in my eyes; you can play it pretty much however you want.

 

As for an "Enjoyment Guide", I applaud the idea but I think that those who will enjoy it will just enjoy it by playing it.  Those who don't enjoy it will just come on this site and bitch about it.

Without knowing why people don't like it... how would anything ever improve? While it's true that not everyone will like the same game due to different taste, I think it's a good thing to discuss what players do or don't like about it. Wouldn't you agree?

 

How would anything improve if everyone just sat around patting each other on the back and telling each other how great the game is?

I think he covered that with "legit gripe" I think he is reacting to the diatribe. There isn't anything constructive there to base an improvement on. 

  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 2099

12/11/12 4:01:29 AM#37
Originally posted by Rimmersman
Originally posted by Torgrim
Originally posted by ironhelix
I'm not playing a game the requires a "guide" to have fun. Guild Wars 2 is the ultimate expression of the "on-rails" type of game  taken to the extreme. There is NO freedom of any kind in this game, you do what is scripted for you, or you don't play. It's that simple. Dead, lifeless world, with no point whatsoever but to go from A to B and collect your reward. I feel bad for the countless man-hours that were put into such a hollow experience.

This is GW2 forums not SWTOR.

 

SWTOR forums or not, he actually sums up what GW2 is.

 

No he dosen't not even close and you know it.

GW2 is not on rails not even close I can't even understand that you even thinks the same, SWTOR on the other hand is ON rails, you go to quest hub A, do them til you get the next quest that directs you to quest hub B.

GW2 is not like that you can wander around doing what you feel like doing you are not forced to complete A-B-C-D to progress to E.

So I guess you played GW2 like he did, followed the heart quests and did some of the basic DEs in noob zone and called it a day and start writing incomplete nonsense and ignorant posts here.

I won't say GW2 is the best that ever happend to the genre and GW2 is not for everyone but saying GW2 is on rails with no freedom is just plain wrong.

If it's not broken, you are not innovating.

  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 2099

12/11/12 4:06:33 AM#38
Originally posted by Praetalus
Originally posted by botrytis
Originally posted by ironhelix
I'm not playing a game the requires a "guide" to have fun. Guild Wars 2 is the ultimate expression of the "on-rails" type of game  taken to the extreme. There is NO freedom of any kind in this game, you do what is scripted for you, or you don't play. It's that simple. Dead, lifeless world, with no point whatsoever but to go from A to B and collect your reward. I feel bad for the countless man-hours that were put into such a hollow experience.

What - you go look at a vista - is that scripted? You find a cave and go in - is that scripted? It is not dead and lifeless - your opinion. It is not point A to B. I am not following anything in particular just going where my whim takes me in the game.

 

I feel sorry for you that you have such extreme ennui that you actually have to post in a GW2 forum to express yourself. You should see a psychiatrist and get medicated for it. I suggest lithium.

I think he was bascially saying that the game is a theme-park and leads you from one area to the next with a scripted story that drives you along. In that sense... he's absolutely correct. I don't think he meant that every step you take around the zone is scripted. I mean, once you're in a zone you can run around, but you will indeed be lead to the next area. The only difference I experienced was that you could go back to earlier areas with no penalty as it leveled you back down. 

 

Only thing that are scripted are your story and that's the only thing the rest is pretty much open world and no you can't have fun in lvl 80 zone when you are lvl 20 but the thing is you are not forced to only do human zones when you are human, you can wander around to other racial zones and experience them and level up, so basicly you always have several zones to level up your toon to max.

If it's not broken, you are not innovating.

  oubers

Advanced Member

Joined: 11/14/11
Posts: 866

12/11/12 4:17:24 AM#39
Originally posted by Undeadly
Originally posted by ironhelix
I'm not playing a game the requires a "guide" to have fun. Guild Wars 2 is the ultimate expression of the "on-rails" type of game  taken to the extreme. There is NO freedom of any kind in this game, you do what is scripted for you, or you don't play. It's that simple. Dead, lifeless world, with no point whatsoever but to go from A to B and collect your reward. I feel bad for the countless man-hours that were put into such a hollow experience.

I Have to disagree with your comments here.  I have been playing GW2 for three months and it is anything but an "on-rails" Game.  It is completely the opposite.  In my honest opinion.  After playing WOW and WOW Clones for the last ten years GW2 is a breath of fresh air in a stagnating genre of game.

It is great having a "world" to explore without having umpteen fetch quests and go speak to this NPC who wants five bear arses.  The D.E 's seem generally interesting and the PVP in WvWvW and Spvp are great.

If you have any interest in exploration, crafting and trying new skillsets on weapons then GW2 is definately worth the price.

However, it isnt a perfect game. It has some issues and there is skill involved unlike button mashing. I miss the trinity of DPS/Tank/Healer.  

It is a different beast to WOW and its ilk and to me that is a good thing.

Thanks.

 

 Agree 100% (oh and the red marked is just funny as hell imho hehe :) )

 

  User Deleted
12/11/12 4:36:13 AM#40

The OP is actually quite good, but it's not really a guide... it's more like common sense.

It could be made shorter...

This is not a WoW clone, if you play it like a WoW clone you will miss a lot. Explore and try everything, hearts are only a tiny part of the content and if you only do those you miss a lot. If you play GW2 by doing hearts like you did quests in WoW clones, it's not GW2 which fails, its you who must get rid of bad habits.

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