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News & Features Discussion  » [Column] Guild Wars 2: The Lost Shores

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66 posts found
  teotius

Novice Member

Joined: 7/20/12
Posts: 105

11/19/12 9:09:01 AM#21

I was just fine, but guy next to me screaming "LAAG LAAAG LAAG OMFG *ÄÄDÖAÖD EVENT"

Maybe its in your end? 

  Vhaln

Novice Member

Joined: 7/07/05
Posts: 3167

11/19/12 9:09:10 AM#22
Originally posted by Torvaldr

I don't understand how a bad event equals player loss.  Are gamers so shallow and easily shaken that one bad event makes them rage quit?  Between that and a City of Steam bug that prevented me from testing, my gaming weekend was sort of scrambled.

 

Special events and new content can be a great way to reduce the normal player loss of people getting bored and moving on.  It's also a great way to drum up new hype, getting new players to try the game out.  If an event goes poorly, it fails to do either of those things.  

 

Nobody's going to do a 180 because of stuff like this, but players that were thinking about moving on, hoping the new content would give them reason to stay?  They can definitely end up quitting even sooner, due to the frustration and disappointment.  They also had a lot of people trying the game for the first time, due to the trial, and have gotta be kicking themselves over how that went over.

 

Players that are thrilled with the game as it is, though?  Yeah, of course any new content is just a bonus, to them.  Players like that are sticking around no matter what, though.  It's just good business sense to focus more on those that would be swayed one way or the other, than those that have their minds made up.

When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.

  LexStriker

Novice Member

Joined: 7/27/07
Posts: 29

11/19/12 9:09:34 AM#23
Originally posted by Rockniss
The complaining here is justified, and it really should be making you all wonder why you even play anymore.

I guess it is a hope that things will turn around. Hopefully, all the negative feedback will get ANet's management to rethink how GW2 design is progressing and make sure something like this does not happen again. As I said, GW2 is a great game... there are many positive things about it. Is it a ground breaking next step in MMOG's?... no. However, it is beautiful and its gameplay is good. I do not like everything, but I do like most of it. As time goes on, I am hoping GW2 will mature into what it is capable of being (especially crafting and the Trading Post, which I think was seriously oversold). We will see.

  Lobotomist

Hard Core Member

Joined: 5/20/07
Posts: 4705

I got so much trouble on my mind Refuse to lose.

11/19/12 9:20:40 AM#24
Originally posted by LexStriker
Originally posted by Rockniss
The complaining here is justified, and it really should be making you all wonder why you even play anymore.

I guess it is a hope that things will turn around. Hopefully, all the negative feedback will get ANet's management to rethink how GW2 design is progressing and make sure something like this does not happen again. As I said, GW2 is a great game... there are many positive things about it. Is it a ground breaking next step in MMOG's?... no. However, it is beautiful and its gameplay is good. I do not like everything, but I do like most of it. As time goes on, I am hoping GW2 will mature into what it is capable of being (especially crafting and the Trading Post, which I think was seriously oversold). We will see.

This is real sad. Because this (and previous events) is something really unique in todays MMO gaming. And I enjoyed it very much for all it was worth and despite all the bugs.

[mod edit]

  LexStriker

Novice Member

Joined: 7/27/07
Posts: 29

11/19/12 9:23:59 AM#25
Originally posted by Lobotomist
Originally posted by LexStriker
Originally posted by Rockniss
The complaining here is justified, and it really should be making you all wonder why you even play anymore.

I guess it is a hope that things will turn around. Hopefully, all the negative feedback will get ANet's management to rethink how GW2 design is progressing and make sure something like this does not happen again. As I said, GW2 is a great game... there are many positive things about it. Is it a ground breaking next step in MMOG's?... no. However, it is beautiful and its gameplay is good. I do not like everything, but I do like most of it. As time goes on, I am hoping GW2 will mature into what it is capable of being (especially crafting and the Trading Post, which I think was seriously oversold). We will see.

This is real sad. Because this (and previous events) is something really unique in todays MMO gaming. And I enjoyed it very much for all it was worth and despite all the bugs.

[mod edit]

We all have a right to our own opinions based on our experiences. This was mine. If it upset you, then I am sorry. But I stand by my words.

 

[mod edit]

 

 
  Ridelynn

Elite Member

Joined: 12/19/10
Posts: 3179

11/19/12 9:34:06 AM#26

I did all 3 parts of the event.

To summarize, for those that missed it:

Day 1:

Karka invade Lion's Arch - zerg for 10 minutes, the Ancient Karka appears, then *POOF* - event over, all karka disappear.

Followed by buggy scavenger hunt that I couldn't complete

Followed by fractal running, where I kept getting stuck in map geography or someone would die or someone would disconnect - never able to actually finish L1 over 5 runs, but I got a handful of whatever those tokens are for....

Day 2:
Karka invade Lion's Arch - zerg for 10 minutes, the Ancient Karka appears, then *POOF* - event over, all karka disappear. This time there is some buff you can get that supposedly helps, and some temporary weapons you can carry around. Oh, and there's a trebuchet in Lion's Arch - it doesn't do anything though.

By "affecting the enemy and seeing their armor melt off" = kill them once, they lose a bit of their crab covering, then you kill them again. Yup, their health bar just refills and their model changes slightly. It sounds ~way~ more impressive than it really is.

Followed by 25 minutes of standing around the dock wondering WTF while NPC's tell us to "wait for the ships" - only to have an NPC show up with a magical teleportation ability.

Then we finally get to the island - yay!. It's... uneventful. yay. A mostly broken "rebuild the roads" event, with a few other typical zone-wide events that mostly worked.

Day 3:
Massive Karka siege. 2.5 hours of constant zerging against often invisible enemies with massive AOE attacks that wipe the entire zerg. Several times.

Seriously, the event probably wasn't bad, but because of the number of players, maybe 25% of the time could you actually see anything to attack. More often than not it was "Oh, I'm dead again - ooooo now the poison pool loads". If you stuck around you got a Rich Ori node and a chest with some spiffy stuff to flood the market with.


All in all - I really like GW2, but this event, and to have their "Free Trial Weekend" for - was not really fun, was extremely frustrating with all the bugs and glitches, and really I hated the event. I hope fractals gets patched to be playable, the new L80 map without Risen is very welcome, but the event was very poorly done.

  iamrta

Novice Member

Joined: 10/13/11
Posts: 161

11/19/12 9:40:16 AM#27

"Overall, the Lost Shores was another successful event"

 

Kidding right?

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 1833

11/19/12 9:49:29 AM#28
Originally posted by Indrome
Originally posted by Czanrei
The map was too small (in my opinion), the Karka were oversized crabs(boring) (in my opinion), and the landscape of the island lacked originality as well (in my opinion). Overall I consider the event a fail. That's not even taking into consideration about the huge bugs.

Fixed that for you.

 

Personally, I loved it and am a satisfied customer not having paid a nickle for a whole weekend of world-spanning events and another one or two months of getting to know the new zone and dungeon. Both of which I find aesthetically very pleasing and well thought out.

And my fingers itch for whatever's to come next. (thanksgiving and christmas events to come... boy howdie!)

You know, you don't need to put that in there.  It's already implied that all posts are one's opinions.

Release a game with a very large established fanbase from 10+ years of bnet history when the market was still emerging and the casual base had not yet been established, thus ripe for harvesting a momentious self perpetuating playerbase people never leave because they have X hours invested in their characters, and their friends and everyone else plays anyway. Not discounting Blizzard quality... but WoW's success is as much about perfect timing as it is quality, if not more so. - Derros

  User Deleted
11/19/12 9:58:28 AM#29

I gave up on it eventually . I managed to get so far as Noll but he was bugged so that everytime someone spoke to him he reset back to 5 mins . This did get fixed on late saturday night so I managed to complete it . I then went back to Miyani to ask her abaout the Karka ( as the quest guide told me ) only to find the question I needed to start the second line of investigation wasn't there . I couldn't work out why so I figured maybe this is bugged too now and gave up .

I like GW2 but the Lost Shores event was poorly executed . The Haloween one was excellent and I'm hoping they get the Christmas one right .  They can't afford too many messed up events like the Lost Shores as events are a major attraction to the game and if GW2 gets a reputation for them being bugged then it will inevitably lead to diminishing interest in it . Which is a shame because all in all its a great game and great value for the money it cost .

  nationalcity

Hard Core Member

Joined: 10/31/04
Posts: 314

11/19/12 10:00:55 AM#30
Terrible event when half the players couldn't even play cause of the lag but yet nothing was wrong *scratches head*
 
  User Deleted
11/19/12 10:04:55 AM#31
Originally posted by grimal
Originally posted by Indrome
Originally posted by Czanrei
The map was too small (in my opinion), the Karka were oversized crabs(boring) (in my opinion), and the landscape of the island lacked originality as well (in my opinion). Overall I consider the event a fail. That's not even taking into consideration about the huge bugs.

Fixed that for you.

 

Personally, I loved it and am a satisfied customer not having paid a nickle for a whole weekend of world-spanning events and another one or two months of getting to know the new zone and dungeon. Both of which I find aesthetically very pleasing and well thought out.

And my fingers itch for whatever's to come next. (thanksgiving and christmas events to come... boy howdie!)

You know, you don't need to put that in there.  It's already implied that all posts are one's opinions.

 

^ FACT!

  User Deleted
11/19/12 10:09:45 AM#32
I hate to say it, but this event made me resub to World of Warcraft the greatest and best mmo of all time even if they do make you play pokemon with pandas, sure does feel good to be back.
  evolver1972

Novice Member

Joined: 3/18/11
Posts: 1126

What is "real"? How do you define "real"?

11/19/12 10:30:06 AM#33

Not very impressed with the event overall.  Between the bugs and the not overly exciting quests within the event, it could have been a lot better.  Maybe I would have liked it more if I'd been able to make the "big event" on Sunday....but family comes first.   When your daughter is getting her black belt in Karate, GW2 takes a back seat!

 

Anyway, the map is ok, decent addition to the game for no charge - and it looks like there is room on the map for more.  And the Fractals are pretty awesome!  Although, word of advice:  Make sure you look for a chest when you finish each dungeon phase!  Nothing feels worse than working your butt off to get through a dungeon only to have everyone (yes, including your stupid self!) say they are ready to go before opening the chest!

You want me to pay to play a game I already paid for???

Be afraid.....The dragons are HERE!

  Drakynn

Novice Member

Joined: 3/02/08
Posts: 2051

11/19/12 10:32:23 AM#34

I love some people white knighting Anet and shifting blame for problems int he event to players when a casual perusal of the official forums willr eveal that a broad spectrum of peopel with varying computers and connections were having lag issues.But this is the common internt expert answer "I had no problems so it must be you" BS we see in any game.

The Big issue for em was the obvious lack of QA with the host of  bugs with this new content which was far beyond the norm for such releases and the slow repsonse to fixing siad bugs if they were fixed at all.

I'm starting to see what others are saying about the hardcore fanbois and their blindness to any flaws.

  ZeGerman

Advanced Member

Joined: 2/07/12
Posts: 155

11/19/12 10:35:17 AM#35
Got on when i got home from work on friday nothing was happening couldn't figure out where to go, talked to people online many of them didn't know what to do at first.  ANet will have to a better job with making it so that if a player is not their at the start of the event they can figure out where to go, they send you a little letter telling you to go talk to this person which I did but then found out later i was just doing meaningless side stuff and not actualy part of the real event.
  LexStriker

Novice Member

Joined: 7/27/07
Posts: 29

11/19/12 10:41:46 AM#36

"I convinced two friends sign up for this game in order to check it out. Neither one came back after Friday."

 

This was from a post on ANet's Event Feedback thread.

 

https://forum-en.guildwars2.com/forum/game/lostshores/Lost-Shores-Feedback-Thread-1/first

 

If you do not believe what I am saying, then read all the 900+ posts there and make up your own minds. If one is easily upset by bad news, then perhaps one should not read this.

 

BTW, I am not trying to trash GW2 as a game... just trying to wake ANet the hell up and hope they start thinking in ways that will make GW2 better. I have two accounts and have played GW2 just about every day since release. I just want to make sure I am not wasting my time because a game company is thinking that we still live in the same gaming environment as 2005. There is a move forward in MMOG's design as the average gaming age rises. MMOG's are just not for 14 year old boys anymore. If a gaming company does not adapt to that, then they will die. I just do not want to play a game that will soon die. I have done that too much lately.

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5188

Opportunist

11/19/12 10:43:51 AM#37

Originally posted by Vhaln

Originally posted by Torvaldr

I don't understand how a bad event equals player loss.  Are gamers so shallow and easily shaken that one bad event makes them rage quit?  Between that and a City of Steam bug that prevented me from testing, my gaming weekend was sort of scrambled.

Special events and new content can be a great way to reduce the normal player loss of people getting bored and moving on.  It's also a great way to drum up new hype, getting new players to try the game out.  If an event goes poorly, it fails to do either of those things.  

<snip some good stuff for brevity>

Good points.  That makes sense.

Originally posted by Ridelynn

All in all - I really like GW2, but this event, and to have their "Free Trial Weekend" for - was not really fun, was extremely frustrating with all the bugs and glitches, and really I hated the event. I hope fractals gets patched to be playable, the new L80 map without Risen is very welcome, but the event was very poorly done.

My feelings as well.  I actually had more fun going around the island, leveled up, looking for the new drake pet with my son than I did trying to ding events.

After experiencing the level up mechanic I really wish ANet would do that for all areas.  They could make it so you were a bit weaker than a proper level 80 with blue/green gear.  Maybe you would need a couple people to take down mobs, but it wouldn't be a one-shotter type of thing.  It was cool going into the island leveled up (I'm only 75 and my son is 54) and needing two people to take down some mobs.  Tougher areas can be a lot of fun.

Originally posted by evolver1972

Not very impressed with the event overall.  Between the bugs and the not overly exciting quests within the event, it could have been a lot better.  Maybe I would have liked it more if I'd been able to make the "big event" on Sunday....but family comes first.   When your daughter is getting her black belt in Karate, GW2 takes a back seat!

Anyway, the map is ok, decent addition to the game for no charge - and it looks like there is room on the map for more.  And the Fractals are pretty awesome!  Although, word of advice:  Make sure you look for a chest when you finish each dungeon phase!  Nothing feels worse than working your butt off to get through a dungeon only to have everyone (yes, including your stupid self!) say they are ready to go before opening the chest!

Congrats to her and your whole family because I know it takes support from all to achieve.  That takes quite a bit of work and dedication.

  evolver1972

Novice Member

Joined: 3/18/11
Posts: 1126

What is "real"? How do you define "real"?

11/19/12 10:43:52 AM#38
Originally posted by ZeGerman
Got on when i got home from work on friday nothing was happening couldn't figure out where to go, talked to people online many of them didn't know what to do at first.  ANet will have to a better job with making it so that if a player is not their at the start of the event they can figure out where to go, they send you a little letter telling you to go talk to this person which I did but then found out later i was just doing meaningless side stuff and not actualy part of the real event.

That's a problem.....If Anet tells you everything to do and what to do, they are accused of hand-holding and making a care-bear game.  If they don't, people complain they don't know what to do.

 

The game is made so that you explore the world.  That's supposed to be part of the fun of the game.  While I get that it can be frustrating to do something that's ultimately worthless to your goal (in this case playing the weekend event), that's part and parcel to how the game is intended to be played.

 

Also, there were a lot of hints about where things were going to happen (Lion's Arch) so it shouldn't have been too difficult to figure out where to be at the start of the event.

You want me to pay to play a game I already paid for???

Be afraid.....The dragons are HERE!

  User Deleted
11/19/12 10:46:06 AM#39

I'm a fan of the game, but hate this 'one time only' event things they are doing. I get what they are trying to achieve, but it is pretty annoying for the rest of us who have lives to live.

Put in a solo / group storyline that can be completed over a week. Or even just leave the events up for a week, so people can log in at a time that suits them. Not to mention the zerg makes these events boring.

The zone also seems a bit pointless once the event is done, aside from being a good place for harvestables and having a few easy jump puzzles.

  User Deleted
11/19/12 10:49:47 AM#40
Also when you have a worldwide game, its really rude to put one time events on when half the world is asleep or at work.
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