| 130 posts found | |
|---|---|
|
11/20/12 8:33:37 AM#41
Originally posted by Fearum Seems like a waste to power level characters like that. What are you rushing for? Level 80 is just a number, same with stats on gear. You play these games because they're enjoyable right? Why are you rushing through the gameplay for the numbers? Acting as if 99% of the game is simply in the way of you being 80 with exotics on... Should have saved yourself the trouble and kept your cc/money in your pocket. Playing: GW2 |
|
|
11/20/12 8:35:04 AM#42
Originally posted by evolver1972 Anet said "we don't want players to have to grind for stats. Grind should be reserved for cosmethic." Actually does gear score in wow prevent you from entering a dungeon/raid if you walk to the instance instead of using the dungeon/raid finder?Currently playing: GW2 |
|
|
11/20/12 8:38:57 AM#43
4) The entire feeling of the community has changed. Peopel are now kicking people out of groups, or refusing them in groups, based on levels That´s the thing i hate most of this new dungeon & ascended gear :( |
|
|
11/20/12 8:39:13 AM#44
Originally posted by Gaia_Hunter Ok....where's the grind?
"if the gear you're looking for naturally drops...."
Would you have been ok with Ascended gear if it was there when the game was first released? If so, why is it a problem now? If they don't make any new tiers in the future, where's the problem? |
|
|
GeezerGamer
Advanced Member
Joined: 4/03/12
Who ever said "Familiarity breeds contempt" didn't have an internet connection. |
11/20/12 8:40:50 AM#45
Originally posted by Gaia_Hunter When I wathed the video, they said. "I swung a sword. I swung a sword again. YAY!, I swung a sword again. We just don't want players to grind". Maybe that's not word for word, but they did say it. If the conversation turned "Tit-for-Tat", and I've stopped posting, Consider it your win. |
|
11/20/12 8:42:46 AM#46
Originally posted by Z3R01
I haven't been rushing, but I still got to level 80 eventually. I even tried like hell to avoid it, by making lots of alts.. but now, here I am, and find myself on the verge of quitting, because there's nothing I want to do. Just feels like a dead end. I wish they had some sandbox or fluff type RP things to do, at least. Or maybe PvP that was more like RvR, but I know that'll never happen. They need *something* other than cosmetics for people to work towards, longterm.
Seems like ANet is completely clueless when it comes to the concept of making gameplay rewarding. Even pac-man had levels, and people played to get to the next one, until they got to the end. Progression is a concept that's been a part of video games as long as they've existed.
Cutting that away in the name of fun, is like saying candy doesn't need sugar, because its candy. When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world. |
|
|
11/20/12 8:49:50 AM#47
Originally posted by BattleFelon I think majority are angry or upset more because of the prinicple behind the changes than the actual change? i could be wrong though. But from i have gathered so far players are unhappy because Anet went against its own original design of ' stats being the same for eveyone' and 'grind for appearance items only'. |
|
|
11/20/12 8:52:24 AM#48
Originally posted by GeezerGamer I stand corrected. However, considering that before and after this video was released their mantra was "We don't want players to have to grind", I'd consider that one a mistake.
But, maybe that's just me being in denial. I figure that GW1 had a bunch of optional grind, why wouldn't GW2? The biggest difference to me is that I don't have to grind to get necessary gear. And so far, I have yet to see Ascended gear as being a) necessary - unless you want to do one specific thing in the game - and b) not really a grind anyway. |
|
|
11/20/12 8:52:47 AM#49
Originally posted by Vhaln You dont like the new zone? or the dungeon?? I have one level 80 ranger, im still doing map completion with that guy while leveling a Necro & Eng.
Edit: I've played a ton of MMOs and honestly its always the same. You level, hit max level, max out a craft or two, dungeon run for gear, pvp for gear (cosmetic or stat based) and wait for more content. Wow, Rift, SWTOR, LOTRO, AOC, WAR, AION, TERA, TSW, EQ2, Vanguard... i can go on and on. All of them offer a similar end goal.
Playing: GW2 |
|
|
11/20/12 8:56:30 AM#50
Originally posted by evolver1972 Depends on how much time it is required to grind for the item. Depends on how you can obtain them. It would at least been a known quantity from the beggining. And in the future you will be saying "What if Super Ascended was in the game from the beggining? What if they don't introduce a new tier on top of super ascended, where is the problem". But that is not the full story. The story is Anet introduced Ascended items because: 1) A gap between exotics and legendary. -> Now there is a gap between ascended and legendary. Curiously the first items have no legendary couter-part. Funny, isn't it? maybe they could have introduced legendary armor and back slots since amulets and rings have no 3D model; 2) Players have complained that there is nothing to after level 80 and acquiring exotic items. The same players will say there is nothing to do once they acquire ascended items. Now, you might need to see what happens to the glass that is knocked over the edge of the table before declaring it will fall to the floor. I'll just say the glass will fall to the floor so there is no need to knock it. Currently playing: GW2 |
|
|
11/20/12 8:57:08 AM#51
Originally posted by Whitebeards If it's just a one time deal where Anet fixed what they felt was a gap, how is that going against their original design? And Legendaries are still the highest level items in the game and are grinded (?) for appearance only.
Does anyone realize they can still skip the Ascended gear and go straight for Legendaries, just like they did before? Or, at least, that's the plan that hasn't been fully implemented yet. And once you get Legendaries, you have infusion slots, just like Ascended gear. So.....if you have such a problem with Ascended gear, skip it. Work toward Legendaries instead. |
|
|
11/20/12 8:57:23 AM#52
Yeah its a minimal power upgrade with a decent time investment required. Its just something for heavy PvE'ers to work towards. Nothing to have a hissy fit over.
|
|
|
11/20/12 8:58:14 AM#53
Originally posted by evolver1972 Well that one necessary thing is a new content so ofcourse everyone would want to do it. Other than that there has been no changes to those who enjoy W vW so all you are left with is finishing the new lvl 80 zone and go back to grinding plinx as far as PVE is concerned. GW2 isn't that special snowflake by the way. In every other MMO also you don't need to keep doing the new dungeons or raids only because they are being added to the game and yet many call it necessary grind. |
|
|
11/20/12 8:59:19 AM#54
Originally posted by evolver1972 GW1 didn't have a grind for max stats. Acquiring a max damage weapon or max armor was fairly trivial - just by levelling you would have the resources to do so. That argument of max stats not being require is equal to the argument that you don't need to grind gear unless you want to do that particular piece of content called raid.Currently playing: GW2 |
|
|
11/20/12 9:02:22 AM#55
Personally i don´t have a problem with ascended gear itself... my biggest complaint is that now people cannot join any group to do the dungeon since we are all split up in levels... LFG lvl 7 Fractals..... LFG lvl 12 Fractals.... In few weeks it´ll be a nightmare to try to find a group for lower levels..... I´m having a hard time myself trying to keep up with my friends due to work & disconnection problems on the dungeon :( |
|
|
11/20/12 9:05:16 AM#56
Originally posted by Z3R01
Actually no. I don't like instances, and the new island seems to be the most boring zone in the entire game. Even if I did like it though, what am I going to do, just keep killing stuff there, for no reason? That's like improving the carrot on the stick paradigm, by simply removing the carrot. Yay, now we just have a stick. Thanks, ANet, good luck with that.
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world. |
|
|
11/20/12 9:05:34 AM#57
Originally posted by Whitebeards In Rift, you actually have to, if you want to do 20 man Raids. That is because the steps between equipment levels is huge - in 1-2% but 20-40%. Makes it a total grind to play. |
|
|
11/20/12 9:06:07 AM#58
Im looking at this new content and not seeing how A-net went against its original design. THey said you wouldn't grind for items. Whats a grind? Its running the same content over and over in hopes of obtaining a reward. Last I checked the dungeon was random (the zone has random events also). You run 3 levels that are randomly pulled from 9. You get a unique experience everytime you run the dungeon. How is that grinding?
I think its come to the point that if you have to do anything for an extended period of time people will cry and say its grinding...
Playing: GW2 |
|
|
11/20/12 9:07:17 AM#59
Originally posted by Gaia_Hunter No, what you're saying is one glass gets knocked to the floor, and that means that all other glasses to follow will get knocked to the floor. You are proclaiming a pattern based on one instance.
Legendaries and Ascended will enjoy the same stats, so again, Legendaries are only cosmetic. Ascended is meant to be exactly between Exotic and Legendary in terms of time, so adding another level in between would only cause an imbalance of time. Which would of course be a pattern and an issue. Proclaiming it both at this point is very premature, I think.
Not all of the Ascended and Legendary gear is out yet. They are still implementing this stuff. They have already said that repeatedly.
As for your "Super Ascended" remark, no, I wouldn't say that. Because then there is actually a pattern. A bad one. If they were to add a tier without an expansion (and maybe even then.....), then yes, I will say pretty much the same things you are now. I'm just not ready to condemn Anet at tne mere hint of abstract possibilities without a pattern being actually established. I see many people are willing to, though. |
|
|
11/20/12 9:07:47 AM#60
Originally posted by Vhaln So... you're playing a MMORPG and you don't like dungeons or running open world content? Why are you playing? Playing: GW2 |
|