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11/13/12 5:22:05 PM#121
Originally posted by nariusseldon no there isent.
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11/13/12 5:23:17 PM#122
Which would put them lower than EQ, daoc, ac, coh, swg & Ao after the initial first 2 months splurge
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11/13/12 5:23:45 PM#123
Originally posted by nariusseldon Yep MMOs have fallen indead. couldent have said it better myself.
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11/13/12 5:26:38 PM#124
Originally posted by xAPOCx You can't see the difference does not mean that there isn't any. If you think that waiting 20 min for a boat is in the same league as fighting a hard boss .... well ... i guess i just have to ignore your opinion. |
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11/13/12 5:28:46 PM#125
Originally posted by Thane now is that the 11 million they had after cata was released (which they lost btw) or the reddit rumored 11 million after the release of pandarian kung fu because last one reported was at 9.1 mil the actual sales for those that can be considered returns would be 700,000 so that makes it's 9.8 million. so how does that equal 11 million again exactly? besides, World of Warcraft is only holding on by a thread, December and the end of this month we'll begin to see annual passes expire, then when they report Q4 we can see what the remainder is. Also, a huge section of the population on WoW's servers are RPers who could care less about any of the dungeons and never go. |
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11/13/12 5:34:04 PM#126
Originally posted by itgrowls 11m? I thought they said 10m+ in the last report. Actually i am one of those annual passer who will quit after Dec. There is simply no need to play a P2P MMO when there are so many F2P, and online ARPG. I will still enjoy my copy of D3 though. Really? I never saw any RPer when i play WOW .. and i have been doing it for years. |
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11/13/12 5:41:23 PM#127
Originally posted by nariusseldon
con·ven·ience[kuhn-veen-yuhns] Show IPA
noun 1.the quality of being convenient; suitability. 2.anything that saves or simplifies work, adds to one's ease or comfort, etc., as an appliance, utensil, or the like. 3.a convenient situation or time: at your convenience. 4.advantage or accommodation: a shelter for the convenience of travelers. 5. Chiefly British . water closet ( def. 1 ) . Its right there in the definition. So its your opinion i think ill ignore. Your not the type that wants to get lost in there game. That time spent waiting for a boat i was talking to someone about his gear while waiting for that boat. having a conversation with someone just because he happen to be in the same place waiting on the same thing. It may be all about the quick fights and loot for you but for some of us it about a little bit more then that. EDIT: I would just like to say that its ok that you have these games to play. Im not saying that you shouldnt enjoy your game time the way you want to. We just have diffrerent types of games we like. Problem is, there not really making my game So i do tend to get a little pissed when talking about this subject.
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11/13/12 9:06:38 PM#128
Originally posted by DavisFlight Yeah modest sure..lol. For someone who pulls numbers out of his behind take your own advice maybe? the struggling states of sandbox MMOS puts a big hole in your modest estimations. Couple of million of displaced vets for 8 years..lol...you are a funny guy! |
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11/13/12 9:23:50 PM#129
Originally posted by Whitebeards Kid, I'm not talking about sandbox MMOs, when will you people realize this? I'm talking about veteran MMO fans, that includes UO, AC, SWG, DAoC, EQ. Or are you the mindset that all pre WoW MMOs were sandboxes, because they weren't themeparks? Between all the old golden age MMOs, there were quite a few more than a couple million people, but I made a conservative estimate, because not all those people are still around, or even want hardcore MMOs. |
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11/13/12 9:33:07 PM#130
Originally posted by DavisFlight If you read my first reply to your abusurd claims of 'us couple of million vets' you will notice that i didn't just mention sandbox MMO. And calling me 'kid' won't make your 'modest' estimate look any less far fetched. A lot of good MMOS.. hybrid as well as sandbox came out in last few years and all of these MMOS struggled to stay afloat. If there really were couple of million strolling around waiting for something old school, they had the oppertuinty to put money where there mouth is. But i guess they were to busy complaining on forums instead of supporting these games. |
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11/13/12 9:33:14 PM#131
Originally posted by ShakyMo This is the correct prespective.
Instancing should not be part of mmos. "Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine |
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11/13/12 9:34:40 PM#132
Originally posted by Jetrpg Absolutely not. They do serve one good purpose though. If an MMO has instancing, its pretty much guaranteed to be a bad MMO. If a game requires instancing to function, it was designed poorly and the priorities aren't there. If they're spending more money on scripted singleplayer missions in an MMO, you know the rest of the game sucks. |
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11/13/12 9:35:59 PM#133
Originally posted by Whitebeards There were no AAA hybrid or sandbox MMOs in the last couple of years. GW2 is probably the most non WoW clone-y AAA MMO since Vanguard, and thats not saying much. There's clearly still an audience. Why do you think the EQ classic server that came out a couple years ago drew in so many people that they had to make TWO classic servers and an overflow? |
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11/13/12 9:43:02 PM#134
Originally posted by DavisFlight Man you 'couple of million vets' are really picky aren't ya? you guys will only play AAA hybrid or sandbox MMOS. I thought it was all about finding an old school MMO which is not your typical themepark clone regardless of whether it is AAA or not. |
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11/13/12 9:51:24 PM#135
Originally posted by Whitebeards Yes, we're so very picky. How dare we expect a game with an actual budget and a team of more than 15 people. How dare we expect a finished game made by experienced developers. Listen, you have a very strange point of view,, you seem to be going for outright trolling rather than logical arguing. Yes, veterans, by and large, have higher standards than the WoW crowd. Many of us don't settle for rehashes like WoW and its clones, or find the themepark grind very entertaining. That being said, when interesting and well made games come along, we're eager to see them do well. Sadly, that has not happened in a great long while.
But I'm sure if this long list of well made innovative oldschool games exists, you'd be willing to give it to me? |
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11/13/12 10:06:02 PM#136
Originally posted by DavisFlight Logic states that old school MMO vets (couple of million) would play an old school MMO regardless of its budget as long as it is well made and strays away from WOW clone model. The term AAA wasn't even coined back in the days of EQ, UO etc. So it is just an excuse nothing more. But i find it interestign how you can speak on behalf of couple of million vets (even though their existance is dubious at best). Us and we...as if they are following you around like lemmings. There have been interesting and well made games in past 'Fallen Earth' for example. It was no AAA but it wasn't a low budget mess either. Spellborn another well made old school MMO which shut down because not enough people supported it. So that is two examples for starters. |
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11/13/12 10:12:13 PM#137
Originally posted by Whitebeards Spellborn was NOT an oldschool game by any stretch. WoW style graphics, same quest hub based leveling, and it wasn't a very good game. Not to mention it had barely any media exposure. Hardly anyone had ever heard of it. And while Fallen Earth was indeed one of the only good MMOs of the last 8 years, it still isn't a fantastic game, and the setting puts a lot of people off. And it has instanced dungeons. It's very unconventional, and its carved out its own niche, but it'd be foolish to expect everyone to play a game that focuses on such a small subset of people's interests. And yes, the term AAA did indeed exist back in the day. Games like SWG were AAA, as were Asheron's Call 2, Sims Online, Final Fantasy 11. Even games like UO, to some extent, were AAA games of their time. And no, logic dictates that if someone makes a good game, people will play it. MMO vets have higher standards, they're not going to play a bad game just because it has a death penalty. And they're not going to play a WoW clone just because it has a budget. |
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11/13/12 10:18:53 PM#138
Originally posted by DavisFlight Sorry but the term AAA never existed back in days of AC ans SWG. now you are just making shit up. But anyways Spellborn wasn't just a quest hub based leveling MMO. And i don't even know what the fuck does 'WOW style grahpic means'. Thing is the perfect MMO only exists in your head. So no matter how many examples i will give you will just shoot it down as 'not good enough'. And since you are such a purist when it comes to MMOS and old school feel. I can bet that you will spend rest of your life complaining on these forums. I just think these imaginary couple of million vets need to get back to re election because they chose a wrong leader for their heard. |
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11/13/12 10:36:09 PM#139
Originally posted by Whitebeards Still waiting for that list of great unique oldschool styled AAA MMOs. |
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11/13/12 10:38:25 PM#140
Originally posted by DavisFlight You really think i will waste my time giving you more names so that you can just shrug it off because they aren't good enough for you? i am sorry but no thanks. I am not here to convert you or anything. Also you keep throwigng AAA now in every post but your original argument wasn't about AAA old school MMOS but well made old school MMOS regardless of how much money is spent on it. |
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