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11/25/12 6:42:03 AM#21
Originally posted by kevjards Aye agree here |
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11/25/12 7:36:37 AM#22
Originally posted by kevjards Like..on a game forum where we microanalyze the universe in endless detail? I'd have no objection to something modeled on a good grouping tool. CoX for example. Note: Grouping Tool. Different from Dungeon Finders. Ignore the nattering of beldames, enjoy whatever you like. |
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11/25/12 8:48:46 AM#23
Originally posted by kevjards This. But whatever - I will stick to guild only groups anyway. [mod edit] |
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11/25/12 8:54:20 AM#24
I dont really care. I mostly do dungeons with my guild but at times we add a PUGing player or 2 to fill the group (we are a small guild after all). So far have we never had to wait more than 5 mins to fill a group. Then again, a dungeonfinder wouldnt really hurt me but I think there are better additions ANET could work on instead, the guildparts in GW2 needs improvements. |
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KingJiggly
Novice Member
Joined: 8/03/11
Definition for innovation is below. Your welcome. |
11/25/12 9:54:50 AM#25
Ummm, I have a suggestion. To help both people. basically, player a, the person looking for a group, makes a ticket, which can be filled out on the board of explorers. This ticket will go on the board of explorers. This board can be brought up anywhere in the world, and the board is split based on what dungeon the ticket holder wants to do, his profession, and his build. He can then go out and explore the world. Player b is putting a group together, so all he has to do is go on the board mentioned earlier. From here, he mails his request to the person he is interested in by pressing a convenient button on the board. If they aren't busy, they can join the group. If not, they simply say no. Should player a want to take out his ticket, he simply has to go on the board and press remove. this is my idea on about how the dungeon finder should work. This will bring people together by forcing use of the mail system, and provide a simple way to find people anywhere while at the same time allowing them to keep doing what they want without having to stand around like idiots. The waypoint system will allow for quick transport to the dungeons. So, there you go. http://www.merriam-webster.com/dictionary/innovation |
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11/25/12 10:24:13 AM#26
I've made a paradigm change for GW2 and what is best for it. It's not a dungeon finder, it's removing all dungeons from the game and strenghten it's open world gaming even more. However to stay with the convo... I'm always a fan of dungeon finders, to me there isn't a negative.
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11/25/12 10:29:19 AM#27
Originally posted by InFlamestwo Im sorry but as the founder and only member of Emo Sad Kids [EMO] I disagree |
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11/25/12 10:32:57 AM#28
Yeah I'm not sure people who's primary playstyle is doing dungeons will be in gw2 when they could be in wow, rift, tsw etc..
It's still the strongest game for small scale pvp. It was the best current (better older) game for large scale pvp until planetside 2 came out. Maybe they should work on making WvW better. It's other great strength is out door pve, but one thing I don't get is why they didn't go with daoc / EQ style open dungeons instead,of wow style instanced dungeons, as the de system, with its gold medals and what have you seems ideally suited to open dungeons. |
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11/25/12 10:34:20 AM#29
Anything that helps people group up im down with. make a tool for everything. Open world pve, wvw, dungeons, sPVP Getting a team together should take no effort at all. Who wants to be required to be in a massive guild or send out messages in chat for two hours to get a run going. |
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11/25/12 10:52:45 AM#30
I'm suprised people still have guildmates that log on. My guild pretty much quit the game after a few weeks. I would use a dungeon finder. Not all games would be great with a dungeon finder, but this kind of ultra casual game would be fine with one.
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KingJiggly
Novice Member
Joined: 8/03/11
Definition for innovation is below. Your welcome. |
11/25/12 11:12:11 AM#31
Ps2 is a niche game.
http://www.merriam-webster.com/dictionary/innovation |
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11/25/12 11:16:31 AM#32
I'd say if they limited it to not teleporting people directly to the dungeon and forcing people to travel to the actual dungeon door to get in that would work. It's when people are just standing around in cities waiting for a group that it becomes stupid. Let them do what they are doing now, stand around in front of the dungeon door to form a group. It would solve the problem and keep the new mechanic from breaking immersion. |
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11/25/12 11:36:32 AM#33
I think a dungeon finder would be good for this game. People who are in guilds and solo players alike will use it cause lets face it sometimes your guild aint on or just don't want to do anything and you do. I don't think that implementing this will destroy guilds just make it easyer to have fun when friends and guild mates aren't around. Although more importantly they need to fix the dungeons before that.
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darkmyth78
Novice Member
Joined: 9/24/09
"Life is a joke, stand around and you'll miss the punchline." |
11/25/12 11:41:49 AM#34
Originally posted by kevjards +1 |
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11/25/12 11:45:14 AM#35
nvm.
Never argue with stupid people, they will drag you down to their level and then beat you with experience. |
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11/25/12 11:46:38 AM#36
Putting in a dungeon finder in any game is basically admitting that you screwed up the game design and have given up.
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11/25/12 11:48:28 AM#37
Originally posted by DavisFlight How so? |
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11/25/12 11:50:11 AM#38
Originally posted by fundayz Yes I would like to know as well. |
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11/25/12 11:59:07 AM#39
Originally posted by drivendawn That game,how they put it,they will find new friends because of automated teaming everywhere,automated "friends" everywhere,in WvWvW in quests ,bosses ,can be in multiple guilds and x-server too i think,whatever there is. If that was true that they will find "friends" that way,its good for socializing etc,now where is those "friends" They have teamed now for about 10,000 people or something like that,they should now have atleast 100-500 friends on their friendlists but what kind of friends are those if they are not willing to help in dungeons and theres only 9 of those,says wiki. to me it looks like that those kind of socializing tools are scumbag finders.
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11/25/12 11:59:41 AM#40
Originally posted by DavisFlight Well putting in vertical progression so quickly has already said that. |
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