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Mortal Online

Mortal Online 

General Discussion  » Donation Goal almost Met to unlock new content being worked on.

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46 posts found

Novice Member

Joined: 4/07/10
Posts: 124

Stupidity can't be taught

12/10/12 3:57:38 AM#41
Originally posted by deathshroud

mango likes the game, if you like the concept then great. Nobody can tell you you shouldnt play it based on their own taste.



if you're interested in MO then theres a F2P way of giving it a try, im willing to let those interested make up their own minds by actually playing it.


Mango is ignoring the fact that GM's use their powers for their friends and guilds. He's been playing long enough to know it's happened and happens so he's either ignorant to that fact or has been too blinded by fanboi goggles to see or hear about it. Either way his opinion is based on selective and incorrect facts... in turn I don't respect his opinion and find it misleading for new players who should be warned of these things.


Hard Core Member

Joined: 6/09/12
Posts: 410

12/10/12 4:21:33 AM#42
Originally posted by BigMango



Imho, doing the donations is better than doing nothing. At least we get some added content instead of nothing. Players asked for the donation possibility repeatedly on the forums. This is why they did it; there's nothing shady in this. But I guess you prefer the cash shops the other games are doing. At least with the donations everyone gets the content, even those who don't pay.



I do respect other ppl's opinions on what they care about, I've felt the same way on various other MMO's and posters have rammed down facts and figures and "This game is an EPIC FAILURE" until they are blue in the face, each to their own, we all have vastly differing ideas in what makes a game fun for us.

The idea that the community had to ask for a donation system to get new content into the game rather than nothing doesn't sound like a games studio that is putting it's players first now does it, you mentioned no new content yourself so only using your words.

New content is better than no content, but aren't you all being held to ransom here, sure the game has gone F2P, so if the donation idea never took off would that have affected what content was being created? the game went F2P for a reason, just like the big titles out there that took the same path, lack of players, however SV haven't opted for a conventional cash shop, they are being very sneaky here and have created a whole new business model, donate and we will create, no donations and potentially no new content other than what we have to do to keep the game running.

Put aside the fact your enjoying the game now, think about the long term, if the donation system eventually runs out of steam what will that really mean for the game.



Novice Member

Joined: 10/06/11
Posts: 731

12/10/12 5:59:21 AM#43
Originally posted by deathshroud

mango likes the game, if you like the concept then great. Nobody can tell you you shouldnt play it based on their own taste.



if you're interested in MO then theres a F2P way of giving it a try, im willing to let those interested make up their own minds by actually playing it.

Yeah, to each his own. If someone likes a game, then good for him.

The amusing part is when that someone has played MO for two weeks and then comes here to preach about how great the game is and how small the team is and how we must support indie sandboxes and so on, when most posters here have played MO extensively for long time periods and know what SV is all about.

The fanboy logic always seems to be the same: "I play the game now and you don't, so my opinion is correct while yours isn't."

They all seem to forget that most critics of MO have actually played the game, often for a lot longer than these fresh fans have. Actually, many people have played the game, and most of them don't anymore.


Elite Member

Joined: 5/06/07
Posts: 4518

12/10/12 6:57:15 AM#44
Originally posted by Biskop
Actually, many people have played the game, and most of them don't anymore.

And that my friend, is the incontroverible truth.  Perhaps the only one you will find about the game.



Anyhow,  I'm going to ask one last time.. people are always talking about things like SV needed $900 to hit the goal etc.  Is there any place that you can see the actual goal and progress?  You know, some sort of tracking meter?

If not, where are people getting the numbers from?  IRC?


"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)


Novice Member

Joined: 10/16/05
Posts: 46

12/10/12 8:03:05 AM#45

There used to be a money countdown here

But now that the goal is reached, it only shows "Goal Met"


Novice Member

Joined: 6/05/09
Posts: 331

12/10/12 10:54:05 AM#46
Originally posted by BigMango
Originally posted by Hancakes
Originally posted by BigMango
Originally posted by deathshroud this link is what the donators have to go on to determine if they should donate. Not very much at all.

I think it's great they are doing this. It allows the game to grow faster; no one is forced to donate and everyone will benefit.


What's great about it? Having the players pay to get some contract artist to throw a few models together. Shouldn't such things be included in the monthly subscriptions?  Setting a bad precedent, so what will we have to pay for next?


No, you don't understand.


Players are asking for features in all of the AAA mmorpgs. They will never get them. With MO it's possible.


Of course in a perfect world the devs would make everything with the subscriptions. But this dream world of yours doesn't exist. Even the well funded AAA companies with dozens if not hundreds of millions can't make it (look at SWTOR for 1 example).


You don't have to pay for anything if you don't want.


It only allows the players who like the game to make a donation to get some proposed or asked for features faster into the game. SV did this because many players asked for it on the forums. So, as you can see, they are responding to what many of the players asked for.


Without the donations we would not get these features. So for me, getting features ingame is better than not getting them. Period.


For you, as you don't agree with donating, it will only make the game better than if donations didn't exist. This is a win-win situation for everyone.


Ok Mango... I m reading your posts in 2 different threads and by the way you are repeating the same things again and again and again, while at the same time you dont make much sense, really made me wonder if you are the 5th account of Lahuzer or if you are fairly young and have your own way to look at things or you are simply one of those SV's bots that keep coming here time after time to say how wonderfull MO is, how population is booming and how brilliant SV is, how they keep in touch with their playerbase etc etc.

I cant say i didnt noticed the things you said cause for some reason, that is beyond me, you keep repeating them again and again. I m playing on and off MO since Beta Block B and Awakening was the cherry on the top of the cake for me, so i unistalled MO and promissed to myself that will not be bothered trying it again since i am convinced by now that the game is the crap mostly cause the company that runs it are a bunch of clueless people without the ability to code. Now i m sorry but couldnt help myself from asking you a few questions while i m trying to comprehend what is that you are trying to say here:

1) You mentioned several times that you where not playing MO untill recently cause it was broken and since Awakening made the game playable you are having a blast. May i ask what did Awakening changed in game, made it playable and which where the issues in the past that stoped you playing the game? Pls elaborate.

2) Which are the sandbox features that MO has and for example DF didnt or DF UW will not have? Which feature of MO you consider in depth and which game mechanics of MO you consider revolutionary and sanboxy?

3) Usually when i enjoy a game, strangely i play it. I do not care what other people say and i dont bother to jump in forums and advertise it nor fight with the ones that do disslike it. Why do you bother arguing with people that have a clearer picture than you concerning MO instaed of playing the bloody game?


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