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News & Features Discussion  » Star Wars: The Old Republic: Heroic Space Missions in v1.6 Detailed

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62 posts found
  rdrpappy

Novice Member

Joined: 3/18/04
Posts: 337

11/29/12 11:50:28 PM#41
Originally posted by Suzie_Ford

The Star Wars: The Old Republic blog has been updated with a new post that details some of the forthcoming heroic space missions in v1.6. Lead Designer Michael Backus relays the information that these new missions will be 'incredibly challenging' for high level players.

These missions will be repeatable, incredibly challenging, and reward players who enjoy the current Space Missions. Our goal is to make these missions worthy of the most skilled players, and completing them, along with their Bonus Objectives, should test the greatest pilots. To help in this endeavor, players will also be able to get new upgrades for their ship, attainable through various means like trade skills and specialty vendors. The rewards for these missions will also be increased, and hopefully provide new motivations for players who want to improve their gear for use in Flashpoints and Operations.

Read the full post on the Star Wars: The Old Republic site.

Thanks for the info, I'm unclear why conversation about an mmorpg on the website mmorpg causes so many tourists angst but keep up the good work.

They must get nerd points for saying the word fail and pointing out how the game sucks and so on. I would be happy to demonstrate how this could apply to anything anyone else is playing.

GW2 is overhyped fail, Eve is accounting online fail, Rift is Wow fail, Wow is kung fu panda fail, Secret word is not so secret fail, anything with a big player base is fail for sheeple, anything without a big player base is hipster fail.

Goofballs who dont play any mmorpgs but post about everyone elses are ignorant drones, atleast I didn't say fail. Let me beat them to it , this reply is fail.

It never gets old.......er wait yes it really does, now go play a game.

  Rocketeer

Advanced Member

Joined: 9/07/04
Posts: 1310

11/30/12 5:51:52 AM#42

Well that's a single player game aspect .... So yeah I guess some MMO gamers wouldn't be happy about it. Cause it's not massive, nor multiplayer, and about as online as DRM for SP games which require a Internet connection ...

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 10639

I think with my heart and move with my head.-Kongos

11/30/12 6:12:42 AM#43


Originally posted by MMOGamer71

Originally posted by Jonoku

Originally posted by Sevenstar61 Hmmm I think I saw some videos of players trying to land on Tatooine. It looked pretty aimless to me LOL. http://www.youtube.com/watch?v=g97RVEp1t6Q
lol.
Toooooooooo funny.



I think the best bits are the ones where it's obvious people just gave up and left their ships hanging in the air at odd angles. :-)

For every large, complex problem, there is a simple, clear solution that also happens to be absolutely wrong.

  VincerKaden

Novice Member

Joined: 8/12/06
Posts: 460

11/30/12 7:29:28 AM#44
Originally posted by Sevenstar61
Originally posted by Ozmodan
Originally posted by Alphamojo

I don't understand....since when was Star Wars ever a free fly system....hell even in the movies they were on rails....I don't see what everyone's beef is?!

If they allowed free fly, it'll just be a bunch of people flying around aimless....

Huh?  It is a shame you never played SWG, the space portion was one of it's best points and you never flew around aimlessly ever.

Hmmm I think I saw some videos of players trying to land on Tatooine. It looked pretty aimless to me LOL.

http://www.youtube.com/watch?v=g97RVEp1t6Q

That was atmospheric flight, not space.

In my opinion, SWTOR has a long way to go with developing space before it can start scratching the surface of what SOE put out there nearly a decade ago.

Getting rid of the rails and the single-player aspects would be a good start.

  Ozmodan

Elite Member

Joined: 2/27/07
Posts: 6677

11/30/12 12:04:38 PM#45
Originally posted by Sevenstar61
Originally posted by Ozmodan
Originally posted by Alphamojo

I don't understand....since when was Star Wars ever a free fly system....hell even in the movies they were on rails....I don't see what everyone's beef is?!

If they allowed free fly, it'll just be a bunch of people flying around aimless....

Huh?  It is a shame you never played SWG, the space portion was one of it's best points and you never flew around aimlessly ever.

Hmmm I think I saw some videos of players trying to land on Tatooine. It looked pretty aimless to me LOL.

http://www.youtube.com/watch?v=g97RVEp1t6Q

Another uninformed post.  That was atmospheric flight.  Before embarrassing yourself you really should do more research.

Many of us actually resub'd to SWG, even after NGE, just for the space portion.

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 10639

I think with my heart and move with my head.-Kongos

11/30/12 12:39:36 PM#46


Originally posted by Ozmodan

Originally posted by Sevenstar61

Originally posted by Ozmodan

Originally posted by Alphamojo I don't understand....since when was Star Wars ever a free fly system....hell even in the movies they were on rails....I don't see what everyone's beef is?! If they allowed free fly, it'll just be a bunch of people flying around aimless....
Huh?  It is a shame you never played SWG, the space portion was one of it's best points and you never flew around aimlessly ever.
Hmmm I think I saw some videos of players trying to land on Tatooine. It looked pretty aimless to me LOL. http://www.youtube.com/watch?v=g97RVEp1t6Q
Another uninformed post.  That was atmospheric flight.  Before embarrassing yourself you really should do more research.

Many of us actually resub'd to SWG, even after NGE, just for the space portion.




Why would those people be any less aimless using the space flight portion of the game?

For every large, complex problem, there is a simple, clear solution that also happens to be absolutely wrong.

  VincerKaden

Novice Member

Joined: 8/12/06
Posts: 460

11/30/12 12:56:16 PM#47
Originally posted by lizardbones

 


Originally posted by Ozmodan

Originally posted by Sevenstar61

Originally posted by Ozmodan

Originally posted by Alphamojo I don't understand....since when was Star Wars ever a free fly system....hell even in the movies they were on rails....I don't see what everyone's beef is?! If they allowed free fly, it'll just be a bunch of people flying around aimless....
Huh?  It is a shame you never played SWG, the space portion was one of it's best points and you never flew around aimlessly ever.
Hmmm I think I saw some videos of players trying to land on Tatooine. It looked pretty aimless to me LOL. http://www.youtube.com/watch?v=g97RVEp1t6Q
Another uninformed post.  That was atmospheric flight.  Before embarrassing yourself you really should do more research.

 

Many of us actually resub'd to SWG, even after NGE, just for the space portion.

 




Why would those people be any less aimless using the space flight portion of the game?

 

Targets, waypoints, objectives, resource nodes, etc...

Many people DID remain subbed after the NGE just for space. A ship was a mobile, customizable home.

After mastering the pilot profession, I enjoyed mastering shipcrafting where I could build customizable components tailored to the needs of my clients. I specialized in entry-level pilot ships and parts.

SWG's space game was anything but aimless.

  Calerxes

Spotlight Poster

Joined: 2/06/09
Posts: 1659

11/30/12 1:05:59 PM#48
Originally posted by Ozmodan
Originally posted by Sevenstar61
Originally posted by Ozmodan
Originally posted by Alphamojo

I don't understand....since when was Star Wars ever a free fly system....hell even in the movies they were on rails....I don't see what everyone's beef is?!

If they allowed free fly, it'll just be a bunch of people flying around aimless....

Huh?  It is a shame you never played SWG, the space portion was one of it's best points and you never flew around aimlessly ever.

Hmmm I think I saw some videos of players trying to land on Tatooine. It looked pretty aimless to me LOL.

http://www.youtube.com/watch?v=g97RVEp1t6Q

Another uninformed post.  That was atmospheric flight.  Before embarrassing yourself you really should do more research.

Many of us actually resub'd to SWG, even after NGE, just for the space portion.

 

Humour bypass, me thinks.

This doom and gloom thread was brought to you by Chin Up™ the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 10639

I think with my heart and move with my head.-Kongos

11/30/12 1:12:47 PM#49


Originally posted by Vayman

Originally posted by lizardbones  

Originally posted by Ozmodan

Originally posted by Sevenstar61

Originally posted by Ozmodan

Originally posted by Alphamojo I don't understand....since when was Star Wars ever a free fly system....hell even in the movies they were on rails....I don't see what everyone's beef is?! If they allowed free fly, it'll just be a bunch of people flying around aimless....
Huh?  It is a shame you never played SWG, the space portion was one of it's best points and you never flew around aimlessly ever.
Hmmm I think I saw some videos of players trying to land on Tatooine. It looked pretty aimless to me LOL. http://www.youtube.com/watch?v=g97RVEp1t6Q
Another uninformed post.  That was atmospheric flight.  Before embarrassing yourself you really should do more research.   Many of us actually resub'd to SWG, even after NGE, just for the space portion.  
Why would those people be any less aimless using the space flight portion of the game?  
Targets, waypoints, objectives, resource nodes, etc...

Many people DID remain subbed after the NGE just for space. A ship was a mobile, customizable home.

After mastering the pilot profession, I enjoyed mastering shipcrafting where I could build customizable components tailored to the needs of my clients. I specialized in entry-level pilot ships and parts.

SWG's space game was anything but aimless.




So you're saying the people in the video, who couldn't land their ships would be even better at a portion of the game where they have even more stuff to keep track of? That doesn't make sense. If they couldn't do one thing right, it stands to reason that giving them six things to do wouldn't work any better.

Also, statements like "many people DID remain subbed", are kind of pointless. Three hundred thousand people were playing the game at the its peak. Of course many people stayed subbed to play the space game. Many people left the game because of the space game. Many people stayed subbed for reasons that had nothing to do with the space game. Many people left the game for reasons that had nothing to do with the space game. For that matter, many people are playing SWToR because of the space game there. "Many" doesn't convey much in the way of meaning. That means zip in relation to SWToR's space game anyway.

SWG was a sandbox. An opened ended space game made sense in the context of the game. SWToR is not a sandbox. Many people on these forums won't even allow that it's an MMORPG. Adding an open ended space game makes as much sense as taking a mediocre MMORPG and adding layers of voice overs and cut scenes for every single quest.

If they did add an opened ended space game, using the Hero Engine, that would make them some sort of technological or developer geniuses. Call me pessimistic, but I don't really see that happening.

** edit **
SWG died. It was just a game. Get over it because it's never coming back.

For every large, complex problem, there is a simple, clear solution that also happens to be absolutely wrong.

  trash656

Advanced Member

Joined: 10/18/05
Posts: 378

It is easier to Fight for Principles then it is to Live up to them.

12/10/12 2:57:36 PM#50

SWTOR is not my type of game here either, and I can see what people are saying here, but a lot of the comments here are vastly mis-informed, or just people trolling games they don't like by expressing negative posts on a game they don't understand the concepts on or mechanics so everyone else has to dis-like it with them.

 

I wasn't going to mention it, but Right now Bioware are working on a large space project for SWTOR which won't be space on rails. It is something completly new, They had mentioned they were working on a "Super Space Project" which won't be out for quite some time. It will feature Heroic space missions were you can roam around with your friends, kind of like SWG had when they introduced the space flight. They are also adding in new species, and if the Cathar are sucsessful on the Market Place they will be adding more as adding in New Races to any MMO's are very expspensive and require a lot of resources, because they have to remodel all the wearables in the game (Quite a lot of work) They also are working on a new expansion, and I have a feeling part of the expansion will be the new space project they are working on. I'm not sure though as I don't work for Bioware.

 

Personally I'm kind of sick and tired of hearing the "fail" comments on every MMO on this site, especially from people who think they are clevar when they just look like trolling jackasses to the people who are actually playing the game, or subscribing to it. FYI when a MMO is fail, it's only fail when the company has desided to take down all the servers and stop funding it because the company has run out of resources to keep the game running. I'm not a fanboi of this game, I don't even like SWTOR myself as I prefer Sandbox MMO's. But please do some research and be constructive.

 
 
  rawfox

Advanced Member

Joined: 12/03/09
Posts: 618

12/10/12 3:01:35 PM#51
Originally posted by Zekiah
I thought they were going to replace the space-on-rails system.

You mean the super secret space project, from that we wont hear anything for some time.

This is just another mission but somewhat harder i heared.

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 2223

12/10/12 3:02:30 PM#52
Originally posted by trash656

SWTOR is not my type of game here either, and I can see what people are saying here, but a lot of the comments here are vastly mis-informed, or just people trolling games they don't like by expressing negative posts on a game they don't understand the concepts on or mechanics so everyone else has to dis-like it with them.

 

I wasn't going to mention it, but Right now Bioware are working on a large space project for SWTOR which won't be space on rails. It is something completly new, They had mentioned they were working on a "Super Space Project" which won't be out for quite some time. It will feature Heroic space missions were you can roam around with your friends, kind of like SWG had when they introduced the space flight.

 

Personally I'm kind of sick and tired of hearing the "fail" comments on every MMO on this site, especially from people who think they are clevar when they just look like trolling jackasses to the people who are actually playing the game, or subscribing to it. FYI when a MMO is fail, it's only fail when the company has desided to take down all the servers and stop funding it because the company has run out of resources to keep the game running. I'm not a fanboi of this game, I don't even like SWTOR myself as I prefer Sandbox MMO's. But please do some research and be constructive.

 

Hear hear!

Edit: There is a very large yet vocal group of ex-WoW junkies on this site that seem to blame every MMO developer for the fact they burned themselves out by playing WoW for years on end.  Any vague similarity to WoW, they deem "WoW-clone" and unless the UI deviates ever so slightly from that model (see: GW2*), they deem it "clone" and a "failure" as if WoW single-handedly created the genre.

 

"I'm sorry, if you were right, I'd agree with you." - Robin Williams

  SuperXero89

Novice Member

Joined: 8/16/09
Posts: 2609

12/10/12 3:12:09 PM#53
Originally posted by Zekiah
Originally posted by Ozmodan
Originally posted by Zekiah
I thought they were going to replace the space-on-rails system.

Nope, not only are they not going to replace it, they are adding to it.  This is something my kids had fun with 20 years ago in the arcade.  It has no place in a MMO, let alone a AAA MMO. 

Pretty much tells you what a bunch of imbeciles they have for developers in this game.

Agreed.

Star Wars on rails is a slap in the face to fans of the franchise. It just boggles my mind how it even made it to the idea board.

I'm pretty sure you thought KOTOR I and II were the two worst games of all time seeing as they had no space combat to speak of at all.

 

SW:TOR is the MMO version of KOTOR.  KOTOR was never about space combat, so why should there be free-form space combat in the Old Republic?  You people really show your ignorance when you keep whining about that.

 

--

I think free-form space combat would be a really cool addition at some point in the future, but I don't want to see it implemented at the expense of the ground-based game.  Now that the base-game is in place, I think space  combat in the form of a major expansion or content update would be great, but that sort of thing takes a lot of time and effort to produce. 

  Latronus

Novice Member

Joined: 1/10/08
Posts: 718

PC is not political correctness, it means Political Cowardice!

12/10/12 3:22:02 PM#54
Originally posted by grimal
Originally posted by trash656

SWTOR is not my type of game here either, and I can see what people are saying here, but a lot of the comments here are vastly mis-informed, or just people trolling games they don't like by expressing negative posts on a game they don't understand the concepts on or mechanics so everyone else has to dis-like it with them.

 

I wasn't going to mention it, but Right now Bioware are working on a large space project for SWTOR which won't be space on rails. It is something completly new, They had mentioned they were working on a "Super Space Project" which won't be out for quite some time. It will feature Heroic space missions were you can roam around with your friends, kind of like SWG had when they introduced the space flight.

 

Personally I'm kind of sick and tired of hearing the "fail" comments on every MMO on this site, especially from people who think they are clevar when they just look like trolling jackasses to the people who are actually playing the game, or subscribing to it. FYI when a MMO is fail, it's only fail when the company has desided to take down all the servers and stop funding it because the company has run out of resources to keep the game running. I'm not a fanboi of this game, I don't even like SWTOR myself as I prefer Sandbox MMO's. But please do some research and be constructive.

 

Hear hear!

Edit: There is a very large yet vocal group of ex-WoW junkies on this site that seem to blame every MMO developer for the fact they burned themselves out by playing WoW for years on end.  Any vague similarity to WoW, they deem "WoW-clone" and unless the UI devites ever so slightly from that model (see: GW2*), they deem it "clone" and a "failure" as if WoW single-handedly created the genre.

 

I totally agree!  These jackholes cut their teeth on an incredibly dumbed down version of EQ and since it was the first expiernce most of them ever had, they actually think WoW did create the genre.  I would have loved to see these clowns in EQ.  OMG what do you mean I have to run across a zone that I'm KOS in NAKED to get my gear, plus I lost a level because I died!  Why can't I have an addon that tells me to move outta the way of that AOE!  /RAGEQUIT! 

Oh to have a game like that again.

  Latronus

Novice Member

Joined: 1/10/08
Posts: 718

PC is not political correctness, it means Political Cowardice!

12/10/12 3:28:37 PM#55
Originally posted by SuperXero89
Originally posted by Zekiah
Originally posted by Ozmodan
Originally posted by Zekiah
I thought they were going to replace the space-on-rails system.

Nope, not only are they not going to replace it, they are adding to it.  This is something my kids had fun with 20 years ago in the arcade.  It has no place in a MMO, let alone a AAA MMO. 

Pretty much tells you what a bunch of imbeciles they have for developers in this game.

Agreed.

Star Wars on rails is a slap in the face to fans of the franchise. It just boggles my mind how it even made it to the idea board.

I'm pretty sure you thought KOTOR I and II were the two worst games of all time seeing as they had no space combat to speak of at all.

 

SW:TOR is the MMO version of KOTOR.  KOTOR was never about space combat, so why should there be free-form space combat in the Old Republic?  You people really show your ignorance when you keep whining about that.

 

--

I think free-form space combat would be a really cool addition at some point in the future, but I don't want to see it implemented at the expense of the ground-based game.  Now that the base-game is in place, I think space  combat in the form of a major expansion or content update would be great, but that sort of thing takes a lot of time and effort to produce. 

This is why the game was doomed from the start.  The SWG fans wanted SWG2 and would not settle for anything but, and everyone that actually thinks Star Wars is about space combat wanted a X-Wing vs TIE Fighter MMO.  The movies were no more than a rail shooter in space anyway.  Both Death Star attacks were nothing but a rail shooter if you think about it.  There was no, "hey lets go fly around in the vastness of space and see if we happen to run into the evil Empire... Oh look!  There's a big ass death star!  Let's raid it!"

  Yamota

Advanced Member

Joined: 10/05/03
Posts: 6510

"I fight so you don't have to."

12/10/12 3:30:36 PM#56
Originally posted by Zekiah
I thought they were going to replace the space-on-rails system.

Yeah I almost got excited when I read the title. Then I realised it is just more of the same single player space on rails nonsense.

  Butch808

Advanced Member

Joined: 9/16/09
Posts: 323

12/10/12 3:35:47 PM#57
Originally posted by Latronus
Originally posted by SuperXero89
Originally posted by Zekiah
Originally posted by Ozmodan
Originally posted by Zekiah
I thought they were going to replace the space-on-rails system.

Nope, not only are they not going to replace it, they are adding to it.  This is something my kids had fun with 20 years ago in the arcade.  It has no place in a MMO, let alone a AAA MMO. 

Pretty much tells you what a bunch of imbeciles they have for developers in this game.

Agreed.

Star Wars on rails is a slap in the face to fans of the franchise. It just boggles my mind how it even made it to the idea board.

I'm pretty sure you thought KOTOR I and II were the two worst games of all time seeing as they had no space combat to speak of at all.

 

SW:TOR is the MMO version of KOTOR.  KOTOR was never about space combat, so why should there be free-form space combat in the Old Republic?  You people really show your ignorance when you keep whining about that.

 

--

I think free-form space combat would be a really cool addition at some point in the future, but I don't want to see it implemented at the expense of the ground-based game.  Now that the base-game is in place, I think space  combat in the form of a major expansion or content update would be great, but that sort of thing takes a lot of time and effort to produce. 

This is why the game was doomed from the start.  The SWG fans wanted SWG2 and would not settle for anything but, and everyone that actually thinks Star Wars is about space combat wanted a X-Wing vs TIE Fighter MMO.  The movies were no more than a rail shooter in space anyway.  Both Death Star attacks were nothing but a rail shooter if you think about it.  There was no, "hey lets go fly around in the vastness of space and see if we happen to run into the evil Empire... Oh look!  There's a big ass death star!  Let's raid it!"

You need to think outside the box a little, the movies have rail shooter because thats how films work, they aren't an interactive world. So no they(The Films) are not rail shooter.

  Yamota

Advanced Member

Joined: 10/05/03
Posts: 6510

"I fight so you don't have to."

12/10/12 3:36:20 PM#58
Originally posted by Latronus
Originally posted by SuperXero89
Originally posted by Zekiah
Originally posted by Ozmodan
Originally posted by Zekiah
I thought they were going to replace the space-on-rails system.

Nope, not only are they not going to replace it, they are adding to it.  This is something my kids had fun with 20 years ago in the arcade.  It has no place in a MMO, let alone a AAA MMO. 

Pretty much tells you what a bunch of imbeciles they have for developers in this game.

Agreed.

Star Wars on rails is a slap in the face to fans of the franchise. It just boggles my mind how it even made it to the idea board.

I'm pretty sure you thought KOTOR I and II were the two worst games of all time seeing as they had no space combat to speak of at all.

 

SW:TOR is the MMO version of KOTOR.  KOTOR was never about space combat, so why should there be free-form space combat in the Old Republic?  You people really show your ignorance when you keep whining about that.

 

--

I think free-form space combat would be a really cool addition at some point in the future, but I don't want to see it implemented at the expense of the ground-based game.  Now that the base-game is in place, I think space  combat in the form of a major expansion or content update would be great, but that sort of thing takes a lot of time and effort to produce. 

This is why the game was doomed from the start.  The SWG fans wanted SWG2 and would not settle for anything but, and everyone that actually thinks Star Wars is about space combat wanted a X-Wing vs TIE Fighter MMO.  The movies were no more than a rail shooter in space anyway.  Both Death Star attacks were nothing but a rail shooter if you think about it.  There was no, "hey lets go fly around in the vastness of space and see if we happen to run into the evil Empire... Oh look!  There's a big ass death star!  Let's raid it!"

Uhm... no. The original Star Wars were anything but space on rails shooter. The first time they engaged the Death Star is when they bumped into it after founding Alderaan in pieces and almost misstook it for a moon. Also they spent a lot of time travelling on the millenium falcon, trying to escape the Empire and that was certainly not on rails either.

The final battles were obviously more linear but that was because they were attacked by it and had to neutralize it. Besides most movies have a lot of linearity to them because they need to keep the audiance focused for the 1-3 hours of the movie.

MMOs on the other hand can be played for houndreds of hours and as such does not need to be linear, at all.

  ignore_me

Apprentice Member

Joined: 7/04/11
Posts: 2034

12/10/12 3:48:53 PM#59
Originally posted by grimal
Originally posted by trash656

SWTOR is not my type of game here either, and I can see what people are saying here, but a lot of the comments here are vastly mis-informed, or just people trolling games they don't like by expressing negative posts on a game they don't understand the concepts on or mechanics so everyone else has to dis-like it with them.

 

I wasn't going to mention it, but Right now Bioware are working on a large space project for SWTOR which won't be space on rails. It is something completly new, They had mentioned they were working on a "Super Space Project" which won't be out for quite some time. It will feature Heroic space missions were you can roam around with your friends, kind of like SWG had when they introduced the space flight.

 

Personally I'm kind of sick and tired of hearing the "fail" comments on every MMO on this site, especially from people who think they are clevar when they just look like trolling jackasses to the people who are actually playing the game, or subscribing to it. FYI when a MMO is fail, it's only fail when the company has desided to take down all the servers and stop funding it because the company has run out of resources to keep the game running. I'm not a fanboi of this game, I don't even like SWTOR myself as I prefer Sandbox MMO's. But please do some research and be constructive.

 

Hear hear!

Edit: There is a very large yet vocal group of ex-WoW junkies on this site that seem to blame every MMO developer for the fact they burned themselves out by playing WoW for years on end.  Any vague similarity to WoW, they deem "WoW-clone" and unless the UI deviates ever so slightly from that model (see: GW2*), they deem it "clone" and a "failure" as if WoW single-handedly created the genre.

 

Well I didn't play WoW and yet the vapid PR moneysink that is SWTOR fails to compel me to do anything except describe its deficiences ad infinitum. Trash656 comes into the thread and posts info that is common knowledge as if he's got the golden goose, then complains that people complain. It is constructive to help your fellow gamers in being educated on the nature of games played by users. This forum is made up of user opinions ...

Survivor of the great MMORPG Famine of 2011

  ignore_me

Apprentice Member

Joined: 7/04/11
Posts: 2034

12/10/12 3:53:50 PM#60
Originally posted by Latronus
Originally posted by SuperXero89
Originally posted by Zekiah
Originally posted by Ozmodan
Originally posted by Zekiah
I thought they were going to replace the space-on-rails system.

Nope, not only are they not going to replace it, they are adding to it.  This is something my kids had fun with 20 years ago in the arcade.  It has no place in a MMO, let alone a AAA MMO. 

Pretty much tells you what a bunch of imbeciles they have for developers in this game.

Agreed.

Star Wars on rails is a slap in the face to fans of the franchise. It just boggles my mind how it even made it to the idea board.

I'm pretty sure you thought KOTOR I and II were the two worst games of all time seeing as they had no space combat to speak of at all.

 

SW:TOR is the MMO version of KOTOR.  KOTOR was never about space combat, so why should there be free-form space combat in the Old Republic?  You people really show your ignorance when you keep whining about that.

 

--

I think free-form space combat would be a really cool addition at some point in the future, but I don't want to see it implemented at the expense of the ground-based game.  Now that the base-game is in place, I think space  combat in the form of a major expansion or content update would be great, but that sort of thing takes a lot of time and effort to produce. 

This is why the game was doomed from the start.  The SWG fans wanted SWG2 and would not settle for anything but, and everyone that actually thinks Star Wars is about space combat wanted a X-Wing vs TIE Fighter MMO.  The movies were no more than a rail shooter in space anyway.  Both Death Star attacks were nothing but a rail shooter if you think about it.  There was no, "hey lets go fly around in the vastness of space and see if we happen to run into the evil Empire... Oh look!  There's a big ass death star!  Let's raid it!"

Worst analogy ever.

Really? Are you actually going to use this for the explanation/defense of SWTOR's anemic 90's space shooter? MOvies are not games.

Oh space is so big I don't know what to do! /ragequit. 

Survivor of the great MMORPG Famine of 2011

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