| 147 posts found | |
|---|---|
|
11/12/12 7:22:09 PM#41
Originally posted by Foomerang Because every MMO released in the last few years has flopped and they are always trying to cover it up.
Witnessed with SWTOR, TERA and now GW2.
And all three times there were people saying "No, it's healthy, population is rising, look more servers full now den a munth ago hurr durr!!!!". |
|
|
11/12/12 7:24:02 PM#42
Originally posted by grimal I don't see how it's confusing, tbh. The message is pretty clear if you look at it objectively.
Originally posted by Pivotelite It's called changing population distributions... The lower level zones may not have as many players as launch (no duh!) but that means squat for the overall population if people are simply gathered in higher level zones. If GW2's concurrency numbers were falling as quickly as some claim we wouldn't be seeing new servers being opened. |
|
|
11/12/12 7:25:47 PM#43
Originally posted by grimalLet's say? That's pointless. Let's say Full = 250. Let's say its 5000 or 5 million. We don't know what number FULL represents. However if Anet is including alts and was doing so when they figured what the threshold for FULL would be. Then FULL is still full. Here is the thing. Lets go over this again. Its not a sub game. Anet doesn't need to show its investors full servers. While I'm sure it helps box sales to have lots of people playing. I just don't see the same profit motive that a sub game would have to lie about server numbers. |
|
|
11/12/12 7:29:50 PM#44
Originally posted by grimal Can you even read the post? What is wrong with you people that hate the game. It's pretty clear what the post is saying. If you moved worlds, you are counted on the server that you moved to.
Again, so you can read it again: Hello everyone. Connor, when you see a server FULL means that it is full from people actually playing there at the moment, independently of where did they create their accounts. For example, if a player creates an account in Vizunah Square and then moves to Baruch Bay, then all the characters of this player will go to Baruch Bay and he will be counted among the total amount of players of Baruch. Answering to your second question: no, there is no chart that shows that kind of information at the moment, I am afraid. |
|
|
11/12/12 7:33:23 PM#45
Originally posted by Pivotelite And yet GW2 is a success. Your opinion or maybe I should say hope? is that it is a failure. Anet says its doing well. They are lying. Server numbers say FULL. The devs are playing with the numbers. It other words no amount of evidence with change your opionion. What's the color of the sky in your world? |
|
|
11/12/12 7:35:21 PM#46
Originally posted by fundayzOriginally posted by Pivotelite Would I be seeing less people outside instance locations, in Lions arch, in Spvp, lowlevel zones and WvW as well?
They must all be clumped on one another in a secret spot for GW2 elite players. |
|
|
11/12/12 7:38:37 PM#47
How can most fo the servers be "FULL" when a large portion of players no longer play?
|
|
|
11/12/12 7:40:04 PM#48
right. so like i said. it could simply mean Anet doesnt want people to xfer to those servers. (because it's possible that FULL doesnt really mean full) I think the prostitute mod corrupted your game files man. -elhefen |
|
|
11/12/12 7:52:39 PM#49
Originally posted by Psychow I have no clue to be honest.
:( http://www.youtube.com/watch?v=ns-IIn-DG-c Try to argue this please. Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D |
|
|
11/12/12 7:57:38 PM#50
Originally posted by RizelStar Me neither. |
|
|
11/12/12 8:13:40 PM#51
People here are funny... Debating something that IMO, is pretty clear. Originally posted by Psychow And how you know that? Got any number to back up what you said? Exactly... |
|
|
11/12/12 8:31:22 PM#52
Originally posted by Whitebeards I actually still think you have it wrong.
Originally posted by livespartan It sounds like he was just making a point of the fact that when you transfer, unlike some MMOs, your whole account moves to the new server. This was an independent point from server population. The actual part of the sentence that refers to server population uses the singular pronoun "he," referring to the number of players on the server, not characters. As such, I'd be inclined to agree with you; it's not exactly common sense when you have to analyze the statement using a somewhat decent knowledge of the language.
|
|
|
11/12/12 8:51:17 PM#53
Let's assume that the number of concurrent players to determine whether a server is "full" or not is actually the number of characters that the aforementioned players have created (despite that making no sense at all, since it is impossible to play more than 1 character at a time). What difference does it even make? In that case the number of actual concurrent players would be 1/X (X being the average number of characters per player) of the number used to determine when the server list says "full" next to the name of a particular server. Great! We have no idea what that number even is. We don't know if it maybe changed since the game launched or if the servers themselves are in the same state as they were then (additional resources, optimizations, etc. to allow for larger population per server, or decreased capacity due to "lots of people not even playing anymore" if you so desire)
All we have is the observation that at launch the server list said "mostly full, some with high population", it still does and now we get a somewhat badly worded explanation of how switching servers affects said numbers, which can apparently be misread if you try hard enough to get a discussion going about how Anet is faking population numbers to hide the fact the Guild Wars 2 is actually dying or something. Then again, this is the internet. :) |
|
|
11/12/12 9:19:29 PM#54
And no amount of evidence will change your opinion. Whats the color of the sky in your world?
|
|
|
Aesowhreap
Novice Member
Joined: 11/06/12
It's obvious some of these games were started by some sect or something, lmao, hool. |
11/12/12 9:51:18 PM#55
This would be interesting with the specs on the game server.
Best Regards, ... |
|
11/12/12 10:28:52 PM#56
Originally posted by SirFubar I thought he was being sarcastic, least I hope lmao.
:/ http://www.youtube.com/watch?v=ns-IIn-DG-c Try to argue this please. Oh also if you quote me and it's to argue my point, if I don't respond it means I haven't been corrected by you and/or I haven't seen it. Remember I don't mind admitting I am in the wrong. Take care :D |
|
|
11/12/12 10:43:35 PM#57
As others have pointed out, the red post wasn't saying that all chars are counted toward the full status but instead saying two things, that full servers are concurrent players and that when you transfer servers, all your characters are transfered. Anyone saying 'So it's Full = Main + alts' are just grasping at straws. It is very clear that a servers status is 'concurrent players online' and when transfering your characters are counted amongst 'total' players on the server. And to those suggesting Anet has kept server caps really low just to inflate the apprent number of players are rediculous. Especially considering the number of folks who bitch about not being able to get into the game when they buy it because all the servers are full. Full = capacity, to suggest anything else is idle conjecture and pointless. |
|
|
11/12/12 10:52:47 PM#58
Originally posted by Psychow Do you have proof that a large portion of players are no longer playing? Please do not use Xfire, everyone knows it is as reliable as wikipedia (in other words, it is not reliable). I'm looking for hard facts here, not personal perception, opinions, or subjective insights. I find it funny, yet sad in a way, the mental, grammatical and argumentative gymnastics people perform in order to either praise (defend) their favorite game or trash (attack) a game they dispise. This entire thread is pointless and reeks of baiting. The population status of each server changes depending on concurrency, not alts or dev gimmicks. I play in Sanctum of Rall. My server has changed from High to Full and back to High, and then yet again back to Full countless of times. Late at night and early in the morning it usually is High, later in the day and in the evening (US central time) it gets Full. I see the same happening to most other servers. One account, one count, regardless of how many alts you have. After reading the link provided by the OP, I believe the OP has either greatly misread the link or has purposefully misguided others in to believing the OP's agenda-driven conclusions. I do not see anywhere in the link where it could lead anyone to believe that alts are being counted as individual accounts, seperate from the "main". Not only does it make no sense, but it is plainly not there... that is, if you read it objectively. Though I play GW2, I am not a fanboy of GW2. I do enjoy the game, and believe it is much better than WOW in many respects (not in all areas); I have no problem in criticizing or praising the game, where criticizism and praise are due. |
|
|
Foomerang
Advanced Member
Joined: 11/10/05
A man convinced against his will is of the same opinion still |
11/13/12 2:00:25 AM#59
Well whats the player cap on a server? Do we know that? Themepark is not a sub genre, its an excuse. |
|
11/13/12 6:46:03 AM#60
Originally posted by Foomerang We can only estimate it for the time being. ANet said at some point that their WvW maps are the biggest and can hold up to ~200 players. Multiply that by the number of areas (including cities) and add players in instances (unknown but at least the same as the number of players in WvW). 25(afaik there are 25 maps)*200 + 200*8 (8 dungeons, I know it is just a vague gues) = 6600. My guess is servers can hold way more players than that, tho. |
|