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The Pub at MMORPG.COM  » Black Desert Online - Sandbox MMO

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58 posts found
  Gundric

Novice Member

Joined: 12/19/07
Posts: 344

If lovin games is wrong, I don't wanna be right

 
OP  10/31/12 1:56:24 PM#1

Black Desert is a newly announced Korean mmo currently in dev from PearAbyss.  I haven't seen any info about it here yet so I thought I link what info there is so far.  It's a sandbox game with action oriented combat system and player housing and mounted combat.  There isn't a ton of info out yet but it looks like a good one to keep an eye on.

 

Preview trailer:

http://www.youtube.com/watch?feature=player_embedded&v=TNtB5DoJ6OI

 

 

 

 

From Massively.com

Last week we told you about a new MMO called Black Desert. There was a trailer, it was gorgeous, etc. Today we've learned a little more about the Korean import thanks to an interview at Steparu.com.

For one thing, all those beautiful vistas in the trailer are part of a seamless world. For another, the combat is action-focused and features the ability to dodge and block. There's also something called horse-drifting, which the devs say is part of a battle and movement system inspired by Red Dead Redemption.

The game is class-based; current archetypes include Fighters, Sorcerers, Beasts, and Tamers, though the names will likely change going forward. Black Desert also looks to feature optional PvP as well as bind-on-equip items that don't drop if you're killed by another player. When can you get your hands on all these fine features? Not for a while, it seems. The devs say they're shooting for a Korean beta sometime in 2013.

http://massively.joystiq.com/category/Black-Desert/

 

Some details on housing from Massively.com:

Curious about Black Desert's sandbox pedigree? We are too, and it looks as if the newly announced Korean import from Pearl Abyss isn't skimping when it comes to player housing.

The game's Facebook fanpage revealed that players will be able to purchase all of the houses in the game's cities and towns. That's not all, as you can also turn part of your humble abode into a shop or a crafting area as well as create furniture and cabinets to store your valuables. Pearl Abyss seems to be aiming for lively cities and towns, as it will not allow players to build houses anywhere in the open world, though temporary tents are an option.

http://massively.joystiq.com/2012/09/24/black-deserts-housing-system-detailed/

 

 

few screen shots from their facebook page:

 

 

 

 

 

 

 

  OG_Zorvan

Apprentice Member

Joined: 8/31/12
Posts: 646

10/31/12 2:02:33 PM#2
Originally posted by Gundric

... Korean mmo

 

Pass.

EA CEO John Riccitiello's on future microtransactions: "When you are six hours into playing Battlefield and you run out of ammo in your clip, and we ask you for a dollar to reload, you're really not very price sensitive at that point in time...We're not gouging, but we're charging."

  Apraxis

Novice Member

Joined: 9/28/05
Posts: 1509

10/31/12 2:28:03 PM#3

Well.. not a lot of information around for this one, but what we know sounds very interessting.

- Sandbox features

- Territorial war

- Action combat

- nice graphic.. and actually a little bit more gritty than the last few ones

From Asia or not, it sounds a lot more interesting then a lot of other mmorpgs out there. And it looks like the second(or third if you count EQNext to it) sandbox AAA production. I have put it on my watch list.

Some more information from steparu.com

Parkour in Black Desert:

http://www.steparu.com/latest-news/910-black-desert-online-parkour

Housing in Black Desert:

http://www.steparu.com/previews/mmo-rpg-previews/905-black-desert-housing-system

Interview:

http://www.steparu.com/previews/mmo-rpg-previews/897-black-desert-online-interview

 

  Krashner

Novice Member

Joined: 6/20/09
Posts: 141

10/31/12 2:31:36 PM#4
Originally posted by OG_Zorvan
Originally posted by Gundric

... Korean mmo

 

Pass.

I'm having a lot of trouble overlooking that aswell. The game looks good and the concept is really good, but it's a shame it isn't being made by a western developer.

  AdamTM

Novice Member

Joined: 5/05/05
Posts: 1395

I'M PUNCHING YOUR SALAD!!!!

10/31/12 2:37:37 PM#5

Is this what the cool kids do nowadays, hating on eastern MMOs just for being eastern?

  Laughing-man

Advanced Member

Joined: 4/23/09
Posts: 3395

I thought what I'd do is I'd pretend I was one of those Deaf-mutes.

10/31/12 2:55:25 PM#6
Originally posted by AdamTM

Is this what the cool kids do nowadays, hating on eastern MMOs just for being eastern?

Dunno, its alarming to me.  Its almost like its ok to be judgemental against people who live half the world away because oh no one of the games they made you didn't like the art style in.  So clearly anything they create is shite.

 

:-(

  Theocritus

Apprentice Member

Joined: 7/15/08
Posts: 3625

10/31/12 4:04:13 PM#7
Originally posted by OG_Zorvan
Originally posted by Gundric

... Korean mmo

 

Pass.

       Yeah I havent played one I liked yet either.....

  AdamTM

Novice Member

Joined: 5/05/05
Posts: 1395

I'M PUNCHING YOUR SALAD!!!!

10/31/12 4:13:39 PM#8
Originally posted by Laughing-man
Originally posted by AdamTM

Is this what the cool kids do nowadays, hating on eastern MMOs just for being eastern?

Dunno, its alarming to me.  Its almost like its ok to be judgemental against people who live half the world away because oh no one of the games they made you didn't like the art style in.  So clearly anything they create is shite.

 

:-(

I mean there isn't even that much of an "eastern artstyle" in it, looks like RaiderZ and the architecture is mostly western.

I mean I'm not partial to the Wizardry Online aesthetic myself, but i didn't dismiss it just because its from Korea.

Can game-racism exist?

  Arshoon

Apprentice Member

Joined: 10/29/05
Posts: 66

10/31/12 4:38:24 PM#9
I'm sorry, this is far from a sandbox. It has classes and you can only buy houses they put up for sale.

If you aren't actively part of the solution, you have no right to complain about anything.

  ragz45

Novice Member

Joined: 5/01/08
Posts: 482

10/31/12 4:40:00 PM#10
Originally posted by OG_Zorvan
Originally posted by Gundric

... Korean mmo

 

Pass.

 

LoL just thinking the same thing.  I see Korean and it's an instant pass... 

  ragz45

Novice Member

Joined: 5/01/08
Posts: 482

10/31/12 4:42:34 PM#11
Originally posted by AdamTM

Is this what the cool kids do nowadays, hating on eastern MMOs just for being eastern?

Far from, it has more to do with the fact that I haven't seen a Korean MMO to date that had any real feeling of soul.  They are all pretty (beautiful actually) husks, with no real sense of soul to the game.  I will give the koreans this though, they know how to make graphically amazing games.   But that's as far as it goes.

  negativf4kk

Advanced Member

Joined: 6/25/12
Posts: 375

10/31/12 4:48:19 PM#12
Most if not all western made mmo are rubish, PvE Raid based single player with co-op mode games.  Only westerners can call them MMO.

<a href="http://www.danasoft.com"><img src="http://www.danasoft.com/sig/499105419258.jpg" border="0"></a><div style="font-family:arial,sans-serif;font-size:11px;"><p>Sign by Danasoft - <a href="http://www.danasoft.com">For Backgrounds and Layouts</a></p></div>

  ragz45

Novice Member

Joined: 5/01/08
Posts: 482

10/31/12 4:49:31 PM#13
Originally posted by negativf4kk
Most if not all western made mmo are rubish, PvE Raid based single player with co-op mode games.  Only westerners can call them MMO.

 

Calling a game rubbish because you don't enjoy that game type isn't really objective.  I hate open ended sandbox style games, but I don't call them rubbish.  They are just not my cup O tea.

  negativf4kk

Advanced Member

Joined: 6/25/12
Posts: 375

10/31/12 4:52:37 PM#14
Originally posted by ragz45
Originally posted by OG_Zorvan
Originally posted by Gundric

... Korean mmo

 

Pass.

 

LoL just thinking the same thing.  I see Korean and it's an instant pass... 

very objective

<a href="http://www.danasoft.com"><img src="http://www.danasoft.com/sig/499105419258.jpg" border="0"></a><div style="font-family:arial,sans-serif;font-size:11px;"><p>Sign by Danasoft - <a href="http://www.danasoft.com">For Backgrounds and Layouts</a></p></div>

  f0dell54

Novice Member

Joined: 4/16/12
Posts: 311

Sanity....
It's for the weak.

10/31/12 4:57:16 PM#15
Originally posted by negativf4kk
Originally posted by ragz45
Originally posted by OG_Zorvan
Originally posted by Gundric

... Korean mmo

 

Pass.

 

LoL just thinking the same thing.  I see Korean and it's an instant pass... 

very objective

 

Eating their own words, one bite at a time.

  ragz45

Novice Member

Joined: 5/01/08
Posts: 482

10/31/12 5:01:38 PM#16
Originally posted by negativf4kk
Originally posted by ragz45
Originally posted by OG_Zorvan
Originally posted by Gundric

... Korean mmo

 

Pass.

 

LoL just thinking the same thing.  I see Korean and it's an instant pass... 

very objective

Heh I lived in Pohang for 6 years as part of my Military service.  I got the chance to play many games with Koreans, and really get into their gaming culture.  While I appreciate it for what it is.  It is still an instant pass for me, because Korean games are made for a different type of adudience than what I enjoy.

Most Korean's pay for internet access by the minuite or by the MB.  Thus their games are developed with more of a grindy aspect in mind.  Because grinding is the best way for them to get a sense of accomplishment in a short ammount of time.  Story's and living, breathing, worlds take a lot longer to evolve, thus cost them more in connection costs.

This is slowly changing as the upperclass in Korea is starting to pay a monthly fee for internet access, but by slowly changing I'm talking a snail's pace.  In 5-10 years we may see Korean games with more of a western approach to games with in depth story and more of a living breathing world.  But for the time being, until their internet payment models change, we will continue to see grindy type games coming out of Korea.

  moguy2

Novice Member

Joined: 9/20/12
Posts: 364

Wish I had something positive to say =(

10/31/12 5:09:29 PM#17
I think we are at our limit for games that are coming out. No more please.
  Drevar

Apprentice Member

Joined: 4/25/04
Posts: 140

10/31/12 5:09:56 PM#18
Another Korean sandbox gives me some hope for the genre.  It seems that the Koreans have become the trend in MMORPGs.  If this is true, more and more western companies will start to look toward AAA sandboxes (EQ Next?) whereas before it was just failed attempts to out-WoW WoW.

“If MMORPG players were around when God said, "Let their be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it.”
-Luke McKinney, The 7 Biggest Dick Moves in the History of Online Gaming

"In the end, SWG may have been more potential and promise than fulfilled expectation. But I’d rather work on something with great potential than on fulfilling a promise of mediocrity."
-Raph Koster

  f0dell54

Novice Member

Joined: 4/16/12
Posts: 311

Sanity....
It's for the weak.

10/31/12 5:15:40 PM#19
Originally posted by ragz45
Originally posted by negativf4kk
Originally posted by ragz45
Originally posted by OG_Zorvan
Originally posted by Gundric

... Korean mmo

 

Pass.

 

LoL just thinking the same thing.  I see Korean and it's an instant pass... 

very objective

Heh I lived in Pohang for 6 years as part of my Military service.  I got the chance to play many games with Koreans, and really get into their gaming culture.  While I appreciate it for what it is.  It is still an instant pass for me, because Korean games are made for a different type of adudience than what I enjoy.

Most Korean's pay for internet access by the minuite or by the MB.  Thus their games are developed with more of a grindy aspect in mind.  Because grinding is the best way for them to get a sense of accomplishment in a short ammount of time.  Story's and living, breathing, worlds take a lot longer to evolve, thus cost them more in connection costs.

This is slowly changing as the upperclass in Korea is starting to pay a monthly fee for internet access, but by slowly changing I'm talking a snail's pace.  In 5-10 years we may see Korean games with more of a western approach to games with in depth story and more of a living breathing world.  But for the time being, until their internet payment models change, we will continue to see grindy type games coming out of Korea.

 

What does this have to do with anything? All this says is that you think Korean games are grindy unevolved games. Basically rubbish.

 

Your opinion is no different then negativf4kk. So, again very objective.

Game looks awesome by the way can't wait to try it.

  GN-003

Novice Member

Joined: 10/22/10
Posts: 78

10/31/12 7:49:13 PM#20

Ah, I love it. If Korean MMOs are so terrible, what does that say about western MMOs? Hm? I have no particular bias either way, as I actually play games before I assess them. As they say, to each their own. With that said, you can't tell me there hasn't been a metric shit ton of derivative, linear MMOs coming out of the west. If not, please enlighten me.

Where are all of the expansive, unique MMOs by western developers? You say all Korean MMOs are a grind fest, I say all modern, western MMOs are WoW-clones (not that I think that's entirely the case). It wasn't until recently that publishers and developers have finally taken the hint that gamers want more variety when it comes to this genre. They can't just slap an IP on their themepark-with-a-twist and have it be an everlasting success.

My point is, there's such a negative stigma attatched to asian MMOs, but what has the western world brought us in recent years? I say everyone has been doing a pretty poor job and things are finally start to look up.

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