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Greetings. I'm a 29 year old male who has played mmo's since 2000 (ragnarok online being my first). I enjoyed ragnarok online for 3 years and lineage 2 (2003 - 2006). Now that both of those games have been changed to appease a more WoW generation of gamers, I am having trouble finding a game out there that I enjoyed as much as those. I don't mind playing a pay to play, but I definately don't want a pay to win. Here is what I made in a post in another website of what I am looking for: ***** Copied & Pasted ***** I recently made a post to Tera forums of which I was told probably will never happen in another mmorpg game. But I'm going to mention it anyway and see if anyone knows anything like it. Here is what I am looking for in an mmorpg: ***** Copied & Pasted ***** I haven't touched an mmorpg for over a year now (I've pretty much given up on them). So I'm just checking back to see if they have made anything yet to my liking.
P.S. I'm bored :*( Signature Played Ragnarok online (3 years), WoW (6 months off and on), Priston Tales (a month), Lineage 2 (6 years),every mmorpg on the game list for 1-3 months, every single player rpg from nintendo up to playstation. |
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bumpity
... still looking to play a game and not a business. If there isn't anything like this, then I'll check back in another few years. Signature Played Ragnarok online (3 years), WoW (6 months off and on), Priston Tales (a month), Lineage 2 (6 years),every mmorpg on the game list for 1-3 months, every single player rpg from nintendo up to playstation. |
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11/06/12 3:17:23 PM#3
I find myself agreeing with almost everything in your post, but i think you should accept that your "perfect dream MMO" probably isn't going to hit the shelves anytime soon... My advice to you would be to stop looking for something as specific as what you just posted - instead consider the best thing that made L2 so good for you and look for that in other games, for me it was these couple of lines you wrote: "The pvp system: Most MMORPG's are faction based (mostly 2-sided) pvp systems. L2 had it right in the beginning. You could pvp anyone with a risk/reward/flagging system. However, currently in L2 there is no risk in going red (easy to work off karma, and just about all gear can be safe-guarded from being dropped). I believe to implement a successful open-pvp system, there needs to be a risk vs reward system. The person pvping should think "is killing (or attempting to kill) this other player worth risking this." Loosing exp is a great way to keep the user grinding/partying/playing the game. The flag/karma system was a great way to keep someone from going on a killing spree (aka keeps griefers in check), but the lack of updating it made a person to be able to work off max karma in a few seconds (especially with the new bishop skill to not loose exp upon death)." That's what i started looking for in other games, and i'm currently having a shitton of fun playing a game (you probably you dont) called Salem. TLDR: Damn you specific boy. |
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11/06/12 3:42:09 PM#4
The only choices we have is DF:UW (Nov 20th) or Xsyon (Currently the best sandbox game out.) But these games are not for the masses and have some issues with them. But both are better than any casual themepark game in 10yrs.
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Originally posted by Thorbrand The issue with darkfall for me was the negative re-enforcement. Go around pking anyone and looting everything they have without gaining any karma. Also loose skill levels if you don't use them in a few days. Also most of the spells costed items that you had to gather.
For UW: I'm looking for more of medival mmorpg and not space ships with lazers. For Xsyon: it looks interesting and I'll check it out. I'll let you know what I think about it after I look into it more.
Thanks for the suggestions and keep them coming. Signature Played Ragnarok online (3 years), WoW (6 months off and on), Priston Tales (a month), Lineage 2 (6 years),every mmorpg on the game list for 1-3 months, every single player rpg from nintendo up to playstation. |
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Originally posted by WabbaWay The problem is I don't see them in other games. Open world pvp. No instances Clan wars that only clan leaders (unless they gave rights to clan officers) could end or begin. And these wars could go on for literally years. Clans could also form up aliances. A flagging/karma system to prevent griefers. All raid bosses were in open world and end game raid bosses would take 5 days - 2 weeks for respawning (you can imagine the pvp over this between clans when the time came close to get that boss jewelry). All gear had the posibility of dropping if you were red or if you died to a monster. Nothing was soulbound. Sieges. 7 castles to siege every 2 weeks and the clan who wins the castle sets and collects the tax rate for nearby towns. Nothing was soloable past level 40 (not even leveling). You had to find yourself a healer or buffer to help you keep grinding or you had to rest to refill your hp/mp for like 2 minutes (only again to drain it all in 30 seconds of fighting monsters again). The best hunting areas in the game for exp/mats required a full 9man party. If a party member was at a war with another clan and that wartag would show up to kill it, you had the option of party defending or not. It really made things interesting here. The art style and music of the game was beautiful. Not too anime and not too disney like. Also not too real life like imitations that just turn out to look like clay to me.
Let me know if you see any of these things in any mmorpg's, because I don't. These were the things I loved about L2. Signature Played Ragnarok online (3 years), WoW (6 months off and on), Priston Tales (a month), Lineage 2 (6 years),every mmorpg on the game list for 1-3 months, every single player rpg from nintendo up to playstation. |
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Karahandras
Hard Core Member
Joined: 8/11/08
All it takes for evil to succeed is for the good to stand by and do nothing |
11/06/12 4:38:05 PM#7
Originally posted by Vardahoth Also origins of malu could be worth a try, but don't know much about it yet myself. If you don't mind the gameplay>graphics thing I think there are some isometric games coming such as fantasy realm moonhaven and linkrealms that may do you. |
Originally posted by Karahandras Thanks for the suggestions, I'll check those out too when I get home from work.I always prefer gameplay over graphics (hell I wouldn't be going back to play snes/ps1 rpg games to this day if I didn't). As far as UW, was I wrong when I thought this is the game he was talking about? http://www.mmorpg.com/gamelist.cfm/game/793/Unification-Wars.html Signature Played Ragnarok online (3 years), WoW (6 months off and on), Priston Tales (a month), Lineage 2 (6 years),every mmorpg on the game list for 1-3 months, every single player rpg from nintendo up to playstation. |
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Karahandras
Hard Core Member
Joined: 8/11/08
All it takes for evil to succeed is for the good to stand by and do nothing |
11/06/12 4:46:48 PM#9
Originally posted by Vardahoth I think poster was referring to darkfall : unholy wars used to be called darkfall 2.0. He'll have to confirm which of us is right:). |
Originally posted by Karahandras Ah okay well that makes more sense. I think you are right about what he said. So as long as it is not like the things I mentioned about the previous darkfall, it would sounds good to me. I also didn't like in darkfall how at anytime anywhere your city you spent months building could be destroyed in an instant if you didn't have people gaurding it (some of us have to work and sleep irl). Having a decleration of war that would begin sometime in the weekends wouldn't have been a bad idea. Signature Played Ragnarok online (3 years), WoW (6 months off and on), Priston Tales (a month), Lineage 2 (6 years),every mmorpg on the game list for 1-3 months, every single player rpg from nintendo up to playstation. |
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