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News & Features Discussion  » [Column] The Elder Scrolls Online: 21 Things You Should Know About ESO

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93 posts found
  User Deleted
11/03/12 12:46:03 AM#61
Originally posted by erictlewis

Uhh.  Well I read a few things that makes me go wow thats not cool.  1 hotbar but considering you had no hotbar in skyrim.  Sounds more of a theempark but then there were quests in skyrim. Not happy about the one consumable slot, in skyrim you could put your favorite potions or what not, then ues "q" to bring those up and use them.

Is it still using the hero engine??

It is a themepark but hopefully one with more depth then your average failed WoW clone. 

 

1 Hotbar is way better then rows and rows of mostly useless situational abilities like WoW, limited hotbars give the designers the flexability in designing really cool skills while keeping balance in check by forcing limitations on what a player can equip at a certain time.  Really this is the same concept that WoW went with in Pandaland expansion with their updated talent tree.  However IMO Mists of Pandaria failed because you still have all the class abilities/skills available and they gutted the talents.  A much better solution and one that I would of loved to play would be to revert the talent system back to Pre Cata 71 point trees and institue the panda talents in place of class skills/abilities.

 

There was quests in all TES games I played (Morrowing. Oblivian and Skyrim) but just like the single player games, you are free to roam and explore looking for content you want to do instead of being lead down the linear path.  In fact I got to level 60ish in SKyrim and never followed my main stroy line past the first act.

 

I like the consumable slot but would hopefully liek to see it expand to 2-3 for a bit more flexability.  Its nice to have an MMO that removes the barrier that most limited hotbar MMO's or Action games have such as having to use items directly from your inventory.

 

ESO is using a heavily modified version of Hero engine, in fact accoring to the Devs, their version removes al lthe issues and limitations that the engine has.  Hopefully they are right but only time will tell.   However all the reviews of the recent press demo have raved on how good the game plays and how much it looks like a TES game.

  muffins89

Novice Member

Joined: 10/15/12
Posts: 1254

11/03/12 12:58:58 AM#62
Originally posted by erictlewis

Uhh.  Well I read a few things that makes me go wow thats not cool.  1 hotbar but considering you had no hotbar in skyrim.  Sounds more of a theempark but then there were quests in skyrim. Not happy about the one consumable slot, in skyrim you could put your favorite potions or what not, then ues "q" to bring those up and use them.

Is it still using the hero engine??

skyrim had a bar.  so did oblivion.  it just wasnt on your screen.  binding spells and weapons to 1-8 and then pressing 1-8 to use them is a hot bar.  and no it's not using the hero engine.

I think the prostitute mod corrupted your game files man. -elhefen

  Nemesis7884

Advanced Member

Joined: 4/21/10
Posts: 491

11/03/12 1:09:39 AM#63
i dont know why devs have still not realised, themeparks dont work because developpers cannot supply new content fast enough - ESPECIALLY if you need to do everything 3 times in case they want to have 3 distinct different paths - its impossible....one exception might be something like the foundry system in nwo (in case it works...).... a theme park defies the whole idea of tes as a game and i cant really understand this decision - the major aspect of any tes game is exploring which is killed by rail-driven-story completly
  muffins89

Novice Member

Joined: 10/15/12
Posts: 1254

11/03/12 1:19:46 AM#64
Originally posted by Nemesis7884
i dont know why devs have still not realised, themeparks dont work because developpers cannot supply new content fast enough - ESPECIALLY if you need to do everything 3 times in case they want to have 3 distinct different paths - its impossible....one exception might be something like the foundry system in nwo (in case it works...).... a theme park defies the whole idea of tes as a game and i cant really understand this decision - the major aspect of any tes game is exploring which is killed by rail-driven-story completly

tes games also have a main story line.  if both can exist in a single player es game,  why can't they try to do both in a tes mmo?

I think the prostitute mod corrupted your game files man. -elhefen

  Xthos

Elite Member

Joined: 4/18/10
Posts: 2649

11/03/12 1:24:38 AM#65

I have trouble being excited about MMOs anymore, which is bad, since it is my prefered type of game....I am not writing this off, but seems like a lot of 'after launch' features, and I am not big on phasing/story/instancing (which I know is 90% of everything anymore).

 

I have some hope for EQN.....But I wonder if that is silly to do.  Was watching Archeage....but heck EQN may come to N. America before it does...

  Ailingforale

Novice Member

Joined: 1/07/11
Posts: 88

11/03/12 1:27:48 AM#66
I think I'd be more excited if they said the combat was more akin to Skyrim as apposed to Oblivion/Morrowind.  I didn't appreciate the combat of those two and they tweaked it just right in Skyrim... I feel that would be a step backwards if that were the case.
  User Deleted
11/03/12 1:37:39 AM#67
Originally posted by Nemesis7884
i dont know why devs have still not realised, themeparks dont work because developpers cannot supply new content fast enough - ESPECIALLY if you need to do everything 3 times in case they want to have 3 distinct different paths - its impossible....one exception might be something like the foundry system in nwo (in case it works...).... a theme park defies the whole idea of tes as a game and i cant really understand this decision - the major aspect of any tes game is exploring which is killed by rail-driven-story completly

And yet every single TES game had a story you could follow.

 

ESO is following this and you can chose to do or not to do the story, from evrything I have read and listed to so far, ESO is a TES game through and through without deviation from all the custamry things you are used to in the single player experience. 

 

Its sad that people get jaded and/or blinded by hate they cant see the writing on the wall.

  Kuinn

Advanced Member

Joined: 1/10/11
Posts: 2002

11/03/12 2:03:14 AM#68
Originally posted by Entinerint
They need to unlock races from factions before I'll even consider this game.  That archaic shit is so 2004.

 

Yes because it's so common on wartime that people from their own country want to fight against the same country. Go back in time to WW2 and tell all the sides involved how archaic shit their way of warfare is since they have mostly only their country men on their side or certain allies. You wont find many americans flying kamikaze japanese airplane against americas own cruisers. It would be equally stupid. They need to change the whole setting and story first to go freeform blah blah never gonna happen.

  TarverArts

Novice Member

Joined: 10/31/10
Posts: 1

Art is passion not loot

11/03/12 8:25:01 AM#69
People stop say WOW  started MMO's, Ever Quest Online was the first ever MMO (Young Noobs). Far as my concern Elderscrolls online has learned somethng from Ever Quest Online (Being your own game). I have big espectations for this series, Elderscrolls Onine is the first MMO in along time to make storylines and guilds besides Ever Ouest in an whle.

Dude where is my car!

  muffins89

Novice Member

Joined: 10/15/12
Posts: 1254

11/03/12 8:29:49 AM#70
Originally posted by TarverArts
People stop say WOW  started MMO's, Ever Quest Online was the first ever MMO (Young Noobs). Far as my concern Elderscrolls online has learned somethng from Ever Quest Online (Being your own game). I have big espectations for this series, Elderscrolls Onine is the first MMO in along time to make storylines and guilds besides Ever Ouest in an whle.

EQ wasnt the first but, i forgive you.

I think the prostitute mod corrupted your game files man. -elhefen

  GwapoJosh

Apprentice Member

Joined: 3/10/12
Posts: 1009

11/03/12 8:36:28 AM#71
Originally posted by bakabröd
wow lots of burnouts here.

Burnouts of themepark WoW clones.. Our number grows everyday.

"You are all going to poop yourselves." BillMurphy

  deakon

Novice Member

Joined: 3/07/11
Posts: 588

11/03/12 8:38:13 AM#72
Originally posted by Zylaxx

 

ESO is using a heavily modified version of Hero engine, in fact accoring to the Devs, their version removes al lthe issues and limitations that the engine has.  Hopefully they are right but only time will tell.   However all the reviews of the recent press demo have raved on how good the game plays and how much it looks like a TES game.

 

Thats not quite correct, they only used the hero engine as a rough build to design maps etc while they built their own custom engine, a bit like bioware used the aurora engine to start building swtor while they shopped around for the hero engine

 

"ZeniMax say that HeroEngine helped them to get started. But final version of Elder Scrolls Online will have its own unique engine. Everything in the game’s engine will be written for this game. ESO will be a new MMO with its own features. Developers say that the main difference between ESO and other MMO games will be advanced social features. It is impossible to implement such changes without modifying engine."

 

link

  Mordred1

Novice Member

Joined: 5/28/11
Posts: 80

11/03/12 8:57:26 AM#73

Turning a single-player sandbox game into a theme-park MMO seems like an even worse design decision than EA focusing on storytelling and voice overs in SWTOR. Not only that but Zenimax didn't care about how SWTOR failed horribly and are also putting a lot of emphasis in storytelling. 

Well, maybe I'm just the wrong audience.

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

11/03/12 9:24:29 AM#74
Tes single player games aren't really sandboxes, they ate kinda hybrids.

Unless you dabbled heavily with the toolset of course. I guess if and only if you have hearthfire then skyrim might be a sandbox.
  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

11/03/12 9:29:45 AM#75
TESO is not using the hero engine in the running code.

They are using a modified version of the skyrim engine for the actual game, which itself is a heavily modified version of game bryo which has been used in lots of games, including 3 mmos, daoc, war & rift.

The hero engine is being used to prototype systems before they plug them into the real engine, as its a easy to use engine for quickly putting together ideas.

This Is quite common practice, I've worked on stuff where we prototyped on unity but the working version was on a modified unreal engine. (although I think this is the first time I've heard of people doing this with a mmo)
  ThomasN7

Novice Member

Joined: 3/17/07
Posts: 6656

"Had to be me. Someone else might have gotten it wrong.” - Mordin Solus

11/03/12 9:46:00 AM#76
Sounds ok but until we see gameplay in action then it is all hype. One thing that did bother me is that yet this will be another single player driven theme park. I guess it just depends on how good the game really is. We'll see.
  Jakdstripper

Apprentice Member

Joined: 2/14/10
Posts: 2114

11/04/12 9:25:58 AM#77
why couldn't they just make this like a flawless version of Mortal Online minus the fool loot pvp? WHY?!?!....it would have been such an awesome game....
  SunwolfNC

Advanced Member

Joined: 5/02/06
Posts: 148

11/04/12 5:19:41 PM#78
Originally posted by mmoDAD

When will a game actually take the time and create some real World PvP. A deep and proper World PvP has never been done before.

I would say that the PVP in Dark Age of Camelot is about the best going.

The WPVP that was originally in WoW was...interesting, although, all too quickly became camp-fests.

What are some examples that you would include in your definition of proper WPVP?

  Ahrien

Apprentice Member

Joined: 1/09/06
Posts: 15

11/05/12 2:28:00 AM#79

Too many things won't be in at lauch for a game that won't be released any time soon.

Feels like this new trend of releasing new content for a game the same the said game is released.

  GeezerGaz82

Apprentice Member

Joined: 11/14/11
Posts: 50

11/05/12 7:33:13 AM#80
sounds amazing, can't wait for this one!! :)
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