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Guild Wars 2

Guild Wars 2 

General Discussion  » New dungeon will give us stronger armour

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314 posts found
  bcbully

Elite Member

Joined: 3/03/12
Posts: 7642

11/12/12 10:41:09 AM#61
Originally posted by ShakyMo
They do know planetside2 is coming out right?
They do realise there's a large % of their players that only WvW apart from when they are forced to pve to raise cash?
They do realise planetside 2 you agent forced to pve, because there is none, you can shock horror see your opponents names to build rivalry and no fluffy kittens diein the process.
Do they also realise if pure a hardcore pve the, they will have to do lots lots more than this to drag you away from wow / rift?

Seems a really bloody stupid decision.

 

You make a really good point here. I've been bugging tsw devs to go big pvp. Instead they have built on what they are best at, and what their core loves them for. This is why you see the sandbox theater and not more pvp maps...yet :y
  Rimmersman

Advanced Member

Joined: 10/15/12
Posts: 911

11/12/12 10:41:36 AM#62
Originally posted by ShakyMo
They do know planetside2 is coming out right?
Not just PS2 which is looking very good indeed but also DFUW as well.
 
They do realise there's a large % of their players that only WvW apart from when they are forced to pve to raise cash?
Of course they do.

They do realise planetside 2 you agent forced to pve, because there is none, you can shock horror see your opponents names to build rivalry and no fluffy kittens diein the process.
Yup no PVE in PS2 at all, all it will take is the word to get out and people will move on to a PVP game that actually has meaningful PVP and not just a meaningless zerg.

Do they also realise if pure a hardcore pve the, they will have to do lots lots more than this to drag you away from wow / rift?
They are never going to win the PVE crowd because they game is lacking big time where PVE is concerned.

Seems a really bloody stupid decision.

Why play GW2 when other games do PVE or PVP better.

  eldaris

Advanced Member

Joined: 6/21/06
Posts: 340

11/12/12 10:41:46 AM#63


Originally posted by Entioch
good, armor equality belongs in pvp and spvp, not pve :P

Then I expect arena net to block the use of the new items in wvw ,which will not happen so how is now gw2 different than any other game based on gear grind ?To the person who said it don't counts because pvp is skill based - i doubt it ,a lower lv player is useless in wvw and now it seems after 2-3 more content packs like this ,even a 80 lv player with the old armor will have no choice against people farming the latest dungeons for gear. Meet the "next" generation mmo ,same like the old generation mmo .
Also people quit playing for thousands of different reasons, this is just ncsoft giving in to the vocal minority of "hardcores" from the forums and I doubt it will help ,people who wanted the gear grind have better games around.

  killion81

Elite Member

Joined: 8/31/06
Posts: 915

11/12/12 10:44:25 AM#64
Originally posted by itgrowls
Originally posted by killion81
Originally posted by itgrowls
Originally posted by killion81
Originally posted by itgrowls

They do (have blinders on). What I'm waiting for is to see if the armor sets they speak of for this dungeon are like the legendaries, only slightly better then the Exotics. If so this will end this nonsense right off the bat as it will show that it will be doubly unnecessary to grind for them but they added it in there so they can satisfy the needs of the crazed elitest jerk who has to prance around LA yelling "U Jelly?! while doing a /dance.

That pretty much sums up the gear progression player imo.

 

Either that or people like character development in their RPGs?  If you cap the level at a relatively easy to obtain point, gear is the only thing that can really continue character development.

Uh no it's not. So i guess the entire achievement list (which they actually have tangable rewards for btw) isn't progression to you....smh

 

It's not character development, no.  You can consider it some form of progression if you want to.  It still leaves out character development.  I do not consider picking up the new trendy jeans character development either (cosmetic).

So just because you personally don't call it that that makes it so, we can call the world flat doesn't make it so either. Seeing the whole picture has it's advantages. You're basically saying that armor and weapons are the only means by which a character progresses. that's such a small view it's no wonder people like you post things in these forums like "played it for 1 month after launch, bored now" smh

 

Leveling and obtaining new skills are other forms of character development.  I supposed unlocking areas through attunement or obtaining keys could be considered character development.  Progression and character development are two different things.  Progression refers to completing content or moving towards goals you may have.  Character development is your character becoming more than it was prior to the development.  Statistically better gear is one way that a character can develop.

 

On a side note, I find it interesting that anyone who's view differs from your own has "such a small view".

  gwei1984

Advanced Member

Joined: 6/22/12
Posts: 378

11/12/12 10:45:59 AM#65
And there we go, the hamster has jumped his running wheel for the new gear. nice one Arenanet. And now every patch a new level of gear?

Hodor!

  deakon

Novice Member

Joined: 3/07/11
Posts: 588

11/12/12 10:51:27 AM#66

The only problem I have with this move is that it may be too late to entice the players that like progression back and also annoy those that dont like progression into leaving, it could very well bite them on the behind.

 

They should have thought this through in the first place tbh and included some form of end game progression from the get go, as long as the increase is small inbetween tiers, it would have been fine.

 

The WvW argument doesnt really stack as WvW is anything but balanced anyway, the fact that the numbers arent balanced and anyone from 1-80 can join means that there are stat and ability differences between each player anyway so adding a few extra stat points to level 80 gear is going to be like spitting in the ocean, it wont make the sea any less/more salty

  Scalpless

Advanced Member

Joined: 3/22/07
Posts: 1355

11/12/12 10:51:27 AM#67
Originally posted by Nitth

 


Originally posted by Scalpless
ANet also made tons of free content already and these conspiracy theories about their cash-grabbing plans have gotten old.

 

Now steady on, I'm just saying they cant exersize their creative vision if they are getting the power cut because they cant pay the bill.

I'm not saying anything bad about arenas business practices, i'm just saying that their primary revenue generator "The Gem Store" Is the life blood of the whole project and from a business perspective should be the no 1 thing to promote in order to keep the project alive.

I know what we would like to see as customers. That sometimes doesn't meet eye to eye with business people.

They are promoting the gem store all the time. Doesn't mean they won't release new content. If no one plays their game, no one buys gems. That's something crappy studios like current BioWare/EA don't seem to understand. The life blood of any business is having lots of happy customers who give you money.

  Nitth

Elite Member

Joined: 7/29/10
Posts: 3446

Magic Propels my Rolly Chair.

11/12/12 10:51:31 AM#68


Originally posted by bcbully

I've been bugging tsw devs to go big pvp. Instead they have built on what they are best at, and what their core loves them for. This is why you see the sandbox theater and not more pvp maps...yet :y


http://www.mmorpg.com/gamelist.cfm/game/404/view/news/read/26045/The-Secret-World-Big-PvP-Changes-Incoming.html


TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7642

11/12/12 10:55:09 AM#69
Originally posted by gwei1984
And there we go, the hamster has jumped his running wheel for the new gear. nice one Arenanet. And now every patch a new level of gear?

 

* Skinner laughs wickedly over his box*
  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

11/12/12 11:00:18 AM#70
I think the pvp changes for tsw are moving in the right direction. Points rewarded on a tick for territory possession rather than capture should stop the carebears trading facilities, would still prefer it if it was based upon kill assists with current possession acting as a modifier. The underdogs being able to summon a guardian sounds like it could be good too.

But.. it still suffers from the gear factor.
  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

11/12/12 11:02:24 AM#71
I also think its quite smart of funcom going for the rpers, what with coh and swg shutting down.
  Gaia_Hunter

Hard Core Member

Joined: 5/04/12
Posts: 2675

11/12/12 11:02:40 AM#72

Why isn't it surprising that the people that spent time saying GW2 was meaningless because it was only cosmetic rewards and no actual power rewards bash GW2 at the hint they might introduce rewards that give more power?

One would start to believe they bash for the sake of bashing using something and the exact opposite of it to bash it.

A dungeon with increasing difficulty seems interesting.

Infuse in GW1 was a armor resist vs mursaats special skill. Additionally in GW1 you also had things like lightbringer rank to help vs tormented creatures.

I'll wait to see how Ascended Armor look.

Part of the gear treadmill is grinding a certain content to be able to participate the next, like doing dungeons to get a certain gear score to do the heroic dungeons to get the gear score to do the raid t1 to then raisegear score to do raid t2, etc,etc.

So lets see if the dungeon has requirements to enter /or to be able to finish it) and if the extra stats will be carried away to any other content or it is just exclusive to the dungeon.

 

I also remember some very long threads about how Exotics were too hard to get and were basically a gear grind just to have people getting exotics in a few days.

 

Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, King of Tokyo

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

11/12/12 11:05:07 AM#73
No I'm bashing this.
I never based gw2 for not having progression pve endgame, in fast I welcomed it.

Things that currently annoy me in gw2
* no names in pvp
* being forced to pve so I can enjoy WvW

This change makes the latter worse its not an improvement for me.
  Gaia_Hunter

Hard Core Member

Joined: 5/04/12
Posts: 2675

11/12/12 11:10:17 AM#74
Originally posted by ShakyMo
No I'm bashing this.
I never based gw2 for not having progression pve endgame, in fast I welcomed it.

Things that currently annoy me in gw2
* no names in pvp
* being forced to pve so I can enjoy WvW

This change makes the latter worse its not an improvement for me.

It depends if the extra stats/effects are useful or carried to things other than the dungeon.

+ damage or damage reduction vs kratta or whatever it is means little vs human players.

Currently playing: GW2
Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, King of Tokyo

  MMOwanderer

Apprentice Member

Joined: 8/23/12
Posts: 417

11/12/12 11:23:12 AM#75
Originally posted by biggarfoot
And when this dungeon is done with by the majority, they will create a new dungeon with T5 gear, wash rinse and repeat, every few months, 2 yrs later players will be on T12 gear, sound familiar?

That's what i was think the issue might become. Adding Ascended may not be too problematic, but it's still really shocking that Anet is adding vertical gear progression when they said tehy wouldn't. So it's possible that in from update to update, the quality requirements increase.

 

  Serelisk

Apprentice Member

Joined: 8/02/11
Posts: 845

11/12/12 11:23:55 AM#76

Really, REALLY hoping this isn't the start of a vertical progression system. I'll wait and see, but if it does turn out to be my worst nightmare, I'm probably gonna discontinuing play of GW2. Even though I like things that have nothing to do with PvE, like Keg + Costume Brawl, or even structured PvP, I'm predicting I won't be able to stand anyone mentioning the game anymore.  

And at that point, I'm definitely gonna delete my account off of MMORPG.com and create a different account so I can come on here and bash games to eternity like every other disgruntled former MMO player on here. :/ This put me in such a horrifically bad mood. 

  Valkaern

Novice Member

Joined: 7/23/03
Posts: 513

11/12/12 11:26:08 AM#77

Sounds like the power increase is just towards the new enemy, the Karka, or specific enemies (in line with infusion from GW1 as well), as the first part of the event is players searching Tyria for a way to hurt the new monsters.

''You see, as the Karka mature they develop a a nigh-impenetrable outer shell, which players will have to get through to start doing meaningful damage'.

Yeah, I dont see that harming WvW much or suddenly plopping us on a WoW like gear grind, but we can't expect anything but over reactions on this site )~

Not to rain on the parade of those with the obvious vendetta against the game, just sounds like there's a lot less going on than the over reactions here would have us believe.

 

Edit: And the new dungeon system sounds amazing, absolutely can't wait. All in all this update sounds fantastic for a free update.

  Nitth

Elite Member

Joined: 7/29/10
Posts: 3446

Magic Propels my Rolly Chair.

11/12/12 11:27:52 AM#78


Originally posted by Serelisk
And at that point, I'm definitely gonna delete my account off of MMORPG.com and create a different account so I can come on here and bash games to eternity like every other disgruntled former MMO player on here. :/ This put me in such a horrifically bad mood. 

...


TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7642

11/12/12 11:30:12 AM#79
Originally posted by Nitth

 


Originally posted by bcbully

 

I've been bugging tsw devs to go big pvp. Instead they have built on what they are best at, and what their core loves them for. This is why you see the sandbox theater and not more pvp maps...yet :y


 

http://www.mmorpg.com/gamelist.cfm/game/404/view/news/read/26045/The-Secret-World-Big-PvP-Changes-Incoming.html

It's a start ;) Really I think this is the "stablizing of the current pvp content," something Snow had said before his departure.  I'm waiting for the new dynamic map and fight club 1v1,2v2 etc patch :) 

sorry for the off-topic post. 

  bcbully

Elite Member

Joined: 3/03/12
Posts: 7642

11/12/12 11:34:18 AM#80
Originally posted by Serelisk

Really, REALLY hoping this isn't the start of a vertical progression system. I'll wait and see, but if it does turn out to be my worst nightmare, I'm probably gonna discontinuing play of GW2. Even though I like things that have nothing to do with PvE, like Keg + Costume Brawl, or even structured PvP, I'm predicting I won't be able to stand anyone mentioning the game anymore.  

And at that point, I'm definitely gonna delete my account off of MMORPG.com and create a different account so I can come on here and bash games to eternity like every other disgruntled former MMO player on here. :/ This put me in such a horrifically bad mood. 

I made the point yesterday that GW2 has been painted into a corner by those who do not want progression or competition, and that I can not see growth due to being in this corner. 

 

This is Anets attempt to climb out of that corner/nitch.

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