Trending Games | Elder Scrolls Online | World of Warcraft | Swordsman | WildStar

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,736,928 Users Online:0
Games:714  Posts:6,175,884
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Bounty Bay Online Brain Storm Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Puzzle Pirates Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

EVE Online

EVE Online 

Jita (General)  » New Player Friendly?

4 Pages « 1 2 3 4 Search
76 posts found
  NetSage

Apprentice Member

Joined: 3/20/10
Posts: 1009

12/03/12 11:53:46 AM#61
Originally posted by tom_gore

It would be best if there was no security levels and CONCORD in the first place, but unfortunately there are just too many asshats among gamers to ever make it work.

 

This would not be good at all.  There are already sucide gankers where CONCORD is.  The industry pilots life would be horrible if there was no protection otherthan other players.

  Rocketeer

Advanced Member

Joined: 9/07/04
Posts: 1310

12/03/12 12:12:36 PM#62

EvE needs safe areas because thats where the industry happens, taking a look at highsec you will find most labs and fabs in the stations to be constantly maxed out, which only happens because of their accessability. The production in WH, lowsec and 0.0 is in comparsion quite small and not able to completely fuel the ongoing war there on its own.

  Tolmos

Advanced Member

Joined: 8/26/10
Posts: 121

12/03/12 12:37:31 PM#63
Originally posted by Gdemami

 


Originally posted by Slechtvalk

Sorry for those calling my ideas as busshilt, english is not my mothertongue.

 

 

Thank you Tolmos , that describes exactly what i tried to explain before. My opinion, there are more of these players today, since years ago.


 

Problem is, the guy is lacking any deeper knowledge about the game and only repeats popular misconceptions.

True is, EVE is FFA PVP in nature, but you have more than enough tools available to be relatively safe if you wish so as well as play the game at your own pace and style.

They are popular statements because they are true, hardly misconceptions. This is, by and large, the "new player experience" for those entering EVE, which is why it is so widely known for not being in any way shape or form newbie friendly. 

I get it- there are some old time players that hate the idea that change is necessary, and fanboys who refuse to accept that CCP can do any wrong, but at the end of the day there ARE parts of the game that are found wanting, and this is one of them. You can close your eyes and wish beyond wish that it isn't true, but it doesn't help anyone out by doing so. Pretending that anyone who claims EVE isn't a perfect game that is completely accepting of new players lacks "any deeper knowledge about the game" is just silly, and only leaves players like Slechtvalk in the lurch without anyone willing to help him out. Why help someone when you don't believe there is a problem? 

 

Originally posted by Malcanis
Originally posted by Tolmos
Originally posted by Malcanis

From what you're telling us, it's obviously even more urgent than I'd thought that we get new players out to 0.0 where people behave much better as early as possible.

It seems that there's something about an environment where you can be held accountable for your actions by other players without NPC interference that makes people much nicer to each other.

Personally, I would love to see that. 0.0 is safer for new characters than highsec ever will be, and they would be cared for more by their corps. The problem, and likely the only reason they are so afraid of 0.0, are the gate camps getting there. Every time a newb pokes his head out the door of highsec/lowsec into 0.0, it gets blown off. From that point forward they have some sort of post gank stress syndrome or some crap and a new highsecbear is formed. If I had the raw isk and manpower, I'd devote all my time to keep gates clean just so we can get newbs out of highsec ASAP and shuffle them off into 0.0.

In fact, my only real issue with 0.0, and the reason I don't actively support ridding ourselves of highsec entirely, is because 0.0 is just too big. Hard to find good combat there. At least highsec/lowsec gives us a chaotic centerpoint to all cram into when we want a good rumble.

If there was a way to get newbs into 0.0 as soon as possible, I'd be all for it.

 

Please stop spreading this lie. I routinely fly in and out of 0.0, and it's realtively rare for the enterance to be camped. I hope you're not one of those guys that hangs out in NPC corp chat and tells new players that this is what happens?

Some 0.0 gateways are nearly always camped, but many more aren't. Gateways into null are by definition regional gates and those things are massive. It takes a large and well organised gang to effectively camp one.

As for lo-sec I can scarcely remember the last time I saw a camp, and I fly between Rens and Jita.

You can't have it both ways: either 0.0 is always total helldeath or its largely empty.

A ) I don't have to tell them anything. They figure this out on their own when they try to step out of highsec/lowsec

B ) It IS possible to have it both ways- the gates are total helldeath, and the rest is largely empty.

  Gdemami

Elite Member

Joined: 9/23/08
Posts: 6751

12/03/12 12:50:44 PM#64


Originally posted by Tolmos

They are popular statements because they are true, hardly misconceptions. 


They are popular because they are often repeated, regardless whether they are true or not.

ie. Einstein did not fail in math at school, or modern image of Santa Claus was not created by Coca-Cola, etc. - common misconceptions just like your parroting untruths about EVE Online.

  Tolmos

Advanced Member

Joined: 8/26/10
Posts: 121

12/03/12 12:54:42 PM#65
Originally posted by Gdemami

 


Originally posted by Tolmos

 

They are popular statements because they are true, hardly misconceptions. 


 

They are popular because they are often repeated, regardless whether they are true or not.

ie. Einstein did not fail in math at school, or modern image of Santa Claus was not created by Coca-Cola, etc. - common misconceptions just like your parroting untruths about EVE Online.

Then what of the large numbers of people experiencing these "misconceptions"? Saying something is not true just because you don't want it to be doesn't change player experience. And considering this is quite a common occurance, I'd say it shoots the "misconception" and it being popular only because it is repeated theory right on out that window. 

  Gdemami

Elite Member

Joined: 9/23/08
Posts: 6751

12/03/12 12:58:18 PM#66


Originally posted by Tolmos

Then what of the large numbers of people experiencing these "misconceptions"? Saying something is not true just because you don't want it to be doesn't change player experience. And considering this is quite a common occurance, I'd say it shoots the "misconception" and it being popular only because it is repeated theory right on out that window.

You apparently have issue to understand what misconception is...

That is whole point, there is no large amount of people experiencing things you describe because things are not that way - that is why they are misconception.

  Rocketeer

Advanced Member

Joined: 9/07/04
Posts: 1310

12/03/12 1:02:17 PM#67
Originally posted by Tolmos
Originally posted by Gdemami

 


Originally posted by Slechtvalk

Sorry for those calling my ideas as busshilt, english is not my mothertongue.

 

 

Thank you Tolmos , that describes exactly what i tried to explain before. My opinion, there are more of these players today, since years ago.


 

Problem is, the guy is lacking any deeper knowledge about the game and only repeats popular misconceptions.

True is, EVE is FFA PVP in nature, but you have more than enough tools available to be relatively safe if you wish so as well as play the game at your own pace and style.

They are popular statements because they are true, hardly misconceptions. This is, by and large, the "new player experience" for those entering EVE, which is why it is so widely known for not being in any way shape or form newbie friendly. 

I get it- there are some old time players that hate the idea that change is necessary, and fanboys who refuse to accept that CCP can do any wrong, but at the end of the day there ARE parts of the game that are found wanting, and this is one of them. You can close your eyes and wish beyond wish that it isn't true, but it doesn't help anyone out by doing so. Pretending that anyone who claims EVE isn't a perfect game that is completely accepting of new players lacks "any deeper knowledge about the game" is just silly, and only leaves players like Slechtvalk in the lurch without anyone willing to help him out. Why help someone when you don't believe there is a problem? 

I started EvE back at a time when Concord damage was tankable, corps dedicated to new players did not exist, and you better spent the first month training learning skills. There was no tracking penalty on guns, and no stacking penalty on damage modules and no cloak after jumping a gate. You got literally blown out of the sky right in 1.0 without the offender dieing. And when a GM finally did show up ... he got shot aswell.

I find your assessment ludicrous. You have a walk in the park now compared to back then. No matter how easy or safe you make it, there will always be some idiot managing to kill himself, send some scammer all his money or fail to find the undock button. You can't make it failsafe, because idiots walk among us.

In 8 years of eve i can count on a single hand the times i have been killed in highsec. If you constantly find yourself getting killed, its your own damn fault. Not once have i died and blamed someone else for it, because every single time it was my own damn fault/negligence. Don't try to change the game just because you suck at it. Go play another game instead. I mean i suck at poker, but do i go and lobby for a change to the rules so i get better at it? No that would be stupid, i just play another cardgame.

If EvE didn't have its nonconsensual pvp elements(and yes asshattery, because thats just an ugly expression of free will) it would be the most boring game ever. And if everyone would be forced to be nice to each other through gamemechanics or ToS changes ... god dammit then it would just be hello kitty online with spaceships.

What we can do, is make it more accessible, by making rules more clear or mark out bad people so they get recognized(i.e. by a bounty system that you can't game) by new players. Can flipping isn't nice. But the kind of player that doesn't fall for it once, or even twice, but over and over again ... well im sorry but i don't think EvE is a game he would enjoy anyway.

  Tolmos

Advanced Member

Joined: 8/26/10
Posts: 121

12/03/12 1:03:05 PM#68
Originally posted by Gdemami

 


Originally posted by Tolmos

Then what of the large numbers of people experiencing these "misconceptions"? Saying something is not true just because you don't want it to be doesn't change player experience. And considering this is quite a common occurance, I'd say it shoots the "misconception" and it being popular only because it is repeated theory right on out that window.

 

You apparently have issue to understand what misconception is...

That is whole point, there is no large amount of people experiencing things you describe because things are not that way - that is why they are misconception.

lol we could go in circles like this all day long. That's fine- close your eyes and ears and pretend like none of it is true. Everyone who experiences it must just be delusional and repeating things they heard from others, right? No way something like that could happen in the soft, friendly winter wonderland that is EVE, right?

It's fine. There are those willing to help, and that's all that matters. Everyone else can just go on pretending like EVE has no issues and fighting the truth every step of the way.

  Rocketeer

Advanced Member

Joined: 9/07/04
Posts: 1310

12/03/12 1:07:06 PM#69
Originally posted by Tolmos
Originally posted by Gdemami

 


Originally posted by Tolmos

Then what of the large numbers of people experiencing these "misconceptions"? Saying something is not true just because you don't want it to be doesn't change player experience. And considering this is quite a common occurance, I'd say it shoots the "misconception" and it being popular only because it is repeated theory right on out that window.

 

You apparently have issue to understand what misconception is...

That is whole point, there is no large amount of people experiencing things you describe because things are not that way - that is why they are misconception.

lol we could go in circles like this all day long. That's fine- close your eyes and ears and pretend like none of it is true. Everyone who experiences it must just be delusional and repeating things they heard from others, right? No way something like that could happen in the soft, friendly winter wonderland that is EVE, right?

It's fine. There are those willing to help, and that's all that matters. Everyone else can just go on pretending like EVE has no issues and fighting the truth every step of the way.

Its not an issue, its a feature. Don't blame CCP for internet dickheads and human nature.

  Gdemami

Elite Member

Joined: 9/23/08
Posts: 6751

12/03/12 1:08:09 PM#70


Originally posted by Tolmos

lol we could go in circles like this all day long.

There is no circle, you simply cannot prove your point...

On the other hand, I can effectively guide your through all your issues because I have done it, just like many people before.

  Chram

Advanced Member

Joined: 12/11/08
Posts: 92

12/03/12 2:32:29 PM#71

Eve can be very safe, if you know what you are doing, that is just a fact. The trouble is in getting the know how.

I have more than three years in, almost exclusively spent in null and low sec. Never died in high sec. I also almost never die unless willingly entering a combat and I tend to travel a lot. Last time I died to a gate camp was after a huge error when I warped to a unscouted gate with 300 angry Russians on grid (I assumed they were at a nearby pos). They were probably even more suprised to see me than I was to see them. I got my pod out, not even kidding. 

(BTW, you could also make the case that I am a risk averse coward and you would probably be right, but that is besides the point. Eve is very safe if you don't want to be caught.)

 

  Rocketeer

Advanced Member

Joined: 9/07/04
Posts: 1310

12/03/12 3:55:14 PM#72

Part of the problem for CCP certainly is the NGE effect that sony so aptly demonstrated with SWG.

There are plenty old player like me, who played eve on and off for 8+ years now. Im not kidding you, every time i go back to the game i meet some of the people that i met in my very first corp in eve. We are some of the most loyal customers known to MMO kind. Changing the game in fundamental ways, risking to alienate those customers in the hope that you will attract completely new ones, is one hell of a gamble.

CCP has to be very careful in making EvE more attractive to new players, while at the same time keeping the interest of their older current players. Personally i feel CCP is doing a fine job with this.

 

P.S.: If you see a new player in local, getting scammed/canflipped etc, how about you strike up a convo and explain him wtf is going on and how he can avoid it? If you just stand by and watch you are part of the problem, because you are part of the community you criticize. But then again, if you where one of those helping new players and making eve a better place for them you couldn't complain in forums how nasty eve is to new players, could you?

Also i can't believe this hasn't been posted alread here, from CCP with love. Your loosing imaginary spaceships, HTFU.

 

Edit: 

  • A number of “Are you sure?” dialogs relating to committing illegal actions have been removed, and replaced with a Safety Switch system.
  • The safety switch has three levels: Full, Partial, and Off. The safety level can be set at any time via the new button on the ship HUD UI.
  • At login, the safety will always reset to Full.
  • Full Safety will prevent your ship from performing any action that results in a Suspect or Criminal flag.
  • Partial Safety will prevent your ship from performing any action that results in a Criminal flag, but will allow any Suspect acts without any further confirmation whatsoever.
  • Turning safeties off will mean that your ship will perform any action without further confirmation, even if that action will result in a Criminal or Suspect flag. Note that turning this off in high-sec will mean you can very easily become a target for CONCORD. You are fully responsible for what you do with this button!
Thats the end of can flipping the way i read it, looting from cans that don't belong makes you a SUSPECT, which means ANYONE can attack you. At the same time a new player would have to turn that big shiny button, whose only purpose is the preventation of criminal acts that get you killed, off to be able to steal it back.

 

  Sora2810

Novice Member

Joined: 7/23/08
Posts: 566

12/04/12 10:09:33 AM#73

I have some resources you might find useful.

http://swiftandbitter.com/eve/wtd/ - This is a flow chart of the possibilties of things you can do in EvE, clicking them reveals more information about that path.

http://www.isktheguide.com/ - This is a PDF of a comprehensive guide to EvE. 

http://diaries-of-a-space-noob.blogspot.com/2012/06/day-one.html - a small blog of a new users experience from day one. Players have said this actually helped them in some way--hopefully it does you.

Also, head over to http://reddit.com/r/eve. They are pretty helpful most times, and the side-bar containts a host of good FAQ's, tutorials,  and even a reddit corp.

Played - M59, EQOA, EQ, EQ2, PS, SWG[Favorite], DAoC, UO, RS, MXO, CoH/CoV, TR, FFXI, FoM, WoW, Eve, Rift, SWTOR, TSW.
Playing - PS2, AoW, GW2

  dave6660

Advanced Member

Joined: 9/26/08
Posts: 2320

"Next time I see you, remind me not to talk to you."

12/04/12 2:27:23 PM#74
Originally posted by Malcanis
Originally posted by Tolmos
Originally posted by Malcanis

From what you're telling us, it's obviously even more urgent than I'd thought that we get new players out to 0.0 where people behave much better as early as possible.

It seems that there's something about an environment where you can be held accountable for your actions by other players without NPC interference that makes people much nicer to each other.

Personally, I would love to see that. 0.0 is safer for new characters than highsec ever will be, and they would be cared for more by their corps. The problem, and likely the only reason they are so afraid of 0.0, are the gate camps getting there. Every time a newb pokes his head out the door of highsec/lowsec into 0.0, it gets blown off. From that point forward they have some sort of post gank stress syndrome or some crap and a new highsecbear is formed. If I had the raw isk and manpower, I'd devote all my time to keep gates clean just so we can get newbs out of highsec ASAP and shuffle them off into 0.0.

In fact, my only real issue with 0.0, and the reason I don't actively support ridding ourselves of highsec entirely, is because 0.0 is just too big. Hard to find good combat there. At least highsec/lowsec gives us a chaotic centerpoint to all cram into when we want a good rumble.

If there was a way to get newbs into 0.0 as soon as possible, I'd be all for it.

 

Please stop spreading this lie. I routinely fly in and out of 0.0, and it's realtively rare for the enterance to be camped. I hope you're not one of those guys that hangs out in NPC corp chat and tells new players that this is what happens?

Some 0.0 gateways are nearly always camped, but many more aren't. Gateways into null are by definition regional gates and those things are massive. It takes a large and well organised gang to effectively camp one.

As for lo-sec I can scarcely remember the last time I saw a camp, and I fly between Rens and Jita.

You can't have it both ways: either 0.0 is always total helldeath or its largely empty.

That's my experience as well.  For instance, PF-346 in Syndicate has gate to high sec (Orvolle) which is routinely camped.

As for low sec gates, Old Man Star to Villore gate has camps on it fairly often.  Rancor has both of its gates routinely camped.  Tama is home to a few fac wars corps and some pirates so it can be dangerous passing through.

 

"Why so serious?"
-- The Joker

  Malcanis

Novice Member

Joined: 8/17/09
Posts: 3197

"A very special kind of stupidity"

12/05/12 3:51:59 AM#75

Yeah as a general rule of thumb, you want to avoid the 0.0 <-> hi-sec gateway systems; PF-, EC-, HED-, etc. I frequently fly through Doril, which has 6 or 7 lo-sec systems between it and hi-sec and rarely have any problems.

One piece of advise that it is worth giving to new players looking to venture into 0.0 is to make their first couple of trips in a very fast frigate with a cloak and at least 1 WCS (Vigils used to be great for this) and scout around, make bookmarks, etc. Then once they have a little experience in moving around, evading gatecamps & so on, they can bring a "real" ship with some confidence.

But most of all, why even try it solo? Make a friend. Join a corp. Get someone to scout for you.

Give me liberty or give me lasers

  Rocketeer

Advanced Member

Joined: 9/07/04
Posts: 1310

12/05/12 11:04:35 AM#76

Actually you can just open the map, and set the filter to highlight kills in the last 24 hours, and kills in the last 1 hour. Then Check average pilots in space(most 0.0 border system have no stations) and you have your bases about 90% covered. The last 10% are basically a very recent camp that just set up, or a gang on the way to highsec arriving as you jump in. Those are the cases you need a scouting alt for zo completely rule out, however if your a resident and know the area your going into ... i usually don't even bother with a scout, map and traffic is enough.

Oh and it also helps to wait for someone else to jump through and then go through slightly later. Chances are the methods above will only make you miss a small camp, in which wait till the other guy gets decloaked, count to three and then warp out. Decent chance to get through with that in a small camp especially if you timed your jumpin so that there is only one gate activation animation, the tacklers will all be racing to the other guy, takes time to assess the new situation and act on it.

 

Oh, and always, always llock targets in situations like these. Look like you mean buisness, choose a celestial object that has you aligning towards them while accelerating to warp and if it looks dangerous enough launch drones(remember your actually trying to warp out here). All of which gets you a lower priority to get tackle on, and depending on ship people will actively avoid tackling you(i.e. something with ACs), especially if it looks like your about to engage anyway(priority tackle are people who try to flee). Also never warp to 0 or 15km of anything, i rather take my chances warping to a random moon at 100km than trying to go for a planet or another gate.

While in warp to that moon open your people and places and make a bookmark before you enter high speed, and one while your still at high speed but within the last 1/3 of the travel distance, upon reaching the moon immediatly align to that Bookmark, open your directional scanner and check wether they are chasing or not(look for probes!). After max 20 sec you warp to your bookmark regardless of wether it seems like the hunt you or not(make them waste a scancycle at best). While on the way towards your bookmark, make a second one. At your first BM use your directional scanner to assess near pos, and narrow it down to interesting planets. Your going to take one more chance and warp to some celestial object, thats as far away from anywhere you have been in the system yet but still inside your onboard scanner range, and make 2 BMs on the way.

Get back to the second last BM, and do directional scans. Your are going to keep moving, but your not going to ever visit the same BM twice, whenever you warp to one of your BMs, delete it while still enroute and make a new one while deccelerating. You are now safe(aslong as you keep moving)! Also you have a BM near the gate which you can use to check wether they have a bubble set up, have fun!

4 Pages « 1 2 3 4 Search