Trending Games | Elder Scrolls Online | WildStar | Star Wars: The Old Republic | Heroes of the Storm

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,643,155 Users Online:0
Games:681  Posts:6,076,936
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Everquest Next: Landmark Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Darkfall: Unholy Wars

Darkfall: Unholy Wars 

General Discussion  » Unholy Wars world size will be huge! But diverse? or Empty?

3 Pages « 1 2 3 » Search
46 posts found
  MindTrigger

Advanced Member

Joined: 12/19/07
Posts: 2628

11/30/12 7:50:41 PM#21

Out of curiosity, I've been told by several people on this site that DF:UW is basically pure PvP, with little or no PvE.  What's the point of such a huge world in that case?

(I didn't play DF, so this is all new to me)

A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  Cecropia

Gumshoe

Joined: 3/06/09
Posts: 3199

Poacher killer.

11/30/12 8:00:41 PM#22
Originally posted by MindTrigger

Out of curiosity, I've been told by several people on this site that DF:UW is basically pure PvP, with little or no PvE.  What's the point of such a huge world in that case?

(I didn't play DF, so this is all new to me)

For what it's worth; I spent more of my time in DF doing PVE than PVP. I enjoyed the crafting (while not terribly deep), loved the exploration, and the game had the best mob AI I've encountered in the genre.

I never had any problems finding fun things to do when I wasn't doing some PVP in DF.

"Chuck's a good fighter but he's a UFC fighter... this is Pride." - Quinton Rampage Jackson
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb

  Simsu

Hard Core Member

Joined: 11/06/03
Posts: 313

11/30/12 8:04:31 PM#23

Comparing a themepark map to a sandbox map is not a good comparison... By definition themepark and sandbox maps serve a completely different purposes within the games design. This would be like comparing DF:UW's item list to that of WoW and then drawing the conclusion that WoW is far better because it has 100,000 more items (because items serve a completly different purpose between the two game styles).

As to the DF:UW map... I'm not in the beta, so I don't know for sure what DF:UW will be like, but I assume it will be very similar to DF, which was pretty diverse and varied with, as others have said, tons of places to explore, poke around, and discover interesting things. I think it's one of the best sandbox maps in any current MMO (and one of the better aspects of DF). Although some nice semi-dense forest areas would be nice.

As to the argument that DF was just a huge map with tons of empty space... IMHO, that's all a matter of perspective. In my experience, sometimes it seemed like there was too much empty space and sometimes it seemed like I couldn't walk 10 feet without running into 14 people that wanted to kill me. That balance was balanced well, if you ask me.

 

A few things...

1) I will be extraordinarily disapointed if DF:UW is simply a reskinned version of the DF map with all the same locations/spawns/etc.

2) As good of a sandbox as DF was, one thing I _hated_ about the map, and thought was a slap in the face of the whole sandbox theme, was that _all_ of the cities/hamlets/villages were static with predefined values for size/defenses/assets. I don't see DF:UW doing anything to address this shortcoming, but it does seems like they're trying to change the rest of the city/asset system to help prevent some of the less desireable things that happened in DF (like comepletely worthless cities or people owning as many cities as possible for no other reason than to have them, but never using them). Some form of city mantinence (tax) would be nice

3) For all of SB's faults as a game its map was by far the best simply because of it's dynamic citys/environment. Still waiting for SB2...

  Cocophish

Novice Member

Joined: 9/29/12
Posts: 10

11/30/12 8:05:18 PM#24
Originally posted by MindTrigger

Out of curiosity, I've been told by several people on this site that DF:UW is basically pure PvP, with little or no PvE.  What's the point of such a huge world in that case?

(I didn't play DF, so this is all new to me)

There is as much pve as you want! From small solo mob spawns to large boss mobs that require large groups.

https://www.youtube.com/watch?v=NctL82Ic0JQ

 

  Flute

Novice Member

Joined: 1/21/07
Posts: 432

11/30/12 8:25:46 PM#25
Originally posted by Impeator101

... Unholy Wars does not look like it will have the same diversity of enviornments that WoW had, no really exotic locations, just Grasslands, Snow, Volcanoe Ashlands, Deserts and Wasteland. The world itself also looks very empty, I wanna see huge cities that are alive with people (NPC's).

 

There will be huge cities that are alive with people, but those will be the player cities.  In Darkfall 1.0 the NPCs used the same server-side resources as a player avatar, meaning that large NPC loads also created significant lag when decent numbers of players were present as well.  My understanding is that is part of why they removed NPC guards in beta and put in guard towers instead.  When they talk of "needing to remake the game from the ground up" they really did mean it, and need it - with the new designs, NPC 'fluff' citizens will likely be far more easily implemented, without causing significant lag issues.  

 

As for diversity, Darkfall 1.0 had that in spades.  I hope the world designers have left in large, grassy fields (etc), and not fallen into the WoW trap of feeling the need to jam clutter into every open space ever made.  Some of the most epic pvp battles ever were such because of the huge open spaces around certain cities - there was no safe advance other than full on frontal assault, which led to cavalry charges and immense mage vs mage long range spell duels.  Superb stuff, but only possible because the terrain was "empty" compared to WoW or other games on rails.

 

Also never forget - the moment you think the world is too big or too empty, you're going to realise this is a FFA PvP game, and no matter how far away from "civilization" you think you are, no matter how "alone" you think you are, the truth is the world is not nearly large enough to hide from the player killers who will be searching for you :)

  DavisFlight

Advanced Member

Joined: 9/25/12
Posts: 2369

11/30/12 8:27:14 PM#26
The original Darkfall world was vast and handcrafted. You could very much see the attention to detail.
  corpusc

Apprentice Member

Joined: 7/25/03
Posts: 1348

CHATTANOOGAN

contact me if you are seriously interested in
* C#
* making an old schoolish FPS

11/30/12 8:33:57 PM#27
Originally posted by Cecropia
Originally posted by MindTrigger

Out of curiosity, I've been told by several people on this site that DF:UW is basically pure PvP, with little or no PvE.  What's the point of such a huge world in that case?

(I didn't play DF, so this is all new to me)

For what it's worth; I spent more of my time in DF doing PVE than PVP. I enjoyed the crafting (while not terribly deep), loved the exploration, and the game had the best mob AI I've encountered in the genre.

I never had any problems finding fun things to do when I wasn't doing some PVP in DF.

 

i agree with all this (except the part about crafting, but it wasn't particularly bad, i just hate crafting in general).

 

i barely PVP'ed at all due to the huge noob-to-vet power gap that it was for the majority of its life.  

 

all my 4-5 months of DF was PVE, mostly solo, altho i was in a couple clans for a bit.

 

but if the launch is anything like DF-in-2009's launch, you will be attacked regularly by players while you are out PVE'ing.

The End
---------------------------
i don't expect to like Darkfall, altho i may like it MORE than other MMOs. i know it is gonna have a very frustrating level of grind to it, even if its significantly less than most. waiting for a pure FAST action virtual world. dice rolling & character levels (even "skills") IN COMBAT should have never carried over from pencil & paper to a computer that can reasonably model 3D spaces and objects

  Flute

Novice Member

Joined: 1/21/07
Posts: 432

11/30/12 8:34:16 PM#28
Originally posted by Cocophish
Originally posted by MindTrigger

Out of curiosity, I've been told by several people on this site that DF:UW is basically pure PvP, with little or no PvE.  What's the point of such a huge world in that case?

(I didn't play DF, so this is all new to me)

There is as much pve as you want! From small solo mob spawns to large boss mobs that require large groups.

https://www.youtube.com/watch?v=NctL82Ic0JQ

 

 

This is totally true.  I played Darkfall for a couple years, primarily as a pve / naval pvp player.  Darkfall had some of the best pve ever, and taking down a red dragon with a bunch of new players with bows never (ever) failed to be incredibly fun, and kiling kraken & golems with ship cannons was just the icing on the cake :)

 

Anyone who says DF:UW is pure pvp has missed the point - the backbone of the player economy is people mining, chopping wood, and pveíng.  Player cities were never built by PvP - they were built by socially minded harvesters, crafters and pve'ers.  All of whom then rallied together to defend what they had built, when pvp players decided to just try to take it off them.  As someone who baked bread and made arrows during an extended siege (and we won!), never let anyone tell you Darkfall is only about pvp.  It's like EVE Online in that regard - there is a heavy focus on pvp, but that pvp simply could not happen without the rest of the game world.  A mighty warrior in heavy armour with greatsword is the icon of pvp, but he or she would be naked without the pve and crafting that made all their gear! 

  MindTrigger

Advanced Member

Joined: 12/19/07
Posts: 2628

11/30/12 10:51:54 PM#29
Originally posted by Flute
Originally posted by Cocophish
Originally posted by MindTrigger

Out of curiosity, I've been told by several people on this site that DF:UW is basically pure PvP, with little or no PvE.  What's the point of such a huge world in that case?

(I didn't play DF, so this is all new to me)

There is as much pve as you want! From small solo mob spawns to large boss mobs that require large groups.

https://www.youtube.com/watch?v=NctL82Ic0JQ

 

 

This is totally true.  I played Darkfall for a couple years, primarily as a pve / naval pvp player.  Darkfall had some of the best pve ever, and taking down a red dragon with a bunch of new players with bows never (ever) failed to be incredibly fun, and kiling kraken & golems with ship cannons was just the icing on the cake :)

 

Anyone who says DF:UW is pure pvp has missed the point - the backbone of the player economy is people mining, chopping wood, and pveíng.  Player cities were never built by PvP - they were built by socially minded harvesters, crafters and pve'ers.  All of whom then rallied together to defend what they had built, when pvp players decided to just try to take it off them.  As someone who baked bread and made arrows during an extended siege (and we won!), never let anyone tell you Darkfall is only about pvp.  It's like EVE Online in that regard - there is a heavy focus on pvp, but that pvp simply could not happen without the rest of the game world.  A mighty warrior in heavy armour with greatsword is the icon of pvp, but he or she would be naked without the pve and crafting that made all their gear! 

Well, shit.  I wish you guys would make up your mind.  I all but abandoned plans to buy this until now.  I love world pvp, but I don't want a game that is basically all world pvp with nothing else. When is the pre-order??  :)

Thanks for the replies BTW.

A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  king0fmars

Novice Member

Joined: 9/22/12
Posts: 44

11/30/12 11:06:32 PM#30
Originally posted by Impeator101

The original DarkFall game will be about the same size and UW, here is a good comparison with WoW on the size.

 

http://www.youtube.com/watch?v=hcCOPDpha5I   Read the comment the Uploader made. What bothers me is the Sprinting time is so short for Darkfall and it seems like there is unlimited sprint. I hope there is not Unlimited Sprint in Unholy Wars. 

 

As for the World itself, WoW may be a lot smaller but every single zone looked different and was very detailed. Unholy Wars does not look like it will have the same diversity of enviornments that WoW had, no really exotic locations, just Grasslands, Snow, Volcanoe Ashlands, Deserts and Wasteland. The world itself also looks very empty, I wanna see huge cities that are alive with people (NPC's).

In darkfall the people are actually people. I've been in busy cities bustling with people many times however, this is a scenario that needs to be earned.

Darkfall is about earning victory through blood, sweat and tears. Things that you think are missing in darkfall from your favorite mmorpg are most likely left out by design.

  Imperator101

Apprentice Member

Joined: 7/24/12
Posts: 134

 
OP  12/01/12 8:25:22 AM#31

So a list of things you can do in this game.

1. Raid Dungeons deep underground or above ground areas for Epic PVE encounters with huge bosses that you need a group to fight, will it have this? 

2. Questing, will the questing even have variety? 

3. Exploring (any mmo you can do this)

4. World PVP 

5. Organised PVP offenses like assaulting the enemies citie/fortress

6. Ship PVP battles

 

Well those are all the things you can do in the game.

  DMKano

Elite Member

Joined: 6/17/11
Posts: 3757

12/01/12 8:38:09 AM#32
I see several posters mentioning "handcrafted" world design - every aaa game has their world handcrafted. What major game didn't have the world handcrafted?
  GwapoJosh

Advanced Member

Joined: 3/10/12
Posts: 923

12/01/12 8:43:16 AM#33
Originally posted by Caaahl

Say what!?

 

DF had the most beautiful hand made exotic locations I've ever seen in any mmo. Paired with breathtaking sunsets and awsome shadows.

 

Say what you want about DF graphics, but the environment has always been one of the big plus factors for DF.

 

PS: Here is an old video i made during a pve trip with friends. So i just filmed along when we were travelling thorugh the world:

http://www.youtube.com/watch?v=V7Bgyiet99s

I 100% agree with this..  And also I love your sig lol

"You are all going to poop yourselves." BillMurphy

  indef

Elite Member

Joined: 9/22/12
Posts: 317

12/01/12 5:48:18 PM#34
Originally posted by Impeator101

The original DarkFall game will be about the same size and UW, here is a good comparison with WoW on the size.

 Incorrect.  The world in Unholy Wars will be significantly SMALLER than the old world.  The old world was far far far far far too large and spread the population out way too thin.

They cut out a lot of the unused water areas, brought islands closer to the main land, made the 4 sub continents smaller and brought those closer to the main land as well.

http://www.youtube.com/watch?v=hcCOPDpha5I   Read the comment the Uploader made. What bothers me is the Sprinting time is so short for Darkfall and it seems like there is unlimited sprint. I hope there is not Unlimited Sprint in Unholy Wars. 

 Sprinting was never unlimited in Darkfall 1.  Sprinting used stamina and after about 2-3 minutes of continuous sprinting (without casting mana to stamina, using food, or using a stamina pot) you would be out of stamina and no longer able to run.  The times in the video are completely inaccurate.  I could travel on a mount from one corner of the world to the other in about 2 hours.  It would be about 4 or 5 hours running...but there is no logical reason to ever do that.  The longest trek I made on foot was from Alfarlands (bottom center mainland) to CBay on Yssam (right side of top right continent) when I was a new player.  That took about 2-3 hours, but I had a blast because I was exploring the world for the first time.

As for the World itself, WoW may be a lot smaller but every single zone looked different and was very detailed. Unholy Wars does not look like it will have the same diversity of enviornments that WoW had, no really exotic locations, just Grasslands, Snow, Volcanoe Ashlands, Deserts and Wasteland. The world itself also looks very empty, I wanna see huge cities that are alive with people (NPC's).

Darkfall 1 didn't have NPC filled cities.  There are about 5 NPC cities in each race's area on the main land, and each had usually between 4 and 7 NPCs.  DF:UW won't have this either.  There is no point to NPC cities in a game that has 95% of its content generated by players.  It's a major difference between sandbox and themepark style MMOs.  The areas of the world we've seen in the recent videos look spectacular and are exactly what they should be for a game like Darkfall.

 

  indef

Elite Member

Joined: 9/22/12
Posts: 317

12/01/12 5:58:04 PM#35
Originally posted by Impeator101

So a list of things you can do in this game.

1. Raid Dungeons deep underground or above ground areas for Epic PVE encounters with huge bosses that you need a group to fight, will it have this? 

No raid dungeons.  Dungeons in Darkfall are non-instanced PvE areas that usually contain decent mob spawns.  They might put some big bosses in these for UW who knows... but it wasn't in DF1.  PvE is not the main focus of DF:UW, it is mostly a means of aquiring materials/gold/reagants for PvPing later on.

2. Questing, will the questing even have variety? 

They have removed questing entirely for DF:UW.  There was barely any questing in DF1 as it was.  In DF:UW there is an achievement system that shows you achievements you can accomplish based on location.  This will serve as an exploration based questing system in a way....but I'm sure it will be heavily PvP based.  We'll see how that plays out.

3. Exploring (any mmo you can do this)

A huge aspect of Darkfall.  My first month in DF1 was spent roaming the world and dying in all sorts of random encounters with mobs and other players.

4. World PVP 

This is what Darkfall is about. DF:UW will have a heavy focus on clan and alliance warfare.  There will be resource nodes on timers throughout the world that can be controlled by clans that own cities nearby.  These will be fought over all day every day.

5. Organised PVP offenses like assaulting the enemies citie/fortress

The main calling card of Darkfall....siege warfare.

6. Ship PVP battles

Honestly naval warfare in DF1 was very lackluster and boring for the most part.  Also the fact that you could water begone (a form of water bunnyhopping) faster than a ship could sail, made it all pretty pointless.  I spent a large majority of my time in Darkfall in the water because my clan was always very good at water archery... which is what every ship battle turned into.  DF:UW will only have like 2 ships in at launch if that and really there won't be a focus on naval warfare until much later on.

 

Well those are all the things you can do in the game.

 

  corpusc

Apprentice Member

Joined: 7/25/03
Posts: 1348

CHATTANOOGAN

contact me if you are seriously interested in
* C#
* making an old schoolish FPS

12/01/12 11:30:43 PM#36
Originally posted by DMKano
I see several posters mentioning "handcrafted" world design - every aaa game has their world handcrafted. What major game didn't have the world handcrafted?

 

regardless of the ACTUAL method employed..... 

 

a good number of EQ1 zones looked pretty random

Planetside 1 looked randomly generated.

haven't tried PS2 yet, but i doubt the world design aspect is much better, since they weren't attempting to make an actual world.  just gigantic arenas.

The End
---------------------------
i don't expect to like Darkfall, altho i may like it MORE than other MMOs. i know it is gonna have a very frustrating level of grind to it, even if its significantly less than most. waiting for a pure FAST action virtual world. dice rolling & character levels (even "skills") IN COMBAT should have never carried over from pencil & paper to a computer that can reasonably model 3D spaces and objects

  BuniontToes

Novice Member

Joined: 3/10/10
Posts: 544

12/03/12 12:51:16 AM#37

Note:

DFO1 was FAR more detailed than  any zone in WOW.  No comparison.

Nearly every game has been designed using auto-terrain generators.  I know of none other than DFO which use a hand crafted world.

 

We have limited information on the world size.  We know it has been redesigned but nowhere has it been indicated that it is "much" smaller.  If you read Av sttemtns carefully they indicated the wate areas have been reduced and a few areas redesigned.  Don't read anyhting into m to what they said.  We simply don't know.  The DFO world was vast, but some areas were popluated and others quite empty.

  tom_gore

Hard Core Member

Joined: 2/27/09
Posts: 1789

12/03/12 2:18:27 AM#38
Originally posted by BuniontToes

Note:

DFO1 was FAR more detailed than  any zone in WOW.  No comparison.

 

Note:

You must have been playing a different WoW than I have. Even if the gameplay in WoW is basic themepark garbage, the zones in that game are peerless in detail, atmosphere and diversity. Even more so with Cataclysm changes and new Pandaria zones.

Frankly, adding flying mounts to WoW was the worst decision they ever made. The world they had so beautifully crafted was utterly wasted.

 

  Imperator101

Apprentice Member

Joined: 7/24/12
Posts: 134

 
OP  12/03/12 3:58:50 AM#39
Even though DarkFall UW will probably be bigger then WoW and all it's expansions, I highly doubt they will beable to have the level of detail and diversity that WoW has in al its zones. Darkfall UW will have the typical Grasslands, Snow, Desert, Wasteland, Volcanic Wasteland terrain types that we have seen in most MMO's. WoW went beyond this and had very exotic and different looking zones then any MMO I have ever seen.

  Snoepie

Advanced Member

Joined: 8/18/07
Posts: 490

12/03/12 6:02:54 AM#40

this thread is legit..

 

comparing darkfall with world of warcraft..

 

I do question the people on this site.. whenever a game brings something new or a new game is gonna be released it has always been wow this, wow that, compared to wow that.

 

Poeple come with opinions.. which are later on gonna be facts..

If you never played the game.. do some research first.. or try out the game in 10 days.

 

3 Pages « 1 2 3 » Search