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11/11/12 1:21:14 PM#41
Originally posted by muffins89 Which apparently is spend even more money for a product that, if it really is that necessary, should have been included with the original product. Still not buying the argument. I deal with companies online that routinely process real money that don't require an authenticator, and yet, somehow a mere gaming company believes its the only way to resolve their complaints and that anyone who suggests that more could be done is wrong. That is the problem I have with Blizzard's position; the idea of an authenicator is not a bad one, but to put it out there as the primary line of defense when many other companies that deal with far greater security threats on a daily basis don't even feel they need to mention it as an option is absurd. |
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11/11/12 1:25:56 PM#42
Originally posted by Gishgeron The authenticator would block someone that stole e-mail and password from blizzard servers. Which is exactly what the lawsuit mention. Sure some people hit that phishing site or got keyloged, nothing can prevent that, but if the servers really got hacked as the lawsuit indicate it's a totally different matter, since I don't remember blizzard telling people that they got hacked. |
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11/11/12 1:27:31 PM#43
I've know and been saying this for years, theres no reason for Blizzard to crack down on all the hacking when they can just get people to buy the authenticators, which other games such as Asian games, have these kind of systems built in already to avoid such issues. Whether you believe it or not, the majority of people who get hacked did nothing to get themselves hacked, if you have a B.net account and dont log on for 3-6 months its basicly 100% chance that your account will get hacked, and on top of that, there are accounts with authenticators that have gotten hacked. Its very easy to see that Blizzard has basicly quit on their attempts to promise account saftey before they benifit from the hackers, they just think if they are prompt on fixing the situation its all ok, when really they should be stopping it from happening in the first place.
Mess with the best, Die like the rest |
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11/11/12 1:31:40 PM#44
Originally posted by Azoth I think the prostitute mod corrupted your game files man. -elhefen |
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11/11/12 1:37:32 PM#45
Originally posted by Phry Not only that, but they did give them away for free for a time when they were apparently being inundated with users having their accounts compromised. My wife got a free physical authenticator when her account was compromised. (This was about a year and a half ago now). |
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11/11/12 1:39:53 PM#46
people here just love to blame the consumer for every shoddy crappy game released or security measure on every website instead of the companies. Ive had mulitple game accounts for just about every mmorpg since DAOC , doubled including my wifes accounts also. Its kinda ironic that the only accounts ever hacked EVER for us is blizzzard wow accounts 3 times.... No gold sites , no shady forum sites just good ol blizzard. Their security sucks period and people can deny it all they wish and blame the guy who had the balls to stand up against this suit company whom think they are way above the law of everyone else. Blizzard does nothing against hackers , they could block ips from asia if they wanted to on american and euro servers , they choose not to . They could look for rerouted IPs as well through vpn but they dont . Some people commenting here i can tell havent a clue about internet security or the net in general when it comes to gaming , especially if you think blizzard gives a crap about your security , its the shoddiest company out there for security. I prey this suit goes through , not to give greedy lawyers money , but to force that terrible company to actually do its job and make new measures to keep security safe.
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11/11/12 1:41:09 PM#47
Originally posted by muffins89 Well then I don't see why people keep saying it's the players fault 99% of the time. If there was a lot of hacked account after the servers got hacked it's a pretty easy lawsuit to win. |
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11/11/12 2:17:03 PM#48
You must be a law professor or something with such an intimate understanding of the law.
Battaglia said that users should have been well aware that Sony's security was not "perfect", finding that all users had signed a Sony Privacy Policy that included "clear admonitory language" detailing that Sony's security was the way it was, and thus "no reasonable consumer could have been deceived". Battaglia also dismissed the bailment charge with prejudice, due to the fact that the plaintiffs admitted that their personal information was stolen as a result of a criminal data breach that had nothing to do with Sony.
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11/11/12 2:31:12 PM#49
Originally posted by Xiaoki Assuming that the company can prove they have done everything reasonable on their end, and the authenticator may or may not prove to be enough to meet that requirement, given that such technology could easily be incorporated into the software on their end without having to burden the consumer with the requirement of using one, even if it is still a good idea to provide double coverage. Trying to compare the lawsuits is tough, given that while Sony had many detractors for many reasons, security of their data has not been one of the persisting issues. It may prove to be harder for Blizzard to brush such concerns aside when any lawyer worth the price should be able to find multiple legitimate examples, not just recently, but going a long way back. |
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11/11/12 2:34:24 PM#50
Originally posted by Xiaoki sounds reasonable http://news.cnet.com/8301-1023_3-57538716-93/sony-psn-hacking-lawsuit-dismissed-by-judge/ EQNext press http://EQ3Wire.com EQ2: Freeport server |
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11/11/12 2:39:53 PM#51
Originally posted by FrodoFragins Most likely outcome. - vigilo confido - |
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11/11/12 2:41:56 PM#52
Originally posted by biggarfoot What are you talking about? Probably 95% of player hacks are due to people using the their Blizzard password at compromised 3rd party sites or downloading keyloggers to their computers. When has anyone ever accessed players login info from Blizzard directly? |
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11/11/12 3:15:46 PM#53
I've never opened a phishing email in my life, and yet my account has been hacked probably about 5 times over the years. Strangely, I never had this issue before the switch to battle.net.
It's a conflict of interest when Blizzard can make money when accounts get hacked. What motivation do they have to double down on account security when greater account security equals less authenticators sold? |
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11/11/12 3:15:54 PM#54
Originally posted by FrodoFragins While you may be accurate with the percentage, the fact still remains that other games and companies make just as good a target as Blizzard, and yet don't have nearly the same amount of problem. There is something to what Blizzard either is or is not doing that makes it a bigger problem than what it would be if is was simply the fault of the user. Whatever it can be traced all the way back to when the original battlenet only had the original diablo to worry about. That is going to potentially cause Blizzard some heartburn, even if it isn't enough to make them lose the lawsuit completely. |
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11/11/12 3:19:50 PM#55
Originally posted by sunshadow21 Blizzard makes massively popular games. It's as simple as that. The reward for hacking Blizzard accounts is much higher than for other games in the same genre.
They don't really make a profit on authenticators and they offer free authenticator apps for smartphones. |
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11/11/12 3:31:49 PM#56
Originally posted by FrodoFragins Two problems with that. Other companies make equally popular products both in the same field and in other fields, yet they choose to address the root problems rather than saying they can't do anything about it, even if it costs them a bit more extra money up front. The reward for hacking Blizzard accounts is much higher because Blizzard does nothing to reduce the reward or increase the penalty; other companies make an effort to at least keep the problem in check, even if they can't remove it entirely. The other problem with your argument is that the problems didn't start when they reached a level of popularity where it was profitable to hack them, they started from the very beginning of battlenet. Even as early as the original diablo, which, while popular, was not popular enough to warrant massive amounts of extra attention by itself, had constant hacking problems when played on battlenet. Even at it's lowest, Blizzard has always had more problems in that area than most companies have had ever; that means that it's popularity, while certainly a factor, is not the only contributing cause, nor are the web surfing habits of it's customers. Something within Blizzard itself is part of the problem; defining that something is beyond my capability, but until that something is acknowledged and addressed, no amount of player driven actions, including the authenticator, is going to reduce the problem that Blizzard games have with hackers. |
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11/11/12 3:34:54 PM#57
Originally posted by sunshadow21 Why don't you start giving us tangible info.
What exactly is Blizzard doing wrong? What is wrong with offering authenticators at cost, that can avoid most hacks? What should Blizzard be doing to prevent hackers? What popular PC games are immune to the problems Blizzard has?
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11/11/12 3:48:30 PM#58
Originally posted by FrodoFragins As for the first two questions, what they are doing wrong is offering authenticators and stopping there. The authenticators are not wrong, although I still think they should be including them in the cost of the game if that's how they want to manage things, but they are not themselves a solution; they are simply a bandaid that allows Blizzard to hide the actual problems. None of their "solutions" actually directly deal with the hackers, so the hackers have free reign to continue causing havoc. As for the last two questions, while no game is immune to it, most do a much better job handling them because they actually involve dealing with the hackers directly in their solutions. Until Blizzard takes on the hackers directly, which will never happen, battlenet will continue to be a hacker's paradise, because the company running it seems content to leave it's users to fend for themselves. |
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11/11/12 3:52:01 PM#59
Originally posted by tawess Yeah, I wish. The first time my account got locked and then unlocked I logged on to WoW to see what's what and there I have 5 level 80 characters with names like sldfjkkldsjfklsdjf that I've never seen before. So I wonder what got messed up this time. Maybe my Diablo 3 characters (that I fortunately don't give a rat's ass about)? I'm to lazy to download D3 or WoW to find out though. <childish, provocative and highly speculative banner about your favorite game goes here> |
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11/11/12 3:53:00 PM#60
Originally posted by sunshadow21 You aren't really answering questions with any specifics. I'm going to stop here though because it's getting way off track from what the lawsuit is about.
1) Blizzard doesn't profit on authenticators 2) They offer free solutions to those with smart phones 3) Packaging authenticators in every box is wasteful as many people own multiple Blizzard games and may already have an authenticator. And many wouldn't want to pay for an authenticator, which would have to be added to the price of every physicial copy of the game. |
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