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PlanetSide 2

PlanetSide 2 

General Discussion  » this game was fun the first day, that's it

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113 posts found
  KnaveSkye

Novice Member

Joined: 7/27/06
Posts: 82

11/23/12 3:35:37 AM#21
Am I the only one bothered by all these people complaining about how people are paying to win? Many of the items you can spend money on are sidegrades. I havnt played enough to know if some are unbalanced, but i think you are missing the big picture... People make games to make money.  If no one bought these cash shop items, then the game would shut down...its really that simple. How many years does F2P have to be around before people get this?
  StarI

Hard Core Member

Joined: 1/18/06
Posts: 809

11/23/12 4:14:29 AM#22
Originally posted by KnaveSkye
Am I the only one bothered by all these people complaining about how people are paying to win? Many of the items you can spend money on are sidegrades. I havnt played enough to know if some are unbalanced, but i think you are missing the big picture... People make games to make money.  If no one bought these cash shop items, then the game would shut down...its really that simple. How many years does F2P have to be around before people get this?

 

Anyone sane in their brain knows this but sadly internet, especially the gaming part of it, attracts and creates lots of malfunctions.

  tank017

Novice Member

Joined: 7/09/06
Posts: 2206

11/23/12 4:16:37 AM#23
Originally posted by Icewhite
Originally posted by tank017
Originally posted by Pyuk
Originally posted by Kenze

there's no organization whatsoever in this game that i can find people are just running around willynilly shooting anything that moves.. Ive died more to friendly fire than enemies.

QFT. I've never played a game that had less of a point. This was a rush job, no question. 

does any game really have a point?

Have played these games: Age of Conan: Unchained, Aika, Aion, Anarchy Online, APB: Reloaded, Asheron's Call, Champions Online, City of Heroes, City of Villains, Dark Age of Camelot, DC Universe Online, Dungeons & Dragons Online, Earthrise, EVE Online, EverQuest II, Fallen Earth, Final Fantasy XI, Global Agenda, Guild Wars, Lord of the Rings Online, Perpetuum, PlanetSide, Rift, Star Wars: The Old Republic, Vanguard: Saga of Heroes, Vindictus, Warhammer Online: Age of Reckoning and World of Warcraft

Apparently, a few.

yes I have..

 

and PS2's "point" is just as good as any of those.

  tank017

Novice Member

Joined: 7/09/06
Posts: 2206

11/23/12 4:20:06 AM#24
Originally posted by Krashner
Originally posted by tank017
Originally posted by Pyuk
Originally posted by Kenze

there's no organization whatsoever in this game that i can find people are just running around willynilly shooting anything that moves.. Ive died more to friendly fire than enemies.

QFT. I've never played a game that had less of a point. This was a rush job, no question. 

does any game really have a point?

They have an 8 page arguement about this on the PS2 forum. To me the point is fighting in massive battles and having fun, but to others it's about grinding a boss for an item that makes grinding that boss slightly easier so they can get another item that would make it even more sligthy easier.

The MMO crowd and the FPS crowd seem to have very different opinions about  what the point of a game is. Is the point to have fun or to  achieve something or is it about character progression? There really is no right or wrong answer. Personally I do think the game needs some kind of "win" condition so that players have something to work towards. 

I see gaining enough certs to enable me to get my anti air turret for my Lightning just as good as getting that shiny new sword from some boss in some dungeon..

 

its all the same to me as long as im having fun doing it.

  mikecackle

Novice Member

Joined: 4/05/12
Posts: 157

I'm a player not a gamer.

11/23/12 7:34:25 AM#25
Originally posted by stygianapoth

I like all games really, and I was looking forward to a fresh new FPS. But the only way I can describe it... Tribes Ascend.

This pertains to the "f2p" system they have. Sure you can slowly and painstakingly (did I mention slowly?) get your gear and level up to new better armor and weapons. But the reason why games like these have a "pay to not grind" system is because people WILL and DO pay for this.

So now you are matched against people with the best upgrades because they have dispoable income. Personally I do not think this makes a great game.

On a more personal note, I hate team based games. I do not like having to be in a guild/clan whatever to have fun. I do not like teamspeak. I do not like following orders else I be kicked. I do not like snobby leaders that think they are god's best creation.

Besides that, this game has many bugs, crashes, and overall poor game development.

The reason why I got bored within 1 day is because it's the same thing. Defend this base. Attack that base. I mean that is it.

I personally like being a sniper, but you can't snipe aircraft or tanks. If you want to make certs as a free player you MUST go heavy infantry for the rocket launcher.

The other way to make certs is to capture a base. That is boring for me. I want to kill people and snipe them. But it's impossible as an infiltrator. Sure I've had my good runs where I sniped 10 with headshots before I ran out of ammo. But it's subpar compared to the other classes that can make way more bank.

I cannot see myself playing this game much longer unless I feel like a 20-30 minute FPS urge. It's just not worth it when people out there spend hundreds of dollars to upgrade every aspect of their infantry, vehicles, and aircraft, to become more "skilled" than you.

Did I mention sony made the game?

While I agree wiht the game being complete crap and P2W, your reasoning of not playing with a group is imbicilic.
 You don't want to play in a MMO environment in a team game, but you are playing a MMOFPS which was designed to be a team game... You are also on a MMO forum.... Hello earth to Johnny.. Come in Johnny..

I'm sorry you can't deal with others, but there are some amazing guilds out there, that train and compete and have fun in ways that can turn single games off for some people because it is that fun... Ashame you can't experience that because you just join a random spam pug group if idiots... You have to research guilds and not join anything in front of your face

But I get it, you just want all the adrenaline hype with instant action and no training or work... GIMME GIMME GIMME. This game is actually for you, only you have to insert quarters.. So not sure why you are here? Guess ya dont have any quarters

 

  karmath

Novice Member

Joined: 8/24/05
Posts: 842

11/23/12 7:42:29 AM#26
Originally posted by stygianapoth

 

On a more personal note, I hate team based games. I do not like having to be in a guild/clan whatever to have fun. I do not like teamspeak. I do not like following orders else I be kicked. I do not like snobby leaders that think they are god's best creation.

This game was not designed for casual solo players. If you dont like teamwork, co operation and socialising go play the plethora of themepark clones all very catered to your tastes.

  Phry

Elite Member

Joined: 7/01/04
Posts: 5226

11/23/12 7:48:20 AM#27
Originally posted by karmath
Originally posted by stygianapoth

 

On a more personal note, I hate team based games. I do not like having to be in a guild/clan whatever to have fun. I do not like teamspeak. I do not like following orders else I be kicked. I do not like snobby leaders that think they are god's best creation.

This game was not designed for casual solo players. If you dont like teamwork, co operation and socialising go play the plethora of themepark clones all very catered to your tastes.

the only real problem with that argument, is that the F2P crowd are usually the casual solo types that flit from game to game in the first place, with little real attachment or loyalty to any one game.

  Kanester

Apprentice Member

Joined: 5/08/10
Posts: 349

11/23/12 7:55:13 AM#28
Originally posted by stygianapoth

I like all games really, and I was looking forward to a fresh new FPS. But the only way I can describe it... Tribes Ascend.

This pertains to the "f2p" system they have. Sure you can slowly and painstakingly (did I mention slowly?) get your gear and level up to new better armor and weapons. But the reason why games like these have a "pay to not grind" system is because people WILL and DO pay for this.

So now you are matched against people with the best upgrades because they have dispoable income. Personally I do not think this makes a great game.

On a more personal note, I hate team based games. I do not like having to be in a guild/clan whatever to have fun. I do not like teamspeak. I do not like following orders else I be kicked. I do not like snobby leaders that think they are god's best creation.

Besides that, this game has many bugs, crashes, and overall poor game development.

The reason why I got bored within 1 day is because it's the same thing. Defend this base. Attack that base. I mean that is it.

I personally like being a sniper, but you can't snipe aircraft or tanks. If you want to make certs as a free player you MUST go heavy infantry for the rocket launcher.

The other way to make certs is to capture a base. That is boring for me. I want to kill people and snipe them. But it's impossible as an infiltrator. Sure I've had my good runs where I sniped 10 with headshots before I ran out of ammo. But it's subpar compared to the other classes that can make way more bank.

I cannot see myself playing this game much longer unless I feel like a 20-30 minute FPS urge. It's just not worth it when people out there spend hundreds of dollars to upgrade every aspect of their infantry, vehicles, and aircraft, to become more "skilled" than you.

Did I mention sony made the game?

People don't become more skiled than you because they buy different weapons, DIFFERENT weapons, Not better.

The game is nothing like Tribes, It's a fps with mmo elements if you don't like fps you won't like planetside.

People will moan about anything these days.

  Popori

Novice Member

Joined: 8/20/03
Posts: 333

11/23/12 8:06:29 AM#29

The game deliveres on what it claimed to be.

It has as much point as any standard MMO, albeit in a different fashion.

Certs are your gear grind, battle ranks your levels, weapons your shiny loots.

Just imagine yourself going from quest hub to quest hub winning the day.

Or not, and quit, either works for me.  I enjoy the hell out of the game BECAUSE it's not like every other game out there.

And to use GW2's argument, feel free to cancel your subscriptions.

  Deerhunter71

Advanced Member

Joined: 10/25/05
Posts: 548

11/23/12 8:08:58 AM#30
Originally posted by Pyuk
Originally posted by Kenze

there's no organization whatsoever in this game that i can find people are just running around willynilly shooting anything that moves.. Ive died more to friendly fire than enemies.

QFT. I've never played a game that had less of a point. This was a rush job, no question. 

Heh - once you play with an organized outfit then you see how fun this game is coordinating platoon squads and galaxy drops on hot spots....  Lot of fun but if you are trying to play solo you will not have anywhere near as much fun.....

Not noticed many bugs either and a great game.  This game is basically a MMO FPS shooter NOT a MMO....  If you are looking for anything more than a shooter then yes you did not do your homework and the game will get boring for you lol

But if you like playing BF#.CoD but on 3 MASSIVE continents with hundreds of players it is a shooter's dream especially when you roll with an outfit.

  StarI

Hard Core Member

Joined: 1/18/06
Posts: 809

11/23/12 8:10:21 AM#31
Originally posted by karmath

This game was not designed for casual solo players. If you dont like teamwork, co operation and socialising go play the plethora of themepark clones all very catered to your tastes.

 

While I agree with you that generaly PS2 catters to clans and team play (even if just for sheer scale) I need to point out it doesn't deter a casual solo player either.

It is solo friendly just like any other shooter.

When I play MMORPGs I look for guilds more often than not. But playing shooters it's the other way around. I go in a shooter to relieve my mind of interaction, just me and my rifle alone shooting other players. I played PS2 beta solo and through this experience I really don't see anything different than soloing (for example) BF3. Even there you can potentialy do much better if you cooperate with other competent people but that doesn't mean solo is not enjoyable.

  jonesing22

Novice Member

Joined: 9/01/10
Posts: 683

11/23/12 8:44:14 AM#32
Originally posted by stygianapoth

On a more personal note, I hate team based games. I do not like having to be in a guild/clan whatever to have fun. I do not like teamspeak. I do not like following orders else I be kicked. I do not like snobby leaders that think they are god's best creation.

I stopped reading here. You're obviously playing the wrong game. I see a lot of other people on here raging and hating this game because they think it's so unorganized. Yeah if you just hop into the closest galaxy and get dropped off at the fight - don't expect organization. I've seen and been part of far more organized assaults in the 3 days this game has been out than the year I played in BF3.

  TeknoBug

Novice Member

Joined: 10/13/07
Posts: 2166

11/23/12 10:35:24 AM#33

I was in beta since it first started but I didn't spend much time playing it, now that it's live it's starting to grow on me and it's fairly fun.


BTW don't waste time with camos, many of them look butt ugly and some of them make you look like someone from the other faction (like a yellow camo VS looking like a NC and gets shot at many times by his own teammates) and vehicle auras look like ass. Stick to improving your character rather than looking pretty.


  Redemp

Apprentice Member

Joined: 7/30/05
Posts: 1058

If I didn't respond to you, chances are you're a idiot.

11/23/12 10:43:48 AM#34

 My two complaints at this point are base design, everything winds up in a bottleneck at some point. We screamed about it during beta but apparently there just wasn't enough time to correct the issue. Now I'm happily sitting in the top 50 leaderboard because I sit in these bottlenecks with a max and an engineer on my bum. 100+ Kills an hour ... easiest experience.

 

And Liberators ..... holy eff why did SoE buff them to the point of being Godlike? I run with five buddies, four have anti air rockets and I as a Burster Max can't take a Lib down before it gets out of range. It's absurd and these Libs aren't even the upgraded beasts yet.

 

  dariuszp

Novice Member

Joined: 1/19/12
Posts: 187

11/23/12 11:06:38 AM#35
Originally posted by stygianapoth

I like all games really, and I was looking forward to a fresh new FPS. But the only way I can describe it... Tribes Ascend.

You can't compare them in my opinion. Both are shooters. That's it.

This pertains to the "f2p" system they have. Sure you can slowly and painstakingly (did I mention slowly?) get your gear and level up to new better armor and weapons. But the reason why games like these have a "pay to not grind" system is because people WILL and DO pay for this.

Yeah, I purshased Alpha Squad (and AFTER I got beta invite !) because I think that developers who made games like P2 should be supported. But I don't understand your problems with F2P systems. I think it's quite good and I'm a person who overall HATE F2P.

Except exp bonus for subscribers (that is unerstable, they pay per month so they should have bonuses) only think you can unlock are additional weapons. And trust me - those weapons are not so great. Everything come with some kind of trade.

High fire rate == low damage and low accuracy

High damage == low fire rate or range

High accuracy == very slow firing rate

High range == pain in the a** while shooting things from far away + slow fire rate or low damage for better fire rate

So having next weapon is not so great since you can score REALLY high with what you have.

 

So now you are matched against people with the best upgrades because they have dispoable income. Personally I do not think this makes a great game.

You see, you are wrong. You can unlock weapons but you can't unlock upgrades. And upgrades DO make difference. You can't upgrade armor or anything else. 

All money can do for you in P2 is:

- first place in login queue

- other weapons (not uber weapons, they just different)

- visual style change (new armor, new decals and camo - stuff like that)

That's probably everything. I did well in beta. My kill/death ration was more than 2 and at some point better than 3. Now it's higher than 2. Not because I have new weapon unlocked for money (and it's only thing I unlocked - weapon for heavy assault + 2 weapons for transport vehicle). 

But I have reference. I had problem with cash shop and I did not purchase anything in first 2 days. And in those 2 days I scored more than 300 points for unlockables.

If I would keep this up, I would unlock my weapon in another 4-5 days. But those were only free 2 days I had so I speed things up with money.

So my 300 points went into armor, unlockables for weapon (nightview + forward grip) and some things for my transport vehicle I usually use (others can spawn when I deploy it).

On a more personal note, I hate team based games. I do not like having to be in a guild/clan whatever to have fun. I do not like teamspeak. I do not like following orders else I be kicked. I do not like snobby leaders that think they are god's best creation.

So ? I'm lone wolf too. No one kick me or anything. Did you EVER played this game ? I'm lone wolf not because I dislike people or something. It's just because my playstyle. I love to sneak in and make a mess while using silencer. I can kill few people and score nice kill streak before they put me down. And I usually park nerby my transport vehicle to go back and do this again.

Just by carefull killing and constanly changing positions I can make a mess. Mess that will allow others to invide because of one or few lone wolfs who keep people in base because they search for us.

Besides that, this game has many bugs, crashes, and overall poor game development.

Nope. I had problems with cash shop in first day but after that - no problems. Game don't crash, roon nice even while I have more than 50 people on the screen (once I put my transport vehicle near enemy base and peple just keep spawning and spawning to nerby hill). No bugs, hit points are OK, no falling from maps or other stuff. Game is well made.

The reason why I got bored within 1 day is because it's the same thing. Defend this base. Attack that base. I mean that is it.

Yeah, it's MMOFPS with perma battlefield. What did you expect ? Player housing ?

I personally like being a sniper, but you can't snipe aircraft or tanks. If you want to make certs as a free player you MUST go heavy infantry for the rocket launcher.

Yeah right :P Are you trolling or something ? This game is sniper haven. They have cloak. They have high range (limited only by visual range) and serious damage. They can kill you with 1 bullet (headshot required). And on open space it's almost impossible to get close. Only with vehicles. And they can just cloak and move away before you get there.

Kill and relocate. Like true sniper. 

The other way to make certs is to capture a base. That is boring for me. I want to kill people and snipe them. But it's impossible as an infiltrator. Sure I've had my good runs where I sniped 10 with headshots before I ran out of ammo. But it's subpar compared to the other classes that can make way more bank.

Are you kidding ? Only one with ammo is engineer. And he is weak but helps with tanks. Heavy is great because of the shield and heavy machine gun but he have low accuracy compare to other classes. You need control your shoots. Mid range class overall. Easy to kill if you aim for the head and shield is off (and he must turn it on/off). Light is weak in defense but assault rifle is deadly and accurate. And jetpack allow him to move like no one else can. Sniper can move undetected and have great rifle but he require high precission shoots.

In other words I can score high with sniper just by taking good position and killing. I can't count how many times some guys were stuck one next to another near some corner. Cloak and throw granade between them (did that in beta - +10 kills!!!!) or cloak, flank them and snipe them.

Just because you bad does not mean game is bad. Sorry.

I cannot see myself playing this game much longer unless I feel like a 20-30 minute FPS urge. It's just not worth it when people out there spend hundreds of dollars to upgrade every aspect of their infantry, vehicles, and aircraft, to become more "skilled" than you.

You can't upgrade every aspect. Did you even checked ? You can unlock weapons. Everything else (weapon upgrades, player upgrades, vehicle upgrades) can't be bought by money. And there are no overpowered weapons in the game.

Did I mention sony made the game?

Sony is a publisher. They didn't MAKE the game. There was studio that made first planetside - they made the game. Also you lack of knowledge make me think you didn't even PLAYED PLANETSIDE 2.

Also I must say that most of things you mentioned are WRONG.

Maybe your problems is that you have no skills ? My friend was killed over and over (around 10 deaths for every kill he score) before he got used to the game.

 

  Zinzan

Advanced Member

Joined: 3/03/06
Posts: 1368

11/24/12 4:35:27 AM#36
Originally posted by stygianapoth

I like all games really, and I was looking forward to a fresh new FPS. But the only way I can describe it... Tribes Ascend.

TA requires quite a bit of skill to be any good, PS2 really does not.

PS2 requires co-ordination and teamwork, TA not so much.

PS2 is a persistent world, TA is not.

The only thing they have in common is they are sci-fi FPS.

Expresso gave me a Hearthstone beta key.....I'm so happy :)

  tank017

Novice Member

Joined: 7/09/06
Posts: 2206

11/24/12 12:12:59 PM#37
Originally posted by Zinzan
Originally posted by stygianapoth

I like all games really, and I was looking forward to a fresh new FPS. But the only way I can describe it... Tribes Ascend.

TA requires quite a bit of skill to be any good, PS2 really does not.

PS2 requires co-ordination and teamwork, TA not so much.

PS2 is a persistent world, TA is not.

The only thing they have in common is they are sci-fi FPS.

how does PS2 not require any skill?

 

it requires just as much skill as any other shooter.

 

and with the amount of enemies you face,yes you need to be good if you want your kill to death ratio to be in the green

  ignore_me

Apprentice Member

Joined: 7/04/11
Posts: 2034

11/24/12 2:39:30 PM#38
Originally posted by jonesing22
Originally posted by stygianapoth

On a more personal note, I hate team based games. I do not like having to be in a guild/clan whatever to have fun. I do not like teamspeak. I do not like following orders else I be kicked. I do not like snobby leaders that think they are god's best creation.

I stopped reading here. You're obviously playing the wrong game. I see a lot of other people on here raging and hating this game because they think it's so unorganized. Yeah if you just hop into the closest galaxy and get dropped off at the fight - don't expect organization. I've seen and been part of far more organized assaults in the 3 days this game has been out than the year I played in BF3.

Yeah, this is pretty telling. I'd say single player games would be a better fit, or maybe console shooters just for the multiplayer mode. I find that PS2 is about 50% more fun when I am in a communicating squad/platoon.

Survivor of the great MMORPG Famine of 2011

  MindTrigger

Advanced Member

Joined: 12/19/07
Posts: 2628

11/24/12 2:50:55 PM#39
Originally posted by stygianapoth
Originally posted by Krashner
 

I gain certs like crazy, I got 200 in about 3 hours the other day and now I have my gun fully upgraded. I'll agree with you on bugs though, the game wasn't ready for a launch and they know it. I can't say much about the infiltrator because I never play as a sniper, can't stand them personally. All in all the upgrades aren't that major and you can't buy certs so you can't buy your way to the top, although you can buy a 50% exp boost, but like I said earlier certs are already very easy to get so it's not that big of a deal.

 

would you mind telling me and other people how you gain certs easily? I mean I have a specific gameplay style I like to play but infiltrator is not cutting it. What do you do that gaines maximum certs efficiently?

And althought efficiency is always best, it's not always fun (imo). If I have to play a certain class or join a squad or just deploy in areas when my team is about to capture a base, then I do not understand the fun aspect of it.

Not here to troll or say you are wrong, but maybe I just do not understand these games. I want to be something I like playing and not have to jump around every minute just to get certs, if you know what I mean.

Infiltrater gets boned on the progression system.  Here you have a class that is a "one shot one kill" class that isn't designed to mow fields full of people down, yet they still seem to be applying progression in a way that punishes you for playing that class.

At least that's how it feels.

 

A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  Vhaln

Novice Member

Joined: 7/07/05
Posts: 3167

11/24/12 2:56:19 PM#40
Originally posted by tank017
Originally posted by Pyuk
Originally posted by Kenze

there's no organization whatsoever in this game that i can find people are just running around willynilly shooting anything that moves.. Ive died more to friendly fire than enemies.

QFT. I've never played a game that had less of a point. This was a rush job, no question. 

does any game really have a point?

 

Depends on how you define "point" (this might be better suited for the pub, but..)

In pac-man or tetris, the point is to get to the next level.  In WoW, the point is kind of like that, too.  It's all about getting to the next level, in one way or another.  In UO, the point was to get a big house, stock a vendor really well, tame a dragon, etc, etc  so you can have more lateral goals as well, but its still the feeling of progression of some form or another.  In many SP games, the point is mostly just to see how the story plays out, especially these days, as that seems to be more and more the case with games.

In games based on single matches, whether it's baseball, chess, or CoD, the point is more to just win the match.  Or at least keep practicing so that you can eventually win some matches.  The problem of adding persistence to the equasion is that people start looking for more of a point that that.  There is no match to win, if the game just goes on forever, so..?

When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

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