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Guild Wars 2

Guild Wars 2 

Reviews & Impressions  » Death of a fanboy, or why one fan is semi-quitting the game

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128 posts found
  BadSpock

Elite Member

Joined: 8/21/04
Posts: 7699

Logic be damned!

11/09/12 10:29:53 AM#101
Originally posted by Karteli

Without any social structure or concrete tools for social interaction and Roleplay, what you found is what others have also found.

GW2 is a very lonely game experience.  Even with friends to play with, they eventually disappear, and guilds don't have any real substance.  There is no bonds to tie you to your character or to other players.  As an MMORPG, GW2 fails, and fails hard.  Regardless of what perversions of MMORPG's that fans might have you believe.

Essentially when you are finished with the solo-player experience, there is little to fall back on.  GW2's version of RvR doesn't hold any real incentive to keep playing either.

I kind of surprised that you saw the removal of the trinity as a good thing.  To me, that just made every class rather bland.  During my AD&D nights, every person at the table was important, which was uplifting to every participant.  In GW2, nobody is important - everyone is just needed to fill a gap, regardless of who they are.  .. We need "you" to help, not because of any quality you have, but because you are a living breathing person like everyone else .. bleech!

This mirrors my own thoughts and feelings.

RvR did nothing for me - and it always felt like I was playing alone even when I wasn't - the dungeons did nothing for me.

Now Playing:
Looking Towards: Destiny

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5668

11/09/12 10:41:28 AM#102
Originally posted by BadSpock
Originally posted by Karteli

Without any social structure or concrete tools for social interaction and Roleplay, what you found is what others have also found.

GW2 is a very lonely game experience.  Even with friends to play with, they eventually disappear, and guilds don't have any real substance.  There is no bonds to tie you to your character or to other players.  As an MMORPG, GW2 fails, and fails hard.  Regardless of what perversions of MMORPG's that fans might have you believe.

Essentially when you are finished with the solo-player experience, there is little to fall back on.  GW2's version of RvR doesn't hold any real incentive to keep playing either.

I kind of surprised that you saw the removal of the trinity as a good thing.  To me, that just made every class rather bland.  During my AD&D nights, every person at the table was important, which was uplifting to every participant.  In GW2, nobody is important - everyone is just needed to fill a gap, regardless of who they are.  .. We need "you" to help, not because of any quality you have, but because you are a living breathing person like everyone else .. bleech!

This mirrors my own thoughts and feelings.

RvR did nothing for me - and it always felt like I was playing alone even when I wasn't - the dungeons did nothing for me.

So are you lot going to do this the next gaming round?  Really, do you need your game to make friends for you?  When the freshy freshness of TESO, EQN, Wildstar, RIFT:SL, WoD, PS2, etc all wear off are we going to have to listen how the game didn't find dungeons for you, autopopulate your friends list, didn't do the trinity the right way, was too wow-clonish while not being wow-clonish enough... and it goes on.

The problem when you genuflect and then turn rebel while posturing on the soapbox with a better perspective is your once more valued opinion becomes "meh".

Get out there and woman or man up and start creating the things you find lacking instead of blaming games for not holding your hand and playing for you.  It's getting very tiring.

I think a mind wipe so people could play an mmo like it was their first time again, would be easier to build than a new mmo people here would actually like. - DamonVile

  botrytis

Elite Member

Joined: 1/04/05
Posts: 2516

11/09/12 10:43:08 AM#103
Originally posted by BadSpock
Originally posted by Karteli

Without any social structure or concrete tools for social interaction and Roleplay, what you found is what others have also found.

GW2 is a very lonely game experience.  Even with friends to play with, they eventually disappear, and guilds don't have any real substance.  There is no bonds to tie you to your character or to other players.  As an MMORPG, GW2 fails, and fails hard.  Regardless of what perversions of MMORPG's that fans might have you believe.

Essentially when you are finished with the solo-player experience, there is little to fall back on.  GW2's version of RvR doesn't hold any real incentive to keep playing either.

I kind of surprised that you saw the removal of the trinity as a good thing.  To me, that just made every class rather bland.  During my AD&D nights, every person at the table was important, which was uplifting to every participant.  In GW2, nobody is important - everyone is just needed to fill a gap, regardless of who they are.  .. We need "you" to help, not because of any quality you have, but because you are a living breathing person like everyone else .. bleech!

This mirrors my own thoughts and feelings.

RvR did nothing for me - and it always felt like I was playing alone even when I wasn't - the dungeons did nothing for me.

The game is not for you - what is so hard to understand? I feel these threads are like the vidoes of people beating fur seal pups. What I mean by that is they become pile on threads not valuable discussions. BS is one a very thoughtful poster, so it is hard to see him go. It is understandable.

 

I think removal of the trinity as one big plus. I find the trinity just makes for Elitism.

 

I don't find GW2 a lonely experience, Rift wss lnoely beacuse I was not at the Dungeon running level that my friends were and they said my armor, etc wouldn't let me handle the damage. So I ended up doing things alone. I was lucky there were some nice strangers that helped me do dungeons but that is rare.

 

People complaining about GW2 dungeons - I have run Rift's Hammerknell dungeon and it was like WTF! The first boss all DPS is behind the boss and have to move out of and back behind like every 30-60 seconds. The dungeons were not hard but the skills and the SImon -Sez crap in a dungeon is just too much stupidity for me.

"In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
by Naqaj - 7/17/2013 MMORPG.com forum

  BadSpock

Elite Member

Joined: 8/21/04
Posts: 7699

Logic be damned!

11/09/12 10:52:44 AM#104

I think for a MMO to really work for me personally it has to have lots and lots of forced grouping, trinity roles, and I have to get lucky with server choice / guild joining to find a good group to run with.

FFXIV might be my next new game.

FFXI was a lot of fun when I had people to party with - and I just love the FF atmosphere.

I kind of want a game with a lot of open world grouping like TERA's BAMs or the more old school farming-mobs-in-a-party play sessions.

And then of course dungeons and raids.

I'm really beginning to buy into the whole "solo everything ruins community and you need forced grouping / clear roles to create bonds" mentality - it really did work back in the day.

But I also hated the "stand around for an hour spamming a chat channel to find / complete a group" thing.

It'd be interesting to see such a thing applied in a game that also had a robust LFG system and perhaps even mega-server tech so you can always find leveling parties in your range.

 

Now Playing:
Looking Towards: Destiny

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4616

11/09/12 10:57:27 AM#105
Originally posted by BadSpock

I think for a MMO to really work for me personally it has to have lots and lots of forced grouping, trinity roles, and I have to get lucky with server choice / guild joining to find a good group to run with.

FFXIV might be my next new game.

FFXI was a lot of fun when I had people to party with - and I just love the FF atmosphere.

I kind of want a game with a lot of open world grouping like TERA's BAMs or the more old school farming-mobs-in-a-party play sessions.

And then of course dungeons and raids.

I'm really beginning to buy into the whole "solo everything ruins community and you need forced grouping / clear roles to create bonds" mentality - it really did work back in the day.

But I also hated the "stand around for an hour spamming a chat channel to find / complete a group" thing.

It'd be interesting to see such a thing applied in a game that also had a robust LFG system and perhaps even mega-server tech so you can always find leveling parties in your range.

 

I'm a little concerned with FFXIV's "Do Over"  It looks rushed.

It's the sad state of the genre. The next big title has as many threads discussing issues with it's business model than issues with the game itself.

  Mariner-80

Apprentice Member

Joined: 1/02/07
Posts: 345

11/09/12 11:26:38 AM#106

I really appreciated the OP's thoughts here and felt they were well expressed.

I, too, am an avid GW2 player but I love playing alts, so that part of the game is really working well for me. Working my way through the different stories just makes alt-playing better. I have been playing quite a bit since the game's release and have yet to have any character hit level 35. That's not everyone's playstyle, obviously, but it suits me just fine.

The beauty of GW2, is that, unlike sub-based games, it's almost by design meant to be played through, played out, and then set aside for later by players like the OP. Sub-based games often use rather artificial and unappealing methods to keep players subscribed -- raids, gear grinds, that sort of thing. These kinds of activities are unappealing to me, though I know many players enjoy them. Even if such content makes its way into GW2, I would never play through it. It's just not my thing.

GW2 is tailor-made for "semi-quitting". I imagine I will be doing that from time to time myself when SWTOR goes F2P, when Neverwinter is released, and when TESO is released. Players who like to focus on endgame and/or focus on one or two characters will come and go from GW2, and players who enjoy playing numerous characters (as I do) will settle into GW2 for a whole lot longer. I think it's all good.

One of my frustrations with sub-based games is that most of the added content (that I help to pay for with my sub fee) is aimed at "end-gamers" (to keep them subscribing) rather than "alt-gamers". I don't like continually paying for (new) content I do not play. In GW2, I don't have to. GW2 is thus a pleasant change of pace in that regard, at least for me. I'm not sure I will ever go back to a sub-based game again, though I still might if a good enough one were to come along.

  RefMinor

Novice Member

Joined: 7/16/11
Posts: 3542

Hipster

11/09/12 11:47:44 AM#107
Originally posted by Zylax:

Did I overhype it?  Probably yes, well ok defintely yes, but at the time I had reason too because I tried to correlate a virtual semi dynamic ever changing world into my old mindset but alas I admit I was wrong.

Respect, welcome back to reality.

Edit: ignore the comment above, subsequent posts have shown nothing of the sort.

  Rimmersman

Advanced Member

Joined: 10/15/12
Posts: 911

11/09/12 11:53:38 AM#108
Originally posted by Torvaldr
Originally posted by Rimmersman
Originally posted by Vhaln
Originally posted by Rimmersman

Yes a few actually.

Drakansang has 9 million players and PW is righ up there as well plus Lineage 2. 

If we're comparing population in terms of concurrent users, I find that hard to believe.. but sure, maybe you're right.  I don't know.

I actually left out MapleStory as well.

Lineage and B&S have higher populations and revenue earning than Lineage 2, although in Q3 GW2 had higher revenues than any of them.  There are several Asian games that have insane populations and revenue earning.  Asia is dwarfing the West by a margin and companies will go where the money is.  Western gamers should pay heed to that because we want games developed our way but we're very fragmented as a community demographic.  And you forgot Runescape too which is multi-national but has a fricken huge population.

We were not talking about revenues we were talking about player population. Like i and you have said, many MMOs have a higher population than GW2.

Seems to me that some western players thinks the MMO community starts and ends in north american lol.

  Rimmersman

Advanced Member

Joined: 10/15/12
Posts: 911

11/09/12 12:03:42 PM#109
Originally posted by Torvaldr

Hmm, I really want to kick you when you're down Zylaxx, but I'll try not to although I will give you some feedback since you opened the thread.

It's posters like yourself that did not help foster a great community here from the get go.  Early beta *is* the time for criticism and questioning.  It is then that good feedback can really help improve game systems.  So not only did you do our GW community a disservice, but you also help make the bed you lie in by not helping to improve the very systems that have now let you down.

Personally I'm loving the game, but then again I'm a long time GW1 and NCSoft customer.  I knew exactly what I was getting into and didn't create a bunch of unrealistic expectations.  I know what I like and don't like about ANet/NCSoft and how they run their games.

Do us all a favor and be a positive community member and stop hype in its tracks.  I'm not asking you to stop arguing or supporting your current game of choice, but just don't do the positivist hivemind trip.  A good start would be by not posting anymore attention grabbing hello/goodbye threads for whatever game appoints/disappoints you next.  I understand games get old after a bit and feelings change, but melodramatic threads don't help any of us to move and start building a real community.

The problem is not that he has come back down to earth after the over the top  behavior it's the insulting and belittling of anyone who did not share his view of  GW2. Perhaps he would like to make a new thread apologizing to these people for insulting them and when not winning the argument getting them banned.

Personally i think losing credibility is punishment enough i guess.

People don't forget.

  User Deleted
 
OP  11/09/12 12:31:13 PM#110
Originally posted by GeezerGamer
Originally posted by Vhaln

 

Originally posted by GeezerGamer

Funny that you say that.

I was looking for some GW2 predictions. I discovered this old post doing some google searching for "Gw2 6 months from now"

http://www.mmorpg.com/gamelist.cfm/game/473/view/forums/post/4844867

How ironic that it's about 6mo old.

 

Originally posted by Deleted User

 


Originally posted by Zylaxx
The fails and trolls will come up with anything.  Its ok though guys cant stop a freight train that is GW2.  6 months from now what excuses will you be "making" up when GW2 easily becomes the 2nd highest populated in the world?


 

Simply wait 3 months for everyone to finish the content, say "That's it?" and then watch GW2 fizzle down into the little Niche game it really is.

 

 

Is there another MMO that's more heavily populated than GW2 right now, aside from WoW?  I'm concerned about the way its heading.. but its a bit premature to say he was wrong about that, I think.

Unfortunately, we really have no way to know what the overall populations really are. That topic has been discussed adnausium and still nothing more than "Servers are Full" can be determined. GW2's success can't really be measured by retention anyway. Once we get past the 2M in sales, the only thing that matters are CS purchases which are also being discussed in other threads now too. My personal opinion is that populations are a lot lower than people are admitting. But at the same time, they aren't at Niche Game levels either.

If your uncertain as to what the poulation really is and you make assumptions based on anecdotal evidence because you hate the game that is ok.  If I make assumptions based on anecdotal evidence because I like the game I am an evil poster and liar? 

GW2 is extremely popular and my quitting post doesnt change that and I basically still stand by most of my assertions.

  QuicklyScott

Novice Member

Joined: 4/27/12
Posts: 448

The opinion of a penguin.

11/09/12 12:34:08 PM#111
I know it sounds bad, but I hope it catches on.  These forums have been such a less civilised place over the past 6 months, mainly because of the overly aggresive GW2 guys.

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4616

11/09/12 12:54:32 PM#112
NM

It's the sad state of the genre. The next big title has as many threads discussing issues with it's business model than issues with the game itself.

  tank017

Novice Member

Joined: 7/09/06
Posts: 2206

11/09/12 12:54:45 PM#113
Originally posted by Zylaxx
Originally posted by tank017

 

[mod edit]

 

A theme park is a theme park...and theme parks are only going to last you a couple months.This is why I lol'ed when people were saying they were going to make GW2 their home for years to come.

People overhyped themselves soo much for this game that some are still crash landing till this day..

 

If you learn to control your personal hype level,you'll be able to land on your feet.

No reason to gloat over me quitting.  I still love all the things it does right (which is many) it jsut there is a serious lack of self important things I like about the game to do now that I finished my task.

 

Did I overhype it?  Probably yes, well ok defintely yes, but at the time I had reason too because I tried to correlate a virtual semi dynamic ever changing world into my old mindset but alas I admit I was wrong.

 

I didn't mean to sound like Im gloating,I apologize for that.I just wanted to nail home the lesson that should be learned here.
  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4616

11/09/12 12:57:33 PM#114
Originally posted by Zylaxx
Originally posted by GeezerGamer
Originally posted by Vhaln

 

Originally posted by GeezerGamer

Funny that you say that.

I was looking for some GW2 predictions. I discovered this old post doing some google searching for "Gw2 6 months from now"

http://www.mmorpg.com/gamelist.cfm/game/473/view/forums/post/4844867

How ironic that it's about 6mo old.

 

Originally posted by Deleted User

 


Originally posted by Zylaxx
The fails and trolls will come up with anything.  Its ok though guys cant stop a freight train that is GW2.  6 months from now what excuses will you be "making" up when GW2 easily becomes the 2nd highest populated in the world?


 

Simply wait 3 months for everyone to finish the content, say "That's it?" and then watch GW2 fizzle down into the little Niche game it really is.

 

 

Is there another MMO that's more heavily populated than GW2 right now, aside from WoW?  I'm concerned about the way its heading.. but its a bit premature to say he was wrong about that, I think.

Unfortunately, we really have no way to know what the overall populations really are. That topic has been discussed adnausium and still nothing more than "Servers are Full" can be determined. GW2's success can't really be measured by retention anyway. Once we get past the 2M in sales, the only thing that matters are CS purchases which are also being discussed in other threads now too. My personal opinion is that populations are a lot lower than people are admitting. But at the same time, they aren't at Niche Game levels either.

If your uncertain as to what the poulation really is and you make assumptions based on anecdotal evidence because you hate the game that is ok.  If I make assumptions based on anecdotal evidence because I like the game I am an evil poster and liar? 

GW2 is extremely popular and my quitting post doesnt change that and I basically still stand by most of my assertions.

I am glad to see that you at least edited out the part of your post where you once again called me a hater.

It's the sad state of the genre. The next big title has as many threads discussing issues with it's business model than issues with the game itself.

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 2070

11/09/12 1:04:09 PM#115
Originally posted by GeezerGamer

 


Originally posted by Vhaln

Originally posted by GeezerGamer Unfortunately, we really have no way to know what the overall populations really are. That topic has been discussed adnausium and still nothing more than "Servers are Full" can be determined. GW2's success can't really be measured by retention anyway. Once we get past the 2M in sales, the only thing that matters are CS purchases which are also being discussed in other threads now too. My personal opinion is that populations are a lot lower than people are admitting. But at the same time, they aren't at Niche Game levels either.
  It is difficult to say, but I still think its way ahead of.. what?  TOR?  Aion?  I'm not even sure what MMO might be ahead of GW2.  I think one of GW2's biggest problems, population wise, is that whatever the server pop is, most of them are in WvW or running instances, leaving the entire open gameworld deserted.     Even the highest level zones are looking pretty bleak these days, but I don't think its because the servers are empty.  I think it's because they've totally failed with the whole game is endgame thing - and that will eventually lead to the servers being empty.
I didn't want to turn this into another "GW2 is dying..No it's not thread". I just thought it was ironic, the OP's overall intolerance to opinions other than his own. I just hope he can see that the way he branded people from as far back as we can go. Compare that with what he personally thought GW2 was going to be as a game and how his own personal relationship to the game changed within the exact time frame he cited.

 

Agreed.  It's these double standards and the overall hypocrisy of some that make discussions on this board so...pointless.

Maybe the OP and others can learn from this so we don't have to keep going through this insanity every time a new game releases.

"I'm sorry, if you were right, I'd agree with you." - Robin Williams

  tank017

Novice Member

Joined: 7/09/06
Posts: 2206

11/09/12 1:07:45 PM#116
Originally posted by Four0Six
Originally posted by tank017

Goooooood ,Gooooooooood

 

Now its Aerowyn's turn  muahahahahahahaha

 

Seriously though,

 

A theme park is a theme park...and theme parks are only going to last you a couple months.This is why I lol'ed when people were saying they were going to make GW2 their home for years to come.

People overhyped themselves soo much for this game that some are still crash landing till this day..

 

If you learn to control your personal hype level,you'll be able to land on your feet.

 Yet the king of all ThemeParks, WoW, still has millions of players.

 

WoW is an anomaly, as far as theme parks go, it won't happen again.
  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4616

11/09/12 1:12:59 PM#117

 


Originally posted by Zylaxx

Originally posted by GeezerGamer

Originally posted by Vhaln  

Originally posted by GeezerGamer Funny that you say that. I was looking for some GW2 predictions. I discovered this old post doing some google searching for "Gw2 6 months from now" http://www.mmorpg.com/gamelist.cfm/game/473/view/forums/post/4844867 How ironic that it's about 6mo old.  

Originally posted by Deleted User  

Originally posted by Zylaxx The fails and trolls will come up with anything.  Its ok though guys cant stop a freight train that is GW2.  6 months from now what excuses will you be "making" up when GW2 easily becomes the 2nd highest populated in the world?
  Simply wait 3 months for everyone to finish the content, say "That's it?" and then watch GW2 fizzle down into the little Niche game it really is.

    Is there another MMO that's more heavily populated than GW2 right now, aside from WoW?  I'm concerned about the way its heading.. but its a bit premature to say he was wrong about that, I think.
Unfortunately, we really have no way to know what the overall populations really are. That topic has been discussed adnausium and still nothing more than "Servers are Full" can be determined. GW2's success can't really be measured by retention anyway. Once we get past the 2M in sales, the only thing that matters are CS purchases which are also being discussed in other threads now too. My personal opinion is that populations are a lot lower than people are admitting. But at the same time, they aren't at Niche Game levels either.
If your uncertain as to what the poulation really is and you make assumptions based on anecdotal evidence because you hate the game that is ok.  If I make assumptions based on anecdotal evidence because I like the game I am an evil poster and liar?  GW2 is extremely popular and my quitting post doesnt change that and I basically still stand by most of my assertions.
ALSO:

 

 

How you perceive me, is not how I perceive you. I've never called you an evil poster and a liar. You said that. I just don't think you have any respect for differing opinions. I don't disagree that GW2 is extremely popular. Although, I think our definitions of "extremely" might differ. I'll still say it's popular. And why is it that all the sudden you can get bored, but you aren't an example of how many are feeling? Oh, it's ok for you to stop playing because you have special circumstances but the general population can't possibly share your own experience and say "Yeah it was fun while it lasted"?

One of my favorite MMOs is Anarchy Online. I can say it's not very popular. Do I hate it? No, I am making a judgement based on my observations. Why do you to refuse to acknowlege this difference and continue to try to push people's criticism as hate?

 

Let me ask you straigh up....Do you consider yourself a hater when you are critical? If not, why aren't others given that benefit of the doubt?

It's the sad state of the genre. The next big title has as many threads discussing issues with it's business model than issues with the game itself.

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5668

11/09/12 2:12:33 PM#118
Originally posted by QuicklyScott
I know it sounds bad, but I hope it catches on.  These forums have been such a less civilised place over the past 6 months, mainly because of the overly aggresive GW2 guys.

But it's not GW2 guys.  Guild Wars has a really cool community.  It's over zealous gamer junkies hoping from one new mmo to the next looking for a fix.  They jump on the pre-release hype wagon, help foster unrealistic expectations, bruise that game's community, and then turn around and backstab them.  Then move on to the next.

The previous was TOR, then TSW and GW2.  Watch next for TESO, EQN, Wildstar, and whatever else is coming down the pipe.  Watch especially for the next wave of "sandbox" buzzwords because it's already happening.

I think a mind wipe so people could play an mmo like it was their first time again, would be easier to build than a new mmo people here would actually like. - DamonVile

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

11/09/12 2:24:12 PM#119
Originally posted by Torvaldr
Originally posted by QuicklyScott
I know it sounds bad, but I hope it catches on.  These forums have been such a less civilised place over the past 6 months, mainly because of the overly aggresive GW2 guys.

But it's not GW2 guys.  Guild Wars has a really cool community.  It's over zealous gamer junkies hoping from one new mmo to the next looking for a fix.  They jump on the pre-release hype wagon, help foster unrealistic expectations, bruise that game's community, and then turn around and backstab them.  Then move on to the next.

The previous was TOR, then TSW and GW2.  Watch next for TESO, EQN, Wildstar, and whatever else is coming down the pipe.  Watch especially for the next wave of "sandbox" buzzwords because it's already happening.

TESO hater pre-buildup is already well underway.  EQN, of course, is simply too easy of a target; good ol' Smed.

Hanging out over here, meh, the next targets are already choosing new opponents.

As interest gradually wanes here, naturally, teams for the next round will be chosen, and new people will attempt to elect themselves Captains of the red and blue teams.

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  Jonoku

Spotlight Poster

Joined: 6/08/12
Posts: 663

"Veni Vidi Vici"

11/09/12 2:28:46 PM#120
main reason I came to guild wars 2 was for WvWvW, it erases all the issues for me because the issues don't concern me, join a hardcore guild if your sick of your guild not being on often or active. I will however agree that GW2 isn't the best MMORPG.

Looking at: The Repopulation
Preordering: None
Playing: Random Games

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