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The Pub at MMORPG.COM  » EQ next!! who want punishing death?

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261 posts found
  sanshi44

Hard Core Member

Joined: 6/12/09
Posts: 1046

11/08/12 8:13:07 AM#181

I think they have 2 set of server Hardcore death and softcore death, Hardcore will be similar to EQ1 was and softcore will be similar to current themepark games. I also expect in PvP server on HC you will be able to loot the money currently on the play you kill they may let you loot 1 item but doubt they will allow more than that. Of course like EQ1 you can bank your money.

I also expect encumbeance and money weight to be back in with EQnext maybe for both servers or just for the HC.

  sanshi44

Hard Core Member

Joined: 6/12/09
Posts: 1046

11/08/12 8:15:16 AM#182
Originally posted by Rydeson
     Oh BTW.. for those that mention "full" loot death penalty.. I have no problem with that as long as that "server" is issolated just like full PvP servers are.. I always thought it would be interesting to have multiple servers with different options.. Some always said that WoW is too carebear and promotes Solo play..  I agree, it does.... BUT.. Why doesn't Blizzard give the players an options like "Heroic" server.. No easy peasy here.. Bring a friend or more.. Solo play is not suggested..  Instead of the server being 98% solo easy and 2% hard.. I would make it 25% soloable and 75% hard mode..  Make some tweaks in the game, wtih the previous mention and I might resub.. 

EQ1 was like the only game that had more than 2 server types instead of the typical PvP and PVE server they had PVE, PvP FFA, PvP teams Diety, PvP team race and later they brought out the Progressional server which progressed through all expansion.

Wouldnt surprise me if EQnext also has muiltpal server types aswell seeing SoE done it in the past and it seems there taking alot of thing from EQ1 for EQNext.

  Rimmersman

Advanced Member

Joined: 10/15/12
Posts: 911

11/08/12 8:19:49 AM#183
Originally posted by Rydeson
Originally posted by ice-vortex
Originally posted by Torgrim

The thing is with EQ next is that It's still in development and what do we get on these boards with this thread, people are allready asking for easymode, with EQnext we have an opportunity to get back to oldschool feeling again.

And one more question is it forbidden for the likes of me to play other MMOs that is not labled hardcore while waiting for a game that's hopefully going back to oldschool?

You keep bringing that shit up over and over and really I don't se the logic behind that, It's like I'm eating a Taco Bell 6 times a week and Mc Donalds 1 times a week and suddenly I'm a Mc Donald Fanboi

The fact is, while EQ had some interesting aspects that haven't been repeated in any MMO since, it also has a lot of really horriblle aspects that should never be repeated in any MMO. Simply asking for an EQ clone is looking at EQ with rose colored glasses.

     Since I wear rose colored glasses.. what horrible aspects should never be repeated?   Dealth Penalty that stings?  Food and Drink requirement?  Weight limitations? No pull up map?  Mobs that chase you to the zone line? Combat that last longer then 5 seconds?..... OR.. would you be talking about issues like epic quest rewards from open world bosses that are fought over like shark bait?   If you mean the later, then yes, those issues could be addressed wtih today's technology, WITHOUT inventing instancing..  The thing is.. EQ had much more going right, then wrong.. EQ cloned today with minor changes would be PERFECT to me..

Let's not forget being able to drop items in the world and they stay their until someone picks them up. I know Smed has said the world will be seameless and that he is going back to some EQ roots along with updated features from Vanguard and EQ2.

Vanguard has no instances and a quite robust death penalty with xp lost and durability unless you go and find your tomb and even then you still lose xp.

I really don't know what the nay sayers are worried about because if Smed does introduce a hardcore server that is more akin to EQ(he has already said this might be in)they really don't have to choose that server.

As long as the hardcore server does not have any differance other than stiffer penaltys then it should not matter to the naysayers

  daltanious

Elite Member

Joined: 4/19/08
Posts: 1748

11/08/12 10:54:00 AM#184
Originally posted by DavisFlight
Letting the players choose the penalty will result in the path of least resistance like it always does, and take away from the world feel.

Actually that would just make company would never get money from me. Simple as that. At the end is their decision.

  Vorthanion

Elite Member

Joined: 7/02/11
Posts: 1910

11/08/12 1:40:28 PM#185
Originally posted by baphamet

 


Originally posted by Torvaldr

Originally posted by nariusseldon

Originally posted by jaiceaf These systems are why people began playing EQ in the first place, and why EQ is still going strong today! Death matters, immersion of character in the game world was seemless. If you don't think fans of the EVERQUEST franchines are going to line up in droves to do open world pvp with the granddaddy of themepark design, you are even more sadly mistaken sir.
Nope. The reason people play EQ was because there weren't many choices. If WOW was available then, I wouldn't be playing EQ for a year. Going strong? It peaked at what? 500k? Personally, if the new EQ is pvp centric with open world pvp, i will pass .. even if it is F2P.
Yep.  People basically had an early choice of EQ(99), UO(97), AC(99) or Lineage(98).  AO, DAoC, and Runescape came a couple years later along with others, and that's when choices started happening.  WoW didn't come along until around 5 years later.  By that time people had a lot of choice.  If EQ was that great WoW wouldn't have pulled the rug out from under it.

 

 

 


 

before wow the entire mmo community was much different and not main stream like it is now and EQ was the top dog (here in the states at least).

people played it for so long much like the reason people still play wow, because of their friends and guild mates that also still play.

 

 

It might have been top dog even during DAoC's and AO's first runs, but it still lost well over 1.5 milion subsribers long before WoW ever came out.  That loss of subscribers is what led to the development of EQ2, to try and catch all of those more casually oriented gamers who couldn't stand the hardcore nature of early EQ.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 19503

11/08/12 2:24:17 PM#186
Originally posted by daltanious
Originally posted by DavisFlight
Letting the players choose the penalty will result in the path of least resistance like it always does, and take away from the world feel.

Actually that would just make company would never get money from me. Simple as that. At the end is their decision.

And that woudl make the company get my money. Simple as that. At the end is their decision.

Difficulty levels work well in WOW, and Diablo 3 (in fact, i check, D3 xfire usage has gone UP after 1.05 which puts in monster power system allowing people to choose difficulty).

I always choose a better GAME over a world. "world feel" means nothing to me if it is an obstacle to fun and my abilities to play with others.

  Nacario

Novice Member

Joined: 3/16/12
Posts: 216

The real world is roleplay and background noise

11/08/12 2:28:29 PM#187
Originally posted by augustgrace
I have no desire to spend that time doing corpse runs or earning back lost gear/exp.  

 

Fear of death and corpse running is half the fun! Sure you might not have time for it, but I'd rather be scared than not care, and do my best to avoid death. With greater risk and penalties, the greater outcome should you succeed in something dangerous.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 19503

11/08/12 3:22:16 PM#188
Originally posted by ayronamic
Originally posted by augustgrace
I have no desire to spend that time doing corpse runs or earning back lost gear/exp.  

 

Fear of death and corpse running is half the fun! Sure you might not have time for it, but I'd rather be scared than not care, and do my best to avoid death. With greater risk and penalties, the greater outcome should you succeed in something dangerous.

Not fun for me.

Wiping and wasting time is bad enough. Replaying lost xp is just horrible. Having said that, i suppose i really don't care if a game has a hardcore option for those who want a stiff death penalty, as long as i don't have to deal with it.

  VengeSunsoar

Advanced Member

Joined: 3/10/04
Posts: 4767

Be Brief, Be Bright... Be Gone.

11/08/12 3:30:20 PM#189
Originally posted by ayronamic
Originally posted by augustgrace
I have no desire to spend that time doing corpse runs or earning back lost gear/exp.  

 

Fear of death and corpse running is half the fun! Sure you might not have time for it, but I'd rather be scared than not care, and do my best to avoid death. With greater risk and penalties, the greater outcome should you succeed in something dangerous.

 I've never had any fear of death in a game.  There was always the challenge of not dying in the first place.  Therefore CR were never part of the fun, just an annoyance.

Quit worrying about other players in a game and just play.

  HartsHope

Apprentice Member

Joined: 11/02/12
Posts: 3

11/08/12 3:31:04 PM#190

yes yes and yes...

weak death penalties kill the thrill and sense of adventure in MMOs.

im a casual player and i still want what little time i can get playing to be exciting and thrilling and fantasy packed! does that mean there needs to be pointless timesinks? no. i loved alot about EQ.. the group dynamics, the huge open world, and the danger. there needs to be danger... NOT JUST A PUNY REPAIR BILL.

that said... EQ1 had incredible timesinks that I would not want to see in EQNext. but corpse runs is not one of them; corpse runs were an important danger to delving deep into the dungeons of Everquest.. loved it. losing experience.. or maybe some other important "currency" like maybe the player's "God Favor Pts" or something would be cool too. maybe if a player goes a long time withOUT dying he builds up "Divine Favor Points" so that the next time he dies he will be resurrected by his chosen God. that would give POSITIVE reinforcement for playing well... and then lead to the sliding scale of NEGATIVE reinforcement for playing poorly as the player needs to corpse run.

anything ANYTHING but the ludicrously lame system that GW2 has.. omfg badbadbadbad. when you die you get a minor repair bill and you instantly resurrect and just run back at the boss over and over.. its so fuking retarded i want to slap the developers.

  Torgrim

Spotlight Poster

Joined: 12/15/05
Posts: 2138

11/08/12 3:33:54 PM#191

Yes let's all be apes, no see no hear no listen let EQnext be a wow clone, isn't that what you all nay sayers are saying?

God please stop this, Is it so damn hard for some of you guys to understand that some of us are fed up up with solo clone after solo clone after solo clone.

Yes I do play GW2 and YES It is a solo clone, why I bought it and enjoy it  for the WvWVW, no quest hubs,  for the exploration, the fun of finding a jumping puzzle, the fun of doing DE should I be labled as a defender of carebear games while advocating hardcore games like some dude keeps throwing at my face every time he gets the chance?

You see, I am tired of the same old same old, I need the old feeling again, the feeling of true challenge, not half asleep playing while watching TV.

I don't give a flying fuck if you have a wife,child,work, there is HUGE amount of games for you to play, but please don't jump in here and say you wan't it easy beacuse you have grown up.

 

 

Waiting on the GW2 nitficking to derail my whole post.

If it's not broken, you are not innovating.

  VengeSunsoar

Advanced Member

Joined: 3/10/04
Posts: 4767

Be Brief, Be Bright... Be Gone.

11/08/12 3:44:24 PM#192

I used to watch movies while playing EQ. 

Step 1:  Find blue mob in safe area.

Step 2:  Press auto attack

Step 3:  Watch movie/make sandwhich leave computer for 3 minutes

Step 4: Come back to computer, loot mob.  Repeat step 1.

Quit worrying about other players in a game and just play.

  OgreRaper

Novice Member

Joined: 6/20/11
Posts: 381

11/08/12 3:46:53 PM#193
I would like it to be more harsh than WoW. But not such a punishing death penalty that it makes me just wanna quit playing.
  madazz

Apprentice Member

Joined: 10/07/03
Posts: 1303

11/08/12 3:47:57 PM#194
Originally posted by Torgrim

Yes let's all be apes, no see no hear no listen let EQnext be a wow clone, isn't that what you all nay sayers are saying?

God please stop this, Is it so damn hard for some of you guys to understand that some of us are fed up up with solo clone after solo clone after solo clone.

Yes I do play GW2 and YES It is a solo clone, why I bought it and enjoy it  for the WvWVW, no quest hubs,  for the exploration, the fun of finding a jumping puzzle, the fun of doing DE should I be labled as a defender of carebear games while advocating hardcore games like some dude keeps throwing at my face every time he gets the chance?

You see, I am tired of the same old same old, I need the old feeling again, the feeling of true challenge, not half asleep playing while watching TV.

I don't give a flying fuck if you have a wife,child,work, there is HUGE amount of games for you to play, but please don't jump in here and say you wan't it easy beacuse you have grown up.

You get it! SOMEONE GETS IT!!!!

I don't understand why they demand all the games to be the same. Why can't one be different? They already have almost ALL the other games. They don't care for any of them that much, which is why they are always bitching and whining and wanting new games to be the same as their old. They are tired of their old games yet want the new ones to be the same?!?!? Where is the logic in that!??! These idiots don't know a good game because they have never played one. They wouldn't be on here talking about how other games are and should be if they had played a good one. When I was playing UO or DAOC back in their days before they made horrible choices, I never thought much of other games. Why? Because those games were awesome. Then you have the one joker on here who things MMO's should be converted to Diablo 3..... FFS people. Games don't need to be remakes of the ones I always mention, but they CANNOT be like the other ones. Having a punished death is a small start.

Almost EVERYONE one on here has never played a FFA full loot PvP, let alone a real open world PvP game, OR even a game with real death penalties. Yet they are all so against those options before even trying it. Then again, these are also the same people who think F2P is good and Diablo 3 is gods answer to MMO's hAhahAHAhAH.

  Karteli

Apprentice Member

Joined: 7/09/12
Posts: 2704

11/08/12 3:50:13 PM#195

Players must be punished for all their crimes against good MMORPG's in the past 8 years.  Bring it!

 

Make death as it should be ... an extremely undesirable outcome, caused by poor decisions (or old age).

 

The only thing at this point to drive me away from EQNext is if it turns out to be another WoW EZ mode clone, or if it's another anti-social casual craptastic game like GW2.

Want a nice understanding of life? Try Spirit Science: "The Human History"
http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  VengeSunsoar

Advanced Member

Joined: 3/10/04
Posts: 4767

Be Brief, Be Bright... Be Gone.

11/08/12 3:50:41 PM#196
Originally posted by madazz
Originally posted by Torgrim

Yes let's all be apes, no see no hear no listen let EQnext be a wow clone, isn't that what you all nay sayers are saying?

God please stop this, Is it so damn hard for some of you guys to understand that some of us are fed up up with solo clone after solo clone after solo clone.

Yes I do play GW2 and YES It is a solo clone, why I bought it and enjoy it  for the WvWVW, no quest hubs,  for the exploration, the fun of finding a jumping puzzle, the fun of doing DE should I be labled as a defender of carebear games while advocating hardcore games like some dude keeps throwing at my face every time he gets the chance?

You see, I am tired of the same old same old, I need the old feeling again, the feeling of true challenge, not half asleep playing while watching TV.

I don't give a flying fuck if you have a wife,child,work, there is HUGE amount of games for you to play, but please don't jump in here and say you wan't it easy beacuse you have grown up.

You get it! SOMEONE GETS IT!!!!

I don't understand why they demand all the games to be the same. Why can't one be different? They already have almost ALL the other games. They don't care for any of them that much, which is why they are always bitching and whining and wanting new games to be the same as their old. They are tired of their old games yet want the new ones to be the same?!?!? Where is the logic in that!??! These idiots don't know a good game because they have never played one. They wouldn't be on here talking about how other games are and should be if they had played a good one. When I was playing UO or DAOC back in their days before they made horrible choices, I never thought much of other games. Why? Because those games were awesome. Then you have the one joker on here who things MMO's should be converted to Diablo 3..... FFS people. Games don't need to be remakes of the ones I always mention, but they CANNOT be like the other ones. Having a punished death is a small start.

Almost EVERYONE one on here has never played a FFA full loot PvP, let alone a real open world PvP game, OR even a game with real death penalties. Yet they are all so against those options before even trying it. Then again, these are also the same people who think F2P is good and Diablo 3 is gods answer to MMO's hAhahAHAhAH.

 I think most people on this board have tried FFAPVP and/or open world pvp.

And the argument goes both ways.  Many may be clamoring for what EQnext should be but there was an equal if not more amount clamoring for how every other game should be.

Quit worrying about other players in a game and just play.

  madazz

Apprentice Member

Joined: 10/07/03
Posts: 1303

11/08/12 3:52:08 PM#197
Originally posted by OgreRaper
I would like it to be more harsh than WoW. But not such a punishing death penalty that it makes me just wanna quit playing.

There is a fine line. Back in UO I would die, lose a lot, and get so frustrated I'd yell out loud and have to walk away from the PC. Only to come back later and think of a better way to accomplish my goal. It made me want to beat it! Difference is, I am applying this to a game where you set your own goals.

In today's current games a death punishment could be a big negative. Why? Because you don't set goals anymore. You are working on pre-defined quests all to reach an end game (which is also stupid IMO). So if you can't beat such and such quest to continue... yeah you want to quit. In UO I could go do something else if I really wanted to and then come back to it later. Plus, since it was one big open world, every time I went back I never knew if I'd be in the same situation (damn pkers lol). Now a days you can farm mobs, or repeat another quest. All so you can reach the almighty end game and repeat some raids endlessly! WOOT WOOT!!!

  Rydeson

Elite Member

Joined: 3/05/07
Posts: 3272

11/08/12 3:56:28 PM#198
Originally posted by VengeSunsoar

I used to watch movies while playing EQ. 

Step 1:  Find blue mob in safe area.

Step 2:  Press auto attack

Step 3:  Watch movie/make sandwhich leave computer for 3 minutes

Step 4: Come back to computer, loot mob.  Repeat step 1.

Really?  I would LOVE for you to give us a good list of what you just said..   What class did you play, what zones and what mobs did you auto attack while AFK?  We'll be waiting

  madazz

Apprentice Member

Joined: 10/07/03
Posts: 1303

11/08/12 3:58:52 PM#199
Originally posted by VengeSunsoar
Originally posted by madazz
Originally posted by Torgrim

Yes let's all be apes, no see no hear no listen let EQnext be a wow clone, isn't that what you all nay sayers are saying?

God please stop this, Is it so damn hard for some of you guys to understand that some of us are fed up up with solo clone after solo clone after solo clone.

Yes I do play GW2 and YES It is a solo clone, why I bought it and enjoy it  for the WvWVW, no quest hubs,  for the exploration, the fun of finding a jumping puzzle, the fun of doing DE should I be labled as a defender of carebear games while advocating hardcore games like some dude keeps throwing at my face every time he gets the chance?

You see, I am tired of the same old same old, I need the old feeling again, the feeling of true challenge, not half asleep playing while watching TV.

I don't give a flying fuck if you have a wife,child,work, there is HUGE amount of games for you to play, but please don't jump in here and say you wan't it easy beacuse you have grown up.

You get it! SOMEONE GETS IT!!!!

I don't understand why they demand all the games to be the same. Why can't one be different? They already have almost ALL the other games. They don't care for any of them that much, which is why they are always bitching and whining and wanting new games to be the same as their old. They are tired of their old games yet want the new ones to be the same?!?!? Where is the logic in that!??! These idiots don't know a good game because they have never played one. They wouldn't be on here talking about how other games are and should be if they had played a good one. When I was playing UO or DAOC back in their days before they made horrible choices, I never thought much of other games. Why? Because those games were awesome. Then you have the one joker on here who things MMO's should be converted to Diablo 3..... FFS people. Games don't need to be remakes of the ones I always mention, but they CANNOT be like the other ones. Having a punished death is a small start.

Almost EVERYONE one on here has never played a FFA full loot PvP, let alone a real open world PvP game, OR even a game with real death penalties. Yet they are all so against those options before even trying it. Then again, these are also the same people who think F2P is good and Diablo 3 is gods answer to MMO's hAhahAHAhAH.

 I think most people on this board have tried FFAPVP and/or open world pvp.

And the argument goes both ways.  Many may be clamoring for what EQnext should be but there was an equal if not more amount clamoring for how every other game should be.

I disagree. You can simply look at the amount of people who admit to starting with WoW. Nothing wrong with that AT ALL in my opinion. However, that does mean they didn't get to try a real FFA PVP game. Wow's version of open PvP was half-hearted. AoC's was a bit fun, but again, not the same. Either way, PvP is off topic and I shouldn't of brought it up.

 

The main issue at hand here is change. And that is regarding death penalties, of which WoW nor any other modern game has. Well they do, but they aren't real ones. Heck, armour damage is piddly lol.

 

And people do argue how games should be, but you neglect to notice that the overwhelming majority of people on here want all the games to be the same. They then finish that game when it comes out, and ask for the next game to be the same, all the while making excuses as to why the previous clone didn't work. They keep doing the same thing over and over and getting the same damn results. 

  User Deleted
11/08/12 3:59:08 PM#200

EQ next!! who want punishing death?

If its worthy to stay alive in there,sure.

 

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