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12/02/12 7:45:30 PM#21
I'll have to scrape their forums for pvp mage build and then try and see if I can pve with that. That's generally my way of getting through open pvp. I'll admit I'm not really looking forward to it though. |
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12/02/12 8:02:58 PM#22
I don't pvp but I guess you won't have any problem with sorc. Most of his skills are dps, or dps/slow or dps/stun (all of them are good for pve and pvp both), not to mention sorcs are the stunlock masters, which is very useful since pvp is a stunlock race - so I heard :)
Edit: I'm building my sorc based on this: http://s11.postimage.org/fgaavlf8j/skill.png (from a pvp/pve thread) It skips mostly the crit increase things. My sorc is only at lvl15 though... :) but it seems a pretty good build, only I plan to move one point from flame armor to ice for better soloing. |
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12/03/12 4:42:58 PM#23
Hmm...You could be right it might have been 5 or 6. In any case It wasnt that bad or even very hard to get them done. Heck I even grouped with the opposite faction to take down Diago. they were trying to kill me at first till they realized I was in there group. It was kinda funny! |
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12/05/12 6:07:33 AM#24
I've put a decent amount of time into Raiderz and I agree that it will get boring after a while, like the review said. I could have sworn the game DID have PVP, unlike the reviewer mentions. Other players have told me it exists, and in the 3rd zone, I did walk into a PVP area, and other players using field chat were talking about how they killed eachother and such.. so again, I'm not sure what the reviewer was talking about there. In a nutshell, this game is yet another Asian grinder, but a much more polished one than I have seen. I've played and tried a TON of them, so I'm veteran there, and with most MMO's since UO. There's a rather annoying bug that the reviewer didn't mention. There was an update yesterday, but I'm not sure if it fixed it... Anyway, sometimes when you zone, the game hangs. It happens to everyone I've come across. The only way to get around it is to alt-f4 and relaunch. There's also another where sometimes you cannot interact with NPCs, forcing you to relog. I also have NO IDEA how the reviewer didn't comment the INSANE amount of gold-seller spamming. In the first 2 zones, literally as soon as you start the game, your are inandated with a scrolling window of jackass goldsellers, spamming the hell out of all chat methods. For almost each login, you have to spend 5-10 mins using the chat command /block to block each one of them. They use names like "ashfhshdf", and so on, which makes it even harder to block them. Not only that, they are all advertising the same gold farming web site. So, it's like walking into Best Buy and have every single employee in the store announcing on the PA about a specific item on sale, non-stop!. In other terms, "I GET IT, STFU!!". I'm a software engineer, and it's actually EASY to code a spamming filter like countless other games have. I mean really, it's EASY to code. You could even automatically delete the accounts for gold-sellers that spam the exact same text, over and over again. PROBLEM SOLVED!!!! It's extremely annoying, and without blocking all of then, field chat becomes completely useless, and even /shout text. No one will see your text as it will be lost in the spam in about 2 seconds. It's really THAT bad. The game also gets grindy. So, for some rare items you want to craft (everyone HAS to craft their armor - there are NO armor/weapon drops - again, how did the reviewer miss that?), and to get the rare items, you will have to run the same dungeon, about 5-10 times, which is monotonous and boring. You also need a group, and if you can't find one (many times I waiting 40 mins for a group), then you can't craft up the better/rare armor, which is so much better than the standard junk. The game relies on collecting mats to a point that I've never seen in a game. I would LOVE to see armor and weapon drops from mobs, chests, bosses, etc. They make you craft *everything* and yes, there's 0 challenge to crafting. It always succeeds if you have the mats. |
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12/05/12 6:18:36 AM#25
Yep, I was so irratated at the gold spamming and it is a task to block all of them, there are a lot of them and they constantly change their names, I just finally gave up and uninstalled. It is a real grinder, a typical f2p from the east.
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12/05/12 6:19:41 AM#26
Seems to to me that the original poster hasn't done there research, Raiders has been in development before Tera. If anyone copied anyone then it was Tera who copied Raiderz. I actually think Raiderz has better combat than Tera, not classes but combat, on top of that it's multi class.
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12/05/12 11:41:59 AM#27
Originally posted by Rimmersman The combat system in Raiderz is a bit more flexible. But the graphics and polish are FAR below what one finds in TERA. There is also much more content in TERA. I have three level 60s in TERA (Lancer, Slayer, Warrior), and an archer and zerker in the 30's. I have a level 35 defender and a level 34.5 zerker in Raiderz. Unless they add some new content, there is really no reason to continue to play the game. I went back to the Land of the Panda, and I'm running my level 85 rogue up to 90 now. |
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1/18/13 8:14:02 AM#28
Just the name puts me off, my least favourite thing in mmos combined with chav spelling.
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2/24/13 12:50:42 PM#29
I found RaiderZ rather fun until I hit my late 20's. You get tons of quests most of which just has you running back and forth to the same area ALOT, picking up certain things, or killing certain name mobs, only to go back and kill the other named mobs running with the previous mobs you just killed, etc. The dungeons are fun, but I also descover if you run the same dungeon with a group to get the materials needed to craft your latest superior weapon/armor, by the time you get all the materials needed you are already out leveled it and ready to build the next suit. So you must spend a lot of time playing the auction house, selling materials you've already acquired and don't need just to buy the stuff you do need for your current level. Another annoying factor in the game as was stated in the review there is nothing to do at cap level "end game." So you end up having high level players coming back to low level zones to farm the bosses you need in the open world for their rare material drops, only so they can sell it on the auction house and make money off the new players. Case in point I got in a group with three other players my level to take on this epic boss. We downed it once (barely but it was a lot of fun), only to have two high level (I believe level 55) come in and start kill stealing the boss, farming it. It is the type game however gets the first hit owns the loot rights. We had to kill this boss multiple times to get the amount of rare material we needed for our gear. When we complained to the two high levels, they laughed at us, and then said they'd help us kill it for a fee, or they would just keep farming. We didn't need help! We were having fun killing it ourselves as a challange. This is just an example of what you face in this game, in non-instance boss fights. I met a few really cool players in the game that I friended and we would level together. Outside that the community as a whole is horrible. Don't expect to make many friends, and get prepared to be treated like a "n00b" by high levels rolling in to kill steal from you. |
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