|22 posts found|
11/14/12 5:02:54 PM#21
Originally posted by Ahnog
You are doing same sidequests in same places in same order
You are visiting planets in same order
You are visiting areas in the planet in the same order (1 area per lvl, 1 planet per 4 levels)
You are doing class quests in the same order
You have no choice, no real choices with real impact
Are you trying to tell us that it's a good thing ? Go play some single-player cRPG if you want man-made story with no deph or meaning or impact on the world. You clearly have no idea what MMO are all about.
11/14/12 5:21:39 PM#22
Originally posted by dariuszp
I agree, but story does demand linear aproach. On one side we have great sandboxes like Eve, Darkfall, which does not contain almost no story at all. Then there are themepark mmo's.
I'm playing GW2 at the moment and game realy does give me a lot of freedom. But on the other side i'm missing some context to all the stuff i'm doing. There is only one questline from lvl 1-80 and while great, i do wish there was more. Yes i know GW has tons of events, but they do become repetative, as there realy is not that much variety.