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The Pub at MMORPG.COM  » What happened to the feeling?

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63 posts found
  Axehandle

Novice Member

Joined: 12/02/12
Posts: 157

 
OP  12/08/12 11:51:28 AM#1

Remember the first time that you hit max level on some of the older mmorpg titles you felt so accomplished because the journey was epic. From my experience the first time I hit max level in wow I was thrilled to have achieved something so meaningful but now games like swtor the journey was just an obstacle to overcome and not really an enjoyable part of the experience. 

 

I want that feeling back in games. That pull factor that kept you logging on each day and playing for hours because your goal was to get a few more levels in and really immerse yourself in the world.

Express your opinion

http://www.mmorpg.com/discussion2.cfm/thread/371172/Poll-Most-hated-MMORPG.html

  Quirhid

Elite Member

Joined: 1/28/05
Posts: 5673

Correcting wrongs on the Internet...

12/08/12 12:06:38 PM#2
Its not the same the second time, or the third, or the fifty-second.

I skate to where the puck is going to be, not where it has been -Wayne Gretzky

  Axehandle

Novice Member

Joined: 12/02/12
Posts: 157

 
OP  12/08/12 12:11:40 PM#3
Originally posted by Quirhid
Its not the same the second time, or the third, or the fifty-second.

But for different games it should be. The same game it's understandable to feel you just recycled through but a new world should always make it feel special to journey through it.

Express your opinion

http://www.mmorpg.com/discussion2.cfm/thread/371172/Poll-Most-hated-MMORPG.html

  xDrac

Apprentice Member

Joined: 11/28/10
Posts: 178

12/08/12 12:17:37 PM#4

I feel like leveling in most games should be much, much slower...

Lineage II will always stay the best MMO for me.

Lineage 3 - www.lineage3-online.com
Web & Graphic Design - www.xdrac.com

  Draron

Novice Member

Joined: 5/07/11
Posts: 1009

12/08/12 12:18:14 PM#5

Guess it depends on the person?

I felt much more into the character and stuff when I reached cap on SWTOR over WoW (just for example).

  Effin_Rabbit

Advanced Member

Joined: 5/26/05
Posts: 724

This Rabbit stinks!

12/08/12 12:31:03 PM#6
Anyone whos ever done drugs will understand how this works, if not with their mind then with their body and videogames are no different in that way.
  Axehandle

Novice Member

Joined: 12/02/12
Posts: 157

 
OP  12/08/12 12:40:36 PM#7
Originally posted by Darth-Batman
Anyone whos ever done drugs will understand how this works, if not with their mind then with their body and videogames are no different in that way.

Cryptic.

Express your opinion

http://www.mmorpg.com/discussion2.cfm/thread/371172/Poll-Most-hated-MMORPG.html

  fenistil

Novice Member

Joined: 9/22/11
Posts: 3016

12/08/12 12:41:00 PM#8
Originally posted by Axehandle

Remember the first time that you hit max level on some of the older mmorpg titles you felt so accomplished because the journey was epic. From my experience the first time I hit max level in wow I was thrilled to have achieved something so meaningful but now games like swtor the journey was just an obstacle to overcome and not really an enjoyable part of the experience. 

 

I want that feeling back in games. That pull factor that kept you logging on each day and playing for hours because your goal was to get a few more levels in and really immerse yourself in the world.

When you hike a mountain for 14 hours in harsh conditions and you finally get to the top you will feel accomplished.

If you get there on ropeway then you won't feel that way.

  Axehandle

Novice Member

Joined: 12/02/12
Posts: 157

 
OP  12/08/12 12:44:13 PM#9
Originally posted by fenistil
Originally posted by Axehandle

Remember the first time that you hit max level on some of the older mmorpg titles you felt so accomplished because the journey was epic. From my experience the first time I hit max level in wow I was thrilled to have achieved something so meaningful but now games like swtor the journey was just an obstacle to overcome and not really an enjoyable part of the experience. 

 

I want that feeling back in games. That pull factor that kept you logging on each day and playing for hours because your goal was to get a few more levels in and really immerse yourself in the world.

When you hike a mountain for 14 hours in harsh conditions and you finally get to the top you will feel accomplished.

If you get there on ropeway then you won't feel that way.

Good analogy.

 

Thats the problem, too many games are giving the players "ropes" to help them climb to the summit.

Express your opinion

http://www.mmorpg.com/discussion2.cfm/thread/371172/Poll-Most-hated-MMORPG.html

  Quizzical

Guide

Joined: 12/11/08
Posts: 13664

12/08/12 12:45:05 PM#10
Originally posted by Quirhid
Its not the same the second time, or the third, or the fifty-second.

This. ^

Or, the way I would have put it is, you can only do something for the first time once.

  nateslo

Novice Member

Joined: 10/22/09
Posts: 45

12/08/12 12:46:50 PM#11
Originally posted by xDrac

I feel like leveling in most games should be much, much slower...

Lineage II will always stay the best MMO for me.

I agree with the level speed. Slow is better. In my early days of mmos, (the realm and eq 1) I never hit level cap. I played eq1 for years and never maxxed out. Not to be cliche, but it was the journey not the destination. Now its a rush to max out and grind gear for the rest of your days until you get bored... 

  Axehandle

Novice Member

Joined: 12/02/12
Posts: 157

 
OP  12/08/12 12:48:55 PM#12
Originally posted by Quizzical
Originally posted by Quirhid
Its not the same the second time, or the third, or the fifty-second.

This. ^

Or, the way I would have put it is, you can only do something for the first time once.

Right, but different games are by their very nature different. The first time you hit level cap in wow does not mean the journey to level cap in swtor is marginalized because you already did it in a different game.

Express your opinion

http://www.mmorpg.com/discussion2.cfm/thread/371172/Poll-Most-hated-MMORPG.html

  therain93

Novice Member

Joined: 11/01/06
Posts: 2048

"Racing to endgame is like racing to the end of your vacation."

12/08/12 12:55:32 PM#13
Originally posted by Quizzical
Originally posted by Quirhid
Its not the same the second time, or the third, or the fifty-second.

This. ^

Or, the way I would have put it is, you can only do something for the first time once.

So, why ever read another book, or watch another movie ever again?  Sports players who win the ultimate championship usually are just as hungry and content the second,third, every other time.  Why?  Because the journey is usually somehow different, fraught with different challenges and experiences to reach the end.

  Effin_Rabbit

Advanced Member

Joined: 5/26/05
Posts: 724

This Rabbit stinks!

12/08/12 12:55:50 PM#14
Originally posted by Axehandle
Originally posted by Quizzical
Originally posted by Quirhid
Its not the same the second time, or the third, or the fifty-second.

This. ^

Or, the way I would have put it is, you can only do something for the first time once.

Right, but different games are by their very nature different. The first time you hit level cap in wow does not mean the journey to level cap in swtor is marginalized because you already did it in a different game.

But with the mmo genre so many games are nearly identical so that ends up being the case, doesnt it?

  nariusseldon

Hard Core Member

Joined: 12/21/07
Posts: 20226

12/08/12 12:57:32 PM#15
Originally posted by Axehandle

Remember the first time that you hit max level on some of the older mmorpg titles you felt so accomplished because the journey was epic. From my experience the first time I hit max level in wow I was thrilled to have achieved something so meaningful but now games like swtor the journey was just an obstacle to overcome and not really an enjoyable part of the experience. 

 

I want that feeling back in games. That pull factor that kept you logging on each day and playing for hours because your goal was to get a few more levels in and really immerse yourself in the world.

Accomplished? That is just an illusion. I remember when i first hit max level at EQ ... and i was amazed how silly i was wacking the same mob (abate with others) again and again for hours, so that a number gauge will move a little. The combat wasn't even that much fun.

Glad that kind of days are over.

When i started to play WOW (around BC), leveling was much faster and you don't have to play a week before you can see any discernable change in abilities or equipment.

It is your perogative to play a game at a glacier pace ... but count me out.

  Quizzical

Guide

Joined: 12/11/08
Posts: 13664

12/08/12 1:02:53 PM#16
Originally posted by Axehandle
Originally posted by Quizzical
Originally posted by Quirhid
Its not the same the second time, or the third, or the fifty-second.

This. ^

Or, the way I would have put it is, you can only do something for the first time once.

Right, but different games are by their very nature different. The first time you hit level cap in wow does not mean the journey to level cap in swtor is marginalized because you already did it in a different game.

It depends on how similar it is.  Doing something stupid a zillion times to grind out levels is pretty similar, no matter what the "something stupid" is.  If that gave you a feeling of accomplishment the first time, then perhaps the issue is that it doesn't take that long to realize that that's a silly thing to feel accomplished over.

The trouble with having so many WoW-clones is that from playing previous ones, you're mostly familiar with a new one the moment you pick it up.  If you're 90% of the way to being sick of a "new" game the moment you first log in, that kills off a lot of fun that the game would have been otherwise.

 

  kadepsyson

Novice Member

Joined: 5/15/06
Posts: 1966

The doctors say his chances are 50/50...but there's only a 10% chance of that.

12/08/12 1:07:54 PM#17

I lack this sense of accomplishment as well.

I still haven't hit max level in EVE :P

El Psy Congroo

  fenistil

Novice Member

Joined: 9/22/11
Posts: 3016

12/08/12 1:21:16 PM#18
Originally posted by nariusseldon
Originally posted by Axehandle

Remember the first time that you hit max level on some of the older mmorpg titles you felt so accomplished because the journey was epic. From my experience the first time I hit max level in wow I was thrilled to have achieved something so meaningful but now games like swtor the journey was just an obstacle to overcome and not really an enjoyable part of the experience. 

 

I want that feeling back in games. That pull factor that kept you logging on each day and playing for hours because your goal was to get a few more levels in and really immerse yourself in the world.

Accomplished? That is just an illusion.

Whole game is an illusion.

  Velocinox

Hard Core Member

Joined: 3/15/06
Posts: 668

12/08/12 1:26:53 PM#19
Originally posted by Axehandle

From my experience the first time I hit max level in wow I was thrilled to have achieved something so meaningful

The fact that you used the already accelerated WoW as opposed to the real grind EQ, immediately dilutes your sentiment.

'Sandbox MMO' is a PTSD trigger word for anyone who has the experience to know that anonymous players invariably use a 'sandbox' in the same manner a housecat does.


No game is more fun than the one you can't play, and no game is more boring than the one you've become familiar with.


How to become a millionaire:
Start with a billion dollars and make an MMO.

  Theocritus

Apprentice Member

Joined: 7/15/08
Posts: 3618

12/08/12 1:31:04 PM#20
    The journey is no longer greater than the destination like it used to be.
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