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Mortal Online

Mortal Online 

General Discussion  » Mortal Online Goes F2P

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44 posts found
  Genadi

Novice Member

Joined: 4/07/10
Posts: 124

Stupidity can't be taught

11/30/12 1:23:49 AM#21
[mod edit]

F2P won't save MO, nothing other than maybe changing devs and removing Discord will. Still kind of a lil sad to see this once promising game failing so badly still.

  Biskop

Novice Member

Joined: 10/06/11
Posts: 731

11/30/12 1:47:57 AM#22

F2P?

More like an endless trial. Might be a good way to bring in some new players, but whether they stick around or not is a different matter.

MO's problem was never that people didn't know about it or never tried it - the problem is that it's a low-quality game with multiple issues, and that it's run by amateurs. "F2P" won't change this.

  Toferio

Advanced Member

Joined: 11/26/09
Posts: 1456

11/30/12 3:30:05 AM#23

I really don't see the big fuzz, this is just a time extention on their existing trial; worst kind of F2P model I have yet seen, it feels that it is just an excuse for them to tax existing players for additional character slot so they can grind up more skills.

Also, jokes on Discord's "MO will never go F2P". 

  Genadi

Novice Member

Joined: 4/07/10
Posts: 124

Stupidity can't be taught

11/30/12 3:43:10 AM#24
Originally posted by Toferio

Also, jokes on Discord's "MO will never go F2P". 

Another quote that's proven to complete bs by Discord "None of my GM's cheat or help their friends"

 

Someone needs to dedicate a fb page to this guy.

  argirop

Elite Member

Joined: 6/05/09
Posts: 326

11/30/12 8:13:47 AM#25

Free to play? Looks more than pay to win to me. From the other hand i would only play MO again if they re going to pay me. Thanks but no thanks.

Really loved the video though :D

  ShortyBible

Apprentice Member

Joined: 1/14/10
Posts: 259

11/30/12 10:00:13 AM#26
This is just a way of importing some sheep for the wolves.

http://www.entropiapartners.com/?r=22415

  psykobilly

Novice Member

Joined: 11/19/10
Posts: 347

11/30/12 10:40:27 AM#27
Originally posted by argirop

Free to play? Looks more than pay to win to me. From the other hand i would only play MO again if they re going to pay me. Thanks but no thanks.

If fact you are exactly right...  they implemented a pay2win model without understanding what they were doing _at all_.

There is no way a character with 60 skill can compete with characters with 100 skill.  It's not how free 2 play should be impemented.  

The problem was not that people need access to characters with 60 skill... the problem is that hardcore players need 3-4 paid accounts to experience the entire game.   This new model doesn't fix that.  They need to make access to paid accounts cheaper...  not paying 60$ a month so I can be self-sufficient.

This just smacks of a desperate attempt to get any activity on the server whatsoever.

As I said before and will say again:  pay-per-character model, 3$ a character per month.  No free to play.

 

  Shyatic

Novice Member

Joined: 3/05/12
Posts: 43

11/30/12 11:03:57 AM#28
Originally posted by psykobilly
Originally posted by argirop

Free to play? Looks more than pay to win to me. From the other hand i would only play MO again if they re going to pay me. Thanks but no thanks.

If fact you are exactly right...  they implemented a pay2win model without understanding what they were doing _at all_.

There is no way a character with 60 skill can compete with characters with 100 skill.  It's not how free 2 play should be impemented.  

The problem was not that people need access to characters with 60 skill... the problem is that hardcore players need 3-4 paid accounts to experience the entire game.   This new model doesn't fix that.  They need to make access to paid accounts cheaper...  not paying 60$ a month so I can be self-sufficient.

This just smacks of a desperate attempt to get any activity on the server whatsoever.

As I said before and will say again:  pay-per-character model, 3$ a character per month.  No free to play.

 

If you are holding out hope that you'll see smart moves from idiots like Henrik, I have a bridge to sell you...

  ShortyBible

Apprentice Member

Joined: 1/14/10
Posts: 259

11/30/12 4:27:34 PM#29
A F2P sandbox? Intresting concept.

http://www.entropiapartners.com/?r=22415

  Ichmen

Apprentice Member

Joined: 4/15/06
Posts: 1234

hatred enriches.
life is a prison, death a release.

11/30/12 4:37:09 PM#30

as someone who has never played MO.. i must wonder 

how does the f2p account limits effect the game play of f2pers vs those of subs? 

with the limited skill levels are you actually limited in what you can do? or are you still able to do everything the game offers just cant have a skill above 60?

 

all i ever hear on mo is that is a turd and someone forgot to flush, so i just wonder if this f2p stuff is worth it or not. or are you basicly going to be a lv 10 going against lv 1000  kind of deal.

CPU: Intel Core i7 CPU 860 2.8GHz
Evga GeForce 670 FTW
Evga P55 SLI

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  noobist

Novice Member

Joined: 8/12/07
Posts: 58

11/30/12 4:45:11 PM#31

I just tried this out today and.... I cant stand the combat in this game. Graphics look good, but the gameplay is just to horrible.

 

Hope others like it, but this F2P really helped me out before I spent money on this game and became pissed that I wasted $$$ on a game like this.

Oh, and there are vets running around the noob spawns killing new players because they want to feel better about themselves.

  deathshroud

Advanced Member

Joined: 11/06/10
Posts: 1389

 
OP  11/30/12 6:06:51 PM#32
Originally posted by Ichmen

as someone who has never played MO.. i must wonder 

how does the f2p account limits effect the game play of f2pers vs those of subs? 

with the limited skill levels are you actually limited in what you can do? or are you still able to do everything the game offers just cant have a skill above 60?

 

all i ever hear on mo is that is a turd and someone forgot to flush, so i just wonder if this f2p stuff is worth it or not. or are you basicly going to be a lv 10 going against lv 1000  kind of deal.

it isnt as bad as that, for the most part you could potentially be of use to a guild with only 60 in skills, MO's combat ihas alot to do with actual player skill, for example if you play an fps and your bullets hit for 3 and your opponents 5, that doesnt mean you will loose everytime or that you cant become good at it, but you will always have that slight disadvantage.

It wasnt uncommon to see vets with only 60 in a skill dominate a fully skilled player who wasnt as seasoned in the game. But as a new player your obviously going to be getting killed often regardless of how high your skills are trained unless oyur fighting a fellow f2p

 

As far as crafting skills go however, nobody would want to buy anything fdrom someone with only 60 in a crafting skill

there are 2 types of mmo, imitators and innovaters.

  Slapshot1188

Elite Member

Joined: 5/06/07
Posts: 4094

11/30/12 7:35:22 PM#33
Originally posted by deathshroud

 

it isnt as bad as that, for the most part you could potentially be of use to a guild with only 60 in skills, MO's combat ihas alot to do with actual player skill, for example if you play an fps and your bullets hit for 3 and your opponents 5, that doesnt mean you will loose everytime or that you cant become good at it, but you will always have that slight disadvantage.

 

You do realize that your example shows someone hitting for 66% more damage... and you refer to it as a slight disadvantage. but in Mortal it's more than that.  There are certain Armor types that you cannot even wear.. there are skills other than purely attack which will be at 60 vs 100.  So not only will your opponent do 66% more damage, but they will also take significantly less damage per shot than you will... Not mentioning other peripheral combat skills.

 

The way this is setup in game is a HUGE disadvantage and it's by design.  If it wasn't a huge disadvantage there would be little reason to sub.  Mortal Online has (and this is documented on their quarterly reports) lost money for years.  The last report showed that their funds were dangerously low and even Henrick stated that they needed to find more revenue. The question is simply whether or not enough people will give them money to make up for the new players not paying a cent (which drive costs higher). Observations in game will not prove or disprove this.  We will only know in a few months when they have to publish the real numbers for their stock holders.

 

 

"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

  MMORPGtester

Advanced Member

Joined: 3/09/06
Posts: 64

11/30/12 7:41:52 PM#34

I did make an account, I did play it for a bit. I honestly truely wanted this game to be fun.

Unfurtunately thoe I don't see it . I now know why it went free to play.

I so want an open world pvp game to play. but ... I can't handle this many glitches, for a beta or alpha id hang in there but this is released.

/Quit

Perhaps in 6 months a year I will return, IF it's still around.

  frulakuk

Novice Member

Joined: 12/01/12
Posts: 1

12/01/12 12:26:39 PM#35
Originally posted by Slapshot1188
Originally posted by deathshroud

 

it isnt as bad as that, for the most part you could potentially be of use to a guild with only 60 in skills, MO's combat ihas alot to do with actual player skill, for example if you play an fps and your bullets hit for 3 and your opponents 5, that doesnt mean you will loose everytime or that you cant become good at it, but you will always have that slight disadvantage.

 

You do realize that your example shows someone hitting for 66% more damage... and you refer to it as a slight disadvantage. but in Mortal it's more than that.  There are certain Armor types that you cannot even wear.. there are skills other than purely attack which will be at 60 vs 100.  So not only will your opponent do 66% more damage, but they will also take significantly less damage per shot than you will... Not mentioning other peripheral combat skills.

 

 

Gotta lover people with horrible math skills trying to tell others that they are wrong. The difference between 3 and 5 is 40% and the point he was making is that it does not matter as much if the guy with more damage is a worser player and can't hit as much and as well. Also those numbers are a bit big as the difference in damage from 60 to 100 is not that big, he might not have used the most accurate example. And of course in an equal fight with two people that are exactly the same it will make some difference, hence you have to be the better player in general. If numbers are all you count on in a fight you won't be really successful.

 

Yes, this is my first post, and people will jump it for that, your horrible math just compelled me to make an account and reply and none of that will change how horrible your math is.

  argirop

Elite Member

Joined: 6/05/09
Posts: 326

12/01/12 1:02:20 PM#36
Originally posted by frulakuk

Gotta lover people with horrible math skills trying to tell others that they are wrong. The difference between 3 and 5 is 40% and the point he was making is that it does not matter as much if the guy with more damage is a worser player and can't hit as much and as well. Also those numbers are a bit big as the difference in damage from 60 to 100 is not that big, he might not have used the most accurate example. And of course in an equal fight with two people that are exactly the same it will make some difference, hence you have to be the better player in general. If numbers are all you count on in a fight you won't be really successful.

 

Yes, this is my first post, and people will jump it for that, your horrible math just compelled me to make an account and reply and none of that will change how horrible your math is.

Apparently you havent played MO and if you have you only played the trial (with skill cap at 60). Otherwise you would know that no one in Sv is good at math so the numbers are there just for your eyes. If you take an offensive skill like swords and check the damage outcome every 10 skill lvls you will notice that theres no significant difference untill you actually hit 60, 70, 80,90 and cap at 100. Theres no way for a f2p player to compete with a subbed one, unless the second one is afk or missing a keyboard or a mouse or both.

But yea you are correct and 5 is 40% higher from 3, but maybe you need to chill out a bit. You cant judge someoenes math skills cause of one mistake and also here aint the place to do so. Cheers.

 

  deathshroud

Advanced Member

Joined: 11/06/10
Posts: 1389

 
OP  12/01/12 1:20:59 PM#37

well having played the game nad hiving used a 60 skill warrior naked i can tell you they arent completely useless provided oyu know how to play

 

but i do think this is going to be neough to prevent any sort of long term f2p player base in MO. they will either quit or sub.

there are 2 types of mmo, imitators and innovaters.

  Slapshot1188

Elite Member

Joined: 5/06/07
Posts: 4094

12/01/12 2:25:03 PM#38
Originally posted by frulakuk
Originally posted by Slapshot1188
Originally posted by deathshroud

 

it isnt as bad as that, for the most part you could potentially be of use to a guild with only 60 in skills, MO's combat ihas alot to do with actual player skill, for example if you play an fps and your bullets hit for 3 and your opponents 5, that doesnt mean you will loose everytime or that you cant become good at it, but you will always have that slight disadvantage.

 

You do realize that your example shows someone hitting for 66% more damage... and you refer to it as a slight disadvantage. but in Mortal it's more than that.  There are certain Armor types that you cannot even wear.. there are skills other than purely attack which will be at 60 vs 100.  So not only will your opponent do 66% more damage, but they will also take significantly less damage per shot than you will... Not mentioning other peripheral combat skills.

 

 

Gotta lover people with horrible math skills trying to tell others that they are wrong. The difference between 3 and 5 is 40% and the point he was making is that it does not matter as much if the guy with more damage is a worser player and can't hit as much and as well. Also those numbers are a bit big as the difference in damage from 60 to 100 is not that big, he might not have used the most accurate example. And of course in an equal fight with two people that are exactly the same it will make some difference, hence you have to be the better player in general. If numbers are all you count on in a fight you won't be really successful.

 

Yes, this is my first post, and people will jump it for that, your horrible math just compelled me to make an account and reply and none of that will change how horrible your math is.

Really?

I specifically said 66% MORE damage. 

The difference between 3 and 5 is 2.  That would be 2 MORE damage.

2 is... hold on now...  66% of 3

 

Here is an amazing math fact for you though:  3 is actually 40% LESS than 5, but that is not what I said.  yes, I know this can be a difficult concept for some, but 5 is 66% greater than 3, while 3 is only 40% less than 5!  So I think we do not necessarilly have a math problem but a reading comprehension one...

 

I now return you to your failed math troll attempt. 

 

 

PS: Just to help here is a handy link for future reference before you try and criticize someone elses math skills:

http://www.marshu.com/articles/calculate-percentage-increase-decrease-percent-calculator.php

Plug in 3 and 5 and let me know what the percent increase is :-)

 

"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

  argirop

Elite Member

Joined: 6/05/09
Posts: 326

12/01/12 3:05:59 PM#39
Originally posted by deathshroud

well having played the game nad hiving used a 60 skill warrior naked i can tell you they arent completely useless provided oyu know how to play

 

but i do think this is going to be neough to prevent any sort of long term f2p player base in MO. they will either quit or sub.

Sure you can pretty much perfect block everything even with a worn sword (if we assume that you wont be betrayed by the crappy prediction, glitches etc etc). But thats it. You have great disadvantages regarding dmg outcome and income, speed, stamina efficiency, tier of armor and claiming the opposite is plain wrong. You cant compete with a fully developed character unless he is cripple.

  Ichmen

Apprentice Member

Joined: 4/15/06
Posts: 1234

hatred enriches.
life is a prison, death a release.

12/01/12 5:10:14 PM#40

i can understand not allowing f2pers to wear some of the best armor. or own land or something like that.. 

but to hogtie them in skills when the game is basicly a skill based system is rather sad. im used to freediums and cookie cutter f2p games where you cant do all the fun stuff without item mall or sub. but of those they atleast only limit the minior things. 

PoTBs it was some ships or total ships allowed and bank stuff.

DCUO it was total allowed stored bank and some maps that were xps. 

but none really limited skill levels or the skills you could unlock :/ ect.

this f2p version of mo sounds really bad in that regard. given that its a heavy PVP game where skills are the most important thing, they are litterally forcing you to sub while claiming its f2p. so why even bother dropping the sub and saying its f2p "sort of" 

if whateveryone is saying is truely accurate, any f2per is pretty much fked playing mo if they never plan to sub. 

 

basicly it comes right down to it, if you plan to play mo you have to sub you can not play as  f2per at all in any sort of enjoyable mannor.  while granted if you like mo you should be subbing to it, i guess..  as someone who has never played it, this fake freedium makes me not want to. :/ 

 

im not a huge fan of narfed pvp, where you are screwed if you dont have the exact same stuff.

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