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11/13/12 11:14:23 AM#101
Originally posted by Zeppelin4Originally posted by Rimmersman This population thing is an old excuse that has warn itself out now. Since the F2P system Vanguards population has risen ten fold. Telon server is really an international server and has many people across all levels playing the game. Plus we are talking about features and certain game elements that people claim to miss but Vanguard has them. Seems to me that these people claimg they miss certain features but play these new mmo like GW2 have only themselves to blame. |
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11/13/12 11:21:08 AM#102
Originally posted by movindude EQNext |
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11/13/12 11:22:17 AM#103
Originally posted by Rimmersman EQNext Are you getting SOE referral credits or something? /chuckling Ignore the nattering of beldames, enjoy whatever you like. |
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11/13/12 11:22:28 AM#104
Originally posted by Icewhite Not really. Usually there are too few difficulty levels to properly adjust. It is not about whether there are difficult adjustment, but whether there are enough to make the game fun. Take wow for example. You have 3 levels of raid (lfr, normal and hard) but there aren't any choices for heroic dungeons, nor leveling. Now you can artificially do more by using your own rules (like the ironman challenge, or "soloing Sartherion" as you said) but those are not convenient, and out of reach for many. |
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11/13/12 11:24:48 AM#105
Originally posted by nariusseldon "Hunt Up" is how we used to do it, back in the pre-mmo dark ages. +4 +5 +10 levels, whatever a particular game takes. Ignore the nattering of beldames, enjoy whatever you like. |
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11/13/12 11:25:35 AM#106
Originally posted by ozmono
We do not want harder mmos, dont you understand ? back then people complained when mmos were to hardcore and didnt appeal to the mass, now some of you complain they are to easy- but thats what the mass really wanted back then. |
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11/13/12 11:25:45 AM#107
Originally posted by nariusseldon For my wife and I Wow was our favotire game for leveling. Its sad what they did to that game and I really have no idea why. Nerfs to mobs, phasing, speed leveling, account gear, sigh, you made me cry. :( |
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11/13/12 11:33:00 AM#108
Originally posted by IcewhiteOriginally posted by RimmersmanEQNext Nope i'm telling the truth about Vanguard and as for EQNext, well you must of read the latest news.All i'm saying is some people i this thread are complaining about certain feature being lost in present day MMOs yet many if not most of these features are still in some games today. Don't moan about these new MMOs when it's there choice to play them. If they really wanted these features then they would be playing games like Vanguard and Ryzom. Talk is cheap. |
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11/13/12 11:39:28 AM#109
Originally posted by Zeppelin4 Your leveling efficiency is entirely under your control. You can make leveling as challenging as you wish to. Particularly easy in WoW, given the gear-based design. If course, maximum leveling speed and maximum difficulty are in fact conflicting goals. You can't have both. Ignore the nattering of beldames, enjoy whatever you like. |
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11/13/12 11:44:26 AM#110
Nostalgia driven hyperbole.
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11/13/12 11:44:27 AM#111
Originally posted by Icewhite Right....I do a quest I level.....I do two quest... I level...I do three quest.. I level... My wife needs help on a quest, oh wait she is in a phase that I'm not no help for you. I join a BG and the horde has more account gear to bad for us. I join a BG and we have more account gear to bad for them. Lets go take on that elite mob with my wife...oh wait its gone... Lets do a dungeon run.. oh wait they have turned in to aoe runs at the speed of light. total control yep. |
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11/13/12 11:47:31 AM#112
Originally posted by Zeppelin4 Now do it in white gear. Ignore the nattering of beldames, enjoy whatever you like. |
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11/13/12 11:49:35 AM#113
Originally posted by Rimmersman Yeah Vanguard is more or less the only decent AAA MMO to release in the last 8 years. I play it, but my issue with it is SoE took out several of the more interesting features and made it more like WoW. That, and there's no PvP. Still has the best FTP system I've ever seen though. |
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11/13/12 11:50:13 AM#114
Originally posted by Icewhite haha I can do it naked hand to hand and kick butt. Really what are you trying to prove here? The game is nerfed to hell its as simple as that. The challenge left that game ages ago except for raids and heroic dungeons. It all started with WOTLK and went down hill from there. |
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11/13/12 11:51:19 AM#115
I think the problem is they are all non-immersive, unoriginal throw away games.
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11/13/12 11:53:39 AM#116
Originally posted by Rimmersman There was never a WoW clone? hahaha. Oh boy. What do you think Rift, LotRO, AoC, SWTOR, and WAR's PvE are? They even have the same UI. Get some perspective. Progression isn't the issue here. And no, EQ, DAoC, and all the pre WoW MMOs are no longer there in the form that we remember. Hence why people stopped playing. And the only decent AAA MMORPG of the last 8 years was Vanguard. Maybe GW2 now, but that has its own gaping flaws. |
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11/13/12 11:53:54 AM#117
Originally posted by Zeppelin4 Now do it in white gear, to the cap. I detect some insincerity creeping into the argument... Ignore the nattering of beldames, enjoy whatever you like. |
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11/13/12 11:55:18 AM#118
I know that I enjoyed MMOs more when they were more challenging and not everything was handed to us.....I find that the harder MMOs were the ones I tended to play the longest while hte easier ones were always short term......I still look at WoW as the one that changed everything (and not in a good way).......The genre at that point went from games to entertainment, wroking for something to instant gratification, and sense of accomplishment to sense of entitlement.
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11/13/12 11:55:33 AM#119
Originally posted by Icewhite haha I could tie my hands behind my back and see if I can use my nose only with no mouse. What next do you want me to roll a priest and fight hand to hand to level 80? |
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11/13/12 11:55:43 AM#120
Wows UI is ac 's UI.
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