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MMORPG.com Discussion Forums

Guild Wars 2

Guild Wars 2 

Reviews & Impressions  » GW2 is just a big fail *for me*

6 Pages « 1 2 3 4 5 6 » Search
101 posts found
  fundayz

Spotlight Poster

Joined: 10/14/10
Posts: 471

11/28/12 6:18:57 AM#21

Well obviously a game that never catered to your tastes in the first place is not gonna satisfy you... 

If I don't like cars, whywould I go to a car show and then complain that I didnt like it?

  DSWBeef

Advanced Member

Joined: 8/11/09
Posts: 539

11/28/12 6:37:23 AM#22
QFT. I agree with every thing. Im just happy this was a gift from a long time friend and I didnt buy it.


Playing: Defiance, Rift, and War Thunder.
Waiting on: Archeage and The Black Desert

  NBlitz

Advanced Member

Joined: 2/16/08
Posts: 1816

"Give a man a mask and he will show you his true face."
Oscar Wilde

11/28/12 6:51:03 AM#23
Great, now 'troll' has lost its meaning.

  Mannish

Elite Member

Joined: 9/03/08
Posts: 3405

There needs to be a little bit of crazy when dreaming up a new concept.

Sam Lake

11/28/12 6:51:27 AM#24
Guild Wars 2 was also the shortest time I ever spent playing any of the AAA mmos of the past years even though I dont consider it a AAA mmo.


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  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 9088

EVE in 2013 - DUST 514, CSM8, Fanfest, 10th Anniversary, Uprising, Odyssey. Gonna be a good year :)

11/28/12 7:00:52 AM#25
Originally posted by xKingdomx

Endgame: Because you can't finish the story, that makes it boring? In a game called Guild Wars, you decided to not join a guild?

It doesn't make a difference what a game was described as, sold as or who it was created for. If it isn't explicitly created specifically for them,  the posters here will call it "fail" and then dedicate inordinate amounts of time and effort to making sure others are staved away so as to protect them from these horrid abominations of nature.

filmoret: One thing I have never figured out is why the game devs hardly ever fix simple problems that arise. It is like they don't care about the pvp community.

Nitth: What makes you so sure its a simple fix?

filmoret: Because most of them are. Sometimes its just changing a number in a code string other times its creating a few variables. However none of them should take over a few hours of coding.

  Thillian

Elite Member

Joined: 5/31/06
Posts: 3180

11/28/12 7:15:22 AM#26
I like you Elikal, I really do, but it takes you so damn long to evaluate games, 6 weeks for GW2? Come on, it was an obvious "fail" right after a couple of hours. 

REALITY CHECK

  Loke666

Hard Core Member

Joined: 10/29/07
Posts: 15561

11/28/12 7:18:50 AM#27

GW2 do have plenty of shortcommings, but it is still the most fun I had in a MMO the last 10 years.

The PvP part is that we really need the guildhalls and guild Vs guild PvP ASAP. WvWvW is fun but Guildwars should be more about actual guilds fighting eachother.

As for higher level zones I think Orr might have too many fast respawning rather tough mobs but I dont see how they should be impossible to solo, the larger events like taking the temples indeed are for many players but that is fine for me. While I mostly play with my guild did I get my 100% completion of all the Orr zones myself, I might have died like 3-5 times in each zone or so while getting there but that is hardly to hard. 

And the personal storyquests gets a bit hard, yes but you can just respawn and continue where you were if you die. I do however play those with my friends because it is more fun so I wont say 100% that I would complete all of them but the ones I soloed were no problem. In fact the hardest was still the human street rat level 9 story for me.

I think a lot of OPs problems really is that he had noone to play with as he states about the personal storyline, that might make or break any game. Finding a good guild or making one with some friends is really the only way to play MMOs for me.

400 hours in and I still like it. But then again we cant all like the same games and I wish Elikal good luck with finding something that fits him better.

  bcbully

Elite Member

Joined: 3/03/12
Posts: 4235

11/28/12 7:22:07 AM#28
Originally posted by Calerxes
 

As to the review I've finally grabbed a copy after getting into the 4 day trial a few weeks back and I've been really quite inpressed. 

It's the best mmorpg ever made during the first 4 days. As much as I hated many of the core designs, my first 2 weeks in game made me forget about that stuff.

 

By the 3rd week those same flaws became overbearing. 

DamonVile- Games built for disposable players are now apparently built by disposable employees.

  GwapoJosh

Hard Core Member

Joined: 3/10/12
Posts: 622

11/28/12 7:26:45 AM#29
Originally posted by Thillian
I like you Elikal, I really do, but it takes you so damn long to evaluate games, 6 weeks for GW2? Come on, it was an obvious "fail" right after a couple of hours. 

I'm still playing.. Hardly a fail.

"You are all going to poop yourselves." BillMurphy

  Lobotomist

Hard Core Member

Joined: 5/20/07
Posts: 4388

I got so much
trouble on my mind
Refuse to lose.

11/28/12 7:28:58 AM#30
Originally posted by Elikal

Emphasis on *for me*. I have no clue how active people are in general. Tho I'd like to know.

Really, it was just a short lived experienced, strangely even MUCH shorter than ANY other big MMO of the last years. Heck, I played SWTOR 4-5 months before I really had enough. Here, after 6 weeks I really began to feel tired and bored. I mean, don't get me wrong, visually and by design this is probably THE most beautiful game world, at least in fantasy. But so much other stuff just didn't work for me. I can just sum up some impressions.

 

- COMBAT SYSTEM: While I enjoyed the fresh and different feeling at first a lot, the longer I played the more bored I felt. In some way, most classes played way too similar. For instance, a WOW Druid or Mage REALLY play different. Not to speak of their various specializations. In GW2 a Warrior and Vanguard doesn't feel different, and even a Thief and a Ranger feel just a bit different. Not really overmuch. The few skills you have really limit the variaty, and I miss my 3-4 full skillbars and the many options how to fight. Any char loses health WAAAY too fast, so it forces you to lolcopter and evade, which over time just began to get on my nerves and making me feel weak.

 Agreed. Lot of classes feel sameish on the end. And really the whole gameplay mechanic gets tedious fast. Having gone for limited and fixed skillbar instead of plethora of skills&mixmatch of GW1 , doesnt help either.

I am really dissapointed by GW2 in this aspect. Only reedeming classes are Elementalist and Engineer who stand out with share number of skills and combinations.

- LACK OF TRINITY: Yeah I am an outspoken fan of the Trinity, because I love the REAL cooperation of teams it allows. Any other jack-of-all-trade system like GW2 never ever worked creating good teamplay. There isn't much in terms of social gameplay experience either. *shrug*

Who ever thought removing trinity was good idea , obviously has no idea about roleplaying games. Worse still is the fact that they removed specialisation (aka trinity) with just 1 specialisation that is damage dealer. This is what combat and dungeons in GW2 boil down to. Do most damage before you die.

 - EVENTS: At first this event system really looked pleasing and fun. But again, over time I began to feel dull and nauseated. I really stopped caring for the story, and just realized I was simply grinding that damn bar that filled as I did whatever the "event" told me to. I never thought I say that, but I actually miss real quests. Somehow I can't help but think a real quest can bring more diversity that these "fill bar X while doing Y" event stuff. Events would have been good additionally, like the Rifts. But as the sole system I found them too weak. And the events don't create any social experience either. Unlike in Rift people are not grouped and thus not inclined to do stuff together still. Everyone just silently works "together" a while and then runs off.

This is also true. But I feel that classic "quest" in MMO are shit either way. At least here I can grind and ignore running back to quest giver.

- BORING ENDGAME: As ever so often, GW2 didn't make much better endgame. I like the open world WvW a lot, but how long can you conquer the same castle over and over until it gets old? The last 20 level zones are tough, some impossible to solo, and I felt like I was way too easy overpowered by mobs. So endgame felt more like a chore to me. I wasn't even able to finish my stories, because in the last level the story instances are too tough for me, and nobody ever joined me to help. :/

Honestly MMO endgame = crap. Doesnt mater which game

 *shrug* If you enjoy the game, thats really fine. But I am really let down. MORE than by SWTOR to be honest. I am not that angry because I was a huge Star Wars fan, and I never cared that much about GW2. I really wanted to like it, and at first I was totally thriled. But the longer I played the more I got bored, and I really never got bored THAT fast than with GW2. Just my two cents.

I been playing the game since first BW. And seen the problem even after first hour of play. And it never got better.

Having less people around is even making it worse.

But over all the game is perfect for me as a MMO fix. I play mostly single player games lately because they are actually getting better while MMOs are sinking so low that even the biggest fans of the genre can not stand them anymore.

GW2 is perfect for few hours a week, when you feel like playing MMO

 

  Icewhite

Made History

Joined: 7/11/11
Posts: 5780

Pink, it's like red but not quite.

11/28/12 7:38:01 AM#31
The boat has already sailed.

Ignore the nattering of beldames, enjoy whatever you like.

  DSWBeef

Advanced Member

Joined: 8/11/09
Posts: 539

11/28/12 7:44:01 AM#32

That one picture with th guy asking "GW2" and the other saying "Nah" in 2013 is exactly whats happening.


Playing: Defiance, Rift, and War Thunder.
Waiting on: Archeage and The Black Desert

  User Deleted
11/28/12 7:54:04 AM#33

Yep, a big, big fail... buy to play, no subscription fee, and monthly FREE content patches (one is already planned for January, so that doesn't stop in December)... HOW DARE THEY? This is really total fail. Sub par service. I mean, I paid 60 bucks for this game, and I get free content thrown at me at least 3x faster than any other MMORPG on the market...

That's it, I'm canceling my subscription as we speak.

  botrytis

Elite Member

Joined: 1/04/05
Posts: 2100

11/28/12 7:54:37 AM#34
[mod edit]


"You can fool some of the people all the time, and all of the people some of the time, but you cannot fool all of the people all the time."
Abraham Lincoln

  Mardukk

Spotlight Poster

Joined: 2/05/11
Posts: 890

11/28/12 7:59:12 AM#35

I'm still playing maybe 6 hours a week.  I think it's the most well polished MMO in a long time.  I can see what OP is saying about everything, but I agree in particular with one point...lack of class distinction.  Everyone has a snare, everyone dots, everyone does everything.  I see that the entire point of the game is to have every class do everything but I appreciate distinction between the classes more than I need everyone to be perfectly balanced.  

 

Too streamlined and 100% combat focus or other issues, but I still log enough hours that they obviously aren't that terrible.  I can't imagine GW2 being a game I could play for more than 10 hrs a week as there just isn't much to it. 

 

 

  ThumbtackJ

Hard Core Member

Joined: 8/11/11
Posts: 174

11/28/12 8:00:43 AM#36
Originally posted by botrytis

no one asked my opinion and no asked yours also.

 

Don't like it don't play 

This is a forum. I'm pretty sure opinions are supposed to be rampant around these parts.

 

Like it? Then go play. :P


Om bhur bhuvah svah
tát savitúr váreniyam
bhárgo devásya dhimahi
dhíyo yó nah pracodáyat

  Rimmersman

Advanced Member

Joined: 10/15/12
Posts: 911

11/28/12 8:07:16 AM#37
Originally posted by ThumbtackJ
Originally posted by botrytis

no one asked my opinion and no asked yours also.

 

Don't like it don't play 

This is a forum. I'm pretty sure opinions are supposed to be rampant around these parts.

 

Like it? Then go play. :P

Exactly, if they like it then go play it, it's as simple as that really.

  botrytis

Elite Member

Joined: 1/04/05
Posts: 2100

11/28/12 8:07:58 AM#38
Originally posted by ThumbtackJ
Originally posted by botrytis

no one asked my opinion and no asked yours also.

 

Don't like it don't play 

This is a forum. I'm pretty sure opinions are supposed to be rampant around these parts.

 

Like it? Then go play. :P

Actually in-depth discussions are SUPPOSED to be rampant - not declarative statements that mean nothing.


"You can fool some of the people all the time, and all of the people some of the time, but you cannot fool all of the people all the time."
Abraham Lincoln

  DMKano

Elite Member

Joined: 6/17/11
Posts: 1299

11/28/12 8:10:35 AM#39

I don't see what the big issue is - some folks love the game some hate it - no different than anything else.

The OP didn't  like it, perfectly fine,  he stated very clearly that it is his personal experience.

For me, I haven't touched GW2 in weeks, but I may play it again some day.

I've been playing a lot of Rift storm legion, in my opinion it is the best game on the market currently (expansion areas, not th original game which I always thought was very meh).  Storm legion has added so much stuff that to me it feels like a brand new game, I am totally blown away by what Trion was able to make the game so fun again.

Thats the beauty of the times we live in - lots of choice for all to find and enjoy something that suits them, so if you are unhappy with your current game, keep looking there's one out there just for you.

 

 

  ThumbtackJ

Hard Core Member

Joined: 8/11/11
Posts: 174

11/28/12 8:13:30 AM#40
Originally posted by botrytis
Originally posted by ThumbtackJ
Originally posted by botrytis

no one asked my opinion and no asked yours also.

 

Don't like it don't play 

This is a forum. I'm pretty sure opinions are supposed to be rampant around these parts.

 

Like it? Then go play. :P

Actually in-depth discussions are SUPPOSED to be rampant - not declarative statements that mean nothing.

I don't see what was so wrong with the OP. It was much more well thought out and presented than many posts I've come across in my time on here. The title perhaps wasn't the best choice of words, but none-the-less. 

 

To make it an in depth discussion, all you had to do was go through point by point explaining why you disagree and how your experiences were different, instead of making asinine comments like, "Don't like it don't play".


Om bhur bhuvah svah
tát savitúr váreniyam
bhárgo devásya dhimahi
dhíyo yó nah pracodáyat

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