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PlanetSide 2

PlanetSide 2 

General Discussion  » WOW! This game is a complete disapointment.

7 Pages « 1 2 3 4 5 6 7 » Search
124 posts found
  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

11/22/12 3:58:40 PM#61
See firefall doesn't interest me as it only has instanced tupperware pvp
  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

11/22/12 3:59:56 PM#62
People saying maps aren't as big as they thought probably played the first.

That was bigger.
  Dragim

Advanced Member

Joined: 1/30/04
Posts: 848

11/22/12 4:05:39 PM#63

To each their own.

Personally: I love this game.  I loved planetside 1 and while I think PS2 could use some more things from PS1, I still enjoy it thoroughly.

Just be happy you didn't have to put any of your own money into the game before you decided you didn't like it.

----

And bigger maps?  lol....

Most of the map goes unplayed until action happens.  Why do we need more space to not have any action happen?

Name a FPS with bigger maps than planetside.  Besides planetside 1.

----------

This game isn't a MMORPG, there are no dungeons, loot drops.  It is basically your Call of Duty/Battlefield 3 in a persistent 24 hour world with goals beyond just kill the enemy.

Personally, you pay 65+ dollars for CoD or BF3 plus 100+ dollars that they milik out of you throughout the year for DLC.

How is this not better than that? it is FREE.

I am entitled to my opinions, misspellings, and grammatical errors.

  DavisFlight

Hard Core Member

Joined: 9/25/12
Posts: 2571

11/22/12 4:05:44 PM#64
Originally posted by ShakyMo
People saying maps aren't as big as they thought probably played the first.

That was bigger.

Or they didn't realize that there are 3 continents.

  Kiljaedenas

Novice Member

Joined: 7/29/11
Posts: 466

To err is human, but to really f*ck things up you need a computer.

11/22/12 4:07:28 PM#65
Originally posted by Onomas
Originally posted by BizkitNL
Originally posted by Sukiyaki
Originally posted by Thebigthrill

So basically to sum up PS2 its just flipping territory and thats it.

I played for about 3 hours and I'm really disapointed I was really hoping for a great game.

 

* Map is much much smaller than I expected. I expected it to be a world .

* No safe zones , I didnt do much research on this game but when I think mmorpg I think cities , safe zones and auction houses.

* Nothing player built.

 

This is the first time I support a FTP game, I dont like FTP but Im really glad I was able to try this game out before I wasted money on it.

Between SWTOR , Tera , WOW getting Lazy , Diablo 3 sucking and now this PS2 crapfest , in my opinion video games as a whole are really starting to suck lately.

 

Its an overglorified FPS games with bigger maps than most other FPS games and higher number of player.

What did you even expect a bigger world or a gmore grand game? It should have been obvious from the start how tiny PS2's world is and how limited the scope of gameplay is compared to an MMORPG. Its a shooter.

 

PS2 "continent" maps are barely 4 and rather 3 times the size of a generic zoned mmo map except there are only 3 of them in total while most zoned MMOs have dozen of them.

Plus the map design claim anyone what he wants is extremely repetitive and boring. Its like 3 basic themes over and over again all over the map. Spiked with the ever same few "base" buidlings every mile and only rarely some unique features.

Plus the world feels even smaller since the points of interests are all of the same kind. That of an FPS. You dont visit the castle or a groove to battle a dragon and find a hidden chest and resque a little girl from a bear. At best you will shoot at the same people as 10 minutes before.

Plus the world feels even smaller since in general your interaction with the world is very limited, much lower than in even most generic MMOs. Leave alone interation of a sandbox style game.

In the end its just a map for a shooter.

 

That's quite a typical "I haven't tried it so I have no idea what I'm talking about" response. Waste of typing.

I have played it for a day now, and i agree with him. Just a glorified shooter. People need to stop trying to make things out better than they are. Im happy its just a shooter, but tired of people saying its the new best thing and its so superior than anything else. Its not, played game like this years ago. BF3, COD, and other shooters could make a persistant world also, its the same thing. Doesnt change, doesnt evolve, no alien life forms, just the basics.

Haven't played PS2 myself yet but I'm paying attention to threads like this to build an opinion on it. I haven't played much of the battlefield games (a bit a couple of years ago), but from the sounds of it it's Counterstrike Source (which I have played a LOT) with bigger maps and vehicles. That about right?

Where's the any key?

  Vannor

Hard Core Member

Joined: 8/11/03
Posts: 2997

11/22/12 4:10:29 PM#66

So, I've been playing PS2 all evening.

Basically, it's just battlefield with bigger maps and more upgrades. Which isn't so bad because, for me, B3 was a disappointment.

The payment model is very good. It's a good example of how to do FTP properly. Everything that gives tactical or situational advantages can be earned through playing. Paying will get you them faster.. but you can still get them without paying using normal gameplay.

But if you want that in depth experience and the dedicated and loyal feeling you can get from other MMOs then you'll be disappointed. It really is just what CoD and Battlefield does, just with more people. Since it's a truely free option though, you should be grateful there is something that can support more simultaneous players than other shooters at no cost to you.

  Eladi

Advanced Member

Joined: 11/23/06
Posts: 1062

11/22/12 4:13:04 PM#67

there 3 continents and all 3 have atleat the size of 100 battlefield  maps,  it will take you about a hour to Walk/run from home SAVEZONE  warpgate to the enermy warpgate.

its a FPS  not a RPG, you can expect rank tittle's  and weapon mods. tanks and planes and thats it.  and thats all it should be.

Not sure how they are going to battle ageing of the game but untill then this game will be quite populair. 

 

edit: tho im quite disapoined at that quadtriple prizes compared to beta and only 1/4th xp for evryting.

  ThumbtackJ

Hard Core Member

Joined: 8/11/11
Posts: 471

11/22/12 5:17:04 PM#68
Originally posted by ThumbtackJ
Originally posted by Betaguy
I agree much better mmofps out there.

Like?

Still waiting.

 

And since better is subjective, a better MMOFPS to me would still have non-instanced 3 faction PvP, bigger maps, more class customization, and more overall systems. So find me a better one then.

Om bhur bhuvah svah
tát savitúr váreniyam
bhárgo devásya dhimahi
dhíyo yó nah pracodáyat

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

11/22/12 5:32:53 PM#69
Davis
Planetside 1 had 10 continents

To be fair though Sony are talking of adding a continent where you mine stuff to build your own bases which sounds hellacool.

1 thing I think the game needs is outfit ranks / rewards / xp. To give people more of a reason to join or form outfits.

A nice tutorial / noob mode vs ai would bw good too, to teach players how to get vehicles, how to hack a base etc..
  LoboMau

Novice Member

Joined: 9/07/07
Posts: 404

11/22/12 5:53:17 PM#70
Originally posted by Acvivm

I've been playing the hell of out this game, I really didn't expect to like it anywhere as much as I do. It plays a lot like BF3 and I never could really play that game for long periods of time before getting bored. With PS2 I think the big difference to me is the size of the maps and large avenues of approach that are possible when taking objectives, something that I hated with BF3 since most the maps were just funnels with very little room to improvise.

I spent about 3 hours last night playing with a dedicated squad and a few random outfits numbering in the hundreds taking just one biolab and then defending it. I haven't had this much fun with a FPS in a long time, while I agree the idea of taking objective after objective without end can get tedious just the sheer amount of epicness of rolling with dozens of vehicles full to the brim with troops and assaulting fortified bases has blown me away.

Amen Brother!!

  Onomas

Novice Member

Joined: 7/05/11
Posts: 1160

Sandbox is your only hope for a decent mmo ;)

11/22/12 7:39:27 PM#71
Originally posted by Kiljaedenas
Originally posted by Onomas
Originally posted by BizkitNL
Originally posted by Sukiyaki
Originally posted by Thebigthrill

So basically to sum up PS2 its just flipping territory and thats it.

I played for about 3 hours and I'm really disapointed I was really hoping for a great game.

 

* Map is much much smaller than I expected. I expected it to be a world .

* No safe zones , I didnt do much research on this game but when I think mmorpg I think cities , safe zones and auction houses.

* Nothing player built.

 

This is the first time I support a FTP game, I dont like FTP but Im really glad I was able to try this game out before I wasted money on it.

Between SWTOR , Tera , WOW getting Lazy , Diablo 3 sucking and now this PS2 crapfest , in my opinion video games as a whole are really starting to suck lately.

 

Its an overglorified FPS games with bigger maps than most other FPS games and higher number of player.

What did you even expect a bigger world or a gmore grand game? It should have been obvious from the start how tiny PS2's world is and how limited the scope of gameplay is compared to an MMORPG. Its a shooter.

 

PS2 "continent" maps are barely 4 and rather 3 times the size of a generic zoned mmo map except there are only 3 of them in total while most zoned MMOs have dozen of them.

Plus the map design claim anyone what he wants is extremely repetitive and boring. Its like 3 basic themes over and over again all over the map. Spiked with the ever same few "base" buidlings every mile and only rarely some unique features.

Plus the world feels even smaller since the points of interests are all of the same kind. That of an FPS. You dont visit the castle or a groove to battle a dragon and find a hidden chest and resque a little girl from a bear. At best you will shoot at the same people as 10 minutes before.

Plus the world feels even smaller since in general your interaction with the world is very limited, much lower than in even most generic MMOs. Leave alone interation of a sandbox style game.

In the end its just a map for a shooter.

 

That's quite a typical "I haven't tried it so I have no idea what I'm talking about" response. Waste of typing.

I have played it for a day now, and i agree with him. Just a glorified shooter. People need to stop trying to make things out better than they are. Im happy its just a shooter, but tired of people saying its the new best thing and its so superior than anything else. Its not, played game like this years ago. BF3, COD, and other shooters could make a persistant world also, its the same thing. Doesnt change, doesnt evolve, no alien life forms, just the basics.

Haven't played PS2 myself yet but I'm paying attention to threads like this to build an opinion on it. I haven't played much of the battlefield games (a bit a couple of years ago), but from the sounds of it it's Counterstrike Source (which I have played a LOT) with bigger maps and vehicles. That about right?

Get PS2, its a decent shooter. Pretty much you spawn shoot, kill, die, respawn just like any other shooter. CS, COD, BF, a shooter is a shooter. Good luck, its not bad just takes awhile to get certs even being active. Sometimes you can get into a massive fight and earn fast, sometimes its slow and takes awhile to find a good fight. Still learning myself, but i do recommend this game, even if i speak out its not a mmo ;)

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

11/22/12 7:52:28 PM#72
It is a mmo.

It's a massively multiplayer online game that takes place within a fully persistent world.

In fact its more of a mmo than several so called "mmorpgs" where all end game consists of is sitting in a city (lobby) waiting to visit instances.
  thetimes

Novice Member

Joined: 10/27/12
Posts: 49

11/22/12 7:57:31 PM#73

Smal maps? Try to run across. It'd take you an hour.

 

It's an mmofps. Not a mmorpg. I don't know of a more massive multi-player game. 

  corpusc

Advanced Member

Joined: 7/25/03
Posts: 1378

CHATTANOOGAN

contact me if you are seriously interested in
* C#
* making an old schoolish FPS

11/22/12 8:01:55 PM#74
Originally posted by Vhaln
Originally posted by morbuskabis

 


Originally posted by fenistil

Originally posted by Betaguy I agree much better mmofps out there.
Well aside of PS1 and WWII there is no other mmofps out there.    If you're referring to BF3, CoD, Halo, etc  then those are just FPS or more specifically multiplayer FPS.  

 

multiplayer is not same as mmo.


I gave up on him...Betaguy dosen't want to understand, and he is good at it.

 

Well, there's Firefall.  Maybe doesn't count because its still in beta, but I found it to be much more impressive than PS2.

Oh, and Dust514, too.. although I haven't played that one myself, yet, so no idea how it compares.

 

 

also Defiance.

 

i completely sympathize with the complaints you posted about PS2 in several threads.  i've been saying that whenever people point me at the PS series as MMOFPS games i'm supposed to be interested in.

i'm not interested in them in the slightest.  while they technically are an MMOFPS, its just a gigantic arena.  not a world at all.

like you, i wasn't expecting PVE or anything else.... i just expected an immersive world backdrop for the FPS carnage.  instead i got the some of the bad parts of MMOs (even grinding), long travel times (so awesome when mixed with nearly instantaneous deaths, so a huge chunk of your time can be simply travelling to battles), + many of the other bad parts of modern FPS games and nothing of what i look for in either.    just gigantic randomish arenas.  at least all the stuff i saw in PS1 looked very random/generated, leaving me with no desire to explore the world.   looks like they at least improved the gigantic arena design a bit for PS2.

 

devs:  when you make an MMOFPS, the idea is supposed to be..

mix the GOOD parts of an FPS with the GOOD parts of an MMO.

not the BAD parts of each.

The End
---------------------------
i don't expect to like Darkfall, altho i may like it MORE than other MMOs. i know it is gonna have a very frustrating level of grind to it, even if its significantly less than most. waiting for a pure FAST action virtual world. dice rolling & character levels (even "skills") IN COMBAT should have never carried over from pencil & paper to a computer that can reasonably model 3D spaces and objects

  stealthbr

Novice Member

Joined: 5/07/06
Posts: 1059

11/22/12 8:05:32 PM#75

Planetside 2 is very much an MMO and it's extremely fun to play. Even though I'm located thousands of kilometers away from the server (I live in Brazil) and battles contain extremely high amounts of players, lag has not been an issue and I have been getting my fair share of kills. What's even better is that it's accessible in every facet. Overall, I very much appreciate SOE's new stance towards MMO's and now I am greatly looking forward to playing Everquest Next.

You should give this game a try if you are a fan of the FPS genre and enjoy playing games like Battlefield.

  Vorthanion

Hard Core Member

Joined: 7/02/11
Posts: 1917

11/22/12 8:10:34 PM#76
The biggest issue I have with this game is the lack of a lockdown system.  Once a facility is taken, it can immediately be retaken by the enemy.  This leads to very little movement over the map, it also makes the game feel even more repeticious than it already is.  There is no sense of ownership without lockouts and the rewards for taking over an entire map don't offset the endless flip flop nature of the current game structure.   Even in beta, when this issue was brought up by players and first hand example, people would concentrate in certain areas and never leave them.  It became an endless tug of war and the most efficient way to farm certifications.  One of the largest and most popular was and is The Crown.

  FromHell

Novice Member

Joined: 11/10/12
Posts: 1338

11/22/12 8:12:18 PM#77
Originally posted by Dkompoze
I think OP thought he was gonna run around as an elf and shoot people while skinning trolls and making pajamas from thier skin.

yep. It's funny that there are still people who hear "MMO" and expect a dice rolling wowclone themepark, as if we wouldn't have enough of that gameplay already.

Secrets of Dragon´s Spine Trailer.. ! :D
http://www.youtube.com/watch?v=fwT9cFVQCMw

Best MMOs ever played: Ultima, EvE, SW Galaxies, Age of Conan, The Secret World
http://www.youtube.com/watch?v=T2X_SbZCHpc&t=21s
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The Return of ELITE !

  Vannor

Hard Core Member

Joined: 8/11/03
Posts: 2997

11/22/12 9:28:53 PM#78

The game is a lot of fun. I'm up 2 hours after a had planned to go to sleep because it's addictive.

Shame about the bugs though. So far today I have fallen through the world 4 times, had the world disappear around me multiple times then flicker on and off again for awhile, locked up on loading screens, the occasional full crash mid game.

Sadly, these can be game breaking. Hope they get em fixed soon.

  Vyeth

Novice Member

Joined: 12/17/07
Posts: 1464

Celebrated pariah of MMORPG.com

11/22/12 9:46:41 PM#79

I played Planetside 1 and never thought of it as some kind of sandbox war simulator.. It's not really indepth in the life sim area because it's unrealisticly war all the time.. No peace time, no truces.. No places to play a game of poker or harvest crops.. No potions to craft or useless items to salvage.. It's just brute forcing your way through the map from base to base.

Can it get boring? Yes.. Yes it can especially after you spend 4 hours trying to take a base just to have it taken back when you log in again.. That was one of the major gripes I had about PS1 and PS2 beta.. There is little to no effects of losing and gaining ground..

Territory loss and gain should be a pretty serious thing. I think if territory is defended succesfully for more than 24 hours (under one factions control without being flipped once), that it should be land locked for a period of time and the only way to unlock it is to capture the territories connected to it first (which can also get land locked after a while)..

Not only would this make battles more epic and meaningful, it would also encourage heavy defense and once a hex becomes land locked the "front line" can push forward instead of immediately getting flipped because no one finds it important enough to defend once capturing..

It's just cap and run.. Cap and run.. Over and over.. Then you have the smaller "clans" of friends that get in galaxies and just take over whole areas "behind enemy lines".. I mean I understand 'covert' ops, but they are on a smaller scale that help the overall picture.. Never have I seen a small 6 man team conquer whole lands before..

 

  Everket

Apprentice Member

Joined: 3/22/11
Posts: 221

11/23/12 4:27:46 AM#80

I'm sorry you are disappointed, but the game is very clear on what it is. I don't know why you would expect otherwise, and why you would expect the things you list. With 5 min research you would know this, it's hardly the games fault.

 

I don't play for example wow and expect anything else than hotkey combat. Why wouldI? God why do people make these threads without actually doing any research what so ever.

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