| 40 posts found | |
|---|---|
|
Perfect World Entertainment has partnered with MMORPG.com to bring our readers the first-ever information about how character customization will take place when a player first steps into Neverwinter. See what the Neverwinter team has to say and then leave us your thoughts in the comments.
Read more of our exclusive developer diary: Neverwinter: Character Customization. Associate Editor: MMORPG.com |
|
|
12/05/12 8:11:07 AM#2
What about beta ?
|
|
|
Methos12
Hard Core Member
Joined: 9/05/08
Its better to be quiet and perceived as stupid, than to open your mouth and remove all doubt. |
12/05/12 8:19:55 AM#3
With the dark and mysterious Tieflings, for example, character creation will let you really customize how infernal your character is. If she’s actively working to overcome her background, use some of the different horn variants and remove any tattoos and scars. You can also scale her eyes to be larger and more expressive, with a softer color. Alternatively, if she’s embracing her bloodline’s cruelty, add some height with heels, plus slim and lengthen her hands for a classically knife-slender demi-demon. You can also set her up with a selection of tattoos, and you’ll be able to change their shape and color.
I don't know why this made me chuckle. Nature without Technology is little more than animals running about. |
|
12/05/12 8:28:03 AM#4
Looking at the youtube stuff, I got put off by how they ahve approached the abilitity animations. They are way to over the top for an old D&D player like me. They look like somthing out of Torchlight. Now I like the later for it over top approach, dont get me wrong, but I just really dislike that they are not keeping the animations more "realistic" here. (Yeah, I know, how do you define that? But i think at least of few of you will get my point.)
|
|
|
12/05/12 8:57:15 AM#5
best be a hide helmet option.....hate when games give you all these head options...then have helmets in game that cover it up....
|
|
|
12/05/12 9:55:20 AM#6
Originally posted by Scellow read ma mind) |
|
|
12/05/12 10:00:01 AM#7
Hopefully this game get's realeased in Q1 of 2013 at least... Seems like it's taking an awefully long time but I guess it's good they are taking their time to make a game that doesn't suck (or so I hope).
Smile |
|
|
12/05/12 10:08:46 AM#8
Originally posted by Alphamojo i second this. I hide helmet and a hide shoulder pad option are nice.
I really enjoy robust character creation. Sometimes it really sucks that I'm an artist, but I can't help it. Aesthetics is something I'm thinking about, much like my musical friend who is critical of other musicians. |
|
|
12/05/12 10:45:49 AM#9
@ hfztt
But it isn't based off the old rule set, so that why i'm guessing they went the over top animations, big numbers etc.. Funny, blizzard once stated seeing big numbers in combat has a psychological effect on person letting them think they are Very strong or doing alot of damage.. Personally i'm looking forward to this more than eso.. Foundry alone is worth it, plus can't beat f2p option (as i'm sure they'll have a life time sub choice)... |
|
|
azzamasin
Hard Core Member
Joined: 6/06/12
We live in a fantasy world, a world of illusion. The great task in life is to find reality. |
12/05/12 12:17:02 PM#10
Really looking forward to this title but I really want more information on additional classes. From what we know so far there does'nt appear to be a 2H "warrior" type of character. I almost always play "heavy-armor" Melee and but I never play it with a shield. I'm an offensive type of hybrid melee/magic player at heart but when all else fail I revert to more pure class such as WoW Warrior or GW2 Warrior.
Then again Neverwinter might jsut be the first MMO I decide to play a magic-user, unlike the poster above I love the animations of the control wizard, he looks liek a complete and total badass. Plus with the ability to make your character appear old I might jsut make my guy look as much alike as "Elminster" as I can hahahah!
|
|
12/05/12 12:27:29 PM#11
To me it's not really about the rule set when it comes to D&D. I've always thought the game had a certain slow and deliberate quality to it. I think that's why the video games that nailed D&D best were turn-based ones. Though of course turn based doesn't work well at all with MMO... So failing that, I really would like to see a somewhat slower, less flashier game that gives you a break on the finger-dance.... A game that lets you lean back and think along with the game rather than merely react to it. But first we have D&D Online and now this... Lack of demand for a more sombre and slower paced game or an oversight on the part of game developers?
|
|
|
12/05/12 12:59:02 PM#12
Originally posted by Scellow Seriously. http://thewordiz.wordpress.com/ |
|
|
12/05/12 1:20:33 PM#13
Originally posted by wordiz fo realz |
|
|
12/05/12 1:20:49 PM#14
I appreciate the info and all........ But if a new MMO hasnt surpassed EvE's character customization suite......then we dont need to hear about it. They are all the same. Like others have said.......when is BETA? |
|
|
Vannor
Elite Member
Joined: 8/11/03
I am the lucid dream. BOW DOWN BEFORE THE GOD OF DEATH! |
12/05/12 1:27:29 PM#15
Hoping for the best character appearance editor in a fantasy game to date here. If crypic know about one thing it's definately how to make a good character editor.
|
|
Betaguy
Hard Core Member
Joined: 12/31/04
The king and the pawn go back to the same box at the end of the day. |
12/05/12 2:39:49 PM#16
Still looking forward to playing this title... great write up.
|
|
12/05/12 2:50:51 PM#17
What ruleset does this game use?
|
|
|
12/05/12 3:03:20 PM#18
I hope its better than SWTOR, SWTOR CC was a complete and utter disappointment.
|
|
|
12/05/12 4:39:43 PM#19
Originally posted by Scellow this is what I want to know |
|
|
12/05/12 4:42:51 PM#20
Originally posted by Vannor Yeah, the STO character creator and in game editor is awesome. I really hope it is that good because that is probably the best I've seen. And beta will likely be in first quarter 2013. Check the official forums. |
|