Originally posted by Josher
There is no flaw in a group finder. You tag yourself as lfg and pick a dungeons or activity from a drop down list. Allow a short description for more info. Then you go about your day. You don't have to be anywhere specific, because if you want to find people it's all right there. You filter from the drop down to see who's doing what and right click to invite or chat as usual. No insta warping to a dungeon. No auto grouping. Just an effective way to tag yourself and keep on playing.
Simple. It's basic. DAOC had a LFG tool 10+ yrs ago. Wow has one. Many MMOs do. I simply won't waste my time sitting around waiting to group. If I'm playing for 2 hrs I'll be damned if I have to sit around for a 1/2 hr or more waiting to play. Sorry! It's why I really don't play all that much anymore. And really how hard is it to implement? Far more useful than useless temporary content we've been getting. Their priorities are completely off, spending too much time making content we forget a out in a day or many can't even do, because of the lousy engine that can barely handle 50 people on scene at once.
I agree with you on the auto-grouping. I would rather have more control on which classes/levels i would want to group with.
Teleporting to a dungeon wouldn't be so bad in GW2 though. It already has Waypoints anyway, and teleporting inside a dungeon removes the unnecessary steps of porting outside the dungeon, then going inside it, which is all that would happen if you already had a full group.