Trending Games | ArcheAge | Destiny | Guild Wars 2 | World of Warcraft

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,856,333 Users Online:0
Games:740  Posts:6,239,456
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Transistor Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » Is it possible that MMO now days are "TOO Good "

4 Pages « 1 2 3 4 » Search
72 posts found
  Rydeson

Elite Member

Joined: 3/05/07
Posts: 3335

11/15/12 11:38:46 AM#41
more like too small, too quick and too linear for my liking....
  Vunak23

Apprentice Member

Joined: 11/27/10
Posts: 659

In your house Eatin' your Cookies!

11/15/12 11:46:56 AM#42
Originally posted by Quirhid
Originally posted by Vunak23

Don't mistake graphics for features. 

The games of past have way more features than the games of today. 

Yeah, those are not bugs, they are features. Old MMOs had more features in them.

Right because SWTOR launched flawlessly and had an amazing engine. Or GW2 didnt have huge account issues. Or WoW doesnt have a massive amount of botters. Lets take a look at AoC's release/post release....Warhammer?...Bright Wizards anyone. The ONLY game that went pretty much bug free on launch and after launch was RIFT and even it has serious balance issue....I think the current thing is Cleric Disintegrate pretty much one shotting people.  

 

Lets not forget FFXIV 1.0... yea games of today are so much better..

/sarcasm

"In the immediate future, we have this one, and then we’ve got another one that is actually going to be – so we’re going to have, what we want to do, is in January, what we’re targeting to do, this may or may not happen, so you can’t hold me to it. But what we’re targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet." ~Gabe Amatangelo

  fenistil

Novice Member

Joined: 9/22/11
Posts: 3016

11/15/12 11:55:15 AM#43
Originally posted by Vunak23
Originally posted by Quirhid
Originally posted by Vunak23

Don't mistake graphics for features. 

The games of past have way more features than the games of today. 

Yeah, those are not bugs, they are features. Old MMOs had more features in them.

Right because SWTOR launched flawlessly and had an amazing engine. Or GW2 didnt have huge account issues. Or WoW doesnt have a massive amount of botters. Lets take a look at AoC's release/post release....Warhammer?...Bright Wizards anyone. The ONLY game that went pretty much bug free on launch and after launch was RIFT and even it has serious balance issue....I think the current thing is Cleric Disintegrate pretty much one shotting people.  

 

Lets not forget FFXIV 1.0... yea games of today are so much better..

/sarcasm

Older mmorpg's like UO, SWG, AC, EQ1, etc right after release had bigger problems. Really ones that dwarf those you mentioned.   Mass botting or huge exploits & huge performance issues (Vanguard anyone?) can kill a game, but that's not what is keeping newer mmorpg's from sustaining stable playerbase with some exceptions of course  (FFXIV 1.0).

  Vunak23

Apprentice Member

Joined: 11/27/10
Posts: 659

In your house Eatin' your Cookies!

11/15/12 11:57:51 AM#44
Originally posted by fenistil
Originally posted by Vunak23
Originally posted by Quirhid
Originally posted by Vunak23

Don't mistake graphics for features. 

The games of past have way more features than the games of today. 

Yeah, those are not bugs, they are features. Old MMOs had more features in them.

Right because SWTOR launched flawlessly and had an amazing engine. Or GW2 didnt have huge account issues. Or WoW doesnt have a massive amount of botters. Lets take a look at AoC's release/post release....Warhammer?...Bright Wizards anyone. The ONLY game that went pretty much bug free on launch and after launch was RIFT and even it has serious balance issue....I think the current thing is Cleric Disintegrate pretty much one shotting people.  

 

Lets not forget FFXIV 1.0... yea games of today are so much better..

/sarcasm

Older mmorpg's like UO, SWG, AC, EQ1, etc right after release had bigger problems. Really ones that dwarf those you mentioned.   Mass botting or huge exploits & huge performance issues (Vanguard anyone?) can kill a game, but that's not what is keeping newer mmorpg's from sustaining stable playerbase with some exceptions of course  (FFXIV 1.0).

Oh I understand that. Hence the reason why older games have been around and survived longer than the games of today. They had more reasons to stay and play, aka more features. And nothing really Dwarfs Mortal Onlines launch which is a game of today. 

 

"In the immediate future, we have this one, and then we’ve got another one that is actually going to be – so we’re going to have, what we want to do, is in January, what we’re targeting to do, this may or may not happen, so you can’t hold me to it. But what we’re targeting to do, is have a fun anniversary to the Ilum shenanigans that happened. An alien race might invade, and they might crash into Ilum and there might be some new activities that happen on the planet." ~Gabe Amatangelo

  SuprGamerX

Apprentice Member

Joined: 1/05/09
Posts: 538

11/15/12 12:02:53 PM#45
Originally posted by MMOExposed

As strange as it sound, but is it possible that MMO are too good now days?

back in the day the standards weren't as high as today. People expect way more than they did pre-WoW. MMO  now days have many new features like that seen in GW2 and Rift. But people seem to quickly get bored of these features.

 

if games like Rift and GW2 came out in 2002 in the same quality, would they be more successful or less successful than they are now? I feel these games are boring now because they simply too good. Indy games are more fun like Darkfall, because it lacks quality and not trying to be perfect or too good.

 

LOL!! This really made my day right there!   No ,  MMO's aren't any good now a days , far from it. Besides having great graphics , the game play is garbage OR more of the same.   Now would Rift & GW2 been more successful if released back in 2002? Most likely , it would of given WoW a hard time that's for sure. But even then , no one would of been able to run Rift/GW2 at full power since duo core processors were barely out.

  Good old fashioned P2P MMO's back in the 90's were the best. Indie games are garbage , besides Minecraft which is great fun. 

 Adding too many features on release is always a bad idea , because half of those features are half finished or bugged , and obviously GW2 failed big time , FF14 had to restart from scratch as they messed up the first time around , SW:tor is a failure.   Trying to do everything in a limited ammount of time is always a bad idea , do the smaller things right and 100% fonctional and as the game grows put in more 100% completed features.  Look at what Trion and Petroglyph are doing with EoN : End of Nations , Open beta was once announced at the beginning of 2012 ,we're almost at 2013 and it's still not in open beta , because they want to make the features bug free and 100% fonctional for everyone to see and enjoy. Nothing pisses me off more then a game entering open beta after 3-4 years of Alpha/closed Beta and the game is still full of bugs and half finished features.  Until Devs understand this concept properly on how to create a MMORPG  , they should stick to solo console games.

  User Deleted
11/15/12 12:03:53 PM#46

http://www.boardgamebeast.com/hero-quest-board-game.html#axzz2CJa6dabu

too good MMO

bad mmo

History is repeating itself now on computer world.

He nails it pretty nicely "At a glance this game is fun: however, the gameplay is very stagnant. As a veteran roleplayer of twenty plus years, this game offers little in the way of fun and excitement. "

 

 

  Kaneth

Elite Member

Joined: 8/19/07
Posts: 1588

11/15/12 12:27:36 PM#47
Originally posted by ForumPvP

http://www.boardgamebeast.com/hero-quest-board-game.html#axzz2CJa6dabu

too good MMO

bad mmo

History is repeating itself now on computer world.

He nails it pretty nicely "At a glance this game is fun: however, the gameplay is very stagnant. As a veteran roleplayer of twenty plus years, this game offers little in the way of fun and excitement. "

 

 

Oh man, I remember playing Hero Quest on the weekends. Since each of us had our own game, we'd wind up playing these sprawling adventures that would cross six boards. We also made our own tiles, added more spells, potions, items, etc. Our group wound up playing this way more than D&D since it was a more visual experience, and we were able to easily expand the game for our own purposes.

Back to the OP:

I don't think the question is whether or not that today's mmos are too good, instead we should be asking were in the hell did depth go? Take a game like Asheron's Call, which is the first mmo I played. Even for then the engine wasn't great and the game looked blocky as hell, but holy crap was it fun. You could truly build your own character and your own experiences. With proper builds, you could take on content that you probably had no business in at your level, but you could just as easily gimp yourself too. The world was big, open and immersive. You could easily get lost in the lore and many did. You could also just as easily solo many things as well as group up for it. It truly was a mmo for the masses that never was really supported properly via advertisements.

Additionally, the original fans of mmos were your pen and paper rpg "nerds" and MUD players. It wasn't until WoW came out that a different group of gamers entered the mmo space. WoW became popular because of WarCraft and Blizzard names attached, which also attracted Diablo and StarCraft fans as well, two groups of folks who might not have ever played mmos before. However, with that change it also brought in the "cool" kids. So instead of mmo characters being about spreadsheets, they became about maximum efficiency.

Take a look at most of the forums for any mmo. You will see threads like, "How to increase DPS", "Best Build for X", etc. It's not about the experience of the game anymore, it's about individual encounters and how to dominate them. There's no more world building, just more achievements to get.

Today's mmos aren't worlds, they are play spaces, and the leveling process isn't considered the journey, but treated as an inconvienience to tolerate until you hit the "real" game.

As another thread stated, "We need Worlds, not games". We truly do.

  worldalpha

Novice Member

Joined: 11/03/11
Posts: 401

Working hard on WorldAlpha

11/15/12 12:38:58 PM#48
Originally posted by MMOExposed

As strange as it sound, but is it possible that MMO are too good now days?

back in the day the standards weren't as high as today. People expect way more than they did pre-WoW. MMO  now days have many new features like that seen in GW2 and Rift. But people seem to quickly get bored of these features.

 

if games like Rift and GW2 came out in 2002 in the same quality, would they be more successful or less successful than they are now? I feel these games are boring now because they simply too good. Indy games are more fun like Darkfall, because it lacks quality and not trying to be perfect or too good.

 

Sometimes I think as an indie, some people expect AAA stuff out of our team of 3!

Thanks,
Mike
Working on Social Strategy MMORTS (now Launched!) http://www.worldalpha.com

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 19731

11/15/12 12:40:13 PM#49
Originally posted by Onigod
Yes  they are all too good! thats why i am still playing league of legends while im dieing to actually pay money for a good mmo.

Why would you want to pay money? F2P is the way to go.

  Badaboom

Hard Core Member

Joined: 10/04/10
Posts: 2389

11/15/12 12:47:42 PM#50

Let's look at a commonly accepted "feature" being world chat.  This simple feature DESTROYS MMO communities.  Without this feature, you have people meeting in popular hub areas.  Places to gather, trade, and to strategize.  If you wanted to group up for tough dungeon/cave you waited at the entrance.  When you ran accross someone out in the boonies, you would stop and chat and maybe group up.

World chat stopped all of that.

Bring back proximity chat with optional chat bubbles.

  Scot

Elite Member

Joined: 10/10/03
Posts: 5244

11/18/12 5:49:19 AM#51
I see nothing wrong with region chat, but world chat does turn the game into a lobby.
  DrunkWolf

Advanced Member

Joined: 5/07/09
Posts: 1077

11/18/12 5:54:23 AM#52
Originally posted by MMOExposed

As strange as it sound, but is it possible that MMO are too good now days?

back in the day the standards weren't as high as today. People expect way more than they did pre-WoW. MMO  now days have many new features like that seen in GW2 and Rift. But people seem to quickly get bored of these features.

 

if games like Rift and GW2 came out in 2002 in the same quality, would they be more successful or less successful than they are now? I feel these games are boring now because they simply too good. Indy games are more fun like Darkfall, because it lacks quality and not trying to be perfect or too good.

 

the only thing better about todays MMOs are the graphics. thats it.

i find more features and more to do in MMOs pre wow.

every new MMO gets easyer, more liniear, less social, and more boring.

  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 2153

11/18/12 10:24:38 AM#53

Yet another not so thought out thread from OP.

Look at all the older Singlerplayer games like Daggerfall,Ultima series,D&D Forgottem Realms RPG games ect.

Then look at MMO games such as UO,EQ,SWG.

Then you compare those to modern day games and the anwser is quite clear, today games sucks compare the the old ones feature wise and depth wise, only thing modern games have to show for is graphics.

If it's not broken, you are not innovating.

  Zaraath

Novice Member

Joined: 6/15/06
Posts: 17

11/18/12 10:37:15 AM#54

IF they were so good, they would be beloved like the old games.  The truth is, the old games were innovators, because there made leaps and bounds above their predecessors.  Look at UO vs Meridian 59.  Now look at TERA vs WoW. The gaps are MUCH smaller. The games now, for the most part, are afraid to innovate TOO much.  They would rather stick to a formula that was successful for someone else. UO and WoW never planned to have the success they experienced, but new games unrealistically plan for WoW's final success.

When new titles do innovate, they listen to too many critics who wants a clone, and the net result is that people leave WoW or others to find something new.  When they don't, they return because of time invested and ties still playing the old games.

Old games such as UO or EQ were unlike anything before them.  The features introduced far exceeded new features available in the games today. So while a new game today may boast 5 new features, which wow us initially, in the end the 80 shared features a month down the road bring us back home.

  Theocritus

Apprentice Member

Joined: 7/15/08
Posts: 3613

11/18/12 10:42:44 AM#55
Originally posted by Quizzical
If Rift or GW2 had launched in 2002, no one would have had hardware capable of running the game.

       Also they didnt have other games to ripoff to make their own game......Rift wouldn't exist if it wasn't for WoW and WAR.

  Onomas

Novice Member

Joined: 7/05/11
Posts: 1160

Sandbox is your only hope for a decent mmo ;)

11/18/12 11:04:41 AM#56
Find me a real mmorpg and i will tell you. But none have come out "now days" so i cant judge.
  VincerKaden

Novice Member

Joined: 8/12/06
Posts: 460

11/18/12 11:19:44 AM#57

OP makes an interesting point. For example EA/Bioware spent a small fortune on a game that really just gave us the illusion of free choice along a linear storyline via multiple dialogue options that were played out via voiceovers. Other games like Secret World, Tera and GW2 look absolutely amazing. But all of them have deficiencies in some of the sub-systems, be that social tools, guild management, PvP, commerce, etc.

It's my view that game companies now are hanging their hat on one or two of their new games "innovation" and pushing that via advertising to the moon to get people hyped. Neverwinter's got their custom content tool. Wildstar is hyping up some sandbox playability. Elder Scroll's got... I'm not sure what's different really.

Game companies need to focus on all aspects of their virtual world, then build the adventures on top of that.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 19731

11/18/12 10:22:59 PM#58
Originally posted by Scot
I see nothing wrong with region chat, but world chat does turn the game into a lobby.

I see nothing wrong with turning the game into a lobby. Many are already like that.

  User Deleted
11/18/12 10:49:13 PM#59

They are packed with features, but the missing component in a lot of new games is 'fun'. I can still go back and play 2D games and have fun, but a lot of new visually impressive games are lacking that. Its why 'Angry Birds' does so well, its a simple concept, but it is done very well.

More effort needs to go into the experience, rather than filling out a checklist.

  Gishgeron

Advanced Member

Joined: 3/05/07
Posts: 1297

11/18/12 10:52:38 PM#60

  I always get a sick feeling when folks talk about the "good old days".  Look, I've been around, okay?  I remember all of my MMO experiences.  Here is what Pre-WoW felt like:  "LFG LFG LFG" for 3 hours a day.  I can already hear someone say, "But Gish...thats what GUILDS are for".  Look, I don't have a set playtime.  Guilds back then used to be terrible things anyway.  Half of them wanted you to fill out an application, and then play at certain times.  Thats not a game, thats a job.  You apply for JOBS.  Having the entire game cockblocked to you unless you magically found a party, (and not just ANY party...but one with proper class composition) was a downer.  It meant that, for me, I spent more time BEGGING to play than playing.

  Now that isn't to say all games were like this.  Thats just what themeparks were like to me.  You also had sandboxes like UO.  Lemme explain how UO went for me.  Make character.  Spawn.  Walk to leave town.  Die at gate.  Respawn.  Die.  Respawn, try to go punch training dummies, DIE.  Oh, yes...what a lovely game.  You couldn't even walk out the gates of the first town you spawned in.  Until SWG...sandboxes were, give or take, pretty horrid.  SWG did everything right for me.  I could do tons of crap alone, but I always needed the other people in the world.  I needed their weapons, their vehicles, their cities.  I needed them to heal me, to restore my stamina.  But I did not get shut out of the game without them around.  My experience was simply broadened and enhanced by them in every way I interacted with the world.  I could do things in a small amount of time, or a large amount of time.  Grinding did not feel like grinding.

  So, until WoW...there wasn't really much good I felt I could say for the genre.  I wish I COULD say SWG...but we all know THAT story and I don't feel up for beating a horse that has already long since turned to ash and been pounded into the soil.  Some games were pretty fun, but I did not get to spend time in them.  AO, for example.  Pretty fun stuff, but I didn't get to play it much.  Also, bugs.  I can forgive those.

  I guess my point is that games ARE too good now.  But not in the right way.  They are themeparks that are very well made.  But the draw of this genre, to me, was the fact it was a living world.  So, even a good themepark is still a bad MMO.  Its like shooting an arrow and hitting the bullseye on the next target down.  Yay, bullseye!  You still missed and suck at shooting a bow.  The issue is not that games are too good, its that they are too good at being a game that has nothing to do with what makes the genre better than playing Skyrim.

4 Pages « 1 2 3 4 » Search