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Loktofeit
Elite Member
Joined: 1/13/10
EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :) |
12/04/12 4:40:41 PM#201
Originally posted by picommander It went over his head, Narius. :( filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community. Nitth: What makes you so sure its a simple fix? filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding. |
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12/04/12 4:41:05 PM#202
Originally posted by maccarthur2004 Sorry you overlooked one big reason. This is why I don't participate in forced PvP games of any sort and especially mmofps. HACKING SCUMBUCKETS. If you place players in a situation where beating another person is a priority, they will cheat- cheat - and cheat some more. I stopped playing CS back when it was in its infancy because a bunch of wallhacking honorless punks ruined the game. To this day winning at any cost seems more important to the epeen generation than playing on a level ground. |
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12/04/12 4:49:32 PM#203
Easiest way to explain is through analogy. If I decide I want to play golf for a few hours and I get out to the course, am having a good time and suddenly someone runs up to me a forces me to play tennis, I'm not having fun anymore. I don't want to play tennis. If I did want to play tennis, I would go to the tennis courts, not the golf course.
For those that may need an explanation, PvE and PvP are different games. It's acknowledged within the OP that they are fundamently different. I equate golf to PvE, as it can be a single player game or a team based game. You can compare score, but you are never really directly influencing the gameplay of anyone else. Tennis is PvP because you are directly competing with someone and your actions are chosen to cause the opponent to lose. If it was possible to be forced to play tennis while playing golf, I imagine golf would be a much less popular sport.
Just because someone doesn't want to play your game does not make you better than them. It does not make them scared of you or your game. It does not make you hardcore. It does not make them a carebear. If you want to be "hardcore" and do something competitive that people may be afraid of doing or may make people afraid of you, take up competitive fighting of some sort. Video games are not the correct venue for you to accomplish what you seem to hope to accomplish. |
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12/04/12 4:57:48 PM#204
Originally posted by killion81 Very well said. Some just don't understand people like different things. Arena pvp, no pvp, MOBA .. all valid game choices. The fact that they exist in a free market shows that. It is silly to force your own brand of pvp on others. |
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12/04/12 4:58:04 PM#205
Originally posted by VendettaDFA Well said. The one thing AI has going for it, it can't cheat, it can't break the rules, it can't use bots, it can't buy gold and get powerful weapons. It just is. The fact is, I don't give a damn about challenge, I think "accomplishment" in a game is childish, I play to have a good time, full stop. I don't want to compete with anyone, I want to have fun. That's why I'll take a game, like I did recently with Serious Sam Second Encounter, crank it up to Serious mode and put on godmode so I can't die. Killing hordes of monsters is fun. Dying isn't. Swinging my e-peen around and acting like hot shit isn't. Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more |
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12/04/12 5:15:09 PM#206
Originally posted by ShakyMo I find it amusing that wanting a level playing field and a fair fight equates to being a care bear, Sir you couldn't be more wrong. I played Quake Deathmatch, QW Rocket Arena, UT, Halflife , Counterstrike ...etc. All of these were PvP and I was having a blast fairly. I ran a CS team that played a season in the CPL and made the playoffs. I built quake maps and duke 3d maps. I tossed it all aside because I will not participate in a hacked game with a bunch of babies who think hacking = being better. I never even tried planetside 2 because I knew exactly what would occur .... [mod edit] |
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12/04/12 5:48:27 PM#207
People dont hate pvp !! They hate bullies, campers, greifers, indescriminant attacks, ass hattary, random player kills, player farming......nn its by no means fear but hatred for pvp players in genral.
I beleive for a true pvp game you must have extreme death penalties and a good police system in the games mechanics to prevent retarded ass hattery by the pvp player najority that race to end game gear then spend the rest of their days killing noobs and not so well equipped players!!! I call you stat whores others call you gimps. Both are correct. |
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Originally posted by Loktofeit
I almost totally agree, but in pvp (in the majority), people kill players to get others goals too. A minority of players do pvp just for fun, no caring to rewards, but the majority of pvp fights involves disputes of things in the OW or rewards like in BGs or guild/clan wars. So, in the 2 situations, people kill to achieve some others goals or rewards, however, the pvp is so more complex and fun than pve that some people will do it even without "reward". I dont know players that would butcher mobs without gaining anything just for fun. This can give you a clue about which fight is normally better by itself. :D
"What we are aiming in ArcheAge is to let the players feel the true fun of MMORPG by forming a community like real life by interacting with other players, whether it be conflict or cooperation." (Jake Song) |
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Originally posted by Loktofeit Most mmos that provide open pvp normally give more ways to the players do meaningful and lasting cooperations (Ex: a clan, alliance or guild).
"What we are aiming in ArcheAge is to let the players feel the true fun of MMORPG by forming a community like real life by interacting with other players, whether it be conflict or cooperation." (Jake Song) |
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Originally posted by killion81 This analogy can only be applied if you regard mmos as "lobbies" or "clubs" where a bunch of players gather to play some e-sports or minigames at will. I regard mmos more as "virtual worlds" where there is dangers, war, political disputes, disputable resources, economics and social challenges. I dont see sense, in a world, in recriminating a country, a realm, a feudal lord, faction or rogue groups by "forcing" war into us, i see them like dangers to be combated or avoided, a challenge.
"What we are aiming in ArcheAge is to let the players feel the true fun of MMORPG by forming a community like real life by interacting with other players, whether it be conflict or cooperation." (Jake Song) |
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12/04/12 6:32:27 PM#211
Originally posted by maccarthur2004 Pvp terrifies me. The first time I saw another player charging at me in wow I shatt all over my keyboard and monitor. Needless to say I have a new monitor now, the keyboard is fine it smells like cabbage a bit but oh well.
The point is pixels can be frightening. Express your opinion http://www.mmorpg.com/discussion2.cfm/thread/371172/Poll-Most-hated-MMORPG.html |
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12/04/12 6:45:05 PM#212
Originally posted by maccarthur2004
You can see it how ever you want, but the fact remains that it's a game, just like golf or tennis. It's a massive multiplayer online roleplaying GAME. People play games for entertainment. If you want to play a game that is more like a "dangerous virtual world", that's your choice. I assume that is what entertains you. However, your preference is no more valid than someone else's preference for a PvE oriented experience devoid of PvP. |
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12/04/12 6:58:53 PM#213
Originally posted by killion81 I agree more on the lines of the Virtual World side of the arguement. however i also see that having a living Virtual world is ruined almost everytime by the same type of people. a virtural world taken about half seriously to seriously can be fun, however you will have a large group of people who dont want to do this. The CoD age of gaming is full of gamers that say "i have a sword who can i put it in" FOM fell to this idea, Now that we have a HUGE casual following of gamers in the MMORPG genre (something UO and other Virtual Worlds didn't have to contend with) we get stuck with people who thinks Virtual World means, Open world Grand Theft Auto. We can all agree that this idea is not fun, try having a political discussion when somone randomly runs up behind both of you Shoots you tea bags and then spams your mailbox with "I PWN JUUU"
In short, Virtual worlds. Great Idea, Great in Practice, Ruined by New Age MMO Community. Because i can. |
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12/04/12 7:04:33 PM#214
There is one major detail you aren't considering. People like competitive games, not pointless ones. With PVE, you won't be in a 20-30 lvl zone fighting a mob and suddenly get insta-killed by lvl 80 mobs suddenly riding up to you (on horses magically faster than yours), who then proceed to corpse camp you. World PVP is not about challenge, it is about ganking. Very rarely is it ever a fair fight. Even when a player is the same level, he will have grinded for far better gear and have brought his twenty closest friends who will mob you to death. That is not hard-core, it is pathetic bully mentality. PVP gankers are actually the ones who fear a challenge.
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12/04/12 7:07:06 PM#215
Originally posted by taziar
Brought that up awhile ago. but it is still a valid point. Because i can. |
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12/04/12 7:09:38 PM#216
Originally posted by Rayshe
Eh, I don't necessarily agree. I've played MMOs off and on for the last decade, and I can say with definitiveness that the immature trolling type of individual has always existed. Some people play MMOs to RP and be immersed, some people play them to play a game with no additional meaning. Niether is particularly wrong, but one type is more likely to try and ruin the experience of the other, I suppose. Back in the day a lot of old MMOs had RP-dedicated servers, but with MMOs being as big as they are now, that's not particularly feasible or wanted by most new games. |
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12/04/12 7:13:27 PM#217
Originally posted by Rayshe I think you misjudge. UO was plagued by exactly this sort of player. The Devs there were continuously scrambling to fix exploitable aspects of the game, and eventually moved to a more controllable system because of this. Those types of folks are drawn to games where it is easy to exploit and greif. UO was the home of naked, knife weilding attackers, exploiting game loopholes, iirc.
Not to say that there aren't other problem children coming in from the CoD pieces, but the idea that this is some new activity is somewhat myopic. It is a huge problem though.
If you are waiting for the perfect game, the only game you play will be the waiting one. |
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12/04/12 7:17:45 PM#218
Originally posted by Caliburn101 Have you played Eve Online? It definitely has the consequences system. As for my view on PvP, if done well I like it. The biggest issue though is that in most cases it isn't done well (in fact it sucks so much ass it needs special mouthwash to clean out the smell of shit), such as pretty much every themepark in existence. Those open PvP servers really are gank-fests with high level players blasting low level players out of existence, and since with that much level difference a whole squad of low level players wouldn't be able to make a dent in the high level one even if he sat there with his thumb up his ass it really has no point. Honestly the only MMO I've seen where I really like the PvP (and actively engage in it, including a couple of weeks ago :) ) is Eve. In there, a squad of week old players in the wimpiest little frigates you could find could in a matter of minutes drop a several-year veteran in a battleship with the strongest equipment in existence on it, as long as the proper tactics and preparations are used. I've seen a squad of guys in the free rookie frigates do just that. This frigate PvP is how I started winning PvP in Eve, though I had an excellent teacher who I still fly with today. |
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12/04/12 7:22:29 PM#219
Tried PvP in many games? 99% gank Even in 6 vs 6 it's really 6 vs 1 X 2.
Alternatives end in stalemates. PvP people rage when you force a stale mate on them. They want the I-Win. |
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12/04/12 7:40:13 PM#220
Originally posted by Kiljaedenas I don't personally care for Eve, but your point is pretty accurate. I am holding out high hope for World of Darkness, as the dev team has had all that experiance, and the usual type of game asshats seem perfect for the Sabat anyway. It somehow just seems appropriate to the story and environment. If you are waiting for the perfect game, the only game you play will be the waiting one. |
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